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Updated:10-02-08 05:05 PM
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Classtimer  Popular! (More than 5000 hits)
Version: 1.1
by: sachmo` [More]
Fixed error for deathknights

Only 1 ability supported right now till others are added.

for updated svn:
svn://svn.wowace.com/wow/classtimer/ddumonts-wotlk-beta/trunk
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Unread 01-12-10, 10:43 AM  
Pewpewdotz
A Kobold Labourer

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Can you change the color of the debuffs and buffs???
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Unread 07-22-09, 01:47 PM  
Gateway
A Kobold Labourer

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Outdated..

Author doesnt seem to update his project at WoW Interface..
I did however find it at Curse.com, here's the link ClassTimer v2.2.1
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Unread 07-22-09, 12:07 PM  
Kerecha
A Deviate Faerie Dragon
 
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Is there any way to get an outline on the text? Nomatter what color i set the text it won't be readable if i make the bars more or less invisible. Having the outline would fix this and make light text readable against light backgrounds.
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Unread 07-16-09, 06:28 PM  
Castus
A Murloc Raider

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Request

I really, really love this addon, thank you for making it! I do have a request though: would it be possible to create an option to have bars shown for groupmates? As of right now, I have bars above my own unit frames as well as my target's unit frames, but I'd love to have bars next to each of my group mates' unit frames as well. As a resto druid, this would be extremely helpful when trying to keep HoTs up efficiently on my group mates.

Would be the perfect mod if this could be implemented.
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Unread 06-09-09, 06:15 PM  
1nstant
A Defias Bandit

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Is it possible to make a timer for a hunter's lock and load proc?
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Unread 05-15-09, 09:08 AM  
Uglychick
A Kobold Labourer

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Pet Ability's-How to set up

Can anyone please help me with the configuration of pet ability's.
I can't get it to work, and I would like to do following:

to see when my pet's ability procc: Rabid, Furious Howl and Call of the Wild. And i would like the bars to be shown as my own ability's.

When I check pet and player under AllinOne unit, and set player as owner, nothing happens. Not even if I only check pet under AllinOne unit,and player as owner.

note: I have two units enabled, my own (player) and target. Pet is not checked, as I want it to be a part of my unit.

What am I doing wrong?

thanks for help.
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Unread 05-05-09, 04:45 AM  
Kupotek
A Deviate Faerie Dragon
 
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[2009/05/05 06:42:22-195-x1]: ClassTimer-2.0\ClassTimer.lua:337: attempt to compare two nil values
<in C code>: ?
ClassTimer-2.0\ClassTimer.lua:449: in function `UpdateUnitBars'
ClassTimer-2.0\ClassTimer.lua:319: in function <Interface\AddOns\ClassTimer\ClassTimer.lua:317>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceBucket-3.0-3 (ClassTimer):87: in function <...dOns\ClassTimer\Libs\AceBucket-3.0\AceBucket-3.0.lua:80>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceTimer-3.0-5 (Omen):160: in function <...rface\AddOns\Omen\Libs\AceTimer-3.0\AceTimer-3.0.lua:132>

---
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Unread 04-22-09, 02:14 AM  
KiwiUI
A Kobold Labourer

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Originally posted by Oblatio
Is it possible to make the bars "empty" from left ot right (instead of right to left)? I see that you can have the bars "fill" instead of "empty", but this doesn't have quite the same effect I am looking for.

Thanks in advance!
This, please add this option.
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Unread 03-24-09, 05:12 PM  
Oblatio
A Kobold Labourer

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Is it possible to make the bars "empty" from left ot right (instead of right to left)? I see that you can have the bars "fill" instead of "empty", but this doesn't have quite the same effect I am looking for.

