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Kith's Portal Bug Reports Feature Requests
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Version:
1.3a
Date:
04-20-2009 01:48 AM
Size:
167.11 Kb
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31,539
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263
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Ellipsis (Multi-Target DoT Timers)   Popular! (More than 5000 hits)
Ellipsis (indicating omission)
Typography - A mark consisting of three periods, colloquially known as 'dot-dot-dot'.


Ellipsis is an addon that features multi-target DoT and HoT tracking for spells that you cast on other people. It has support for all classes and can additionally be configured to track Cooldowns as well. Access the GUI by typing '/ellipsis' or by going to the WoW Main Menu, then Interface, then the Addons tab and selected Ellipsis from the AddOn list on the left; contained here are a rather large number of options to configure pretty much all aspects of the display (and a few functionality based options as well).

DoT's & HoT's
Ellipsis scans your target and focus for spells you can cast (as well as your pet's target and your group mates targets should you have either); and once found, it makes a timer for it. Timers are seperated onto their respective targets using the GUID identification system to provide full accuracy in determination of what goes where. Ellipsis additionally tracks your pets spells when cast on targets, tracks 'multi-target' spells like AoE's, and if your a shaman provides tracking of totem durations as well. You can also setup notifications (both audio and visual) for when your dots fade or are broken ahead of time.

Totems
Ellipsis also features a fairly minimal totem tracking ability. It will track totem durations no matter what happens to them when replaced, or destroyed early and you have a built-in option to ctrl click on a timer to cancel the associated timer as well.

Cooldowns
Ellipsis can also create cooldown timers on a single exponentially growing bar for spells, pet abilities and item (including worn equipment) usage. The maximum cooldown duration to track can be set as well as the ability to block certain timers from appearing and the bar itself can be set to show varying sizes of timescale. In regards to its exponential nature, this means that a timer will countdown quicker the nearer it gets to the '0' end of the scale (eg, it will cover the same distance between 0-10 seconds as it will between 11-60 seconds on the base timer display).

Installation
There are two 'mods' included with Ellipsis, the main mod itself (folder: Ellipsis) and the congfiguration options (folder: Ellipsis_Options). Only the first is required to use the mod, though you will not be able to change options without the latter; Ellipsis_Options is also Load on Demand and thus won't use up any resources until you begin changing options (which is also why its a seperate folder/addon).

Notes
On first install (or a new character/profile), the 'anchors' for both Targets and Prominent Targets (text on a light blue background) will be visible. After you move them to their desired locations, you need to enter the mod options and "Lock" the interface elements to hide these anchors otherwise there will be some overlap with the actual mod targets.

To Do - Hopefully within the next month or so if free time allows.
- Add a method of showing non "owned" buffs for things like Winter's Chill, etc.
- Add a way to show multiple 'stacked' timers on the cooldown bar.
  Change Log - Ellipsis (Multi-Target DoT Timers)
-- 1.3a --
- Corrected some missing translations in the zhTW Options locale.

-- 1.3 --
- Actually removed the Poison Cleansing Totem entry instead of just claming to.

-- 1.2 --
- Made the following changes to ClassData (internal spell ID references):
- - Divine Hymn: changed ID
- - Disease Cleansing Totem: replaced by Cleansing Totem
- - Poison Cleansing Totem: removed
- - Polymorph: added serpent, cat, rabbit and turkey

-- 1.1 --
- Made compatible with 3.1 LUA changes.

-- 1.0 --
- Full release.

-- 0.78 RC2 --
- Updated totem durations to new values.
- Added Feral Spirit to 'aoe' timer tracking.

-- 0.77 RC1 --
- Missing translations fixed.
- You can now add 'Do Not Track' entries by drag-n-drop on spell and item icons and all non-needed information should be stripped to ensure the setting works correctly
- You can now Ctrl+Right-Click on totem timers to destroy that particular totem.
- Shifted check for mage talents in regards to water elemental. Talent data was loading 'after' my check initially. Mages should get an accurate timers for water elemental now if they have the appropriate talents.

-- 0.76 --
- I'm an idiot and left debugging code in the WOTLK version, its gone now.

