| Tested: | Hour of Twilight 4.3 |
| Updated: | 11-29-11 04:36 PM |
| Created: | unknown |
| Downloads: | 382,085 |
| Favorites: | 956 |
| MD5: |

menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - MaulTrinity/Trinity Bars Note:
File Name |
Version |
Size |
Author |
Date |
Type |
40300.1.2 |
21kB |
12-01-11 10:33 PM |
Addon |
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40300.1 |
4kB |
11-29-11 08:47 AM |
Addon |
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40300.1 |
6kB |
11-29-11 08:01 AM |
Addon |
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40300.1 |
43kB |
11-29-11 08:00 AM |
Addon |
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40300.1 |
15kB |
11-29-11 07:59 AM |
Addon |
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40200.1 |
10kB |
07-19-11 12:44 PM |
Addon |
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40000.2.0.1 |
23kB |
07-02-11 11:28 PM |
Patch |
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40000.2.0.1 |
2kB |
07-02-11 07:51 PM |
Addon |
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40000.2.0.1 |
10kB |
07-02-11 05:42 PM |
Patch |
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40101 |
45kB |
11-07-10 02:21 PM |
Patch |
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30300.21 |
13kB |
06-13-10 08:55 PM |
Patch |
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30300.1.beta |
5kB |
12-08-09 08:51 AM |
Addon |
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30200.1 |
10kB |
08-06-09 09:23 PM |
Addon |
File Name |
Version |
Size |
Author |
Date |
40300.1.1 |
276kB |
Maul |
11-29-11 12:25 PM |
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40300.1 |
276kB |
Maul |
11-29-11 08:07 AM |
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40200.1 |
276kB |
Maul |
07-03-11 11:38 AM |
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40100.1 |
261kB |
Maul |
06-27-11 02:20 PM |
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40000.2.1 |
275kB |
Maul |
11-16-10 07:22 PM |
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40000.2 |
268kB |
Maul |
11-16-10 08:59 AM |
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40000.1.11 |
269kB |
Maul |
10-28-10 09:13 AM |
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40000.1.10 |
267kB |
Maul |
10-22-10 07:48 AM |
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40000.1.9 |
267kB |
Maul |
10-20-10 06:38 PM |
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40000.1.8 |
267kB |
Maul |
10-18-10 09:37 PM |
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40000.1.7 |
266kB |
Maul |
10-18-10 05:45 AM |
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40000.1.5 |
266kB |
Maul |
10-17-10 06:22 PM |
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40000.1.4 |
266kB |
Maul |
10-15-10 10:59 PM |
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40000.1.3 |
266kB |
Maul |
10-15-10 09:49 PM |
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40000.1.2 |
266kB |
Maul |
10-14-10 10:44 PM |
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40000.1.1 |
265kB |
Maul |
10-13-10 06:39 PM |
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40000.1 |
265kB |
Maul |
10-12-10 09:53 AM |
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Re: Re: Something odd about bindings in bar states
Again, great mod. I got rid of a handful of other mods. Actually, if you'd allow me to bind mod+mousebutton then I could even get rid of Clique. I would just lock some buttons into the stored buttons page and then bind say alt+leftmousebutton and that would be exactly what clique does for me. Edit: another thing to note. Sometimes timers are a little wonky in more complex macros. For example, if I have a trinket/tiger's fury/berserk macro: "#show Berserk /cast Tiger's Fury /cast Berserk /cast 13" I'd like it to show the timer for Berserk's cooldown since it's the longer one, but druids have to use Tiger's Fury first or it gets locked during berserk. #show makes it show the icon, but I can't see the cooldown timer. Also some of the extended tooltips get a bit wonky on longer castsequences and conditionals. These are extremely nit picky things.
Last edited by Kahsm : 05-04-12 at 08:37 PM.
