Addon Info.
Change Log
Optional Files (2)
Archived (6)
Comments (15)
  Category: Paladin
Addon Information
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_Chloe's Portal Bug Reports Feature Requests
Author:
Version:
r105b
Date:
11-05-2008 09:03 PM
Size:
1.01 MB
Downloads:
7,928
Favorites:
136
MD5:
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Main Tankadin Frame
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Tankadin2   Popular!
Tankadin has been rewritten for WotlK. Same features plus more. I'll be expanding this in the future. Please leave bug reports here and/or at bugs@tankadinaddon.com

RF and AD Plug-ins are under the optional files.
  Change Log - Tankadin2
Change Log For Tankadin2:
---------------------------------------
r105b
---------------------------------------
Fixed an issue with the color select screens

---------------------------------------
r105
---------------------------------------
Fixed bug with AD option call in Core
Fixed RD resist and immune bugs
Fixed Tankadin_Broadcast... again...
Tankadin now announces the status of Divine Protection (Bubble Wall). Use *status in the string to make it announce it being up or down.
Options panel is now in the Blizzard Options Panel
You can now right-click the main Tankadin Frame to change to and from Minimized Mode
EH calculation now includes Damage Reduction from Shield of the Templar talent
Added the ability to offset elements in the Tankadin Frame. See under the General Options.

Localization Additions:
TANKADIN_BUBBLEWALLUP
TANKADIN_BUBBLEWALLDOWN
TANKADIN_OPTIONS_WALLSTR
TANKADIN_OPTIONS_YOFFLABEL
TANKADIN_OPTIONS_ROFFLABEL
TANKADIN_OPTIONS_LOFFLABEL
TANKADIN_OPTIONS_WIDTHOFFLABEL

---------------------------------------
r104
---------------------------------------
toc file update
Changed event watched from UNIT_AURA to COMBAT_RATING_UPDATE
Fixed resil calculation into critability
Minimized mode is back!

Localization Additions:
TANKADIN_OPTIONS_MINIMODE

---------------------------------------
r103
---------------------------------------
Fixed a rounding issue with the critability calculation
Added in new calculations for racial changes
Added Avenger's Shield(Rank 5) to list table of monitored spells
The main Tankadin Window can now be hidden via the General Tab

Localization Additions:
TANKADIN_RACIALERROR
TANKADIN_OPTIONS_GENSHOW

r102
---------------------------------------
Corrected an error in the critabiliy calcualtion
Added Tankadin_EchoStats function
Added Blessing of Sanctuary detection for EH Calculation
Fixed Initialization Bug
Added Attack Power to the Info Table
Fixed Saved Variables updating to revisions
Fixed toc file

r100
---------------------------------------
Moved from version numbers to revision numbers
Fixed a bug with Tankadin_Broadcast() not actually sending a chat message due to an improper setting

Localization Additions:
TANKADIN_OPTIONS_BROADCAST
  Optional Files - Tankadin2
File Name
Version
Size
Author
Date
Type
r105
5kB
11-05-2008 07:34 AM
Addon
r105
6kB
11-05-2008 07:33 AM
Addon
  Archived Versions - Tankadin2
File Name
Version
Size
Author
Date
r105
1MB
_Chloe
11-05-2008 07:32 AM
r104
1MB
_Chloe
10-20-2008 03:01 PM
r103
1MB
_Chloe
10-06-2008 12:42 PM
r102
2MB
_Chloe
09-26-2008 06:56 AM
r100
2MB
_Chloe
09-16-2008 04:53 AM
1.0
1MB
_Chloe
09-02-2008 06:30 AM
  Comments - Tankadin2
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Old 11-06-2008, 04:16 AM  
_Chloe
A Murloc Raider
 
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Forum posts: 5
File comments: 9
Uploads: 6
Re: Color Option Errors

Quote:
Originally posted by Greymonkey
Getting errors when using Color Options e.g.

Code:
[2008/11/05 11:06:57-372-x12]: Tankadin2-200\lib\functions.lua:536: attempt to index global 'TankadinMainOptionsFrame' (a nil value)
Tankadin2-200\options\main.lua:349: in function <Interface\AddOns\Tankadin2\options\main.lua:349>
Also wanted to say love this mod and recommend it to all the tankadins I run into!

Thank you!
Fixed with r105b
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Old 11-05-2008, 11:14 AM  
Greymonkey
A Kobold Labourer

Forum posts: 1
File comments: 8
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Color Option Errors

Getting errors when using Color Options e.g.

