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Updated: 03-04-09 08:03 AM
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oUF.
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Updated:03-04-09 08:03 AM
Created:unknown
Downloads:10,880
Favorites:85
MD5:
oUF Perfect  Popular! (More than 5000 hits)
Version: 30000.13
by: p3lim [More]
Supported oUF Version: 1.3.x

Description:
oUF Perfect is a layout plug-in made for the UnitFrame framework oUF.
It is required that you have this addon updated at all times to make everything work as it should.
You can download oUF by clicking on the link located under the "Download" button on the right.


Features:
- Header for Party
- Header for Raid
- Header for MainTank(s)
- Header for MainAssist(s)

Raid group will spawn in 5 seperate groups, enough for a 25man raid.
Using tags it also shows party-target names in the name string (with raidicons aswell)


Issues & Requests
To submit a bug report of feature request, please visit the Issue Tracker on my GitHub page.
Click here and follow steps how to submit a bug
30000.13:
- Fixed raid icon tag

30000.11:
- Fixed strata

30000.10:
- Update to reflect changes in oUF
- Added ReadyCheck support
- Added DebuffHighlight support
- Added masterlooter icon
- Fixed tags
- Removed readycheck code

30000.9:
- Update to reflect changes in oUF
- Added readycheck
- Fixed tags
- Removed buff/debuff tags
- Removed oUF ReadyCheck support (outdated)

30000.8:
- Fixed buff/debuff tags

30000.7:
- Fixed font issue
- Fixed power updates

30000.6:
- Added MainTank header
- Added MainAssist header
- Added RangeAlpha
- Added *target strings to all units
- Fixed menu function

30000.5:
- Update to 30000
- Not 100% bugtested yet, youve been warned

20400.4:
- Fixed [afk] tag

20400.3:
- Initial commit
Archived Files (4)
File Name
Version
Size
Author
Date
30000.12
4kB
p3lim
03-03-09 07:12 PM
30000.11
3kB
p3lim
02-15-09 11:57 AM
30000.10
3kB
p3lim
02-15-09 05:21 AM
30000.9
4kB
p3lim
12-25-08 05:27 PM


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Unread 07-27-09, 03:46 AM  
DerBob
A Murloc Raider

Forum posts: 4
File comments: 4
Uploads: 0
Originally posted by DerBob
I'm trying to sort the raid by class in one big column and not by groupnumber and separated group. But only thing i can get to work is that its sorted inside the groups by class by adding this:
Code:
	group:SetAttribute("groupBy", "CLASS")
	group:SetAttribute("groupingOrder", "WARRIOR,HUNTER,ROGUE,PALADIN,SHAMAN,PRIEST,MAGE,WARLOCK,DRUID,DEATHKNIGHT")
It came to my mind that it is much more complex to do this for the whole raid since it starts with:
Code:
local raid = {}
for i = 1, 5 do
where i is the groupnumber. I figured that grouping by class requires somthing like:
Code:
for i = 1, 25
or even:
Code:
for i = 1, 40
where i should be the playerindex or something like that.
Much easier than I thought:
Code:
local raid = oUF:Spawn('header', 'oUF_Raid')
raid:SetManyAttributes('groupFilter', 'WARRIOR,HUNTER,ROGUE,PALADIN,SHAMAN,PRIEST,WARLOCK,MAGE,DRUID,DEATHKNIGHT', 'showRaid', true, 'yOffset', -5)
raid:SetAttribute('groupBy', 'CLASS')
raid:SetAttribute('groupingOrder', 'WARRIOR,HUNTER,ROGUE,PALADIN,SHAMAN,PRIEST,WARLOCK,MAGE,DRUID,DEATHKNIGHT')
raid:SetFrameStrata('BACKGROUND')
raid:SetPoint('TOPLEFT', UIParent, 15, -25)
raid:Show()
not sure about that groupfilter thing
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Unread 07-25-09, 04:59 AM  
DerBob
A Murloc Raider

Forum posts: 4
File comments: 4
Uploads: 0
I'm trying to sort the raid by class in one big column and not by groupnumber and separated group. But only thing i can get to work is that its sorted inside the groups by class by adding this:
Code:
	group:SetAttribute("groupBy", "CLASS")
	group:SetAttribute("groupingOrder", "WARRIOR,HUNTER,ROGUE,PALADIN,SHAMAN,PRIEST,MAGE,WARLOCK,DRUID,DEATHKNIGHT")
It came to my mind that it is much more complex to do this for the whole raid since it starts with:
Code:
local raid = {}
for i = 1, 5 do
where i is the groupnumber. I figured that grouping by class requires somthing like:
Code:
for i = 1, 25
or even:
Code:
for i = 1, 40
where i should be the playerindex or something like that.
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Unread 06-11-09, 04:46 PM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1233
File comments: 1186
Uploads: 25
Originally posted by ProperMethodz
I've changed the layout a bit. I game at 1280x1024 (inorite) and the frames plus tags for targets was a bit intrusive on my playing area so I narrowed it a bit.

