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OneCompanion
Version: 30000.41
by: Mera [More]
OneCompanion is an alternative to the default companion frame introduced in WoW 3.0+ and WotLK that combines all your companions and mounts into one fully customizable frame.

This addon brings you a virtual new bag that aims to be near 100% customizable (sizes, scales, paddings, colors, styles, etc) and helps you managing in one eye shot all your troops whether you have 10,50,150,200 or more companions.

Who is this little gnome ? Breanni is the author of warcraftpets.com (this is not me, I'm Merah just a Breanni's fan like you probably hehe) and since WotLK a NPC in Dalaran selling critters. I have choosed its picture for my addon as a respect of all the great work she accomplished on the wonderful site warcraftpets.com

It's designed for WotLK or WoW 3.0+ and the English/French languages are yet available.

For advanced users the subversion link is written in the addon.

Update
Now the beta is over, the latest versions are now available on Curse aswell to simplify the download for the CurseClient users.
Mirror
If by chance you cannot download from WoWinterface the addon is also hosted here.

Preview
Revision: 41
Author: Mera-92869
Date: 13:23:13, jeudi 20 novembre 2008
Message:
OneCompanion:
-fixed locals issue, thanks contramundi
----
Modified : /trunk/OneCompanion/locals/deDE.lua
Modified : /trunk/OneCompanion/locals/esES.lua
Modified : /trunk/OneCompanion/locals/frFR.lua
Modified : /trunk/OneCompanion/locals/koKR.lua
Modified : /trunk/OneCompanion/locals/ruRU.lua
Modified : /trunk/OneCompanion/locals/zhCN.lua
Modified : /trunk/OneCompanion/locals/zhTW.lua

Revision: 40
Author: Mera-92869
Date: 23:30:15, mercredi 19 novembre 2008
Message:
OneCompanion:
-performance fixe to recent changes to not use extra memory when not required else the overall memory use is small, less than 200KB
----
Modified : /trunk/OneCompanion/OneCompanion.lua

Revision: 39
Author: Mera-92869
Date: 22:19:36, mercredi 19 novembre 2008
Message:
OneCompanion:
-small update to recent changes
----
Modified : /trunk/OneCompanion/OneCompanion.lua

Revision: 38
Author: Mera-92869
Date: 17:13:50, mercredi 19 novembre 2008
Message:
OneCompanion:
-version update
----
Modified : /trunk/OneCompanion/OneCompanion.lua
Modified : /trunk/OneCompanion/OneCompanion.toc
Modified : /trunk/OneCompanion/frames/templates.lua
Modified : /trunk/OneCompanion/locals/deDE.lua
Modified : /trunk/OneCompanion/locals/enUS.lua
Modified : /trunk/OneCompanion/locals/esES.lua
Modified : /trunk/OneCompanion/locals/frFR.lua
Modified : /trunk/OneCompanion/locals/koKR.lua
Modified : /trunk/OneCompanion/locals/ruRU.lua
Modified : /trunk/OneCompanion/locals/zhCN.lua
Modified : /trunk/OneCompanion/locals/zhTW.lua
Modified : /trunk/OneCompanion/opts/options.lua

Revision: 37
Author: Mera-92869
Date: 16:49:24, mercredi 19 novembre 2008
Message:
OneCompanion:
-fixed bug mixing up icons & buttons after deleting the /cache/ folder or client update
-updated svn and www infos
----
Modified : /trunk/OneCompanion/OneCompanion.lua
Modified : /trunk/OneCompanion/OneCompanion.toc
Modified : /trunk/OneCompanion/frames/templates.lua
Modified : /trunk/OneCompanion/locals/deDE.lua
Modified : /trunk/OneCompanion/locals/enUS.lua
Modified : /trunk/OneCompanion/locals/esES.lua
Modified : /trunk/OneCompanion/locals/frFR.lua
Modified : /trunk/OneCompanion/locals/koKR.lua
Modified : /trunk/OneCompanion/locals/ruRU.lua
Modified : /trunk/OneCompanion/locals/zhCN.lua
Modified : /trunk/OneCompanion/locals/zhTW.lua
Modified : /trunk/OneCompanion/opts/options.lua
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Unread 07-07-09, 04:43 AM  
Meglivorn
A Kobold Labourer

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Finally! I was looking for something like this! I don't want the random mounts but going into the char-companion-mount window is a pain.

THANKS!

Just a question: in all windows when there is a scroll option, I can scroll with the mouse wheel when the cursor is over the window (in chat, auction etc. ). But I can't in the one companion "bag". It's a bit anoying since I always try it without thinking - old habits hard to supress

But anyway really thanks for this. You're a lifesaver
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Unread 02-14-09, 06:28 PM  
kittiann
A Kobold Labourer