-- 0.75 --
- Will now track timers on target dummies.
- Cooldowns will now be announced to raid when in a raid group, and not party
- Rewrote notification system to handle locales better.
- Translations added for German (by Eltorrato@Kil'jaeden) and French (by Markam@Chants éternels).

-- 0.74 --
- Changed a Blizzard function call after its name was changed in a recent build to allow options to work properly again via /ellipsis
Note: The next version will most likely be 0.75 for both WOTLK and LIVE when required, as 0.74 is a WOTLK-only update.

-- 0.73 --
- Rewrote totem destruction handling to use a new event-based system (via an event I never previously knew existed), totems timers should now properly update when destroyed whether its manually, via Totemic Call or by going out of range.
Important: Needs testing on WOTLK servers as i'm unable to do it myself (no Shaman :<)

-- 0.72 --
- Added the option to colour target identifiers based on the class of the target.
- Cleared player, pet and aoe timers appropriately on death.
- Default location for the Prominent Targets anchor shifted slightly so it does not overlap the Targets anchor.
- Fixed an error that was causing announcements to goto party chat instead of raid chat when in a raid.

-- 0.71 --
- If you cast a totem of one type while another totem of the same type is active, the timer should be destroyed as appropriate.
- AoE list updated for WOTLK version undoing a mistake made when 0.70 went live that prevented tracking of all 'wotlk only' aoe and unique spells.

-- 0.70 --
New Features:
- Prominence: You can now make No Target (AoE), Player and Pet timers promienent, that is, attach them to a seperate anchor from the rest of your aura targets.
- Cooldown Offsets: You can now offset cooldown timers (icons) from the main bar, either with or without a 'tag' linking them back to their position on the bar.
- Transparency: You can now make certain gui elements transparent via their colour pickers, these include most of the cooldown bar elements and the background for aura timers.
- Pet Tracking: You can now track buffs you cast on your pet (used to be a package deal with player tracking).
- Profiles: Profiling options for settings have been included, if you are updating from a version of Ellipsis prior to 0.7, then the default profile for everyone is "Default", for new users, an individual profile will be generated for each player. In either case, you will need to change settings if you wish the alternative behaviour.
- LibSink: Ellipsis now uses LibSink for visual notification output for expired and broken timers, this includes options to output to all main Blizzard locations (raid warning, error frame, chat etc) as well as Channel, SCT and MikSBT options.

Fixes:
- Redone the options panel to be more informative and to better group option categories.
- Aura scanning re-written to more accurately track the status of player, pet, target, and focus timers. Please give this extra attention when testing.
- Aura Target Layout re-written to fix a few glitches and to improve performance, please give this extra attention (mainly the Configure Target Display and Max Targets options, please try as many combinations as you are willing).
- Fixed many other glitches and errors (hopefully all now, but I doubt it )

Known Bugs:
- When using offset tags for cooldown timers, the tag will bulge slightly while in motion, this is an artifact of how WoW renders the textures and there is no fix I know of for the time being. It is less prominent the further a timer moves, so the larger your bar and the shorter the timescale, the less pronounced it will be.

-- 0.68 --
- Fixed bug in Secondary Scanning which was causing lua errors (and for it not to work).
- Fixed a few spelling errors in the options.

-- 0.67 --
- Added the option to show raid icons on timer targets (needs additional testing that it accurately updates timers when icons change mid-combat)
- Fixed a few bugs introduced by the 'show stack in text' option.
- Moved cooldown icons 'behind' the timescale text to allow for reading the times.
- Fixed config updates to recognise the 'trackPlayers' setting properly.

-- 0.66 --
- Fixed a glitch where stacks weren't showing up properly for stackable spells (eg, Lifebloom)
- Hopefully fixed a glitch with cooldowns for some spells not showing up.
- Added an option to display spell stacks as part of the name display on the timer (this option will result in no stack being shown if your using icon mode as it has no spell text).
- Fixed a glitch where the secondary scan was picking up debuffs regardless of your options.

NOTE: For additional testing of the cooldowns on spells, added a debug option which will give you internal feedback about what the mod is up to. To activate it, type "/run Ellipsis.db.profile.debug = true" (without quotes) and to disable, the same but substitute 'true' for 'false'. If your not getting spell cooldowns showing up, please enable this and see if a) the spell missing is listed as being tracked and b) that its picked up when a cooldown event happens (obviously one of the above is failing).

