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Version:
1.0.3
Date:
10-22-2008 10:55 AM
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15.96 Kb
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NugRunning   Popular! (More than 5000 hits)
Tracker for DoTs, HoTs, Cooldowns and other auras for 3.0 wow
ready for all classes including DK, based on 2.4 combat log entirely

Note that default exclusions list is quite big
logic here is to remove useless and "always-there" stuff

Current Issues:
Due to broken SPELL_AURA_REFRESH in combat log event bugs may occur in raids or parties where you got someone same as your class, still fine in solo.
Further development is halted until blizzard fix this. I've no intention to invent magic tricks to overcome api problems.

If you found something not right with spells of your class or missing, report

Slash commands:
/nrun to bring list of slash commands
/nrun lock
/nrun unlock
/nrun charopts : enable character specific settings
/nrun setcolor Immolate@debuff : customize color for any timer (spell@<timertype> timertypes are debuff, buff, cooldown, aoe, cast)
/nrun cooldowns : toggle showing cooldowns
/nrun spelltext : toggle spell text on bars
/nrun shorttext : toggle using short names
/nrun set width=120 height=20 : H & H of timers
/nrun list : list of currently enabled spells
/nrun =custom : list of custom timers
/nrun +custom name=Renew type=buff icon=Interface\Icons\Spell_Holy_Renew duration=15 [pvpduration=10] : add custom timer
/nrun -custom <name> : remove custom timer
/nrun =ex : list of exclusions
/nrun +ex <name> : add exclusion
/nrun -ex <name> : remove exclusion



Nuga of Coldarra
  Change Log - NugRunning
1.0.3: reverted to 1.0.0

1.0.2:
Coloring for slash cmds
console command option +custom multitarget=true fixed
Timers for pet summon now despawn on death

1.0.1:
Spell updates
Refreshing bug "fixed"

1.0:
fixed Mangle, Feral Charge
fixed things like Pounce/Pounce Bleed, Garrote/Garrote -Silence
AOE category removed. now all aoe spells is either buff or debuff with mutliTarget = true
fixed issue when talent points weren't yet loaded on initial login

RC3:
Bug with refreshing aoe buffs
update for some spells
aoe debuffs now disappear if they've faded from all initial targets. so if you cast frost nova on single target then you'll see when it breaks

RC2:
Warrior improvments
Aoe debuffs no longer disappear when someone with them dies
bugfixes

RC1:
Hunter timers,
timers divided by target, current target timers are on top
character specific options (/nrun charopts) is kinda profiles, exclusions and custom timers and colors are global tho
aoe buffs like horn of winter, bshout and wild growth should work fine now

beta10:
spell name text on timers (/nrun togglespelltext ) enabled by default
2s "missed" timer when spell fails ( works only if debuff name = spell name )
bug with +duration talents
new blood plague and frost fever timers only appear if you cast it on target
+ Pestilence timer instead with duration of your BP/FF


beta9:
cooldown tracking (/nrun togglecooldowns, disabled by default), won't fade if cd is reset though and only MindBlast, SWD, Haunt, MS,BT and Shield Slam in base atm
custom colors for timers (see /nrun setcolor)
+ other that i already don't remember
9.1:
+bug with cast timers
Nature Splendor update

beta8:
bugfixes
lowering alpha on nontarget timers
DK timers +Seduction

beta7:
if debuff applied to target focus or mouseover units then addon will get accurate duration (with enemy talents taken in account), otherwise predefined value
minor improvments

beta6:
sorting (shorter goes up, buffs under debuffs)
font bug
spells for shamans, except totems

beta5:
bugs of b4 fixed...

beta4:
aoe spells like shadowfury, demoshout, psychic scream now working
cast-only spells like Distract, Consecration and summon water elemental now working
bugfixes

beta3:
aura stacks
console cmds for exclusions and creating custom timers
still nothing for DK, Hunters and Shamans
  Optional Files - NugRunning
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  Comments - NugRunning
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Author Comments Comment Options
Old 02-12-2009, 05:51 AM  
d87
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 15
File comments: 64
Uploads: 15
Re: Display Only One Spell

I'm not playing since Nov 08, so don't expect updates for now.
also, could anyone check if blizzard fixed spell_aura_refresh in CLEU?

Quote:
Originally posted by opethmort
Hi There

Sorry if this is an obvious question but how do i get NR to display just one spell timer. ie I want to just see Wild Growth Counting down?

Is an easier interface ever going to be written?

Thank you for your help and your hard work on this addon
Comment out everything except wild growth in trackings.lua
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Old 02-10-2009, 06:16 AM  
opethmort
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Display Only One Spell

Hi There

Sorry if this is an obvious question but how do i get NR to display just one spell timer. ie I want to just see Wild Growth Counting down?

Is an easier interface ever going to be written?

Thank you for your help and your hard work on this addon
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Old 01-25-2009, 09:09 AM  
nicklozon
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Surge of Light

Surge of Light for priests isn't on the buff list.