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A Kobold Labourer
Forum posts: 0
File comments: 9
Uploads: 0
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Re: Something odd about bindings in bar states
There may be a way to do what you are wanting, but I'll have to play around with the keybinder for a bit. There is an ability to both lock and prioritize a keybind, so my thoughts run along the lines of lock binding a keystroke (as in the 1 key) to separate buttons, then prioritizing the button that is NOT in the normal keyset. Normally this doesn't work because the prioritized keybind overrides the "normal" keybind, or can induce a "race condition", if both keys are marked as priority, where one of the two will fire and maintain priority. However, as this is basically stance dependent, maybe it'll work. Give me a few days to look into this and see if I can't verify one way or another about what I'm thinking. |
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Something odd about bindings in bar states
First of all, amazing mod!
Now, I hope this is the right place for this. It doesn't really seem "ticket-able" yet. I have my primary bar of 11 buttons. Should I be able to set different binds for each state (druid)? Because I can't seem to do that... or I can... but it's buggy. For example if I set 1-6 then F1-F5 on my caster bar, it seems to already be set on my Cat bar. Then if I use "esc" to remove 1-6 off my cat bar, it gets removed off the caster bar. However, if I switch 2 and 1 so it goes 2 1 3 4 5 6 on my Cat bar. When I check the Bear bar, it still says 1 2 3 4 5 6. But if I mouseover the first box it says the keys are "1, 2" and the next box says "2, 1". Now I think that's kind of a bug, but it looks like the states CAN have different keys... I just don't know how, or it's not really a feature? The reason I ask, is because when I'm in Cat form I actually want to make a new primary bar of 4 powers right in the middle of the screen that would get the bindings 1-4. Then my original primary bar at the bottom of the screen would retain 5-6 and F1-F5. But I can't get it to unbind 1-4 on my cat bar and assign it to the LINKED 4 power bar that only pops up when I'm in cat form. Ok that's complicated I think. I used your complicated bar linking system to have a small 4 power bar pop up only when I'm in cat form. and I want binds 1-4 to change from my pimary bar to that bar and to rebind the first 4 powers on the primary bar to something else, possibly alt+1, alt+2 etc. But only for the first 4. At the moment I'm just duplicating the macros, and using the small bar just as a in-your-face notification that the powers are ready and usable. I suppose my issues is this: When you use the keybind feature, it doesn't seem to let you duplicate binds onto different bars even if those bars never show up at the same time if it were to follow the linking logic.
Last edited by Kahsm : 05-01-12 at 11:34 PM.
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A Kobold Labourer
Forum posts: 0
File comments: 9
Uploads: 0
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Re: copying profiles between computers
There should have only been two Macaroon files to copy, Macaroon.lua and MacaroonProfiles.lua. The only ones you would need would be the ones located in /WTF/Account/[account name]/SavedVariables/ and that is the only place you'd need to copy them to on the second machine. In fact, if you've installed Macaroon, started the game at any time, then shut it down (to save state) then the only file you'd need to copy over is MacaroonProfiles.lua. MacaroonProfiles.lua contains, as you would expect, the profiles you would have created and saved, and should show up in the profiles section. The individual character SavedVariables folders also contain Macaroon files, but those shouldn't have any effect on the "profiles" tab in the interface as they are individual to the character. The Macaroon.lua file contains the button and bar states, but it's basically a snapshot of that character only. If you've saved that character's bar/button state as a profile, that is kept in the above mentioned MacaroonProfiles.lua file. So, tl:dr is that you really only need to copy over is the MacaroonProfiles.lua file located in the global SavedVariables file located in your WTF folder, making sure to place it in the same location located on the other machine. But then again, ones mileage may indeed vary. |
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A Kobold Labourer
Forum posts: 1
File comments: 5
Uploads: 0
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copying profiles between computers
I copied all the macaroon files from the savedvariables folder to a second computer. the profiles didn't come over. how do I copy profiles?
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A Kobold Labourer
Forum posts: 0
File comments: 9
Uploads: 0
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ahh.. multiple accounts, that does change the picture, doesn't it.
