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Duugu's Portal Bug Reports Feature Requests
Author:
Version:
1.7
Date:
02-14-2009 01:23 PM
Size:
516.47 Kb
Downloads:
9,472
Favorites:
212
MD5:
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CursorCastBar Examples
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CursorCastBar Examples
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CursorCastBar 1.3 Examples
CursorCastbar   Popular! (More than 5000 hits)


CursorCastBar adds circular cast bar(s) to your mouse cursor.

Cast bar, Global Cooldown Bar, Mirror Bar, Remaining cast time, Spell Name, Spell Icon, and more.

The configuration is done via the Blizzard interface options.


TO DO (in no particular order):
  • profiles
  • Healing Bar - incoming heal/overheal for current cast/target
  • optional focus castbar
  • optional round spell icons
  • modifier/key to temporary hide the bars or set the opacity to very low (eg in critical situations)
  • more bar layout options (start point, end point, etc)
  • text for the mirror bar
  • option to add more than one spell for each indicator (separated with ; or something)


Known Bugs:
  • Bug: Mac client crashes with high-res textures. This is known a game bug within the Mac client. It happens with large textures above 512*512 pixels.
    Solution: Don't choose the high-res bar textures. Choose textures 1, 2, or 3. The game shouldn't crash with them.
  Change Log - CursorCastbar
1.7
- New tab: "5 Sec Bar" - Shows a bar for the 5 second rule mana regeneration (default: disabled)
- Bugfix: Hopefully solved a bug within the indicator feature

1.6
- New option: "Indicator" - Shows up to 4 indicators for user-defined different buff/debuff/proc gains or spell cooldowns.

1.5
- New option: "CastBar" > "Show Latency" - Shows the network latency within the cast bar.
- Bugfix: 'Invisible movable cast bar frame bug' fixed
- New bar textures: "High-Res thin", "High-Res thin blur"

1.4.1
- Bugfix: Minimap Button Frame not longer breaks CCB

1.4
- New options: TargetBar, TargetIcon, TargetText (these options are disabled as default)
- 3 new HighRes textures available (1024x1024 instead of 512x512 pixels)
(64x64HighResThinBorder", "64x64HighResThickBorder", and "64x64HighResBold)

1.3.2
- New option: "Direction"
- New option: "Level" to set the bars/texts drawing level

1.3.1
- Bugfix: LUA error on addon's first load fixed

1.3
- Bugfix: Unsupported characters in spell names fixed
- Removed page: "Visuals" (settings are moved to the new pages)
- New element: Spell Icon
- New element: Mirror Bar (breath, fatigue, etc.)
- New pages: "CastBar", "GCBar", "MirrorBar", "SwingBar", "SpellIcon", and "SpellText" with loads of new options
- New option "Opacity" (page "Global")
- New options "Anchor"/"Not Movable"

1.2.1
- fixed a bug with option "Show Spell Name".
- Option "Show Spell Name" is now checked as default

1.2
- New option to show the current spell as string (tab "Global") (default = off)
- New options to customize the spell string (tab "Visuals")
- Two new bar textures (bold-sharp and bold-blur)
- Separate bar textures for cast bar and gc bar

1.1
- better cast bar texture + optional (blur) texture
- support for totem/rogue/druid 1 second global cooldown
- option to move cast time number
- options to show cast bar/global cooldown bar individually
- option to scale bars and number individually
- option to hide the default Blizzard cast bar

1.0
- Inital version
  Optional Files - CursorCastbar
Sorry, there are currently no optional files available.
  Archived Versions - CursorCastbar
File Name
Version
Size
Author
Date
1.6
513kB
Duugu
02-12-2009 08:33 PM
1.5
509kB
Duugu
11-05-2008 03:40 PM
  Comments - CursorCastbar
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Old 10-26-2009, 08:03 PM  
Imanelf
A Deviate Faerie Dragon

Forum posts: 12
File comments: 3
Uploads: 0
I love this addon but the GCD calculation is incorrect. I realized this when testing it with different amounts of haste. As haste scaled the GCD timer was too fast and I couldn't cast again when it ran out. Comparing to Quartz showed this also.

I replaced line 284 which was:
CursorCastbarGC = (1.5 - (GetCombatRating(CR_HASTE_SPELL) * 0.000926471)) * 1000

With this:
CursorCastbarGC = (1.5 / (1 + (GetCombatRating(CR_HASTE_SPELL) / 3279))) * 1000

I got that formula from wowwiki and in game testing shows it to be much more accurate.

Thanks for writing the addon. It's helped me speed up my casting.
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Old 08-22-2009, 01:48 PM  
Kupotek
A Deviate Faerie Dragon
 
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Interface Author - Click to view interfaces

Forum posts: 13
File comments: 603
Uploads: 7
is it possible to use this circular castbar but not attached to the cursor? So I could set it someplace specific?
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Old 08-06-2009, 10:37 PM  
Reolin
A Deviate Faerie Dragon
 
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Forum posts: 10
File comments: 37
Uploads: 0
Got the following error, which caused a massive framerate drop when it occurred.

Error: attempt to perform arithmetic on local 'endTime' (a nil value)
AddOn: CursorCastbar
File: CursorCastbar.lua
Line: 776
Count: 1
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Old 07-12-2009, 06:01 PM  
gmhowell
A Deviate Faerie Dragon
 
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Forum posts: 10
File comments: 1
Uploads: 0
Nice mod. I use a Mac and couldn't figure out where to manually set the texture in order to get it to load without crashing. My alternative 'solution' was to delete the high res texture files. This appeared to force the addon to use a different texture file.