I added it manually using:

/nrun +custom name=Surge_of_Light type=buff icon=Interface\Icons\spell_holy_surgeoflight duration=10
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Old 12-13-2008, 06:25 PM  
Requiescat
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Death Knight timers

This mod is pretty much useless for Death Knights, unfortunately... I love this mod so much for all of my other characters! Doesn't track refreshes on diseases.

Is there any hope for an update?
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Old 11-29-2008, 08:34 PM  
mymycracra
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
Localization

It seems that this mod does not work for wow client other than english normal?
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Old 11-28-2008, 08:24 AM  
James Lame
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
This looks great but i was curious if there has been any news if blizz is going to fix that bug or should we just get used to it? =/

Thanks for developing this sweet addon btw.
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Old 10-22-2008, 11:00 AM  
d87
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 15
File comments: 64
Uploads: 15
Re: shadow word pain

ahem, I tested it a bit on live and decided to revert those rough attempt to do something with refreshing bug in raids (see notice in description). at least now it works fine in solo.

Last edited by d87 : 10-22-2008 at 11:04 AM.
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Old 10-22-2008, 10:08 AM  
Pfire
A Defias Bandit

Forum posts: 2
File comments: 13
Uploads: 0
shadow word pain

Its not wanting to refresh Shadow Word Pain if I refresh it with Mindflay.
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Old 10-21-2008, 04:15 AM  
Shirk
A Murloc Raider

Forum posts: 3
File comments: 17
Uploads: 0
I'm liking the mod so far, but the tracking is off for lifeblooms on my druid. It won't catch some casts and label the timer bar as 2 when there are 3 stacked on a target. Also the timer doesn't account for the talent points to extend the duration of lifebloom.
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Old 10-20-2008, 09:02 PM  
d87
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 15
File comments: 64
Uploads: 15
Quote:
Originally posted by noxmonk
Pretty awesome timer mod, but is there a way to track the player you cast the renew on?
for now...
add "textfunc = function(spellName, dstName) return dstName end" to renew in trackings.lua (see how it's done on prayer of mending)

further development kinda halted until blizzard fix refresh event
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Old 10-20-2008, 04:47 PM  
noxmonk
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Pretty awesome timer mod, but is there a way to track the player you cast the renew on?
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Old 10-14-2008, 01:29 PM  
richerich
A Deviate Faerie Dragon
 
richerich's Avatar
Interface Author - Click to view interfaces

Forum posts: 15
File comments: 171
Uploads: 3
Quote:
Originally posted by d87
does feral spirit have some sort of selfbuff when it's active?
No, its our pets that works for 45 sec, just like Mages Water Elemental. It works as its displayed, but it doesnt get removed when you get killed.
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Old 10-13-2008, 02:37 PM  
dascott
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Great mod! I'd like an option to grow downwards instead of up in order to fit my current layout.
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Old 10-13-2008, 02:29 PM  
lihaug
A Defias Bandit

Forum posts: 3
File comments: 8
Uploads: 0
I'm just a bit puzzled how Ellipsis manages this :>

Haven't tested when somebody else pesilence my buffs.

Can you add a simple check for that spell so that it only refreshes when you actually cast it yourself?

Last edited by lihaug : 10-13-2008 at 02:34 PM.
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Old 10-13-2008, 01:24 PM  
d87
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 15
File comments: 64
Uploads: 15
Quote:
Originally posted by lihaug
Also worth mentioning: Tracking of Frost Fever is partially broken, when another Death Knight applies Frost Fever to my target my timer refreshes, however it disappears when my Frost Fever runs out.

Lets say my Frost Fever has 7 seconds left, another Death Knight applies it, my timer goes up to 18 seconds again, 7 seconds later when my disease expires the timer jumps from 11 seconds to 0 seconds.

In raids I'm using Ellipsis for disease tracking and NugRunning for everything else.

I really hate using Ellipsis and I really love using this mod, so I'm hoping these errors will be fixed soon

Edit: Seems like refreshing an already existing Horn of Winter buff doesn't refresh the timer if the mod doesn't know who cast it in the 1st place.

If I cast HoW, reload ui/relog the timer disappears and doesn't refresh if I recast it, I have to cancel the old buff before recasting to make it work.
Well, both problems caused by one thing. Blizzard added SPELL_AURA_REFRESH event only since 3.0. But it's bugged, and doesn't have srcGUID field = we can't see who refreshed aura.
When (IF!) they'll fix this it all will work reallly awesome. For now, i guess, i need to come up with some lame solution to fill this hole.
Sigh... That's so obvios horrible bug, and it went all the way to 1.0 lol
So when you reloaded you and rebuffing HoW it sends refresh event that don't knows who did that.
And when another Dk refreshes his Frost Fever it thoughts that it was you, but it wasn't you, and when it fades, "aura removed" event fired and timer disappears
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