Code:
[2008/11/05 11:06:57-372-x12]: Tankadin2-200\lib\functions.lua:536: attempt to index global 'TankadinMainOptionsFrame' (a nil value)
Tankadin2-200\options\main.lua:349: in function <Interface\AddOns\Tankadin2\options\main.lua:349>
Also wanted to say love this mod and recommend it to all the tankadins I run into!

Thank you!
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Old 11-04-2008, 11:56 AM  
Moogle Stiltzkin
A Kobold Labourer

Forum posts: 0
File comments: 2
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Quote:
Originally posted by _Chloe
Fixed in next build!
Hiya. Firstly thx for such a much needed mod to help with the calculations for a paly tank build :]

I just wanted to give some friendly advise for improvements to the mod.



It's good that your mod gives the necessary stats and calculations for us, but there does not seem to be any instructions what these points are or how to use them.

Would it be possible to add in a better menu system where people can view the target def rating and avoidance point needed to be uncritable and uncrushable ? That would really help noobies such as myself that have no clue how to use these stats to improve their tanking abilities.




I understand, that depending on the racial, the tank stats needed may be slightly different. So maybe add in an information tool tip in the option menu people can see based on what racial they select in the options.

Quote:
Unlike Shield Block, Holy Shield does not push Crushing Blows off the table by itself. Additional prevention is required. Their main priority is to get their Defense Skill up to 490. If they have the Anticipation talent, then this requires 288 Defense Rating, else it takes 336 Defense Rating. Human Paladins with Holy Shield up and 490 Defense (with or without Anticipation) have the following Crushing Blow prevention against a level 73 mob:
68.53% + (Defense Rating beyond 490 Defense / 15)% + (Dodge Rating / 18.9)% + (Parry Rating / 23.7)% + (Block Rating / 7.9)% + (Agility Bonus / 25)% (+5% with Deflection) (+5.31% with Libram of Repentance) (+30% with Redoubt)

Human Paladins need an additional 31.47% chance to prevent Crushing Blow and Regular Hit. To upgrade Crushing Blow prevention by 1%, you need:
- 7.9 Block Rating
- 15 Defense Rating (Warrior and Paladin)
- 18.9 Dodge Rating
- 22.4 Parry Rating
- 25 Agility (Paladin)

For the sake of simplicity, let's assume you have the Anticipation and Deflection talents maxed out and have the Libram of Repentance equipped (these are mandatory in your early days of fighting Crushing Blow, though you can possibly replace these later on). Since Redoubt is unreliable, I'll stop including it into calculations. If you managed to get 288 Defense Rating from gear, your avoidance will be:
78.84% + (Defense Rating beyond 288 / 15)% + (Dodge Rating / 18.9)% + (Parry Rating / 23.7)% + (Block Rating / 7.9)% + (Agility Bonus / 25)%

That is 21.16% short of Crushing Blow immune. To reach 100% prevention of Crushing Blow and Regular hit while remaining immune to Critical Hits, you need:
- 288 Defense Rating + 168 Block Rating
- 288 Defense Rating + 318 additional Defense Rating = 606 Defense Rating
- 288 Defense Rating + 400 Dodge Rating
- 288 Defense Rating + 474 Parry Rating
- 288 Defense Rating + 529 Agility Bonus

Of course, you can use a combination of Block Rating, additional Defense Rating, Dodge Rating, Parry Rating and Agility Bonus, as long as the following formula gives a result of 21.16% or higher:
(Block Rating / 7.9)% + (Defense Rating beyond 288 / 15)% + (Dodge Rating / 18.9)% + (Parry Rating / 22.4)% + (Agility Bonus / 25)%

I found this information from this Allakhazam forum thread. I am not sure whether it is up to date or not. Today wow just released a new patch.

http://wow.allakhazam.com/db/class.h...;num=82;page=1




In summary, please add in an information tool tip of sorts to show what stats is needed to be uncritable/uncrushable based on your racial.
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Old 10-23-2008, 06:21 AM  
_Chloe
A Murloc Raider
 
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Forum posts: 5
File comments: 9
Uploads: 6
Quote:
Originally posted by anerak
just running tankadin, no modules
when avenger's shield misses i get:

Date: 2008-10-22 20:47:27
ID: 46
Error occured in: Global
Count: 1
Message: ..\AddOns\Tankadin2\lib\functions.lua line 377:
attempt to index global 'Tankadin2_AD_Options' (a nil value)
Debug:
[C]: ?
Tankadin2\lib\functions.lua:377: Tankadin_Broadcast()
Tankadin2\lib\functions.lua:84: Tankadin_OnEvent()
Tankadin2\tankadin2.lua:75:
Tankadin2\tankadin2.lua:75
Fixed in next build!
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Old 10-22-2008, 11:30 PM  
anerak
A Kobold Labourer