-- 0.65 --
- Fixed a small glitch which was preventing some timers showing up.

-- 0.64 --
- There are now two versions of the mod, one for LIVE servers and the other for the WOTLK beta, please download the appropriate one for your game installation.
- Cooldown functionality now implemented.
- Can toggle ability to track auras (buffs) on player.
- Moved the 'lock' button for gui movement to a more prominant place.
- Numerous other tweaks and fixes.
  Archived Versions - Ellipsis (Multi-Target DoT Timers)
File Name
Version
Size
Author
Date
1.2
167kB
Kith
04-18-2009 02:42 AM
1.1
167kB
Kith
04-16-2009 08:07 PM
  Comments - Ellipsis (Multi-Target DoT Timers)
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Old 10-22-2009, 05:35 PM  
richerich
A Fallenroot Satyr
 
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Interface Author - Click to view interfaces

Forum posts: 22
File comments: 364
Uploads: 4
It says that the last rank of Searing Totem should display as 60 sec, but when i use it on my shaman (lvl 80), it still shows as the lowest rank = 30 sec...

EDIT: Now that i looked through the code, i notice why... You only have up to rank 7. The highest rank is 10, so that's why it only displays as 30s.

Here is the fix:

Code:
	['SHAMAN'] = {
		[3599] = 30, -- searing r1
		[6363] = 35, -- searing r2
		[6364] = 40, -- searing r3
		[6365] = 45, -- searing r4
		[10437] = 50, -- searing r5
		[10438] = 55, -- searing r6
		[25533] = 60, -- searing r7
                [58699] = 60, -- searing r8 
                [58703] = 60, -- searing r9
                [58704] = 60, -- searing r10
	},
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Last edited by richerich : 10-23-2009 at 11:54 AM.
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Old 09-17-2009, 08:11 PM  
Dezziedc
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Kith, thanks for this addon. Very helpful and something I have been looking for for a while. I have been muting the following suggestions in WoWAce forums - you have pretty much answered one in one of your responses below - and if some of these are already possible, by all means flame me. I have only had it for a couple of days and still playing with the config so maybe some of the options I provide below are possible, or you have already answered elsewhere.
  • Have the mob display as a health bar
  • Have the dot/debuff display an icon with a countdown (not a cast bar) below the mob health bar
  • mouse key bindings for spells (sort of like healbot) because the next one is not possible, this becomes redundant
  • mouseover mobs for recasting As you mentioned below, this isn't possible (targeting by clicking on the ellipsis mob bar) - does it work differently for friendly targets vs enemy targets?

Last edited by Dezziedc : 09-17-2009 at 08:23 PM.
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Old 09-15-2009, 02:32 PM  
Fya
A Kobold Labourer

Forum posts: 0
File comments: 1
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Is there anyway that it will only show my buffs? I have it turned on to keep track of horn of winter. all my self buffs are on Prominent but it put all the group members in the other column. i would like to keep the buffs but not have it display group members buffs that I give them
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Old 08-02-2009, 06:09 PM  
vayne11482
A Kobold Labourer

Forum posts: 0
File comments: 1
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well I cant get the mobs auras to come up for some reason then I got this error.

