| Updated: | 10-14-10 05:58 AM |
| Created: | unknown |
| Downloads: | 19,513 |
| Favorites: | 453 |
| MD5: |

File Name |
Version |
Size |
Author |
Date |
1.14 |
163kB |
Borlox |
07-22-10 10:51 AM |
|
1.13.1 |
157kB |
Borlox |
12-08-09 11:35 AM |
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Re: Conditional Color Coding?
I think such conditional colors are the task of the broker and not of the display.
The color can be set by using the |cAARRGGBB...|r escape sequence. |
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You can open a ticket here, when you think there should be an option for that. |
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Hello! Is it possible to remove all text shadows? Thanks!
__________________
Addons I use, not that any of you care * Bejeweled - For boring 5 minute flights to Tanaris * Genie - Blizzard really should have implemented bag sorting by now * ncHoverBind - I'm a Lock, what can you expect? * oGlow - Agan, a missing feature * Recount - Derp * ShooShards - Another missing feature "Your idea is good. So i will try it." - popmissa |
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Re: Re: class coloring
i think i may have done a bad job explaining. :P when i say class coloring, i mean i want, lets say, the text to change color according to what class i'm currently playing. so when i log a dk, the text should be dark red, when i log a priest it should be white, blue for shammie and so on. if i set the color in master options, all chars will have that same text color. so what i'm looking for, is whereever we now can select a custom color, there's also a checkbox for class coloring. alternatively, is there a way for me to implement this by editing the lua? everything in my ui is class colored, except for that skada dps text... |
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Re: class coloring
Block background and border color, as well as text, label and suffix color can be changed in the options dialog ([Esc]->Interface->Addons->Fortress). If you set the colors in the master options all blocks are colored the same way, you just have to enter it one time. |
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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class coloring
hey.
i am currently designing my UI, and it's main purpose is class coloring. and i've spent days editing lua files to make it happen. i just installed fortress today to use with the personal dps data feed from skada, but i notice class coloring is not a part of the addon options. is there any way this can be implemented for future releases, or is it possible to edit one of the lua files in fortress, overriding color selection with class coloring code? |
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Please try the following commands:
Code:
/run LibStub("AceAddon-3.0"):GetAddon("Fortress").db.profile.emptyBlocks = {}
/run ReloadUI()
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hello,
this happens for each character, but i tried it on a new wow installation, and there it worked (on my other computer) i use fortress with the default plugins and Broker_TalentSwitch heres my lua: http://www.fileuploadx.de/653908 |
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And could you please upload your saved variables file? It's located at World of Warcraft\WTF\Accout\<your account>\SavedVariables\Fortress.lua |
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hello, when i try to create an empty block, i get the following error message with !BaudErrorFrame:
Code:
Date: 2010-04-04 23:37:05
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Fortress\EmptyBlocks.lua line 32:
attempt to index field 'emptyBlocks' (a nil value)
Debug:
(tail call): ?
Fortress\EmptyBlocks.lua:32:
Fortress\EmptyBlocks.lua:31
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:690:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:611
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
...e\AddOns\ButtonFacade\Libs\AceGUI-3.0\AceGUI-3.0.lua:326: Fire()
...ter\Libs\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:87:
...ter\Libs\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:84
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A Defias Bandit
Forum posts: 3
File comments: 229
Uploads: 0
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There you can configure them like a normal plugin. When you disable an empty block, it'll be removed at the next login/reload and is invisible untill then. |
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A Defias Bandit
Forum posts: 3
File comments: 229
Uploads: 0
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How do I delete an empty block? And is there any way I can configure an empty block (making its width longer, changing its color, etc.)?
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