Category: oUF: Layouts
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This file is a Addon for oUF by haste. You must have that installed before this Addon will work.

Author:
Version:
r18
Date:
08-05-2009 05:21 AM
Size:
27.51 Kb
Downloads:
3,844
Favorites:
26
MD5:
Pictures
Click to enlarge
Player, Target, ToT, associated castbars.
oUF Deith
Overview

This is a layout for the unit frames framework oUF which is needed to work.
This layout works with oUF which is needed to work.


I suggest you oUF_Whiskey for the raid layout.


Works with
  • oUF_SmoothUpdate (embedded in the archive)
  • oUF_BarFader (embedded in the archive)
  • oUF_PowerSpark
  • oUF_Experience
  • oUF_Reputation
  • oUF_RuneBar
  • oUF_TotemBar


Unit Frames availables
  • Player
  • Target
  • Focus
  • Pet
  • Target of Target

If you want to add the party just download oUF_Whiskey.

To do

Add other plugins support
  Change Log - oUF Deith
r18
Toc bump

r17
Fixed the buff border texture

r16
oUF_RuneBar support
oUF_TotemBar support
New placement for ToT and pet
SmoothUpdate and BarFader now embedded

r15
New layout, once again I know...
Removed oUF_Swing support.
Few little tweaks

4.3
3.1 update
New look
Some plugin support


4.0
Few updates
Some plugins support added

3.1
New look

3.0
Major update

2.5
Changed the castbar

2.3
Party layout removed
Fixed a bug with ToT, Focus and Pet

2.2
Target debuffs moved
Clean up the code
Added a party layout

2.1
Added buffs/debuffs on target


2.0

New layout

1.4
Added oUF_Smooth Updates support

1.3
Works with the patch 3.0

1.2

Added oUF_AutoShot support

1.1
Few changes

1.0.5.1

Now it's a zip ^^

1.0.5

Replaced the Debuffs and Buffs for the target frame

1.0.4

Fixed an error with the elite mobs' name

1.0.3

Added oUF_CombatFeedback BarFader ans the castbar
Code a little more cleaned


1.0.1

Added oUF_Banzai and DruidMana support
  Archived Versions - oUF Deith
File Name
Version
Size
Author
Date
r17
27kB
Soeters
06-29-2009 11:02 AM
r16
27kB
Soeters
06-03-2009 11:07 AM
r15
25kB
Soeters
05-24-2009 10:05 AM
4.3
12kB
Soeters
04-18-2009 11:05 AM
4.0
11kB
Soeters
02-24-2009 09:26 AM
3.1
24kB
Soeters
01-21-2009 12:10 PM
3.0
25kB
Soeters
01-13-2009 11:19 AM
  Comments - oUF Deith
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Old 08-03-2009, 09:21 AM  
Xark
A Murloc Raider

Forum posts: 6
File comments: 52
Uploads: 0
nope, thx
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Old 08-03-2009, 09:09 AM  
Soeters
A Theradrim Guardian
 
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Interface Author - Click to view interfaces

Forum posts: 65
File comments: 78
Uploads: 19
Did you set experience = true a the top of Deith_normal.lua because I disabled it by default.
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Old 08-03-2009, 08:52 AM  
Xark
A Murloc Raider

Forum posts: 6
File comments: 52
Uploads: 0
hey

first of all, love ur layout but i have the problem that the experience bar didnt show up... anything that i must set before using it?

mfg Xark
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Old 07-29-2009, 01:45 PM  
Soeters
A Theradrim Guardian
 
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Interface Author - Click to view interfaces

Forum posts: 65
File comments: 78
Uploads: 19
To make the health bar going from green to red it's easy.

Find the self.Health part, and then the Health bar settings. There you add a line
Code:
self.Health.colorSmooth = true
self.Health.smoothGradient = {0, 1, 0 ,1, 0, 0 }
The colors are 0,1,0 (green) and 1,0,0 (red).
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Old 07-29-2009, 06:22 AM  
Mandraxon
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
change colours?

