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Updated: 07-27-14 03:54 PM
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Siege of Orgrimmar (5.4)
Updated:07-27-14 03:54 PM
Created:unknown
Downloads:60,318
Favorites:173
MD5:
5.4
ElvUI Skullflower  Popular! (More than 5000 hits)
Version: 2.06
by: Nightmareic [More]



Setup
Type /sf, /skull, or /skullflower

Please Note: This addon will not function without ElvUI installed. You can download it here.

Features
• Simple installation to set up ElvUI into a minimalistic interface
• Every aspect of the interface is customized and tailored to perfection
• Custom AddOn profiles installer
• 3 custom unitframe textures
• Optional settings to easily customize Elv without messing around with the settings, such as:
- Heal group frames: resizes and repositions the group frames for healers
- Square ActionBar Layout: customizes your action bar layout into a 6x2 formation
- Alternate frames: enables a different unitframes setting
- Frame texts: enables unitframe texts such as player health, player power, target health, target percent health
- Consolidated Buffs: quickly enable and reposition auras, the minimap, and consolidated buffs
- Unhide Buttons: enable hidden mouseover bars and buttons
- Data Texts: enables and positions FPS/MS and gold data texts under the action bars
- Enable ToT frame: quickly enable the Target of Target frame
- and a reset button to restore everything to the original settings!


Damage Layout



Healer Layout



Alternate UnitFrame layout

Version 2.06 [7/27/2014]
- Fixed a bug where zeros were disappearing from health texts

Version 2.05 [7/26/2014]
- Rearranged texture usage; default is now the basic texture, alt. frames use the neon texture
- Changed some power colors
- Removed decimal points from health texts
- Fixed healer party frame debuff/buff tracking
- xCT profile no longer has healer names/realm names

Version 2.04 [7/26/2014]
- Added AddOn settings button to the installation; it will create a custom profile for Skada, xCT+, and CompactRunes
- Removed savedvariables folder

Version 2.03 [7/26/2014]
- Added neon texture
- Added texture selection page to the install
- Added datatexts optional setting
- Added slash commands ('help', 'reset', 'install', 'options')

Version 2.02 [7/26/2014]
- Lua error fix for slash commands

Version 2.01 [7/25/2014]
- Added slash commands, '/sf', '/skull', '/skullflower'
- Added two optional settings: enable ToT frame and alternate texture
- Added player power text to frame texts option
- Repositioned ToT frame
- Repositioned target cast bars for both frame styles
- Reconfigured reputation and experience frame while using consolidated buffs
- Increased buttons of the square bar layout

Version 2 [7/25/2014]
- New textures
- New installation frame
- New alternate unitframes layout
- Action bar layout reconfigured
- Frame offsets, padding, sizes, and colors reconfigured
- Frame texts reconfigured
- Cast bars are now transparent
- Code cleanup
Post A Reply Comment Options
Unread 08-18-14, 07:12 PM  
Nightmareic
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File comments: 352
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Originally Posted by otrebla
Hey, love the UI
Originally Posted by otrebla

One question, how do I get my combat text to look like his? On mine, it is showing blizz default. Did he download a separate addon for this?

Thanks.


The AddOn is called xCT+, clicking the AddOn Settings button in the install will create my profile for you (type /sf).

http://www.curse.com/addons/wow/xct-plus
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Unread 08-18-14, 04:01 PM  
otrebla
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Hey, love the UI

One question, how do I get my combat text to look like his? On mine, it is showing blizz default. Did he download a separate addon for this?

Thanks.
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Unread 08-08-14, 04:54 AM  
Mioni
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Someone knows how to put tanks first then the healers in raid group? sometimes it gets all mixed
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Unread 08-05-14, 09:57 AM  
Chy
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File comments: 28
Uploads: 4
Originally Posted by kinmor
Originally Posted by kinmor
Originally Posted by Chy
Originally Posted by kinmor
hi, i have an error:

Message: Interface\AddOns\ElvUI_Skullflower\layout\layout.lua:11: <unnamed>:SetFrameStrata(): Unknown frame strata: Hoch
Time: 08/02/14 19:49:17
Count: 1
Stack: [C]: in function `SetFrameStrata'
Interface\AddOns\ElvUI_Skullflower\layout\layout.lua:11: in main chunk

Locals: (*temporary) = <unnamed> {
0 = <userdata>
PostCastStop = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:264
Time = <unnamed> {
}
PostChannelUpdate = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:269
CustomTimeText = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:104
PostChannelStart = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:166
__owner = ElvUF_Player {
}
Icon = <unnamed> {
}
Spark = <unnamed> {
}
SafeZone = <unnamed> {
}
ButtonIcon = <unnamed> {
}
Text = <unnamed> {
}
backdrop = <unnamed> {
}
PostCastStart = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:166
PostCastNotInterruptible = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:359
PostCastInterruptible = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:325
ForceUpdate = <function> defined @Interface\AddOns\ElvUI\libs\oUF\elements\castbar.lua:362
Holder = <unnamed> {
}
bg = <unnamed> {
}
PostChannelStop = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:264
LatencyTexture = <unnamed> {
}
CustomDelayText = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:81
}
(*temporary) = "Hoch"

--------------------------------------------------------------------------------------------
Change layout.lua to this lines:

(11) ElvUF_Player.Castbar:SetFrameStrata("HIGH")
(12) ElvUF_Target.Castbar:SetFrameStrata("HIGH")
(13) ElvUF_Focus.Castbar:SetFrameStrata("HIGH")

Should fix it... (Simply add " " for the frames...

