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Category: Buff/Debuff/Spell Mods
Change Log - NugRunning
2.5.6: little fixes for paladins, hunters, warlocks. + localized spell names option 2.5.5: anySource and target options added. anySource = true means that spell appliacation/refresh from other players is tracked too, and target = "target" (any unit id) means that spell will only start a timer if you're targeting it. => Warrior's sunder armor, thunder clap, demoshout now updated correctly from other tanks. Eradication, 4pc warlock t10 setbonus, crippling poison added. 2.5.4: nontargetopacity option + mb something else 2.5.3: update for dks. blood plague and frost fever timers now updating for current target 2.5.2: holy vengeance, tiger's fury added. bug with cooldown and buff timers with same ids (thanks to yaroot) 2.5.1: cot, cow, coex added, selfbuff/cooldown arrangement fixed 2.5: optimizations, cooldown improvements 2.4: Cooldown revisited, now correctly disables timer when cooldown is reset removed corruption supporting code, now with refresh on filler spell it's not that important config file design changed, now for dynamic durations there's special function field "init". typos possible 2.3.2: haste function improvements, horn of winter added 2.3.1: Added Dismantle and Envenom, removed Vampiric Embrace Also some 3.3 enchancements for Affliction Warlock Corruption 2.3: Totems, minor stuff and bugfixes 2.2: Sync between UNIT AURA and CLEU Commanding Shout added 2.1: Shaman spells 2.0.9: Hunter spells Expose Armor 2.0.8: S'n'D probably not yet Position reseting fixed 2.0.5: Drain Soul ticks plugin Warlock pet spells Mage spells Paladin spells 2.0.2: bugfixes Warrior spells Core DK spells maxtimers option to prevent spam from pestilence. Optional Files - NugRunning
Archived Versions - NugRunning
Comments - NugRunning
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