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Hi! I was wondering: in the preview video it shows companions reordered from the default Bliz alphabetical list, but I can't figure out how to do it. Any tips?
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Unread 02-01-09, 09:05 AM  
Mera
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dev status is actually paused but there is lots of stuffs Id like to add to it but difficult to work on several mods in same time so yet I'm fully on EasyDND and will get back to it later. Its sill stable and useful under 3.0.8 anywya feel free to give a try to it!
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Unread 01-17-09, 06:12 PM  
Mera
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hehe

as a reminder for me I should trigger GetNumCompanions() AFTER the event PLAYER_LOGIN because any client's API calls before this event returns empty values, and this is generating sometimes the behaviour I have previously described, icons could be shown in a wrong order after a very long connection or reloadui, this happen rarely though now using COMPANION_UPDATE but not perfect
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Last edited by Mera : 01-17-09 at 06:13 PM.
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Unread 12-23-08, 08:43 AM  
sweede
A Deviate Faerie Dragon
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Nothing interesting to provide , but, your animated gif intro to the addon is pure awesome.

but but

wat bout hello kitty1!!
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Unread 12-05-08, 05:42 PM  
Mera
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If your companion icons are in the wrong order type

/script OneCompanion:Update()

to temp fix it, there is a bug in the wow client I need to find a better way to workaround
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Unread 11-22-08, 09:50 AM  
Mera
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ToDo note Inventory bag mod working on the OneCompanion concept
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Last edited by Mera : 11-23-08 at 08:13 PM.
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Unread 11-20-08, 10:30 AM  
Mera
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yeh you have to ctrl-clic to preview I find that way much handy than the default system Blizzard uses I find it just ugly and useless since we also ctrl-click on armor links to wear them in a preview window why to change things that works fine

Nop you are welcome always good for an addon author to have feedbacks because most of the small addons like that does not have so much users than something called questhelper for example so feedbacks are rare and precious to me and I will probably work on all what you said as soon I get the time between real life (have to search for a good job) and digital life (warhammer wow leveling questing playing etc) I may slowly add all this but I will probably, thanks for the feedbacks again
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Unread 11-20-08, 10:18 AM  
Twidget
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Hi... wow, bet your getting tired of me already :-)

Another suggestion and something odd...
Zoom controls on the preview window would be cool. Many of the smaller pets are automatically made larger so they are easier to see but some are not.

The odd thing, when I previewed my Father Winter Helper he displayed as the all white silhouette of a gnome. Weird.

OK, OK, I will stop bothering you... well, at least for 5 min...

C'ya soon..
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Unread 11-20-08, 10:03 AM  
Twidget
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Hi once again...
Thanks for the quick responses!

What about the other questions I had... you may have missed them as they were after the error report. Here they are again:

Another issue is that I am not seeing anything in the pet preview window.
Am I supposed to see something in the preview window when I pass my mouse over a pet? I tried clicking but that just summoned the pet. Am I missing something?

Thanks,
Twidget

ACK!!! NVM, DUH... I should have read the tooltip... Ctrl-Click pet to see in preview... <hangs head in shame>
Last edited by Twidget : 11-20-08 at 10:07 AM.
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Unread 11-20-08, 09:57 AM  
Mera
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Ha yes right Twidget I forgot to update this button it seems the API slightly changed since the beta to now. anyway dont worry this is not a "working" bug i mean the blizzardui panel offers the exact same options than the Ace3GUI panel which is used by default and not failing to load, nor the BlizzardUI is still accessible through the client setting panel but thanks anyway for reminding me to fixe that button
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Unread 11-20-08, 09:12 AM  
Twidget
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Hi again,
OK, not Bren, but good mod any way!

Couple of issues though...
Got this error when I clicked the "BlizzardUI" button:
Date: 2008-11-20 08:43:38
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\OneCompanion\opts\options.lua line 182:
attempt to call global 'InterfaceOptionsFrame_OpenToFrame' (a nil value)
Debug:
(tail call): ?
OneCompanion\opts\options.lua:182:
OneCompanion\opts\options.lua:180
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:781:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:600
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
Ace3\AceGUI-3.0\AceGUI-3.0.lua:264: Fire()
...dOns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:20:
...dOns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:19
AddOns:

Only happened the first time I clicked it.

Another issue is that I am not seeing anything in the pet preview window.
Am I supposed to see something in the preview window when I pass my mouse over a pet? I tried clicking but that just summoned the pet. Am I missing something?

Thanks again,
Twidget
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Unread 11-20-08, 09:00 AM  
Mera
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no prob I take note of suggestions, btw I'm not Breanni of warcraftpets.com just a fan like you hehe I will update the description to make it cleaner.
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Unread 11-20-08, 07:58 AM  
Twidget
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Originally posted by contramundi
Hehe, issue is fixed by deleting the french localization lua. Its working like a charm now, however is it possible to make the mounts and pets both have a seperate tab?

Greetz,

CM
Hi!
Love this Mod!!!
Can't wait to "meet" you when I get to Dalaran.

I totally agree with Contramundi... Please add separate tabs for Mounts and Pets. Another feature that would be nice is a total count of the number of mounts or pets, maybe down in that bar below the main window. Would help to let you know how close your getting to the achievement.

I wonder too if it would be possible to add an in game check off sheet like on you website. BTW, love the website and the check sheet has made life and collecting a TON easier... Thanks!

Thanks again for all you do to make pet collecting so much fun!
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Unread 11-20-08, 06:25 AM  
Mera
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@contramundi

Thanks for your report contramundi that was really small loc bug it should be fixed now in revision 41 or greater, if you could confirm, anyway thanks a lot for your participation.
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