Or in your case to ("Hoch") !
Nice, it works!! Thx Chy!!
Damn, the error is back. -.-''
Glad i could help :-)
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Unread 08-05-14, 09:56 AM  
kinmor
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Originally Posted by kinmor
Originally Posted by Chy
Originally Posted by kinmor
hi, i have an error:

Message: Interface\AddOns\ElvUI_Skullflower\layout\layout.lua:11: <unnamed>:SetFrameStrata(): Unknown frame strata: Hoch
Time: 08/02/14 19:49:17
Count: 1
Stack: [C]: in function `SetFrameStrata'
Interface\AddOns\ElvUI_Skullflower\layout\layout.lua:11: in main chunk

Locals: (*temporary) = <unnamed> {
0 = <userdata>
PostCastStop = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:264
Time = <unnamed> {
}
PostChannelUpdate = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:269
CustomTimeText = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:104
PostChannelStart = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:166
__owner = ElvUF_Player {
}
Icon = <unnamed> {
}
Spark = <unnamed> {
}
SafeZone = <unnamed> {
}
ButtonIcon = <unnamed> {
}
Text = <unnamed> {
}
backdrop = <unnamed> {
}
PostCastStart = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:166
PostCastNotInterruptible = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:359
PostCastInterruptible = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:325
ForceUpdate = <function> defined @Interface\AddOns\ElvUI\libs\oUF\elements\castbar.lua:362
Holder = <unnamed> {
}
bg = <unnamed> {
}
PostChannelStop = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:264
LatencyTexture = <unnamed> {
}
CustomDelayText = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:81
}
(*temporary) = "Hoch"

--------------------------------------------------------------------------------------------
Change layout.lua to this lines:

(11) ElvUF_Player.Castbar:SetFrameStrata("HIGH")
(12) ElvUF_Target.Castbar:SetFrameStrata("HIGH")
(13) ElvUF_Focus.Castbar:SetFrameStrata("HIGH")

Should fix it... (Simply add " " for the frames...

Or in your case to ("Hoch") !
Nice, it works!! Thx Chy!!
Damn, the error is back. -.-''
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Unread 08-05-14, 07:54 AM  
kinmor
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Originally Posted by Chy
Originally Posted by kinmor
hi, i have an error:

Message: Interface\AddOns\ElvUI_Skullflower\layout\layout.lua:11: <unnamed>:SetFrameStrata(): Unknown frame strata: Hoch
Time: 08/02/14 19:49:17
Count: 1
Stack: [C]: in function `SetFrameStrata'
Interface\AddOns\ElvUI_Skullflower\layout\layout.lua:11: in main chunk

Locals: (*temporary) = <unnamed> {
0 = <userdata>
PostCastStop = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:264
Time = <unnamed> {
}
PostChannelUpdate = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:269
CustomTimeText = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:104
PostChannelStart = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:166
__owner = ElvUF_Player {
}
Icon = <unnamed> {
}
Spark = <unnamed> {
}
SafeZone = <unnamed> {
}
ButtonIcon = <unnamed> {
}
Text = <unnamed> {
}
backdrop = <unnamed> {
}
PostCastStart = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:166
PostCastNotInterruptible = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:359
PostCastInterruptible = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:325
ForceUpdate = <function> defined @Interface\AddOns\ElvUI\libs\oUF\elements\castbar.lua:362
Holder = <unnamed> {
}
bg = <unnamed> {
}
PostChannelStop = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:264
LatencyTexture = <unnamed> {
}
CustomDelayText = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:81
}
(*temporary) = "Hoch"

--------------------------------------------------------------------------------------------
Change layout.lua to this lines:

(11) ElvUF_Player.Castbar:SetFrameStrata("HIGH")
(12) ElvUF_Target.Castbar:SetFrameStrata("HIGH")
(13) ElvUF_Focus.Castbar:SetFrameStrata("HIGH")

Should fix it... (Simply add " " for the frames...

Or in your case to ("Hoch") !
Nice, it works!! Thx Chy!!
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Unread 08-04-14, 07:54 AM  
Chy
A Kobold Labourer
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Forum posts: 0
File comments: 28
Uploads: 4
Originally Posted by Nightmareic
Originally Posted by kinmor
hi, i have an error:
I don't seem to be getting this error. Are you using the latest versions of my plugin and ElvUI? Are you using any other cast bar AddOn?
I think It΄s and error cause of the different language. I even had this error, but it was gone, when I changed the client to english...