First of i have to say this is probably the best units iv tested.
since the combination of castbar is well placed and it makes the units awsome.
I just wana know.. how do i make change´s on Unit colours so they show unit HP colour so it goes from Green to read ? ?
and how do i change castbar colour..
Keep it up

// M

Last edited by Mandraxon : 07-29-2009 at 06:45 AM.
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Old 07-21-2009, 08:51 AM  
Soeters
A Theradrim Guardian
 
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Interface Author - Click to view interfaces

Forum posts: 65
File comments: 78
Uploads: 19
Quote:
Originally posted by NightRaven
What part of the LUA do I need to edit to unlock the player/target bars so I can move them around?

Thanks for any help.
I don't provide anything to unlock frames. The only thing you can do is moving them by changing the SetPoint in the last lines of Deith_Normal.lua and Deith_Small.lua which looks like this
Quote:
oUF:Spawn(unit,name):SetPoint(stuff)
If you don't know how to use the SetPoint then check wowwiki to understand how it works.
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Old 07-15-2009, 02:00 AM  
NightRaven
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
What part of the LUA do I need to edit to unlock the player/target bars so I can move them around?

Thanks for any help.
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Old 06-29-2009, 11:00 AM  
Soeters
A Theradrim Guardian
 
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Interface Author - Click to view interfaces

Forum posts: 65
File comments: 78
Uploads: 19
Quote:
Originally posted by ckaotik
Hm, I know how things like this happen, but please, please don't expect your addon users to use ractionbuttonstyler as well

I downloaded the gloss.tga from rABS and changed line 33 ...
local buff = "Interface\\AddOns\\oUF_Deith\\media\\Gloss"
Oops I always check for statusbar but I forgot for the buff border so thanks

Fixed in r17
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Old 06-29-2009, 06:35 AM  
ckaotik
A Murloc Raider
Interface Author - Click to view interfaces

Forum posts: 7
File comments: 35
Uploads: 2
Hm, I know how things like this happen, but please, please don't expect your addon users to use ractionbuttonstyler as well

I downloaded the gloss.tga from rABS and changed line 33 ...
local buff = "Interface\\AddOns\\oUF_Deith\\media\\Gloss"
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Old 06-07-2009, 10:57 AM  
Maelfilk
A Kobold Labourer

Forum posts: 1
File comments: 13
Uploads: 0
Quote:
Originally posted by Soeters
You should look in Deith_normal.lua, at the top there are some options you can choose to enable or disable. So just change false to true for the layouts you want but they will be shown on mouseover only, and their style fit with the previous layout and I'm currently working on these plugins layouts (which would look like the castbar)
Thanks for answering, didn't notice it.
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Old 06-07-2009, 10:00 AM  
Soeters
A Theradrim Guardian
 
Soeters's Avatar
Interface Author - Click to view interfaces

Forum posts: 65
File comments: 78
Uploads: 19
You should look in Deith_normal.lua, at the top there are some options you can choose to enable or disable. So just change false to true for the layouts you want but they will be shown on mouseover only, and their style fit with the previous layout and I'm currently working on these plugins layouts (which would look like the castbar)
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Old 06-06-2009, 10:12 PM  
Maelfilk
A Kobold Labourer

Forum posts: 1
File comments: 13
Uploads: 0
Excellent layout, but for some reason experience and reputation plugins do not work for me, no errors shown for this...
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Old 05-24-2009, 03:35 PM  
Soeters
A Theradrim Guardian
 
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Interface Author - Click to view interfaces

Forum posts: 65
File comments: 78
Uploads: 19
The layout has almost the same structure, and I don't want to have tons of oUF layouts.
I wasn't really happy with the last version but I'm feeling well with this one and I think that I'm gonna stick with that layout.
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Old 05-24-2009, 03:02 PM  
p3lim
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 558
File comments: 839
Uploads: 19
Instead of changing the whole layout, upload a new one.
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Old 04-20-2009, 05:31 AM  
Soeters
A Theradrim Guardian
 
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Interface Author - Click to view interfaces

Forum posts: 65
File comments: 78
Uploads: 19
It's ButtonFacade Darion adapted for rActionButtonStyler. You can find it here
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