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Category: oUF: Layouts
Change Log - oUF dLx
2009-04-21b - REALLY stupid bug fixed. 2009-04-21 - TOC bump (important!) - Added buffs/debuffs to the focus frame - Vehicle swapping enabled (now works like the Blizzard UI) 2009-01-26 - Power bar background is lightly coloured by class - Seems to work just fine with oUF 1.3.3 2009-01-20 - Added a pet happiness icon 2009-01-01 - Added combatGlow to vars.lua - Check it out! 2008-12-26 - Should work fine with the new oUF framework (1.3.1) now 2008-12-17 - All unit frames now have their own coordinates in vars.lua - healthCritical added to vars.lua - Added frame names. You can now move the frames with addons such as "Visor2" or "MoveAnything" - Removed xpos, ypos and xOffset from vars.lua 2008-12-06 - Added optional target select sound - Added optional buff/debuff switch key Check out vars.lua for more information 2008-12-01 - Added pet combo points - Added pet buffs 2008-11-30 More stuff, fewer lines of code! ![]() - Health formatting is now more sane (20000 -> 20k, 2000000 -> 2m) - Health percentage also included! - Max health no longer visible, only current health - Target debuffs no longer visible This was changed in order to make room for pet/focus - vars.lua updated: xpos, xOffset, separator, endcap View new vars.lua for more details! There might be more changes, but I didn't keep track. 2008-11-09 - Added raid group number - Added creature type classification - Font size on race/creature type lowered slightly - Added "showParty" to vars.lua 2008-10-24 - Added rest icon - Race abbreviation for target of target fixed - Race abbreviation works for nelfs/belfs now - Raid icon repositioned to where you can see it Raid icon is now located at the same spot the leader icon is, but will be located ABOVE the leader icon, should your group leader have a raid icon. Archived Versions - oUF dLx
Comments - oUF dLx
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