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DemonDaemon  Popular! (More than 5000 hits)
Version: 1.08.30000
by: Norque [More]
DemonDaemon

DemonDaemon aims to make a warlocks lot in life that little bit easier, mostly by freeing up upto 30 buttons :P

Like ShardAce (which was inspired by the efforts of ShardTracker and it's numerous resurrections) DD takes your Demonology spells and crams them into little buttons up by your minimap.
1.08 - Fixed bug reported by Veyska
- Added ability to arrange the main buttons in straight lines
1.07 - Spells on cooldown grey out
- Stone buttons grey out when said stone isn't in your bags
1.06 - Summon menu buttons now hide on left click
- All buttons will show a tooltip when moused over
1.05 - Added new Healthstone item IDs
- Added options menu. Currently just positioning options.
1.04 - Added Soulshard counting
- Changes for Spellstones and Firestones in build 8962
1.03 - Added CallbackHandler-1.0 library. Learnt again why it's important to test mods by themselves
1.02 - Added new spells
- Should only display buttons for spells you actually know
- buttons update as you learn and forget spells
1.01 - Small update to deal with build 8820 changes
1.00 - Initial release
Optional Files (0)


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Old 02-02-09, 11:18 PM  
Zlogg
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Would like to set this up but I cannot access the menu. What is the comand line? /sa /shardace /dd /demondaemon none of these work
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Old 01-22-09, 07:25 AM  
Tinuviel
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Folks, a person named Valery has resurrected ShardAce due to this addon not being continued by Norque. I'd suggest heading there and helping him with bug reports: http://www.wowinterface.com/download...dAceWoTLK.html
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Old 01-22-09, 01:21 AM  
Lurker37
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Thanks for the code, Ravynne.

Now if I can only work out how to set didIClickIt = false after I use the flyout menu to cast a spell...

Does anyone know?
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Old 01-21-09, 09:16 AM  
Kyrgune
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Ravynne, thanks for the LUA change tips, makes this wonderful addon work again. The only thing I had to change in the addon was inside the game. Had to move down the Enslave Demon button because it was located higher than the others.

My thanks again,

Kyrgune
Last edited by Kyrgune : 01-21-09 at 09:17 AM.
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Old 01-21-09, 06:38 AM  
Nyarlathotep
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Originally posted by ObscureScience
hope this gets updated soon!
Is not working for me at least in 3.0.8. Really hope this addon gets updates...
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Old 01-21-09, 05:11 AM  
ObscureScience
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hope this gets updated soon!
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Old 01-20-09, 08:10 PM  
Ravynne
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This hackjob below gets the addon sorta working. Now that I think of it, I have no idea what cleared the rows. Left clicks. Right clicks. What if I displayed and then just canceled. I think that was right click to display and another to cancel. But I forget.

Apparently, you can't call IsShown() the way this addon was doing it in the past.

Near line 1083 in DemonDaemon.lua, add a variable initialization didIClickIt. Set it to false. Replace the IsShown() check with a check on didIClickIt. In various locations, set this value to true or false.

Code:
  didIClickIt = false
  self.buttons[1]:RegisterForClicks("AnyUp")
  self.buttons[1]:SetAttribute("_onclick", [[
    if didIClickIt == true then
      didIClickIt = false
    --if MenuButtons[1]:IsShown() then     <--- this doesn't work anymore
      for i, button in ipairs(MenuButtons) do
        button:Hide()
      end
    else
      didIClickIt = true
      for i, button in ipairs(MenuButtons) do
        button:Show()
      end
    end

  ]])
Then at the bottom of the file, where it says button:Hide(), which is what I assume happens after you click the button you just saw, you need to clear that value so that the next time you click the minimap icon, it works better.


Code:
  for num, button in pairs(self.firstrow) do
    if button:GetAttribute("spell") then
      tinsert(self.firstmap, button)
    end
    button:Hide()
    didIClickIt = false
  end
etc.
Last edited by Ravynne : 01-20-09 at 08:11 PM.
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Old 01-20-09, 05:01 PM  
Tinuviel
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Dead.

Well, it's been several months, so I'm assuming this is dead.

But if there's any chance anyone is still looking at this mod, I'd love to have it working. The 3.0.8 patch broke the fly-out for spells, so now I have to find something else.
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Old 12-01-08, 09:17 AM  
Tinuviel
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Re: Not Dead

Originally posted by qwksilver
it's not so dead, someone has continued it somewhat and fixed a few of the bugs, just curious what happened to the author
What bugs does that version fix?

I'm at work, so I can't test it out. But thank you to whoever put that up there.
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Old 12-01-08, 02:14 AM  
Nyarlathotep
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Re: Re: Not Dead

Stuff that Azmodanii posted would be great improvement for this addon.

Shardace and this has always been my favourite warlock addons, so I really hope this will be upgraded this asap.
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Old 11-30-08, 09:09 AM  
qwksilver
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Re: Not Dead

for others it's linked under "Optional Files" shown above.

Originally posted by Anahka
Link to the new version?

nvm, found it.
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Old 11-30-08, 06:39 AM  
Anahka
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Re: Not Dead

Link to the new version?

nvm, found it.

Originally posted by qwksilver
it's not so dead, someone has continued it somewhat and fixed a few of the bugs, just curious what happened to the author
Last edited by Anahka : 11-30-08 at 06:40 AM.
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Old 11-29-08, 09:59 PM  
qwksilver
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Not Dead

it's not so dead, someone has continued it somewhat and fixed a few of the bugs, just curious what happened to the author

Originally posted by Anahka
This addon seems dead. Shame.

Anyone have a proper ShardAce replacement? Primarily looking to save some barspace and ease of summoning/using stones.

Don't care about timers.
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Old 11-28-08, 06:25 AM  
Anahka
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This addon seems dead. Shame.

Anyone have a proper ShardAce replacement? Primarily looking to save some barspace and ease of summoning/using stones.

Don't care about timers.
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Old 11-22-08, 12:50 PM  
Tinuviel
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Missing spell

Also missing (now I'm level 80)

Ritual of Souls button. The button that looks like it is actually the demonic circle teleport spell.
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