Forum posts: 0
File comments: 12
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just running tankadin, no modules
when avenger's shield misses i get:

Date: 2008-10-22 20:47:27
ID: 46
Error occured in: Global
Count: 1
Message: ..\AddOns\Tankadin2\lib\functions.lua line 377:
attempt to index global 'Tankadin2_AD_Options' (a nil value)
Debug:
[C]: ?
Tankadin2\lib\functions.lua:377: Tankadin_Broadcast()
Tankadin2\lib\functions.lua:84: Tankadin_OnEvent()
Tankadin2\tankadin2.lua:75:
Tankadin2\tankadin2.lua:75
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Old 10-20-2008, 02:56 PM  
_Chloe
A Murloc Raider
 
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Forum posts: 5
File comments: 9
Uploads: 6
They are optional plug-ins as I designed Tankadin2 to be a lot more flexable than the original, and even able to run on other tanking classes. Keep a look under the Optional Files tab for new toys to play with.
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Old 10-16-2008, 03:58 PM  
Neptuno
A Kobold Labourer

Forum posts: 0
File comments: 1
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so, i found it important (and thus tested it) to determine if a positive value on "critable" was good or bad given the lack of the awesome coloring in older versions. (negative is bad if you're reading and did not realize... i checked with my Fire Resist set). great mob with much more configuration than before... will the RD and AD files be attached in the future?
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Old 10-04-2008, 06:05 AM  
Vyill
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 1
Re: Re: as an idea.... DK?

Quote:
Originally posted by _Chloe
Yes, I am working on making modules for each tanking class, converting Tankadin2 to work for each one.

@Vyill - There is an inherit font issue with using Tankadin2 on Live. Once we switch to 3.0 clients the issue will go away.
Roger that capitan, I'll just go back to the other version then.
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Old 10-04-2008, 03:37 AM  
_Chloe
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Forum posts: 5
File comments: 9
Uploads: 6
Re: as an idea.... DK?

Quote:
Originally posted by Lazare69
Could this be used for a DK and if not are you coming up with one for DKs?
Yes, I am working on making modules for each tanking class, converting Tankadin2 to work for each one.

@Vyill - There is an inherit font issue with using Tankadin2 on Live. Once we switch to 3.0 clients the issue will go away.
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Old 10-03-2008, 09:39 PM  
Vyill
A Kobold Labourer

Forum posts: 0
File comments: 7
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Quote:
Originally posted by _Chloe
You running on Live or a 3.0 Client? On Live I thought I got rid of that bug though... I'll go back and check.
I'm having the same issue he was on live. Nice big white haze.
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Old 10-03-2008, 06:34 PM  
Lazare69
A Kobold Labourer

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as an idea.... DK?

Could this be used for a DK and if not are you coming up with one for DKs?
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Old 10-03-2008, 12:15 AM  
_Chloe
A Murloc Raider
 
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Forum posts: 5
File comments: 9
Uploads: 6
Quote:
Originally posted by Schladorn
I can't get /tankadin to work, and i have a white haze completely around my screen with 2 enabled.

Also any chance for a fubar plug in?

And I don't see any of the 3 showing up on WAU either.
You running on Live or a 3.0 Client? On Live I thought I got rid of that bug though... I'll go back and check.
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Old 10-02-2008, 01:42 PM  
Schladorn
A Kobold Labourer

Forum posts: 0
File comments: 5
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I can't get /tankadin to work, and i have a white haze completely around my screen with 2 enabled.

Also any chance for a fubar plug in?

And I don't see any of the 3 showing up on WAU either.

Last edited by Schladorn : 10-02-2008 at 02:04 PM.
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Old 09-14-2008, 06:08 AM  
_Chloe
A Murloc Raider
 
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Forum posts: 5
File comments: 9
Uploads: 6
Quote:
Originally posted by Therigwin
Woot! Thanks

Now is there a way to limit what all shows in window, cause right now it is showing all my resists, etc.

Thanks
/tankadin

Under the Attack Table Options

Also I'll have a new version Soon since we got overhauled last build.
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Old 09-12-2008, 12:54 PM  
Therigwin
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Woot! Thanks

Now is there a way to limit what all shows in window, cause right now it is showing all my resists, etc.

Thanks
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