Thanks in advance!
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Unread 02-24-09, 03:09 AM  
Ferous
Sheer Sense of Doom
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Yes this ClassTimer version is not up to date. Download the one off of curse.
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Unread 02-24-09, 03:05 AM  
Ferous
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Originally posted by blackpandemic
Similar to below I very frequently get:

[12:20:44] Interface\AddOns\ClassTimer\ClassTimer.lua:337: attempt to compare two nil values
(tail call): ?
Interface\AddOns\ClassTimer\ClassTimer.lua:337: in function <Interface\AddOns\ClassTimer\ClassTimer.lua:336>
[C]: ?
Interface\AddOns\ClassTimer\ClassTimer.lua:449: in function `UpdateUnitBars'
Interface\AddOns\ClassTimer\ClassTimer.lua:319: in function <Interface\AddOns\ClassTimer\ClassTimer.lua:317>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...nterface\AddOns\Ace3\AceBucket-3.0\AceBucket-3.0.lua:92: in function <...nterface\AddOns\Ace3\AceBucket-3.0\AceBucket-3.0.lua:85>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:146: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:118>


I notice this error shortly after seeing that all the timers that were up have frozen at 1 sec and don't go away until I RL my UI.
I am having the same problem right now. I updated my Ace3 to see if this was the issue, but it was not. I might have to revert back to the older classtimer before this one was released.

I see there is a more recent update on Curse. I will check it out and get back to you to see if this error goes away, because it is driving me up the wall since my timers aren't going away after I lock them from unlocking or if they expire.
Last edited by Ferous : 02-24-09 at 03:06 AM.
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Unread 01-31-09, 09:30 PM  
Glomby
A Defias Bandit

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Timer Bar for Heroism or Bloodlust

Is it possible to add a Timer Bar for Bloodlust and Heroism, even if you are not a shamen?

I'm Mage and i need two Bars. One with Heroism and another for my Icy Veins cd. The Icy Veins Bar works perfekt but even if i manually add Heroism, there is no Bar.

I also tried to add this in the mage.lua
"GetSpellInfo(32182), -- Heroism"

Can someone help me with this, or is there another Addon which can provide me, what i'm looking for?
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Unread 01-24-09, 11:35 AM  
blackpandemic
A Flamescale Wyrmkin
 
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Forum posts: 123
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Similar to below I very frequently get:

[12:20:44] Interface\AddOns\ClassTimer\ClassTimer.lua:337: attempt to compare two nil values
(tail call): ?
Interface\AddOns\ClassTimer\ClassTimer.lua:337: in function <Interface\AddOns\ClassTimer\ClassTimer.lua:336>
[C]: ?
Interface\AddOns\ClassTimer\ClassTimer.lua:449: in function `UpdateUnitBars'
Interface\AddOns\ClassTimer\ClassTimer.lua:319: in function <Interface\AddOns\ClassTimer\ClassTimer.lua:317>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...nterface\AddOns\Ace3\AceBucket-3.0\AceBucket-3.0.lua:92: in function <...nterface\AddOns\Ace3\AceBucket-3.0\AceBucket-3.0.lua:85>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:146: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:118>


I notice this error shortly after seeing that all the timers that were up have frozen at 1 sec and don't go away until I RL my UI.
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Unread 12-07-08, 08:05 AM  
vpr
A Theradrim Guardian

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Got this error as I cast SLOWFALL just as I was jumping off the side of a cliff (basically jump and cast at the same time)

Code:
[2008/12/07 21:52:05-23-x1]: ClassTimer-2.0\ClassTimer.lua:337: attempt to compare two nil values
<in C code>: ?
ClassTimer-2.0\ClassTimer.lua:449: in function `UpdateUnitBars'
ClassTimer-2.0\ClassTimer.lua:319: in function <Interface\AddOns\ClassTimer\ClassTimer.lua:317>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceBucket-3.0-3 (Ace3):87: in function <...nterface\AddOns\Ace3\AceBucket-3.0\AceBucket-3.0.lua:80>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceTimer-3.0-4 (Ace3):142: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:114>

  ---
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Unread 12-05-08, 11:41 AM  
Dajova
A Wyrmkin Dreamwalker
 
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Any way to get this mod to track temporary pets (like Feral Spirit) and individual timers (like timers for totems)?
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