Date: 2009-08-02 17:02:40
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\Ellipsis\Core.lua line 523:
bad argument #2 to 'band' (number expected, got string)
Debug:
(tail call): ?
(tail call): ?
[C]: band()
Ellipsis\Core.lua:523: DestroyAllTargets()
Ellipsis\Core.lua:267: ?()
...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
...ace\AddOns\Bagnon\libs\AceEvent-3.0\AceEvent-3.0.lua:119:
...ace\AddOns\Bagnon\libs\AceEvent-3.0\AceEvent-3.0.lua:118
AddOns:
Swatter, v3.1.13 (<%codename%>)
Babylonian, v5.1.DEV.130
Bagnon, v2.9.2
BagnonConfig, v
BagnonForever, v1.1.1
BagnonTooltips, v
Bartender4, v4.3.3
BonusScanner, v5.0
BrokerBonusScanner, v1.2
Cartographer, v2.0
CartographerBattlegrounds, v2.0
CartographerCoordinates, v2.0
CartographerFoglight, v2.0
CartographerGroupColors, v2.0
CartographerGuildPositions, v2.0
CartographerInstanceLoot, v2.0
CartographerInstanceMaps, v2.0
CartographerInstanceNotes, v2.0
CartographerLookNFeel, v2.0
CartographerNotes, v2.0
CartographerPOI, v2.0
CartographerWaypoints, v2.0
CartographerZoneInfo, v2.0
Configator, v5.1.DEV.190
Ellipsis, v1.3
EllipsisOptions, v1.3
Gatherer, v3.1.13
IceHUD, v1.5.11 (Revision: 432)
ItemDataCache, v1.303
Mappy, v2.2.5
MobInfo3, v0.801
Necrosis, v3.0 (r221)
OmniCC, v2.5.5
OmniCCOptions, v
Parrot, vv1.7.2
Prat30, v3.2.2
Prat30HighCPUUsageModules, v
Prat30Libraries, v
QuestHelper, v1.1.5
SharedMedia, v3.0
SlideBar, v3.1.13 (<%codename%>)
Titan, v4.2.5.30100 - Revision 273
TitanAmmo, v4.2.5.30100
TitanBag, v4.2.5.30100
TitanClock, v4.2.5.30100
TitanCoords, v4.2.5.30100
TitanGatherer, v3.1.1
TitanGoldTracker, v4.2.5.30100
TitanLootType, v4.2.5.30100
TitanPerformance, v4.2.5.30100
TitanProfessions, v3.1
TitanRegen, v4.2.5.30100
TitanRepair, v4.2.5.30100
TitanSpec, v1.4.3.30100
TitanVolume, v4.2.5.30100
TitanXP, v4.2.5.30100
XLoot, v0.9
XPerl, v3.0.3c
XPerlArcaneBar, v
XPerlParty, v
XPerlPartyPet, v
XPerlPlayer, v
XPerlPlayerBuffs, v
XPerlPlayerPet, v
XPerlRaidAdmin, v
XPerlRaidFrames, v
XPerlRaidHelper, v
XPerlRaidPets, v
XPerlTarget, v
XPerlTargetTarget, v
(ck=6ef)
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Old 07-09-2009, 05:33 AM  
7Shandy
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Hey!

I just can't figur out how to change the textures of the bars. Could someone help me please?
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Old 06-20-2009, 01:37 AM  
Jzar
A Flamescale Wyrmkin
 
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Interface Author - Click to view interfaces

Forum posts: 102
File comments: 179
Uploads: 4
Holy Paladin's Holy Shock, in addition to Penance, can target friendly or enemy players. It has a different range per target, and that's what pushes the cd information to the 4th line. For anyone interested, including the author, this is the patch file for how to fix it:

World of WarCraft/Interface/Addons/Ellipsis/Cooldowns.lua Fri Jun 19 23:29:35 2009
Code:
@@ -349 +349 @@
-	local tip, tipRight2, tipRight3
+	local tip, tipRight2, tipRight3, tipRight4
@@ -355 +355 @@
-		for x = 1, 3 do
+		for x = 1, 4 do
@@ -364,0 +365 @@
+		tipRight4 = _G.EllipsisScanningTooltipTextRight4
@@ -379,0 +381,2 @@
+				tipRight4:SetText('')
+
@@ -382 +385 @@
-				if (strfind(tipRight2:GetText() or '', spCooldown) or strfind(tipRight3:GetText() or '', spCooldown)) then
+				if (strfind(tipRight2:GetText() or '', spCooldown) or strfind(tipRight3:GetText() or '', spCooldown) or strfind(tipRight4:GetText() or '', spCooldown)) then

Last edited by Jzar : 06-20-2009 at 01:37 AM.
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Old 06-13-2009, 05:39 AM  
crazycactus
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
small bugg

Every time i login to the game the icons on the cooldownbar shows up maybe half a screen above the bar where they should show up..so i have a blank bar and then some moving icons half a screen up..its kinda hard to estimate the cooldown that way :P this is easily fixed by going to options and unlocking and locking ellipsis again. Any ideas whats causing this?:P
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Old 06-09-2009, 06:14 PM  
T3nchu
A Kobold Labourer

Forum posts: 0
File comments: 21
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Love the addon. One problem I am having is that sometimes all my bars would disappear from the screen and reappears for no reason. It happens in combat and out of combat. Any idea?
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Old 06-01-2009, 12:37 AM  
MidgetMage55
A Molten Giant
 
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Forum posts: 886
File comments: 53
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Quote:
Originally posted by Hillkicker
Sure, I'll rephrase:

I would like the option to have all targets' dots/hots in the same group, and not divided into groups for each target.