What raid frames are you using these days?
oUF, but its not released officially, and it most likely wont be.
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Unread 06-11-09, 03:50 PM  
ProperMethodz
A Deviate Faerie Dragon
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Forum posts: 13
File comments: 13
Uploads: 1
Originally posted by p3lim
You can release it as its own, though this layout stays as it is.
I've changed the layout a bit. I game at 1280x1024 (inorite) and the frames plus tags for targets was a bit intrusive on my playing area so I narrowed it a bit.

What raid frames are you using these days?
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Unread 06-11-09, 08:37 AM  
p3lim
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Forum posts: 1233
File comments: 1186
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Originally posted by ProperMethodz
I've modified this addon and created a more updated feel for what I use it. Do you mind if I took this over?

http://virtual-progression.com/forum...16803#msg16803
You can release it as its own, though this layout stays as it is.
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Unread 06-11-09, 01:45 AM  
ProperMethodz
A Deviate Faerie Dragon
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Forum posts: 13
File comments: 13
Uploads: 1
I've modified this addon and created a more updated feel for what I use it. Do you mind if I took this over?

http://virtual-progression.com/forum...16803#msg16803
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Unread 04-07-09, 04:25 AM  
p3lim
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Re: gray bars?

Originally posted by orirgv
Sometimes when I'm in a raid random bars turn gray. As in, they should be green, but even when the player stands right next to me, his health bar is gray on oUF. Any idea how to solve this?
Nope, ive stopped developing this layout, once oUF breaks it I wont fix it
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Unread 04-06-09, 11:19 PM  
orirgv
A Kobold Labourer

Forum posts: 0
File comments: 21
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gray bars?

Sometimes when I'm in a raid random bars turn gray. As in, they should be green, but even when the player stands right next to me, his health bar is gray on oUF. Any idea how to solve this?
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Unread 02-28-09, 10:00 PM  
Zyania
A Kobold Labourer
 
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Originally posted by p3lim
If I remember right, it supports oUF DebuffHighlight

Hmm, I have got that downloaded, although it only works on your player/target unit frames as far as I can see.
I'll have a look.


EDIT: Ahh, realised what I didn't do. Silly me. :P


* Also, is there anyway of getting the Party Leader/Master Looter icon next to the party/raid frames?
Last edited by Zyania : 02-28-09 at 10:12 PM.
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Unread 02-28-09, 08:38 PM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1233
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Originally posted by Zyania
Is there anyway to get the old oUF_Perfect raid/party frames to show curses etc by a coloured overlay?
If I remember right, it supports oUF DebuffHighlight
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Unread 02-28-09, 02:34 PM  
Zyania
A Kobold Labourer
 
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Is there anyway to get the old oUF_Perfect raid/party frames to show curses etc by a coloured overlay?
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Unread 02-26-09, 02:02 PM  
p3lim
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Originally posted by Silas
is it possible for me to rewrite the spawning loop to do this ? i mean you have to check what group the player is in then spawn that group in 1 location then do the rest of the raid bars on another location in another loop im just not sure of the sytax for adjusting it
Dont know, never tried it.
FYI, im not using this layout any more.
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Unread 02-26-09, 01:50 PM  
Silas
A Defias Bandit

Forum posts: 2
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is it possible for me to rewrite the spawning loop to do this ? i mean you have to check what group the player is in then spawn that group in 1 location then do the rest of the raid bars on another location in another loop im just not sure of the sytax for adjusting it
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Unread 02-26-09, 11:54 AM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1233
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Re: party and raid bars at same time

Originally posted by Silas
so ive been trying for 5 hours now to do this.
Basically i want to SetPoint My party when in a raid group to a differant part of my screen. Also want to have the it always put the party in this spot and when in a raid use (TOPLEFT, UIParent, 0,-50)

i know i have to extract my players subgroup then before those bars are created in the loop i need to Setpoint it to where i want it. I know how to setpoint the bars where i want to put them jsut dont know how to seperate the party from the rest of the raid and have it so when you go from being in a party to being in a raid all the raid bars dont show up above your party.

please help im dyin here zz
Not possible in the way that oUF Perfect is spawned
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Unread 02-26-09, 07:49 AM  
Silas
A Defias Bandit

Forum posts: 2
File comments: 4
Uploads: 0
party and raid bars at same time

so ive been trying for 5 hours now to do this.
Basically i want to SetPoint My party when in a raid group to a differant part of my screen. Also want to have the it always put the party in this spot and when in a raid use (TOPLEFT, UIParent, 0,-50)

i know i have to extract my players subgroup then before those bars are created in the loop i need to Setpoint it to where i want it. I know how to setpoint the bars where i want to put them jsut dont know how to seperate the party from the rest of the raid and have it so when you go from being in a party to being in a raid all the raid bars dont show up above your party.

please help im dyin here zz
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