Addon Info.
Change Log
Optional Files (0)
Archived (12)
Comments (16)
  Category: TradeSkill Mods
Addon Information
Works with WoTLK
Download Latest Version.
To add favorites please register for a free account. If you already have one you need to login. How do I install this? (FAQ)
Maldivia's Portal Bug Reports Feature Requests
Author:
Version:
9183/9155
Date:
11-04-2008 12:01 PM
Size:
24.95 Kb
Downloads:
1,166
Favorites:
28
MD5:
Pictures
Click to enlarge
TradeLinks   Popular!
Simple addon, that can create custom trade-hyperlinks.

For instance can be used to create a small list of recipees you want to make, instead of linking all of them.

How to use:
Type /tradelinks or /tl to open the window.
Select the profession from the drop down menu
Check the recipees you want to include
Click Link, and a link will be written to your primary chat frame, and the profession window will pop up as if you clicked it.
To send the link to others, shift-click the link written to the chat frame.

To decode a trade-link, and dump a list of the spells in it:
/tldecode [tradeLink]

If holding down shift while finding the recipees in the TradeLinks frame, information about the recipe will show in a tooltip. Shift-click on a recipe in the TradeLinks frame with the chat edit box open, will link that spell.

Known issues:
* Skills that do not create/enchant items, such as the new abilities you gain with professions (Milling, Decipher, Glyph Mastery for Inscription etc) will not show in the profession window that pops up.
* If no skills are selected that create/enchant items, the link generated will not work
* First Aid is weird...
* Mining is not included
* Creating links with recipees noone has, can disconnect you, since the items for those recipees are not loaded on the server. The same thing can happen if you use shift to view tooltips for such recipees.
  Change Log - TradeLinks
9183/9155:
* Added data files for build 9183 (3.0.3)
9056/9155:
* Added data files for build 9155
9056/9061 v2:
* Fixed support for decoding specialized professions
9056/9061:
* Added data files for build 9056 - release version of 3.0.2
* Supports dual data files, so it works on both live and beta
9061:
* Updated data files for build 9061
9038:
* Updated data files for build 9038
* Fixed typo in an assert
9014:
* Updated data files for build 9014
8982:
* Updated data files for build 8982
8970:
* Updated data files for build 8970
* Some initial code for turning the functionality into a library with BoP and black list support.
8905:
* Updated data files for build 8905
8885:
* Updated data files for build 8885
8820:
* Updated data files for build 8820
* Updated to the new encoding scheme of build 8820
8788:
* Updated data files for build 8788
8770-2:
* Added decode option: /tldecode [tradeLink]
  Optional Files - TradeLinks
Sorry, there are currently no optional files available.
  Archived Versions - TradeLinks
File Name
Version
Size
Author
Date
9056/9155
25kB
Maldivia
10-30-2008 02:07 PM
9056/9061 v2
25kB
Maldivia
10-14-2008 08:37 AM
9061
16kB
Maldivia
10-08-2008 11:15 AM
9038
16kB
Maldivia
10-06-2008 05:27 PM
8982
17kB
Maldivia
09-26-2008 06:34 PM
8970
24kB
Maldivia
09-22-2008 06:56 PM
8905
12kB
Maldivia
09-10-2008 12:52 PM
8885
12kB
Maldivia
09-01-2008 11:54 AM
8820
11kB
Maldivia
08-26-2008 06:18 PM
8820
11kB
Maldivia
08-14-2008 02:07 PM
8770-2
11kB
Maldivia
08-13-2008 04:50 PM
8770
10kB
Maldivia
08-12-2008 03:01 PM
  Comments - TradeLinks
Post A Reply
Author Comments Comment Options
Old 11-28-2008, 04:02 PM  
dewin
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 21
Uploads: 1
I just started playing with this yesterday and like it so far.

A few requests:

1. It would be nice to take an existing trade link and bring it into Tradelinks to add/remove recipes from. This would make an easy way to take a list of known recipes, add a few (I need leather to buy recipes right now so I'm buying them as they're requested), remove a few, and then send it to someone.

2. I've heard reports from some people that the links they opened showed my skill as maxxed instead of its actual value (well, they said all the recipes were gray). Maybe a way to munge the reported skill level as well and default it to the current skill?

3. A quick filter-by-name and colorizing of skills by level would be nice. Bonus points if there's a way to mark recipes not yet learned
dewin is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 11-09-2008, 09:31 AM  
orionshock
A Kobold Labourer
 
orionshock's Avatar
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 38
Uploads: 4
Quote:
Originally posted by Lombra
Just found out about this, and I must say it looks interesting.

