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Updated: 03-04-13 05:43 PM
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Thunder Isle (5.2)
Updated:03-04-13 05:43 PM
Created:unknown
Downloads:17,385
Favorites:75
MD5:
rMinimap  Popular! (More than 5000 hits)
Version: 50200.01
by: zork [More]

Intro
Displays a Diablo themed minimap. Outer ring rotates. Full rotation in 60 seconds.
Slash commands
Code:
/rmm
/rmm unlock
/rmm lock
/rmm reset
SVN
http://code.google.com/p/rothui/sour...ow5.0/rMinimap


50200.01
- updated for patch 5.2

50100.01
- updated for patch 5.1

50001.01
- updated for MoP - patch 5.0.5

4.001
- updated for patch 4.0.1

008
- scaling for rothui081027

007
- new cool diablo texture

006
- clock enabled (blizzard timer!) can positioned too.

005
- map is scalable
- map and icons can be positioned anywhere
- icons can be resized

004
- minimap can be moved and more clear config at the top

003
- one "l" prevented mod from working

002
- styled and moved tracking, battlefield, mail and calendar frame

001
- initial release
Optional Files (0)


Archived Files (4)
File Name
Version
Size
Author
Date
50100.01
128kB
zork
11-28-12 01:32 PM
50001.01
128kB
zork
09-21-12 01:59 PM
4.001
157kB
zork
10-23-10 01:03 PM
008
3kB
zork
10-27-08 01:49 PM


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Unread 09-21-12, 02:00 PM  
zork
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Beta is over. rMinimap got updated for MoP. Have fun.
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Unread 06-12-11, 12:26 PM  
zork
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You can set a keybind for your minimap and creating an addon that hides the minimap cluster frame based on PlayerRegenDisabled event is not hard aswell. Put some effort into it yourself.
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Unread 06-12-11, 11:43 AM  
Murm3l
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Could you please add a frame /unlock and a variable where we can set to hide/unhide the frame ooc/ic or set the alpha?
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Unread 06-05-11, 01:19 AM  
SurikenTSD
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issue settled.
at random method.
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Unread 06-05-11, 12:46 AM  
SurikenTSD
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Originally posted by zoktar
request a hide minimap button. (you dont always need a minimap enabled).

showing only the location text and latency and fps
I wish to change minimap scale. I'd opened rMinimap.lua and found lines:

Code:
-- map scale
  local mapscale = 0.82
I wish to change it by 1. Edit this number of 0.82 by 1 is all that i need? I'm asking this because i found few more lines like:

Code:
scale = 0.82


and



But i do not known whats scales is it.
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Unread 12-09-10, 09:58 PM  
zoktar
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request a hide minimap button. (you dont always need a minimap enabled).

showing only the location text and latency and fps
Last edited by zoktar : 12-09-10 at 09:59 PM.
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Unread 11-23-10, 01:39 AM  
finatos
A Kobold Labourer

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While using the dungeon finder,the dungeon icon appears out of the wheel.Is there a way to put the icon on the wheel just like the other buttons?
Last edited by finatos : 11-23-10 at 01:41 AM.
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Unread 11-20-10, 09:20 PM  
Lastbreath
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Is there a way to insert this:

Code:
local movers = {
	WatchFrame = { 280, 100 },
	DurabilityFrame = { 60, 65 },
	QuestTimerFrame = { 160, 72 },
	CaptureMover = { 178, 30 },
	VehicleSeatIndicator = { 128, 128 }
}
local framesDefault = {
	WatchFrame = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=0, y=10 },
	DurabilityFrame = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=40, y=15 },
	QuestTimerFrame = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=10, y=0 },
	CaptureMover = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=10, y=15 },
	VehicleSeatIndicator = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=40, y=15 },
so i dont need to use moveanything just to move this?
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Unread 11-18-10, 01:14 PM  
zoktar
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planning to add lock unlocks like for ouf_diablo ? would be awsome

also flipping it, so u could have it in right bottom quarner. =)
Last edited by zoktar : 11-18-10 at 01:55 PM.
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Unread 11-13-10, 11:05 AM  
oopsminded
A Murloc Raider

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Originally posted by Lightcall
How do i move the location of the map? I tried using moveanything addon that wont do it.

I suspect it can be edited in the lua code but i only know basic lua so im just wondering if its possible how i do it?
line 18 in rMinimap.lua
Code:
 [1] = { frame = "Minimap", anchor1 = "TOPRIGHT", anchor2 = "TOPRIGHT",   anchorframe = "UIParent",   posx = -30,   posy = -15 },
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Unread 11-12-10, 02:49 PM  
Rammoth
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Originally posted by zork
This map has no location. No clue what you are talking about.
I know this is a little old, but he/she was talking about moving the entire mini-map to a different place on the screen than where it's default.
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Unread 11-03-10, 11:43 AM  
Slaxi81
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Hey,

added Classcolors for me.

Looks nice i think (Only Paladincolor is terrible : ).
Perhaps implemented in your next original release?




Have a nice day

Slaxi
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Unread 11-01-10, 07:41 AM  
zork
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This map has no location. No clue what you are talking about.
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Unread 10-31-10, 11:52 PM  
Lightcall
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How do i move the location of the map? I tried using moveanything addon that wont do it.

I suspect it can be edited in the lua code but i only know basic lua so im just wondering if its possible how i do it?
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Unread 10-23-10, 01:04 PM  
zork
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Files updated for 4.0.1.
rFramerotater function included.
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| Roth UI | Roth UI FAQ | GoogleCode | Zork | TDMOG

"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 10-23-10 at 01:04 PM.
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