| Tested: | Hour of Twilight 4.3 |
| Updated: | 12-06-11 08:08 PM |
| Created: | unknown |
| Downloads: | 6,521 |
| Favorites: | 14 |
| MD5: |



File Name |
Version |
Size |
Author |
Date |
3.1 (Release 9) |
26MB |
Daedhir |
02-08-11 04:32 PM |
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3.0.1 (Release |
22MB |
Daedhir |
10-16-10 03:11 AM |
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3.0 (Release 7) |
20MB |
Daedhir |
10-12-10 03:10 AM |
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2.1 (Release 6) |
28MB |
Daedhir |
07-16-10 01:49 AM |
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2.0 (Release 5) |
33MB |
Daedhir |
01-22-10 06:31 PM |
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2.0 (Release 5) |
32MB |
Daedhir |
01-21-10 04:06 PM |
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Re: Loving it
I'm planning to keep the bars in the corner. And with Grid there's no overlap problem. Up to you which you prefer to use though, obviously. |
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Loving it
First time in a couple years that I've switched to a compilation suite, looks gorgeous and I love the theming that aims to match the Blizzard style.
Only one thing I've noticed so far, the bags on the left side of the screen overlap the default raid config/slide out bar. Are you planning on moving them? For now I've just hidden the UI panel & disabled the bag & game menu panels in Dominos, and that works fine...but just a heads up! Thanks!! ![]()
Last edited by prophetik : 10-14-10 at 02:59 AM.
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Glad you like it.
Last edited by Daedhir : 10-12-10 at 10:06 AM.
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Lovely UI. I really like it.
The only thing I dislike is the too small numbers in the power bar. But it's still a 10/10. |
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A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Re: This UI rocks on toast!
What do I need to do to get the art to show? |
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A Defias Bandit
Forum posts: 2
File comments: 21
Uploads: 0
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This UI rocks on toast!
I just wanted to thank you for this UI. For as complicated as the kgpanels seem to be, I was able to easily modify it to my liking easily. You really should try some kgpanel/graphic modding tutorials. I'd certainly visit your blog to learn the basics of panel design and building. After seeing how much of the UI was art panel (I was convinced the UI frames were skinned by Pitbull itself!), I was blown away. Excellent work.
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Re: Re: Omen Position Set
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Re: Omen Position Set
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Great UI - I am trying to re-configure for my screen layout. I have figured out how to move almost all of what I need. The only thing I can not seem to move is Omen. Where was the position of it configured from? I am running at 1920x1080 and had to move most of the kgpanels stuff. I also added a fourth row to the console. I use the razer naga mouse I liked the 3x4 grid better. So now I have the 3x4 grid and 4 bars. Again, thanks for the basis of this UI.
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Did you set the UI scale to be the same as mine? That would cause them to be misaligned. |
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Hi Daedhir,
Thanks for work on this sweet UI. I do have one question though. Is there anyway to move the borders for the two bottom chat outlines and the one in the middle where the spells buttons go? When I load the UI they are partially of the screen. I've tried different screen sizes but that doesn't help. I know you can move the chat and the buttons themselves, I would like to move up them up so the fit within the outlines. Any help is appreciated. Thanks. |
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Go into the Pitbull4 config, by typing /pb4 in the chat box. Then choose the "Target" layout. Then click on the "Indicators" tab. You should see the combo points there. Enable it. This might not be in the optimal place. You can set the pb4 config mode to "party" which will show all the frames. Then you can configure the combo points indicator to be where you'd like. I plan to upload an update soon that addresses this problem. |
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Re: UI Problems
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Hi Daedhir,
I'm quite enjoying this shiny new UI, but I have a minor problem. Is there any option on one of the mods to turn on Visible Combo Points? Real irritating that I can only seem to have the floating ones that pop up. Thanks for the Ui anyway ![]() -Matt |
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