I have one (for now...) question, however. How is the header data handled? Like in the screenshot, the three crafts are listed under the "Elixirs" header/category. Is that data included in each recipe?
The game client has an internal database it pulls from that has all that information. All the clients need to pass around is a spell list bitfield. From there blizzard magicifiy's it in the C code i suppose.
orionshock is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 11-08-2008, 09:59 AM  
Lombra
A Deviate Faerie Dragon
 
Lombra's Avatar
Interface Author - Click to view interfaces

Forum posts: 17
File comments: 103
Uploads: 9
Just found out about this, and I must say it looks interesting.

I have one (for now...) question, however. How is the header data handled? Like in the screenshot, the three crafts are listed under the "Elixirs" header/category. Is that data included in each recipe?
__________________
Grab your sword and fight the Horde!

Shattered Hand-EU
Lombra is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 11-06-2008, 04:17 AM  
Nathanyel
A Kobold Labourer

Forum posts: 0
File comments: 39
Uploads: 0
What Zidomo said, and why make functionality of this mod dependent on the current build? If there would be a major game change that breaks the addon/the data, well, that breaks the addon anyway, so we'd notice either way. But new builds without major changes would still let us view the data if we were too lazy to check our emails on patchday :P
Nathanyel is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 11-05-2008, 11:24 AM  
Tylos
A Kobold Labourer
 
Tylos's Avatar

Forum posts: 0
File comments: 3
Uploads: 0
Quote:
Originally posted by Zidomo
Any chance we could get either functionality for checkmarking multiple recipes at once to put in the TradeLinks frame or a search facility?

Currently, its a gigantic pain to individually checkmark every recipe you may want linked. Some way of more easily selecting multiple recipes would make this mod more useful. SHIFT-click is a standard method for selecting multiple lines. But as you already use this, CTRL-click perhaps?

And/or a search facility as your ProfessionLinks (outdated) mod used to have would make this mod about perfect .
Have to agree with Zid on this one. ProfessionLinks was a great mod with everything in it. It would be great to see TradeLinks reach the point ProfessionLinks did.

And a search tool integrated in the mod would be a HUGE win. It's really a pain now to search through it all and try to find the right one you want.
Tylos is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 11-04-2008, 12:39 PM  
Zidomo
A Fallenroot Satyr
 
Zidomo's Avatar

Forum posts: 21
File comments: 372
Uploads: 0
Any chance we could get either functionality for checkmarking multiple recipes at once to put in the TradeLinks frame or a search facility?

Currently, its a gigantic pain to individually checkmark every recipe you may want linked. Some way of more easily selecting multiple recipes would make this mod more useful. SHIFT-click is a standard method for selecting multiple lines. But as you already use this, CTRL-click perhaps?

And/or a search facility as your ProfessionLinks (outdated) mod used to have would make this mod about perfect .
Zidomo is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 11-04-2008, 04:04 AM  
orionshock
A Kobold Labourer
 
orionshock's Avatar
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 38
Uploads: 4
would it be viable to keep a DB of skill levels? such as gray/yellow/orange for the crafts?

GetSpellCraftRange( [Link], SpellID )

returns gray, yellow, orange, red

where it's the skill level that it turns that color?
orionshock is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 10-31-2008, 06:32 PM  
biggpapa
A Kobold Labourer

Forum posts: 0
File comments: 14
Uploads: 0
Spam Button and /command

WTB a command such as /tlspam trade enchanting that spams an enchanting link with all my checked recipes to trade chat!
biggpapa is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 10-30-2008, 02:03 PM  
Maldivia
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 12
File comments: 14
Uploads: 7
Re: trade id's

Quote:
Originally posted by lilsparky
it would be nice if you could provide some way to convert trade id's or trade names to your internal skill id's. like you have alchemy as being id 171 but i can't figure out how you came up with that number.
It's their internal numbers used by Blizzard - various db sites used them aswell, for instance wowhead: http://www.wowhead.com/?spells=11.171 <-- notice the 171 in the link.
Maldivia is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 10-17-2008, 08:29 PM  
lilsparky
A Murloc Raider
Interface Author - Click to view interfaces

Forum posts: 6
File comments: 30
Uploads: 2
trade id's

it would be nice if you could provide some way to convert trade id's or trade names to your internal skill id's. like you have alchemy as being id 171 but i can't figure out how you came up with that number.

i see that trade id's are stored as a table in each section's data, so i could probably reconstruct some kind of look up table, but it seems like that would be best done in this library.

unless those skill #'s are standard numbers i just don't recognize.

Last edited by lilsparky : 10-17-2008 at 08:30 PM.
lilsparky is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 09-27-2008, 11:17 PM  
orionshock
A Kobold Labourer
 
orionshock's Avatar
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 38
Uploads: 4
Lib Changes?

