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Author:
Version:
3.1.003
Date:
05-22-2009 04:50 PM
Size:
52.84 Kb
Downloads:
281,831
Favorites:
790
MD5:
Pictures
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AB timers with a narrowed zone map (Cartographer colored icons)
WSG flag carriers with HP percent
Capping   Popular! (More than 5000 hits)
Capping is just another battleground timer mod with some extras.

Current Features:
  • All battlegrounds/arenas have start timers
  • Arathi Basin:
    • Node timers
    • Final score estimation
  • Alterac Valley:
    • Node timers
    • Auto quest turnins
    • Request sync from others with Capping
  • Eye of the Storm:
    • Flag respawn timer
    • Flag carrier display
    • Final score estimation
  • Warsong Gulch:
    • Flag respawn timer
    • Flag carrier display with health percent
  • Wintergrasp:
    • Start and end timers
    • Treats zone as a battleground
  • Zone Map:
    • Scale
    • Narrow mode to remove unused map areas in battlegrounds
    • Hide border
  • Other:
    • Port expiration timers
    • Queue wait timers
    • Scoreboard repositioning
    • Capture bar repositioning
    • Vehicle seat repositioning

How to use:
  • Show options - "/capping" or right-click on a timer bar/anchor
  • Toggle anchor - left-click on a timer bar or use options menu
  • Send time info to SAY - shift left-click on that timer bar
  • Send time info to BG - ctrl left-click on that timer bar
  • Hide timer bar (also leaves queue if related) - ctrl, shift, or alt right-click on that timer bar
  • Target carrier (in WSG or EotS) - left-click on the carrier's display
  • Send carrier info to BG - ctrl left-click on the carrier's display

Why no auto-release and auto-join?:
  • I try not to promote bad habits in my mods.
  • No auto-release because knowing when you should or should not release is a part of being a smart player in battlegrounds. For example, say there is five seconds left to capture blacksmith and you die there. Auto-release will send you to the starting area, but if you wait five seconds, you release to blacksmith graveyard.
  • Another reason not to use auto-release is to have time to spy on the flag carrier after a failed kill attempt.
  • Auto-join was useful when there were single queues and long wait time/afk time. Today is different, of course.
  • I'm not telling you how to play, just giving you my reasons.

Why no convenient "Incoming" and such buttons?:
  • The users and I had a discussion about this before when Capping was on wowace. If spoiled, the users would not type something important if there's no lazy way to do it. Am I right?.
  • Messages probably no mod covers:
    1. Incoming? Well, how many? From which direction?
    2. Incoming BS. Oh wait, they're going LM now.
    3. Incoming BS, but we're all here already. I mean fight at the flag, they're capping.
    4. Need help at MT...3 enemies behind
    5. Incoming DR...3 stealth
    6. Flag carrier going ramp side, almost dead
    7. Flag carrier on the way up the roof, behind tree
    8. ...and so on
  • Don't you love seeing "INCOMING BS" "INCOMING BS" "INCOMING BS" "INCOMING BS" with 2 enemies incoming and 5 people already defending? After about 5 more come to help chase these 2 kills, you get spammed "BS CLEAR".
  • Plenty of standalone mods that do this, so use those if needed.

Known issues:
  • Narrow map setting will not work if Mapster is installed. Disabling the battlemap module in Mapster will fix this.


Recently, I had some requests for donation info, so here it is. Do not feel obligated; donations (or lack of) will not determine what features I do or do not implement.
  Change Log - Capping
3.1.003 05/22/2009:
- nil out global reference to CappingLocale
- the timer text is no longer a font size smaller and hour format changed

3.1.002 05/08/2009 - fix SetTexCoord error

3.1.001 04/14/2009:
- updated for 3.1
- now use the GetWintergraspWaitTime function
- removed chat syncing of Wintergrasp time since it's not so useful anymore
- removed showing the redundant timer bar in Wintergrasp that shows when the battle will end
- slightly improved timer bar performance
- timer bar background colors is now colored as the darkened foreground's
- sparks' height adjusted to better fit the bar's height
- added font shadow

3.0.021 03/25/2009:
- added number of Horde and number of Alliance to the World State display
- 3.1 - experimental code for the new GetWintergraspWaitTime function
- should be compatible with 3.1 PTR
- cleaned up the hooks for reposition handlers
- collected some redundant code
- removed Steel statusbar texture
- removed unused localization text
- added AddonLoader support
- added !ClassColors support (untested)

3.0.019 02/14/2009 - added option to change bar spacing that was only half done in the previous version

3.0.018 02/12/2009:
- redid options menu; removed Dewdrop
- added option to change font color
- fix growth direction for single group option

3.0.017 02/01/2009 - properly zone map's anchor point with varying zone map scale