BTW, nice updates :-;
Last edited by Chy : 08-04-14 at 07:57 AM.
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Unread 08-04-14, 07:52 AM  
Chy
A Kobold Labourer
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Forum posts: 0
File comments: 28
Uploads: 4
Originally Posted by kinmor
hi, i have an error:

Message: Interface\AddOns\ElvUI_Skullflower\layout\layout.lua:11: <unnamed>:SetFrameStrata(): Unknown frame strata: Hoch
Time: 08/02/14 19:49:17
Count: 1
Stack: [C]: in function `SetFrameStrata'
Interface\AddOns\ElvUI_Skullflower\layout\layout.lua:11: in main chunk

Locals: (*temporary) = <unnamed> {
0 = <userdata>
PostCastStop = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:264
Time = <unnamed> {
}
PostChannelUpdate = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:269
CustomTimeText = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:104
PostChannelStart = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:166
__owner = ElvUF_Player {
}
Icon = <unnamed> {
}
Spark = <unnamed> {
}
SafeZone = <unnamed> {
}
ButtonIcon = <unnamed> {
}
Text = <unnamed> {
}
backdrop = <unnamed> {
}
PostCastStart = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:166
PostCastNotInterruptible = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:359
PostCastInterruptible = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:325
ForceUpdate = <function> defined @Interface\AddOns\ElvUI\libs\oUF\elements\castbar.lua:362
Holder = <unnamed> {
}
bg = <unnamed> {
}
PostChannelStop = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:264
LatencyTexture = <unnamed> {
}
CustomDelayText = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:81
}
(*temporary) = "Hoch"

--------------------------------------------------------------------------------------------
Change layout.lua to this lines:

(11) ElvUF_Player.Castbar:SetFrameStrata("HIGH")
(12) ElvUF_Target.Castbar:SetFrameStrata("HIGH")
(13) ElvUF_Focus.Castbar:SetFrameStrata("HIGH")

Should fix it... (Simply add " " for the frames...

Or in your case to ("Hoch") !
Last edited by Chy : 08-04-14 at 07:55 AM.
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Unread 08-02-14, 04:44 PM  
Nightmareic
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Ah, it's a localization issue. Because your client uses a different language, it won't register certain changes I've made. I'll try to fix this in the next build but I'll most likely need help with translating.
Last edited by Nightmareic : 08-02-14 at 04:48 PM.
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Unread 08-02-14, 02:34 PM  
kinmor
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Unread 08-02-14, 02:33 PM  
kinmor
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My addons are always Up to Date. I'm using this addons:
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Unread 08-02-14, 12:44 PM  
Nightmareic
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Originally Posted by kinmor
hi, i have an error:
I don't seem to be getting this error. Are you using the latest versions of my plugin and ElvUI? Are you using any other cast bar AddOn?
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Unread 08-02-14, 11:55 AM  
kinmor
A Kobold Labourer

Forum posts: 1
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hi, i have an error:

Message: Interface\AddOns\ElvUI_Skullflower\layout\layout.lua:11: <unnamed>:SetFrameStrata(): Unknown frame strata: Hoch
Time: 08/02/14 19:49:17
Count: 1
Stack: [C]: in function `SetFrameStrata'
Interface\AddOns\ElvUI_Skullflower\layout\layout.lua:11: in main chunk

Locals: (*temporary) = <unnamed> {
0 = <userdata>
PostCastStop = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:264
Time = <unnamed> {
}
PostChannelUpdate = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:269
CustomTimeText = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:104
PostChannelStart = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:166
__owner = ElvUF_Player {
}
Icon = <unnamed> {
}
Spark = <unnamed> {
}
SafeZone = <unnamed> {
}
ButtonIcon = <unnamed> {
}
Text = <unnamed> {
}
backdrop = <unnamed> {
}
PostCastStart = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:166
PostCastNotInterruptible = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:359
PostCastInterruptible = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:325
ForceUpdate = <function> defined @Interface\AddOns\ElvUI\libs\oUF\elements\castbar.lua:362
Holder = <unnamed> {
}
bg = <unnamed> {
}
PostChannelStop = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:264
LatencyTexture = <unnamed> {
}
CustomDelayText = <function> defined @Interface\AddOns\ElvUI\modules\unitframes\elements\castbar.lua:81
}
(*temporary) = "Hoch"
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Unread 07-29-14, 11:33 AM  
Nightmareic
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Originally Posted by Jaggz
How do you track combopoints/holypower/chi? should i just turn the classbar on or dou you use something specific?
The classbar should be enabled when loading the UI. If not, enable it in /ec > UnitFrames > Player > Classbar.
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Unread 07-29-14, 06:34 AM  
Jaggz
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How do you track combopoints/holypower/chi? should i just turn the classbar on or dou you use something specific?
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