Would it be too much trouble to implement a cache table? where it stores the tables as links? then you could return a CopyTable(cache[link]) that way the using addon can contaminate the cache table?

Another idea i had was the ability to compare 2 links with each other of the same tradeskill, to determine what link had more data in it.
orionshock is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 09-22-2008, 06:59 PM  
Maldivia
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 12
File comments: 14
Uploads: 7
Re: LIb?

Quote:
Originally posted by orionshock
I'd really love to see this in a Lib format. a rather simple api that i provided a link to and it returned a dictionary-throw-a-way table for me to abuse. I'd also need a way to sort out BoP items... but not required.
Converted it into a simple lib now (with build 8790) - not finalised yet, but have priliminary black listing (for filtering out non-recipe spells). It also contains a BoP list, although currently it's not used.
Maldivia is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 09-19-2008, 09:17 AM  
orionshock
A Kobold Labourer
 
orionshock's Avatar
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 38
Uploads: 4
LIb?

I'd really love to see this in a Lib format. a rather simple api that i provided a link to and it returned a dictionary-throw-a-way table for me to abuse. I'd also need a way to sort out BoP items... but not required.

Last edited by orionshock : 09-19-2008 at 09:26 AM.
orionshock is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 09-10-2008, 08:09 AM  
Maldivia
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 12
File comments: 14
Uploads: 7
Quote:
Originally posted by orionshock
This lists milling and inscription as components of the available craft ables. intended or still working out the kinks?

Also i think the server does a lot of checking on these links with regard to skill level, GUID ect. so only valid links actually open
Non-craftable: intended - they are a part of the link.

Last I checked, the server did no checking of the link in regards to GUID etc. I've been able to link professions just fine, that I don't have.
Locally, if it's your GUID that's listed in the link, your actual skill levels are displayed instead of the levels that is part of the link
Maldivia is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 09-09-2008, 07:56 AM  
orionshock
A Kobold Labourer
 
orionshock's Avatar
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 38
Uploads: 4
Code:
|cffffd000|Htrade:45358:91:150:703E1:>K<<<vB<<<l<<K<<T<<=<<H<<H<<=<<H<<=<<<<<<|h[Inscription]|h|r"
produces

Code:
04:28:38 [Glyph of Wrath]; [Glyph of Evasion]; [Midnight Ink]; [Moonglow Ink]; [Glyph of Lightning Shield]; 
04:28:38 [Glyph of Healthstone]; [Glyph of Corruption]; [Glyph of Flame Shock]; [Glyph of Backstab]; [Silver Ink]; 
04:28:38 [Glyph of Hunter's Mark]; [Glyph of Hammer of Justice]; [Scroll of Stamina]; [Glyph of Power Word: Shield]; [Glyph of Serpent Sting]; 04:28:38 [Mysterious Tarot]; [Hunter's Ink]; [Glyph of Blessing of Wisdom]; [Glyph of Swipe]; [Bleached Vellum]; 
04:28:38 [Glyph of Hunter's Mark]; [Glyph of Hammer of Justice]; [Scroll of Stamina]; [Glyph of Power Word: Shield]; [Glyph of Serpent Sting]; 
04:28:38 [Glyph of Healthstone]; [Glyph of Corruption]; [Glyph of Flame Shock]; [Glyph of Backstab]; [Silver Ink]; 
04:28:38 [Glyph of Hunter's Mark]; [Glyph of Hammer of Justice]; [Scroll of Stamina]; [Glyph of Power Word: Shield]; [Glyph of Serpent Sting]; 
04:28:38 [Glyph of Psychic Scream]; [Scroll of Intellect]; [Glyph of Ice Armor]; [Scroll of Spirit]; [Inscription]; 
04:28:38 [Glyph of Frost Nova]; [Ivory Ink]; [Glyph of Rejuvenation]; [Glyph of Entangling Roots]; [Milling]; 
04:28:38 [Mysterious Tarot]; [Hunter's Ink]; [Glyph of Blessing of Wisdom]; [Glyph of Swipe]; [Bleached Vellum]; 
04:28:38 [Scroll of Recall];
This lists milling and inscription as components of the available craft ables. intended or still working out the kinks?

Also i think the server does a lot of checking on these links with regard to skill level, GUID ect. so only valid links actually open
orionshock is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Post A Reply



Category Jump:



The Network:
EQInterface | EQ2Interface | LoTROInterface | MMOUI | War.MMOUI | WoWInterface | VGInterface | Allakhazam | Thottbot | Wowhead | Zam


MMOInterface.com Copyright ©2008
World of Warcraft is a registered Trademark of Blizzard Entertainment.
vBulletin - Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.