3.0.016 01/30/2009 - fix syncing issues with Wintergrasp timers

3.0.015 01/24/2009:
- finally added the option to show all timers in a single group, bleh
- removed unnecessary UnitExists checks from WSG target check
- minor fixes to Wintergrasp timing

3.0.014 01/21/2009 - fixed icons

3.0.012 01/20/2009:
- tweaked the statusbar setup for Wintergrasp timers
- enable syncing Wintergrasp times with guild, party, and raid; this syncing should be compatible with the LDB mod, Wintergrasp Timer
- fixed the Wintergrasp 15-minute check from NPC yell
- slightly increased performance for all timer bars
- removed the word "remaining" from chat report text

3.0.011 01/14/2009 - added Wintergrasp timers; enabled by default

3.0.010 01/05/2009 - added an option to determine which side to anchor the zone map if made narrowed; the default is to the right

3.0.009 12/31/2008 - auto show zone map in Wintergrasp if the blizz option is set to show in battlegrounds

3.0.008:
- added a mover for the vehicle seat visual, just to be consistent
- enabled the battleground begin timer to the Strand of the Ancients
- fix timer bar bug that occurs when the wait timer has all 0 values

3.0.007:
- update included libraries
- added Shadow Sight timer to arenas (not fully tested)
- increased range limits on map scale option
- added localization-ruRU.lua to toc
- various minor tweaks

3.0.005:
- readded auto-show zone map since blizz's doesn't work
- fix capture bar relocation hook to work initially

3.0.004 - readded a way to auto-close the zone map when exiting battlegrounds

3.0.003 - removed the redundant option to auto show the zone map in battlegrounds

3.0.002:
- removed compat check
- updated icon coordinates
  Archived Versions - Capping
File Name
Version
Size
Author
Date
3.1.002
53kB
totalpackage
05-08-2009 08:32 AM
3.0.019
61kB
totalpackage
02-14-2009 04:16 AM
  Comments - Capping
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Old 06-05-2009, 04:36 PM  
totalpackage
A Murloc Raider
 
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Forum posts: 9
File comments: 366
Uploads: 1
Quote:
Originally posted by briyan
I just wanted to stop in here and thank you for your efforts on this addon. It is very simple and effective. I am a minimal-addons player, but I consider Capping indispensable (along with an addon to anchor tooltips to my mouse).

I play a lot of Battlegrounds and I think your addon actually makes the game more fun and playable. I am very surprised that Blizzard has not taken steps to "home-bake" something based on your excellent work (in the model of Scrolling Combat Text).
Thanks!


Quote:
Originally posted by Rynok
Possibly to do with the addon, Im not sure. In the screenshot of Capping it shows the players have class colored dots. Ingame, when I use Capping, the players are the normal yellow dots. Is there an option in Capping / Interface Options that lets me see them colored?
You need an additional mod to display that. From the top of my head, I know Cartographer and Mapster does this.


Quote:
Originally posted by Sec
I have been wondering the same thing; I have not been able to figure this out. Is it possible to hide the Wintergrasp timer? If so, how may I go about hiding it?
Capping -> Battlegrounds -> Wintergrasp
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Old 06-05-2009, 11:25 AM  
Sec
A Murloc Raider

Forum posts: 6
File comments: 65
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Quote:
Originally posted by RaiGaL
Is there any way to disable the wintergrasp timer?Thanks
I have been wondering the same thing; I have not been able to figure this out. Is it possible to hide the Wintergrasp timer? If so, how may I go about hiding it?
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Old 06-05-2009, 09:22 AM  
Rynok
A Kobold Labourer

Forum posts: 1
File comments: 11
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Colored Dots?

Possibly to do with the addon, Im not sure. In the screenshot of Capping it shows the players have class colored dots. Ingame, when I use Capping, the players are the normal yellow dots. Is there an option in Capping / Interface Options that lets me see them colored?

Thanks
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Old 05-19-2009, 09:57 AM  
briyan
A Kobold Labourer

Forum posts: 0
File comments: 1
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I just wanted to stop in here and thank you for your efforts on this addon. It is very simple and effective. I am a minimal-addons player, but I consider Capping indispensable (along with an addon to anchor tooltips to my mouse).

I play a lot of Battlegrounds and I think your addon actually makes the game more fun and playable. I am very surprised that Blizzard has not taken steps to "home-bake" something based on your excellent work (in the model of Scrolling Combat Text).
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Old 05-17-2009, 08:01 PM  
echobravo
A Kobold Labourer

Forum posts: 1
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Quote:
Originally posted by totalpackage
Nope.
Thanks.
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Old 05-17-2009, 07:35 PM  
totalpackage
A Murloc Raider
 
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Forum posts: 9
File comments: 366
Uploads: 1
Quote:
Originally posted by echobravo
Can the spark be disabled on the timer bars? If not, could you please add an option to disable this in a future version?...
Nope.
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Old 05-17-2009, 12:21 PM  
echobravo
A Kobold Labourer

Forum posts: 1
File comments: 100
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Can the spark be disabled on the timer bars? If not, could you please add an option to disable this in a future version?

