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Updated:10-23-10 01:03 PM
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rMinimap  Popular! (More than 5000 hits)
Version: 4.001
by: zork [More]

Intro
A Diablo flavoured Minimap. This is the minimap from my Roth UI. It has nearly zero config option. Only get it if you like the style.
Features
- special textures
- all unimportant buttons hidden
- mousewheel zoom
- outer border rotates
SVN
http://code.google.com/p/rothui/sour...trunk/rMinimap
4.001
updated for patch 4.0.1

008
- scaling for rothui081027

007
- new cool diablo texture

006
- clock enabled (blizzard timer!) can positioned too.

005
- map is scalable
- map and icons can be positioned anywhere
- icons can be resized

004
- minimap can be moved and more clear config at the top

003
- one "l" prevented mod from working

002
- styled and moved tracking, battlefield, mail and calendar frame

001
- initial release
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
008
3kB
zork
10-27-08 01:49 PM


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Old 06-12-11, 12:26 PM  
zork
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You can set a keybind for your minimap and creating an addon that hides the minimap cluster frame based on PlayerRegenDisabled event is not hard aswell. Put some effort into it yourself.
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Old 06-12-11, 11:43 AM  
Murm3l
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Could you please add a frame /unlock and a variable where we can set to hide/unhide the frame ooc/ic or set the alpha?
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Old 06-05-11, 01:19 AM  
SurikenTSD
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issue settled.
at random method.
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Old 06-05-11, 12:46 AM  
SurikenTSD
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Originally posted by zoktar
request a hide minimap button. (you dont always need a minimap enabled).

showing only the location text and latency and fps
I wish to change minimap scale. I'd opened rMinimap.lua and found lines:

Code:
-- map scale
  local mapscale = 0.82
I wish to change it by 1. Edit this number of 0.82 by 1 is all that i need? I'm asking this because i found few more lines like:

Code:
scale = 0.82


and



But i do not known whats scales is it.
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Old 12-09-10, 08:58 PM  
zoktar
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request a hide minimap button. (you dont always need a minimap enabled).

showing only the location text and latency and fps
Last edited by zoktar : 12-09-10 at 08:59 PM.
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Old 11-23-10, 12:39 AM  
finatos
A Kobold Labourer

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While using the dungeon finder,the dungeon icon appears out of the wheel.Is there a way to put the icon on the wheel just like the other buttons?
Last edited by finatos : 11-23-10 at 12:41 AM.
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Old 11-20-10, 08:20 PM  
Lastbreath
A Defias Bandit

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Is there a way to insert this:

Code:
local movers = {
	WatchFrame = { 280, 100 },
	DurabilityFrame = { 60, 65 },
	QuestTimerFrame = { 160, 72 },
	CaptureMover = { 178, 30 },
	VehicleSeatIndicator = { 128, 128 }
}
local framesDefault = {
	WatchFrame = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=0, y=10 },
	DurabilityFrame = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=40, y=15 },
	QuestTimerFrame = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=10, y=0 },
	CaptureMover = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=10, y=15 },
	VehicleSeatIndicator = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=40, y=15 },
so i dont need to use moveanything just to move this?
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Old 11-18-10, 12:14 PM  
zoktar
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planning to add lock unlocks like for ouf_diablo ? would be awsome

also flipping it, so u could have it in right bottom quarner. =)
Last edited by zoktar : 11-18-10 at 12:55 PM.
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Old 11-13-10, 10:05 AM  
oopsminded
A Murloc Raider

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Originally posted by Lightcall
How do i move the location of the map? I tried using moveanything addon that wont do it.

I suspect it can be edited in the lua code but i only know basic lua so im just wondering if its possible how i do it?
line 18 in rMinimap.lua
Code:
 [1] = { frame = "Minimap", anchor1 = "TOPRIGHT", anchor2 = "TOPRIGHT",   anchorframe = "UIParent",   posx = -30,   posy = -15 },
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Old 11-12-10, 01:49 PM  
Rammoth
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Originally posted by zork
This map has no location. No clue what you are talking about.
I know this is a little old, but he/she was talking about moving the entire mini-map to a different place on the screen than where it's default.
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Old 11-03-10, 11:43 AM  
Slaxi81
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Hey,

added Classcolors for me.

Looks nice i think (Only Paladincolor is terrible : ).
Perhaps implemented in your next original release?




Have a nice day

Slaxi
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Old 11-01-10, 07:41 AM  
zork
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This map has no location. No clue what you are talking about.
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Old 10-31-10, 11:52 PM  
Lightcall
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How do i move the location of the map? I tried using moveanything addon that wont do it.