Well, one thing to do is to make your template on one of your accounts as I outlined earlier. Then log completely out of WoW. This logout is so that all saves are actually commited. Next, locate the WTF folder for that account and go into the folder named SavedVariables. This is where most addons save their global option saves and the like. Locate a file named MacaroonProfiles.lua and make a copy of it and paste it into the same folder found on each of the other accounts. There isn't any specific location data in this file, so any profiles saved in the initial file will be usable in any other account. Remember, if you have 10 saved profiles on the first account and copy this file to all your other accounts, it WILL overwrite the old ones. Macaroon used to save button data on a per character basis, but with the advent of global profiles, they are now kept in that one file location. But, this should be a solution that works to at least get things working faster for you. Keep in mind, however, that it is likely that this addon will be a tad borked with Mists. No guarantees about its working then. |
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A Deviate Faerie Dragon
Forum posts: 11
File comments: 74
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I'd have to make one for each of my accounts and make it as a default like you are describing, the problem is I have 4 accounts
![]() I love this dumb game what can I say. So I'd still need to know how, or do each account one by one which can be more time consuming then the copying idea. Then if I make changes like when MoP comes out, I'll have to re-do the change again for each account. |
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A Kobold Labourer
Forum posts: 0
File comments: 9
Uploads: 0
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Re: How to make a Template?
When you create a new character, just load in your new default template profile and save it with a new name. Now your new toon has it's very own copy of the template that you can update and change to your hearts content and still have the "blank" default template available for future use. I should note that I'm a serious altaholic, with over a dozen alts and 30 or 40 different Macaroon! profiles. The above is the technique I use with all my new characters. Some things to keep in mind though. You may run into issues initially regarding keybinds. When I've made templates before, occasionally the keybinds don't keep. However, as assigning keybinds in Macaroon is fairly simple, it doesn't take much to re-create them. Also, you may also have to create various stance pages when you create a new warrior/druid. What you can do here is make a new warr, load in the template file, create the stance pages, save as the original template file to overwrite with new information, then save again with a new name for this new character. Repeat for druids. This way you should end up with a template with all stance information. Personally, once I create a warrior/druid I just add the new stances as they come while leveling, and if I make a new warr/druid I just copy the other one's profile.
Last edited by b1urry : 04-22-12 at 12:10 PM.
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A Deviate Faerie Dragon
Forum posts: 11
File comments: 74
Uploads: 0
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How to make a Template?
I want to make a template for all of my new toons. That have all the macros that I'd use on every toon, and in the same button slot since I create the same type of button bars on each toon.
So I want to make a toon, put all these buttons and macros where they'd go, but after that I need to know what macaroon .doc file I need to go into, and what I need to copy. I want to save that to another file so when I make my new toon, I can just copy and past to the new toon. This is the general idea if its done another way please share the step by step on this, thanks in advance fellas/fellets. |
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me and all i think have this problem - the vehicle bars or the bars who show up in some situations (new skills in raids or when u are in canons in bg for example) - all these skills on these special bars are not showing up until you "refresh" the bars (clicking 2 times on addon icon). This is a important problem, because we cant refresh in battle and i lose many fights because that. The keybindings are working but still is a big problem
Or how can i fix that? |
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I've noticed that when I use the % sign in chat it bugs out a bit. This happens even if an addon uses it instead of manually entering it myself.
For instance, a recount report looks like this: 4. Thortok 2643456 (6082.2 12.8%)%) When it should look like this: 4. Thortok 2643456 (6082.2 12.8%) I've identified Macaroon as the culprit. Please fix!
__________________
“I don’t know half of you half as well as I should like; and I like less than half of you half as well as you deserve.” — Bilbo Baggins, from his speech on his eleventy-first birthday. |
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A Kobold Labourer
Forum posts: 0
File comments: 9
Uploads: 0
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One way is to create a macro and place it on your action bar (there will NOT be an image, however). The macro is as follows: Code:
/click ExtraActionButton1 Both methods have the disadvantage that you pretty much trust that it is there. With the macro there will be no image on the button, nor will there be a cooldown display. However, I've been raiding using the macro method since the Dragon Soul raid began and it's worked well for me. |
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A Murloc Raider
Forum posts: 4
File comments: 22
Uploads: 0
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Can anyone tell me how to make the special effects ( buttons that appear during certain faights only ) appear on a bar. ? I tried everything i know, pet bar with vehicule, poses, action, ect... Nothing, whne i close it, it doesnt appear when the action does......
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Never mind managed to answer my own question. XD
Last edited by wingsofscion : 03-07-12 at 07:46 PM.
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