Looks good. I need to find out what other addon I'm using that is putting up a castbar. Having both wouldn't be a problem, but the interaction between that (perhaps X-Perl??) and this cause not only the addon based castbars to show up, but also the default bar.
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Old 06-19-2009, 10:00 AM  
Aisenfaire
A Kobold Labourer

Forum posts: 1
File comments: 55
Uploads: 0
I love this. There's even a latency checker. Thank you <3
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Old 06-10-2009, 05:25 PM  
slickwalker
A Deviate Faerie Dragon

Forum posts: 16
File comments: 120
Uploads: 0
Quote:
Originally posted by Duugu
Yes
Thanks bud
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Old 06-09-2009, 04:46 PM  
Duugu
A Cobalt Mageweaver
 
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Interface Author - Click to view interfaces

Forum posts: 223
File comments: 145
Uploads: 16
Quote:
Originally posted by slickwalker
Can this be moved off of the cursor and placed in a static location on screen?
Yes
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Old 06-08-2009, 01:11 PM  
slickwalker
A Deviate Faerie Dragon

Forum posts: 16
File comments: 120
Uploads: 0
Can this be moved off of the cursor and placed in a static location on screen? I have some ideas for a UI that this would fit into nicely.

Specifically one circle for player in one location, and one circle for target in another.
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Old 06-06-2009, 07:34 PM  
Duugu
A Cobalt Mageweaver
 
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Interface Author - Click to view interfaces

Forum posts: 223
File comments: 145
Uploads: 16
Quote:
Originally posted by Qupe
Any way to change the font on the castbar?
No, thats not possible.
The "font" is implemented via tga images - one image for each single character. (that's because it's not possible to rotate a real font string)
This means, to add a new font someone has to create a tga images for each character within the new font style. (app. 160 ... so this is a lot of work)
If you are willing to do this job please PM me and I'll provide you some details.

Quote:
Originally posted by Qupe
EDIT: I'm also having issues with the castbar disappearing when I am getting pushback while channeling a spell (Mind Flay, Hurricane, etc...) Sometimes the bar pushes back accordingly but more often then not it disappears completely.
If I ever find some spare time I'll try to fix this. Thank you.
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Old 06-03-2009, 04:01 PM  
Qupe
A Deviate Faerie Dragon
 
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Interface Author - Click to view interfaces

Forum posts: 13
File comments: 150
Uploads: 5
Any way to change the font on the castbar?

EDIT: I'm also having issues with the castbar disappearing when I am getting pushback while channeling a spell (Mind Flay, Hurricane, etc...) Sometimes the bar pushes back accordingly but more often then not it disappears completely.

Last edited by Qupe : 06-04-2009 at 06:08 PM.
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Old 05-21-2009, 08:23 AM  
jasje
A Theradrim Guardian
 
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Forum posts: 60
File comments: 203
Uploads: 6
does it has to be round? im kinda looking for a castbar that does the same as your's only not round...if not ill use your's eventualy
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Old 04-30-2009, 05:08 PM  
seebs
A Warpwood Thunder Caller
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Forum posts: 95
File comments: 135
Uploads: 5
Re: Re: Causes Mac client to crash? WTF?

Quote:
Originally posted by Duugu
Thanks for you feedback. You're right, it's a game bug within the Mac client. It happens with large textures above 512*512 pixels.

Don't choose the high-res bar textures. Textures 1-3 are low-res. The game shouldn't crash with them.

Guess I'll remove the high-res textures for Mac users with one of the next releases.
Super awesome, thanks. It wouldn't have even occurred to me, but now that I know, I'm set -- I can change settings on the Linux box, then copy the WTF file over to the Mac. I owe you a donation.
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Old 04-30-2009, 11:20 AM  
Duugu
A Cobalt Mageweaver
 
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Interface Author - Click to view interfaces

Forum posts: 223
File comments: 145
Uploads: 16
Re: Causes Mac client to crash? WTF?

Thanks for you feedback. You're right, it's a game bug within the Mac client. It happens with large textures above 512*512 pixels.

Don't choose the high-res bar textures. Textures 1-3 are low-res. The game shouldn't crash with them.

Guess I'll remove the high-res textures for Mac users with one of the next releases.

Last edited by Duugu : 04-30-2009 at 11:26 AM.
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Old 04-29-2009, 10:19 PM  
seebs
A Warpwood Thunder Caller
Interface Author - Click to view interfaces

Forum posts: 95
File comments: 135
Uploads: 5
Causes Mac client to crash? WTF?

I mostly play on a Linux box using WINE, but I am gonna be travelling, so I thought I'd update my Mac install.

CursorCastbar (1.5) consistently causes the Mac client to crash on login. I haven't narrowed this down much further yet. I'm playing windowed, if it matters.

I'm pretty sure this is by definition a game bug, not an addon bug, but it may be possible to avoid triggering it.

(p.s.: Flat broke right now, but you're on the list of addon authors who deserve some money, this is an awesome addon.)

(Reedited: I'm actually using 1.5, so I'll try current.)
(Re-reedited: No, wait, it's 1.7, the toc just says 1.5.)

Last edited by seebs : 04-29-2009 at 10:23 PM.
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Old 04-11-2009, 12:38 AM  
Duugu
A Cobalt Mageweaver
 
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Forum posts: 223
File comments: 145
Uploads: 16
Quote:
Originally posted by Zveroboi
Well it sounds funny for me, coz i get like 650 $ per mounth on my current job...and more then half of it = my house rent... and like 40-50% of wow players has no job at all coz they are childrens...lol gl going this way...

P.S. i will donate you 1 maybe 2 dollars if some1 will buy some gold from me in wow
Well ... I didn't claimed a specific amount. This issue is about the general readiness to donate ... not about the amount.
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