This creates less screen clutter.


You answered to a similar request previously:
"How will you know which target you are tracking?"

My follow up argument:
Most players are already used to timer addons that track every target in one group and it would be great to be able to do that in Eclipse. We are adjusted to knowing which bars belongs to which target.

Thanks
Loving the addon so far. still have to test it a bit to see if it covers all my needs.

And to elaborate on the quote:
You can also have the name of the target the bar belongs to in the bar itself. While i dont hate the individual groups of bars an option to have it either way would be nice.
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Old 05-22-2009, 12:04 AM  
tenub
A Murloc Raider

Forum posts: 5
File comments: 13
Uploads: 2
Best addon I've ever used for the purpose it serves. I'm a mage and I tried Scorchio2, but this thing is much more configurable. I love it!
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Old 05-11-2009, 03:41 AM  
Hillkicker
A Kobold Labourer

Forum posts: 0
File comments: 15
Uploads: 0
Sure, I'll rephrase:

I would like the option to have all targets' dots/hots in the same group, and not divided into groups for each target.

This creates less screen clutter.


You answered to a similar request previously:
"How will you know which target you are tracking?"

My follow up argument:
Most players are already used to timer addons that track every target in one group and it would be great to be able to do that in Eclipse. We are adjusted to knowing which bars belongs to which target.

Thanks
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Old 05-10-2009, 09:06 PM  
Kith
A Murloc Raider
Interface Author - Click to view interfaces

Forum posts: 6
File comments: 50
Uploads: 3
Sprud (Penance Cooldown) - Could you please PM me the changes you made to the code (will save me a lot of time to change it to add that fix :>)

Oback (Clicking Buff Bar to Target) - Impossible sorry, you can only target units using Blizzard's built-in 'secure' code these days and that does not allow you to dynamically position those buttons anywhere on the screen (which is whats needed to display the targets in the mod in various orders and places etc).

Hillkicker - Not entirely sure what you mean, could you clarify please?

Arnath - I'm not sure of the problem with having to toggle off 'show when empty', as that should only ever need to be done once on installation and never again so I didn't feel that was to much of a hassle. If your having to set this more often (every bootup?)... then we have a problem.

Auraka - Can you be more specific, I recall testing DK diseases and they do show up -except- when you use that ability to drop them on the nearest 3 (?) targets. In that case theres no way for the mod to track them unless either you target them in the future or your in a raid/group and somebody else is targetting them and you have secondary scans enabled.
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Old 05-08-2009, 07:57 PM  
Auraka
A Kobold Labourer

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How come DK diseases don't get put up as debuffs?
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Old 05-04-2009, 11:07 PM  
arnath_vp
A Murloc Raider
Interface Author - Click to view interfaces

Forum posts: 9
File comments: 42
Uploads: 6
A couple comments (sort of feature requests I guess):
  • Use sub-groups in the options menu instead of having everything in that one pane. Having a "OptionGroup 1" and "OptionGroup 2" makes the options layout very confusing and it'd be a lot cleaner just using subgroups.
  • It'd be nice if the cooldown bar was shown all the time when the addon is unlocked (the same way as the anchors) instead of having to toggle off show when empty every time
  • Is there some way to change the size of the blowup that happens when a cooldown ends?

That said, I like the addon overall. A lot like DoTimer but a lot less of a memory hog (at least in my limited experience so far).
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Old 05-03-2009, 07:34 AM  
Hillkicker
A Kobold Labourer

Forum posts: 0
File comments: 15
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Thank you for a great addon that is lightweight and functional.

I would like to add to previous requests of having an option to have all the dots/hots show up in the same group (redirection for prioritized unit is fine as is).

The argument against, as you have mentioned, is that it will be hard to track which targets the dots/hots are on, but many players are already adjusted to this since most addons have the bars in the same group.

And of course, it is only an option for us who like to keep things with as little clutter as possible
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