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Escalation (5.3)
Updated:05-28-13 02:58 PM
Created:unknown
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Categories:Minimalistic Compilations, Class Compilations, DPS Compilations, Tank Compilations, Generic Compilations
5.3
Skullflower's UI  Popular! (More than 5000 hits)
Version: 1.14
by: Nightmareic [More]
Version 1.14
• Update for group frame changes

Version 1.13
• Fix for lua error

Version 1.12
• Fix for lua error

Version 1.11
• Fix for group frames. Re-install your theme through /ec>Install to allow the frames to be set up correctly
• Fixed pet frame position
• Adjusted cast bar size

Version 1.10
• Update and fixes for patch 5.3

Version 1.08
• Attempt to fix power text issues on group frames
• Code clean-up
• Moved totem frame so it doesn't interfere with classbars

Version 1.07
• Fix for health font size. Font size is temporarily set to what the threat font size is (/ec>General>Threat). You can change this value and then /reload in-game to see the changes.

Version 1.06
• Adjustment for health font sizes

Version 1.05
• Fix for rune display
• Framework for in-game options created (work in progress)
• Added version warnings

Version 1.04
• Fix to update to Elv's class/combo bar update. Go to the install and select the class bars option
to fix its positioning (or you can now move it around yourself through /moveui). Note: this requires
version 5.95.

Version 1.03
• Update profile settings for new ElvUI update

Version 1.02
• Fix for combattext. It will require a relog or client reload to see the change. If nothing changes,
either change the combattext to something else and then back to Expressway or reset your profile and
run the install again.

Version 1.01
• Shaman totem bar enabled, moved, and resized. Enable class bars through the install to see this.
• Removed focus threat glow
• Increased default layout group frame sizes
• Removed backdrop textures from all chat panel settings
• Slight actionbar adjustment
• Added player2 and target2 files to restore small health text
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Old 06-15-13, 10:51 PM  
Oblatio
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Re: Re: CLASSBAR

Originally Posted by Nightmareic
Originally Posted by Oblatio
How do I change the transparency of the classbar to match the unitframes?


There's no transparency setting for the class bar atm. You'd have to directly edit the lua files.

[color=#e5e5e5]AddOns\ElvUI\modules\unitframes\units\player.lua (open with a text editor like Notepad)

Somewhere within the second function in the file put "frame.ClassBar.SetAlpha(0.50)" .
Hmm...I tried it a couple different ways, but it just breaks the UI. Did you try this out? Perhaps I did something wrong...
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Old 06-14-13, 12:18 PM  
Nightmareic
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Re: CLASSBAR

Originally Posted by Oblatio
How do I change the transparency of the classbar to match the unitframes?


There's no transparency setting for the class bar atm. You'd have to directly edit the lua files.

AddOns\ElvUI\modules\unitframes\units\player.lua (open with a text editor like Notepad)

Somewhere within the second function in the file put "frame.ClassBar.SetAlpha(0.50)" .



Originally Posted by Syia
I've been trying to change the health text size back to the big health texts for player/target, with no success. I tried the changelog fix of using the threat font size, but it hasn't worked for me. I went through some of the LUA and couldn't override the font size (reloading the lua kept resetting the value).


Elv has recently taken my suggestion of allowing the separation of the health/power frames so I removed my unitframe edits from the plugin. If you want to change the health text you'd have to edit the files directly.

AddOns\ElvUI\modules\unitframes\units\player.lua (open with a text editor like Notepad)


ctrl+f "health.value:Point(db.health.position," and directly below that place:


health.value:SetFont("Fonts\\FRIZQT__.TTF", 11, "OUTLINE")


Change the number to change the font size!
Last edited by Nightmareic : 06-14-13 at 12:18 PM.
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Old 06-12-13, 04:57 PM  
Syia
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Health Text Size

I've been trying to change the health text size back to the big health texts for player/target, with no success. I tried the changelog fix of using the threat font size, but it hasn't worked for me. I went through some of the LUA and couldn't override the font size (reloading the lua kept resetting the value).

Thanks for your time!
Last edited by Syia : 06-12-13 at 04:57 PM.
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Old 06-11-13, 10:48 AM  
Oblatio
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CLASSBAR

How do I change the transparency of the classbar to match the unitframes?



Thanks in advance!
Last edited by Oblatio : 06-11-13 at 10:49 AM.
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Old 06-02-13, 12:12 PM  
Nightmareic
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Originally Posted by camill
is there any way to make chat background in black color so i can actually see what my friends typing to me
/ec > Chat > Insert: "Interface\Tooltips\ChatBubble-Background.blp" into Panel Texture (Left)

Originally Posted by olss0n
Hello Skullflower, first of all. Great work on this UI.

But I seem to have a small problem, whenever i'm in a group and there is a roll drop. I get this error

I've tried to reproduce the error but haven't been successful. Make sure ElvUI is updated to the latest version as well as all your other AddOns!

Originally Posted by Clubwar
Hoy i can configure that cast bar is over to power bar??

In the last version i dont see cast bar .

