| Tested: | Hour of Twilight 4.3 |
| Updated: | 05-08-12 03:09 PM |
| Created: | unknown |
| Downloads: | 59,511 |
| Favorites: | 142 |
| MD5: |

oUF version 1.5.9 or higher required!Intro
A Diablo themed oUF layout. This layout is part of the Roth UI compilation.Moving
Bars, art and units can now be moved and locked ingame. Use the slash command "/diablo" for more and check the FAQ.Config
You can change tons of options inside the config.lua. You can change colors, positions, scales. Enable/disable units, bars and so on.Currently supported units
- playerModules embedded
- target
- targettarget
- focus
- focustarget
- pet
- pettarget
- party
- raid
- boss
- oUF_DebuffHighlightBars
- oUF_SmoothUpdate
- oUF_Experience
- oUF_Reputation
- oUF_DiabloPlayerCastbarSVN
- oUF_DiabloTargetCastbar
- oUF_DiabloFocusCastbar
- oUF_DiabloExpBar
- oUF_DiabloRepBar
- oUF_DiabloSoulShards
- oUF_DiabloHolyPower
- EclipseBarFrame
- oUF_DiabloRuneBar
- oUF_DiabloComboPoints
- PlayerPowerAlt
http://code.google.com/p/rothui/sour...unk/oUF_Diablo
File Name |
Version |
Size |
Author |
Date |
40300.03 |
2MB |
zork |
11-30-11 11:58 AM |
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4.010 |
2MB |
zork |
06-29-11 03:44 PM |
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4.009 |
2MB |
zork |
06-13-11 05:19 AM |
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4.008b |
2MB |
zork |
06-12-11 07:57 AM |
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4.008a |
2MB |
zork |
06-11-11 09:36 PM |
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4.007 |
2MB |
zork |
04-28-11 11:38 AM |
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4.006 |
2MB |
zork |
01-26-11 03:08 AM |
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4.003 |
2MB |
zork |
11-21-10 10:24 AM |
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4.002 |
1MB |
zork |
11-12-10 05:44 PM |
|
4.001 |
934kB |
zork |
10-20-10 02:32 PM |
|
019 |
861kB |
zork |
12-10-09 10:51 AM |
|
018 |
2MB |
zork |
09-05-09 04:51 PM |
|
017 |
2MB |
zork |
08-07-09 04:09 PM |
|
016 |
1MB |
zork |
08-07-09 04:13 AM |
|
015 |
1024kB |
zork |
05-07-09 02:43 PM |
|
014-3 |
1013kB |
zork |
04-19-09 07:16 AM |
|
013-2 |
1MB |
zork |
04-02-09 02:51 PM |
|
012 |
603kB |
zork |
03-25-09 11:20 AM |
|
010 |
621kB |
zork |
11-14-08 02:44 PM |
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A Kobold Labourer
Forum posts: 0
File comments: 18
Uploads: 0
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already if i change unitsPerColumn to 10 and columnAnchorPoint to TOP , the frames keep going down though the unitsPerColumn is at 10 , what makes it stop at the 10 ? will tinker some more , thanks for all so far Got it , thanks for all the help
Last edited by Stormblade : 05-16-12 at 06:00 PM.
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I just checked. I hardcoded the unitsPerColumn and the groupfilter value. You have to adjust it manually:
http://code.google.com/p/rothui/sour...s/raid.lua#494 I hardcoded it because I'm now spawning a group header for each raid group. Not sure if changing unitsPerColumn to 10 and commenting out the groupfilter is actually enough.
__________________
| Simple is beautiful. | Blog | Roth UI | Roth UI FAQ | GoogleCode | DevShots | TheBigOne | Guild | zorker.de
Last edited by zork : 05-14-12 at 03:14 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 18
Uploads: 0
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Don't play with units per column, keep that at 5. Just edit "point" and "columAnchorPoint". After that play around with the xOffset, yOffset and columnSpacing until you like the settings.
You can use "TOP", "LEFT", "RIGHT" and "BOTTOM" as values for your points. Fiddle with the values and do a "/reload" thereafter. Doing this in a battleground will get you the desired result quickly. For more check: http://wowprogramming.com/docs/secur.../Group_Headers
__________________
| Simple is beautiful. | Blog | Roth UI | Roth UI FAQ | GoogleCode | DevShots | TheBigOne | Guild | zorker.de
Last edited by zork : 05-12-12 at 11:52 AM.
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No. Those are prerendered models (like watching a movie). But if you set the animationsystem to false in the config the old galaxy animation takes in place. Those are spinning galaxies on the orb. The speed of them can be adjusted because those are texture that rotate via script. But you can adjust the visibility of an animation making it less attractive.
__________________
| Simple is beautiful. | Blog | Roth UI | Roth UI FAQ | GoogleCode | DevShots | TheBigOne | Guild | zorker.de
Last edited by zork : 05-12-12 at 03:53 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 18
Uploads: 0
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is very nice , but have a question , can we or is there a way to change the speed of the animations ?
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Nein die sind weg.
__________________
| Simple is beautiful. | Blog | Roth UI | Roth UI FAQ | GoogleCode | DevShots | TheBigOne | Guild | zorker.de
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A Kobold Labourer
Forum posts: 0
File comments: 16
Uploads: 0
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Kann ich irgendwie die Raidframes aus Version 4.003 aktivieren?
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__________________
| Simple is beautiful. | Blog | Roth UI | Roth UI FAQ | GoogleCode | DevShots | TheBigOne | Guild | zorker.de
Last edited by zork : 03-28-12 at 01:22 PM.
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You can enable the player portrait in the config or set yourself as focus.
Otherwise you could adjust the party config values and make it Code:
visibility = "custom [nogroup:party,nogroup:raid] show;[group:party,nogroup:raid] show;hide", --show this header in party
showPlayer = true, --make this true to show player in party
showSolo = true, --make this true to show while solo (only works if solo is in visiblity aswell
__________________
| Simple is beautiful. | Blog | Roth UI | Roth UI FAQ | GoogleCode | DevShots | TheBigOne | Guild | zorker.de
Last edited by zork : 03-27-12 at 04:14 PM.
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