| Updated: | 10-23-10 01:03 PM |
| Created: | unknown |
| Downloads: | 14,184 |
| Favorites: | 72 |
| MD5: |

A Diablo flavoured Minimap. This is the minimap from my Roth UI. It has nearly zero config option. Only get it if you like the style.Features
- special texturesSVN
- all unimportant buttons hidden
- mousewheel zoom
- outer border rotates
http://code.google.com/p/rothui/sour...trunk/rMinimap
File Name |
Version |
Size |
Author |
Date |
008 |
3kB |
zork |
10-27-08 01:49 PM |
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You can set a keybind for your minimap and creating an addon that hides the minimap cluster frame based on PlayerRegenDisabled event is not hard aswell. Put some effort into it yourself.
__________________
| Simple is beautiful. | Blog | Roth UI | Roth UI FAQ | GoogleCode | DevShots | TheBigOne | Guild | zorker.de
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Could you please add a frame /unlock and a variable where we can set to hide/unhide the frame ooc/ic or set the alpha?
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A Kobold Labourer
Forum posts: 0
File comments: 13
Uploads: 0
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issue settled.
at random method. |
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request a hide minimap button. (you dont always need a minimap enabled).
showing only the location text and latency and fps
Last edited by zoktar : 12-09-10 at 08:59 PM.
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A Kobold Labourer
Forum posts: 0
File comments: 4
Uploads: 0
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While using the dungeon finder,the dungeon icon appears out of the wheel.Is there a way to put the icon on the wheel just like the other buttons?
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Last edited by finatos : 11-23-10 at 12:41 AM.
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A Defias Bandit
Forum posts: 3
File comments: 84
Uploads: 0
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Is there a way to insert this:
Code:
local movers = {
WatchFrame = { 280, 100 },
DurabilityFrame = { 60, 65 },
QuestTimerFrame = { 160, 72 },
CaptureMover = { 178, 30 },
VehicleSeatIndicator = { 128, 128 }
}
local framesDefault = {
WatchFrame = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=0, y=10 },
DurabilityFrame = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=40, y=15 },
QuestTimerFrame = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=10, y=0 },
CaptureMover = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=10, y=15 },
VehicleSeatIndicator = { anchor=MinimapCluster, point="TOPRIGHT", rpoint="BOTTOMRIGHT", x=40, y=15 },
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planning to add lock unlocks like for ouf_diablo ? would be awsome
![]() also flipping it, so u could have it in right bottom quarner. =)
Last edited by zoktar : 11-18-10 at 12:55 PM.
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A Murloc Raider
Forum posts: 7
File comments: 25
Uploads: 0
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Code:
[1] = { frame = "Minimap", anchor1 = "TOPRIGHT", anchor2 = "TOPRIGHT", anchorframe = "UIParent", posx = -30, posy = -15 },
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Hey,
added Classcolors for me. Looks nice i think (Only Paladincolor is terrible : ). Perhaps implemented in your next original release? ![]() ![]() Have a nice day Slaxi
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Gnampf! |
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This map has no location. No clue what you are talking about.
__________________
| Simple is beautiful. | Blog | Roth UI | Roth UI FAQ | GoogleCode | DevShots | TheBigOne | Guild | zorker.de
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A Defias Bandit
Forum posts: 2
File comments: 16
Uploads: 0
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How do i move the location of the map? I tried using moveanything addon that wont do it.
I suspect it can be edited in the lua code but i only know basic lua so im just wondering if its possible how i do it? |
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Files updated for 4.0.1.
rFramerotater function included.
__________________
| Simple is beautiful. | Blog | Roth UI | Roth UI FAQ | GoogleCode | DevShots | TheBigOne | Guild | zorker.de
Last edited by zork : 10-23-10 at 01:04 PM.
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A Kobold Labourer
Forum posts: 1
File comments: 26
Uploads: 0
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Hello, I got this error when I install your addon, I also install the texture, thanks for help
![]() Code:
Message: Interface\AddOns\rMinimap\rMinimap.lua:243: attempt to index global 'MinimapToggleButton' (a nil value)
Time: Tue Oct 5 17:09:42 2010
Count: 1
Stack: Interface\AddOns\rMinimap\rMinimap.lua:243: in function `showhidestuff'
Interface\AddOns\rMinimap\rMinimap.lua:69: in function <Interface\AddOns\rMinimap\rMinimap.lua:64>
Locals: self = <unnamed> {
dostuff2 = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:108
zoomscript = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:296
positionme = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:288
dostuff0 = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:92
0 = <userdata>
showhidestuff = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:168
dostuff1 = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:116
rotateme = <function> defined @Interface\AddOns\rMinimap\rMinimap.lua:120
}
tftb = <unnamed> {
0 = <userdata>
}
tft = <unnamed> {
0 = <userdata>
}
mft = <unnamed> {
0 = <userdata>
}
bftb = <unnamed> {
0 = <userdata>
}
bft = <unnamed> {
0 = <userdata>
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = 0.07
(*temporary) = 0.93
(*temporary) = 0.07
(*temporary) = 0.93
(*temporary) = <userdata>
(*temporary) = <userdata>
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'MinimapToggleButton' (a nil value)"
_G = <table> {
ContainerFrame5Item7 = ContainerFrame5Item7 {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Colorer les noms des unités."
KBASE_NUM_FAKE_CATEGORIES = 1
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
MerchantItem6AltCurrencyFrameHonorTexture = MerchantItem6AltCurrencyFrameHonorTexture {
}
PallyPowerC8P7BuffIcon = PallyPowerC8P7BuffIcon {
}
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "Vous ne pouvez pas échanger des sacs équipés."
PVP_RANK_6_1 = "Caporal"
MultiBarLeftButton7 = MultiBarLeftButton7 {
}
AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
}
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
}
MerchantItem5AltCurrencyFrameItem1Text = MerchantItem5AltCurrencyFrameItem1Text {
}
BINDING_NAME_NAMEPLATES = "Afficher les barres d'info des ennemis"
IsReferAFriendLinked = <function> defined =[C]:-1
MAIL_LETTER_TOOLTIP = "Cliquez pour faire une copie permanente
de cette lettre."
AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
}
MANA = "Mana"
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
OPC_BindKey8 = OPC_BindKey8 {
}
CONSOLIDATED_BUFFS_PER_ROW = 4
TutorialFrameRight19 = TutorialFrameRight19 {
}
MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:184
BN_UNABLE_TO_RESOLVE_NAME = "Impossible de chuchoter un meassage à "%s". Battle.net est peut-être indisponible."
WatchFrameItem_OnEvent = <function> defined @Interface\FrameXML\WatchFrame.lua:1206
InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1349
PallyPowerConfigFramePlayer2Line12 = PallyPowerConfigFramePlayer2Line12 {
}
LFGTeleport = <function> defined =[C]:-1
INT_SPELL_DURATION_HOURS = "%d |4heure:heures;"
ChannelMemberButton10Name = ChannelMemberButton10Name {
}
PetStableMoneyFrameGoldButtonText = PetStableMoneyFrameGoldButtonText {
}
VOICEMACRO_4_Sc_1_FEMALE = "Aidez-moi à attaquer*!"
ACTION_SPELL_MISSED_POSSESSIVE = "1"
PetPaperDollFrameTab3Right = PetPaperDollFrameTab3Right {
}
Ch
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