Have any comand to reset all configurations that i may change in Elvui or Skullflower

Elv will be adding a strata setting to the cast bar soon so that we can overlay it on the power bar.

To reset your profile, go to /ec > Profiles > hit the Reset Profile button at the top.
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Old 06-01-13, 09:01 AM  
Clubwar
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Hoy i can configure that cast bar is over to power bar??

In the last version i dont see cast bar .

Have any comand to reset all configurations that i may change in Elvui or Skullflower
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Old 06-01-13, 06:08 AM  
olss0n
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Hello Skullflower, first of all. Great work on this UI.

But I seem to have a small problem, whenever i'm in a group and there is a roll drop. I get this error

[C]: in function `AlertFrame_SetLootWonAnchors'
Interface\FrameXML\AlertFrames.lua:95: in function <Interface\FrameXML\AlertFrames.lua:92>
[C]: in function `AlertFrame_FixAnchors'
Interface\AddOns\ElvUI\modules\misc\loot_roll.lua:216: in function `?'
...vUI\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...vUI\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[4]"]:4: in function <[string "safecall Dispatcher[4]"]:4>
[C]: ?
[string "safecall Dispatcher[4]"]:13: in function `?'
...vUI\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...face\AddOns\ElvUI\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...face\AddOns\ElvUI\libs\AceEvent-3.0\AceEvent-3.0.lua:119>


But when I remove the Skins settings it disappears. and so does the... yea skins
Last edited by olss0n : 06-01-13 at 06:15 AM.
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Old 05-26-13, 12:09 PM  
camill
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is there any way to make chat background in black color so i can actually see what my friends typing to me
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Old 05-26-13, 04:46 AM  
jasje
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I don't recommend that you use Elv's rune bars simply because it's not as great of a resource tracker. I highly recommend checking out Compact Runes instead: http://www.curse.com/addons/wow/compact-runes. As for why they're displaying incorrectly, I'm not exactly sure. I haven't made any edits on the rune display aside from where its positioned so you should make a ticket for Elv!
To stick with Tukui/ElvUI you can take a look at http://www.tukui.org/addons/index.php?act=view&id=94
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Old 05-25-13, 10:26 AM  
Nightmareic
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Originally Posted by camill
How to add precentage and total value of the HP to the target unit frames.
Originally Posted by camill
i just cant see my target HP and % of it.


Go to /ec>UnitFrames>Target>Health


text format:
Code:
[health:percent]
Last edited by Nightmareic : 05-25-13 at 10:27 AM.
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Old 05-24-13, 11:42 PM  
camill
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How to add precentage and total value of the HP to the target unit frames.
i just cant see my target HP and % of it.
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Old 05-07-13, 11:40 PM  
Nightmareic
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Originally Posted by frostnovad
Originally Posted by Tbs098
Secondly, when I move the party frames, whenever I log out and back in, they get moved back to their original position. I have my Skada placed next to the raid frames so the party frames end up overlapping skada. Not sure how to fix that one either.
Bump, I have this problem too.
Apologies for the late reply, I'm not ignoring you guys! Just quite busy with final exams and raid progression.



I don't recommend that you use Elv's rune bars simply because it's not as great of a resource tracker. I highly recommend checking out Compact Runes instead: http://www.curse.com/addons/wow/compact-runes. As for why they're displaying incorrectly, I'm not exactly sure. I haven't made any edits on the rune display aside from where its positioned so you should make a ticket for Elv!


Make sure you're exiting the game correctly. Your settings (addons, keybindings, macros, etc.) will not save correctly if you exit the game by any other way besides logging out or hitting the exit game button in the game menu.
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Old 05-06-13, 12:07 PM  
frostnovad
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Originally Posted by Tbs098
Secondly, when I move the party frames, whenever I log out and back in, they get moved back to their original position. I have my Skada placed next to the raid frames so the party frames end up overlapping skada. Not sure how to fix that one either.
Bump, I have this problem too.
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Old 04-24-13, 05:38 PM  
Tbs098
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I have two specific problems I can't seem to fix, and that a reinstalltion doesn't solve.

Firstly, when I first log in as Frost, my two death runes will be colored as blood runes. A quick reload solves the problem but it's just a tiny nuisance that throws me off and I'm not sure if it's only happening to me.

Secondly, when I move the party frames, whenever I log out and back in, they get moved back to their original position. I have my Skada placed next to the raid frames so the party frames end up overlapping skada. Not sure how to fix that one either.
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Old 04-18-13, 12:20 PM  
Nightmareic
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Re: Problem

Originally Posted by Zataneko
Hi. I am using your UI but instead of the Minimap I am using MiniHugeHUD (http://www.curse.com/addons/wow/minihugehud) Now, MinihugeHUD works perfectly fine (As far as I know) but I noticed that there was a random buff flying around on my screen. Even though the map is not there my buffs are still there on my screen. How do I fix it? It's not even on the edge or corner of the screen; it is right around the middle. Very annoying. Is there a way I can fix it or do I need to disable Mini Huge HUD?:C
Thank you!
Type /moveui and see if you can move around the auras frame (or disable it in /ec -> Buffs) and then disable ElvUI's minimap (/ec -> General).
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