I also noticed that the timer font appears to be one size smaller than the name font. For example, if I specify a font size of 11, the name will be displayed with the correct size, but the timer font will be size 10. Was this intended? Is there any way for me to make the font sizes the same for both the name and timer text?
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Old 05-14-2009, 05:33 PM  
totalpackage
A Murloc Raider
 
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Forum posts: 9
File comments: 366
Uploads: 1
Re: Auto-Sync

Quote:
Originally posted by Longarms
How about having it request a sync automatically when you zone into a bg? Just a thought, after i had to hunt down Request Sync after getting in to a well underway AV
Auto-syncing, as many witnessed, is becoming a major cause of addon lag. I've noticed that only one in four AV with a full raid had a successful timer sync; also most of the time remaining chat messages are not from Capping. This means a small fraction of users have Capping, so syncing is not worth the performance hit.

Same can be said for WSG. Scanning targets with the flag buff is no problem for friendlies, but it's really taxing and unreliable for enemies.
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Old 05-14-2009, 01:26 PM  
Longarms
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Auto-Sync

How about having it request a sync automatically when you zone into a bg? Just a thought, after i had to hunt down Request Sync after getting in to a well underway AV
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Old 05-12-2009, 02:12 PM  
Valana
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Forum posts: 3
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Quote:
Originally posted by totalpackage
Hmm, what about 150 minutes?
I think that's also easier to read than 2.5 hours, although you get used to the latter also. Ideally of course it would be "2h 30 mn" but I don't think it's a big bother.

On a side not though, I'd like to suggest something: in Warsong Gulch, the flag carrier's name is only updated on the score frame from the BG neutral announcements in chat. It would be nice if Capping could also react to PLAYER_TARGET_CHANGED, and scan the current target's buffs from Silverwing Flag (http://www.wowhead.com/?spell=23335) and Warsong Flag (http://www.wowhead.com/?spell=23333).

Thanks for the fantastic addon!
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Old 05-12-2009, 10:57 AM  
SimonTheSnake
A Kobold Labourer

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Quote:
Originally posted by totalpackage
I'm not going to redesign the entire bar setup just for Wintergrasp. If you would like detail info that you mentioned, check out one of the several standalone mods (search "winter"). Wintergrasp timer can be disabled in Capping.
It is not necessary to redesign anyting. ;-)
I will continue to edit my local copy of capping, and merge with your updates. It was just a suggestion, it works fine for me.

And i will not install two Addons which do the same stuff. ;-)
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Old 05-11-2009, 07:18 PM  
totalpackage
A Murloc Raider
 
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Quote:
Originally posted by SimonTheSnake
...So i know how long it takes before the battle begins, or the exact time (22:35) it starts ;-)...
I'm not going to redesign the entire bar setup just for Wintergrasp. If you would like detail info that you mentioned, check out one of the several standalone mods (search "winter"). Wintergrasp timer can be disabled in Capping.
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Old 05-11-2009, 05:07 PM  
SimonTheSnake
A Kobold Labourer

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Quote:
Originally posted by totalpackage
[b]Thanks, fixed in the latest version.

This was discussed before. It's difficult to fit a readable time format in that space. I do not want to reserve more pixels for just one Wintergrasp timer when it's above an hour; also, when it's above an hour, do you really need to know the exact time remaining?
Hi ;-)

I am understanding your arguments. At the moment my Wintergraps bar shows me "Wintergrasp 1:20h (22:35)"

So i know how long it takes before the battle begins, or the exact time (22:35) it starts ;-)

That is an interesting information for me, because from Monday to Friday i often just log in to play Wintergrasp (much work etc) ...
So i log in, look at the nice Capping bar ... and log out.

I am using a high resolution for World of Warcraft. So my Capping bar has enough space to hold as much information as i need.

Maybe it would be nice, to add an configuration for that bar, where you can choose between some timer display settings. I can add i for you if you want. Would be a pleasure.

Still an very nice Addon! Go on dude! ;-)
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Old 05-11-2009, 06:23 AM  
RaiGaL
A Kobold Labourer

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Is there any way to disable the wintergrasp timer?Thanks
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Old 05-08-2009, 05:03 PM  
totalpackage
A Murloc Raider
 
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Forum posts: 9
File comments: 366
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Quote:
Originally posted by Bobwich III
Why not just put it in minutes? I think it's easier to calculate 96 minutes than 1.6 hours
Hmm, what about 150 minutes?
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