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Updated: 08-08-09 03:33 PM
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Updated:08-08-09 03:33 PM
Created:10-27-08 01:29 PM
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WonderBooze

Version: r 26
by: byo [More]

This is a drinking game for World of Warcraft!

Background:
So me and a few friends have a bunch of drinking games for all sorts of activities, and one of us decided to start making rules for a WoW drinking game we could play. After a few runs we thought the game was great, but sometimes it was a little hard to remember when to drink! So after joking around about making an addon to keep track and tell us when to drink we started work on it. This is the result.

Have fun, and drink responsibly (I recomend Kool-Aid!)

Slash Commands:
/wonderbooze (/wb for short) - brings up options and pages to edit the rules!

The Drinks Frame:
You can move the frame around by dragging the "WonderBooze" title around. When you earn a drink a bar will be added. The bar will have a short description of why you earned the drink. Like "Quest Turn in" for turning in a quest, or "Death" for dying. When you take a drink click one of the bars to get rid of it. The idea is when you are busy fighting the bars might add up but when you have some downtime take a few drinks!

These are the current rules for the WonderBooze Wow Drinking game, all rules can be turned off and adjust the drinks for them (within reason):

Leveling up:

Levels 01-09: 2 drinks
Levels 10-29: 3 drinks
Levels 30-49: 4 drinks
Levels 50-59: 5 drinks
Levels 60-69: 6 drinks
Levels 70-79: 7 drinks
Level 80: 10 drinks!

Quest related:
When you complete a quest objective(ie: you kill the last mob you needed for a quest): 1 drink
When you turn a quest in: 1 drink

EG: So if you have a quest to kill 5 mobs, and collect a feather you will get a total of 3 drinks for completing both tasks and turning it in.

Death:
Everytime you die you take 1 drink.

Battlegrounds:
All:


BOUNTY KILLS: Everytime you or one of your party (not raid) members kill one of the top people from the opposing team you get a drink! In AV the top 5 players give a drink. In AB the top 2 give a drink. In WSG the first place person does.

REVENGE KILLS: If you die in a battleground you are tasked with finding the person who killed you and to kill him for revenge! Like bounty kills this is if you or anyone in your party (not raid) kill them.

- When you finish a Battleground you get drinks! 1 drink for losing, 3 for winning!

Arathi Basin:

- Everytime you or one of your party (not raid) members tap, or defend, a node you get a drink.

Warsong Gulch:
- Everytime your team returns your flag you get a drink! (not in yet)
- Everytime your team captures the other teams flag you get a drink! (not in yet)

Loot:
Find(group):
Green: 0 drinks
Blue: 1 drinks
Epic: 2 drinks
Legendary: 3 drinks

Win(group) or Loot(solo):
Green: 1 drinks
Blue: 3 drinks
Epic: 6 drinks
Legendary: 9 drinks

r26:
-toc update for 3.2

r 25:
- toc update for 3.1
- small changes nothing special
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Unread 06-13-09, 12:19 AM  
byo
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 3
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Originally posted by xtoq
Custom rules? Please?
I would be more interested to know what kind of rules you would like added. Admittedly I don't raid much, but in pvp (bg's mainly) and leveling up I'm pretty happy with the current rules. It would be pretty hard to put in a good system for people to make their own rules, and it would be much easier to just put in rules that people want to see. Soo yea, what are you interested in seeing out of custom rules.

Oh also, it would be nice to hear what people think of the default rules, what rules have you turned off, or changed the amount of drinks for. Is there certain situations where it needs to be improved? There were several months where killing a boss in an instance would give like 25 drinks (because you got a drink for every badge looted in the raid) I was sad that no one told me that and I found out when I did a random raid one day.
Last edited by byo : 06-13-09 at 12:24 AM.
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Unread 05-30-09, 08:44 PM  
xtoq
An Aku'mai Servant
 
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Custom rules? Please?
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Unread 04-29-09, 08:30 PM  
byo
A Defias Bandit
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Defult rule change..

Whenever I update this addon again I'm going to change the default rule for turning in a quest. I've found, especially in northrend, that getting drinks from turning in quests provides too many drinks when leveling. Plus its not as fun to get a 'burst' of drinks when you visit the town.

I would suggest anyone trying the addon now to turn it off themselves (its in the options). I'm not going to upload a new version just for that small change though.
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Unread 04-19-09, 05:20 PM  
oddtoddy
A Murloc Raider

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Haha brilliant!
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