I suspect it can be edited in the lua code but i only know basic lua so im just wondering if its possible how i do it?
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Old 10-23-10, 01:04 PM  
zork
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Files updated for 4.0.1.
rFramerotater function included.
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 10-23-10 at 01:04 PM.
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Old 10-05-10, 09:12 AM  
StylelaB
A Kobold Labourer

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Hello, I got this error when I install your addon, I also install the texture, thanks for help

Code:
Message: Interface\AddOns\rMinimap\rMinimap.lua:243: attempt to index global 'MinimapToggleButton' (a nil value)
Time: Tue Oct  5 17:09:42 2010
Count: 1
Stack: Interface\AddOns\rMinimap\rMinimap.lua:243: in function `showhidestuff'
Interface\AddOns\rMinimap\rMinimap.lua:69: in function <Interface\AddOns\rMinimap\rMinimap.lua:64>

Locals: self = <unnamed> {
 dostuff2 = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:108
 zoomscript = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:296
 positionme = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:288
 dostuff0 = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:92
 0 = <userdata>
 showhidestuff = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:168
 dostuff1 = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:116
 rotateme = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:120
}
tftb = <unnamed> {
 0 = <userdata>
}
tft = <unnamed> {
 0 = <userdata>
}
mft = <unnamed> {
 0 = <userdata>
}
bftb = <unnamed> {
 0 = <userdata>
}
bft = <unnamed> {
 0 = <userdata>
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = 0.07
(*temporary) = 0.93
(*temporary) = 0.07
(*temporary) = 0.93
(*temporary) = <userdata>
(*temporary) = <userdata>
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'MinimapToggleButton' (a nil value)"
_G = <table> {
 ContainerFrame5Item7 = ContainerFrame5Item7 {
 }
 MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
 }
 MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
 }
 GetTrainerServiceTypeFilter = <function> defined =[C]:-1
 UNIT_NAMES_COMBATLOG_TOOLTIP = "Colorer les noms des unités."
 KBASE_NUM_FAKE_CATEGORIES = 1
 SetTrainerServiceTypeFilter = <function> defined =[C]:-1
 MerchantItem6AltCurrencyFrameHonorTexture = MerchantItem6AltCurrencyFrameHonorTexture {
 }
 PallyPowerC8P7BuffIcon = PallyPowerC8P7BuffIcon {
 }
 TutorialFrameLeft19 = TutorialFrameLeft19 {
 }
 MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
 }
 ERR_TRADE_EQUIPPED_BAG = "Vous ne pouvez pas échanger des sacs équipés."
 PVP_RANK_6_1 = "Caporal"
 MultiBarLeftButton7 = MultiBarLeftButton7 {
 }
 AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
 }
 InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
 }
 VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
 }
 MerchantItem5AltCurrencyFrameItem1Text = MerchantItem5AltCurrencyFrameItem1Text {
 }
 BINDING_NAME_NAMEPLATES = "Afficher les barres d'info des ennemis"
 IsReferAFriendLinked = <function> defined =[C]:-1
 MAIL_LETTER_TOOLTIP = "Cliquez pour faire une copie permanente
de cette lettre."
 AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
 }
 MANA = "Mana"
 CHAT_CONFIG_OTHER_COMBAT = <table> {
 }
 OPC_BindKey8 = OPC_BindKey8 {
 }
 CONSOLIDATED_BUFFS_PER_ROW = 4
 TutorialFrameRight19 = TutorialFrameRight19 {
 }
 MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:184
 BN_UNABLE_TO_RESOLVE_NAME = "Impossible de chuchoter un meassage à "%s". Battle.net est peut-être indisponible."
 WatchFrameItem_OnEvent = <function> defined @Interface\FrameXML\WatchFrame.lua:1206
 InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1349
 PallyPowerConfigFramePlayer2Line12 = PallyPowerConfigFramePlayer2Line12 {
 }
 LFGTeleport = <function> defined =[C]:-1
 INT_SPELL_DURATION_HOURS = "%d |4heure:heures;"
 ChannelMemberButton10Name = ChannelMemberButton10Name {
 }
 PetStableMoneyFrameGoldButtonText = PetStableMoneyFrameGoldButtonText {
 }
 VOICEMACRO_4_Sc_1_FEMALE = "Aidez-moi à attaquer*!"
 ACTION_SPELL_MISSED_POSSESSIVE = "1"
 PetPaperDollFrameTab3Right = PetPaperDollFrameTab3Right {
 }
 Ch
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