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Updated:04-27-10 04:34 PM
Created:11-11-08 05:07 AM
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ShadowGreenLight  Popular! (More than 5000 hits)
Version: v1.7.2
by: Mokhtar [More]
Preliminary : in WoW 3.0.3 SW:P suffers from a bug because of which the timing of SW:P cast or refresh becomes very important (see http://elitistjerks.com/f31/t26007-priest_preliminary_discussion_shadow_priest_talents_wotlk/p40/#post969559 for more information). GreenLight allows shadowpriest to check at a glance if all appropriate buffs and debuffs that will increase SW:P damage are present at the moment of the cast.
v1.7.2 :
- Added feature for warlock spellpower bug (only for default display)
- Fixed Nevermelting Ice Crystal

v1.7.1 :
- Hopefully fixed the FPS drop following 3.3.3 patch
- Hopefully fixed the Hide ooc feature

v1.7 :
- v1.6 haste bugfix for warlocks was just a setback...
- Talent scanning vastly less clunky due to LibGroupTalents awesome goodness
- Detection of current spec to hide SGL when not in appropriate spec
- Added a bunch of options for display bar plugin
- Tricks of the Trade is now properly 15%

v1.6 :
- Added warlock support
- Fixed some nil errors in time to profit computation
- Fixed a bug with max upgrade computation
- Fixed Arcane Empowerment bug
- Reworked upgrade management for better performances in case database gets bigger

v1.5.4 :
- Added Arcane Empowerment and modified rule for Improved scorch
- Hopefully fixed the lib not loading problem

v1.5.3 :
- v1.5.2 was packaged improperly by wowace, should be a fix

v1.5.2 :
- Added a sound alert (currently not very tested, use it at own risks)
- Added support for Nevermelting Ice Crystal
- Fixed Paladin Sanctified Retribution talent
- Hopefully (could not test) fixed Rogue Master Poisoner talent

v1.5.1 :
- Bugfix

v1.5 :
- Added a new display plugin using bars
- Config is now available through Blizz options
- Allowed for more customizing of look using SharedMedia (finally)

v1.4.2 :
- Fixed the way displayed upgrade is computed
- Added Twin Valkyrs buff

v1.4.1 :
- Fixed a bug

v1.4 :
- Fixed sanctified retribution to work with all ret pals auras
- Added multi target information retention

v1.3.1 :
- Fixed syntax error (drycoding is bad children, mmmkay ?)
- Hopefully fixed dependencies

v1.3 :
- Added Ulduar encounter-specific buffs

v1.2.3 :
- Hopefully fixed OptionaDeps
- Fixed a rare bug that caused SGL to error out

v1.2.2 :
- Fixed talent detection to actually work with dual spec
- Added improved shadowbolt
- Tooltip now lists raid upgrades available when ooc

v1.2.1 :
- Corrected Winter's Chill / Improved Scorch to 1% per stack
- Corrected talent detection for some talents that have moved with 3.1

v1.2 :
- Note that 3.1 will not change anything as to the usefulness of the addon, SWP may really crit now but crit rating is still only attributed when the dot is cast and not when refreshed by mind flay
- Modified numeric indicator to actually display a %increase. It may be a little bit harder to understand as the formula behind it is quite daunting but it will give you a better idea of the upgrade in your DPS
- Added a "time to profit" indicator : once again aiming at giving you the mean to decide if refreshing is really worth it. I considered the DPS loss incurred by the gcd used to refresh, the time displayed is the time it will take for your refresh compensating theloss of a gcd
- Added "bonus" feature (rogue tricks of the trade, wild magic potion, encounter-specific bonus like Loatheb spores, Malygos sparks, Thaddius charges : they definitely work now) : numeric indicator and border turn red if a bonus is available.
- Completely rehauled architecture to allow third party author to propose their own display as separate plugins (Kips I'm looking at you, see comment at the beginning of Display.lua file)

v1.1.2 :
- Fixed Moonkin Aura not being detected

v1.1.1 :
- Forgot to remove debug messages

v1.1 :
- Added tooltip showing buffs / debuffs up in combat
- Fixed recast indicator
- Fixed heart of the Crusader not being detected

v1.0.1 :
- Corrected a bug with debuffs not appearing for raid

v1.0 :
- Added numeric and recast indicator
- Added more configuration options
- Cleaned up code and made final display look better
Optional Files (0)


Archived Files (23)
File Name
Version
Size
Author
Date
v1.7.1
155kB
Mokhtar
03-24-10 05:41 PM
v1.7
155kB
Mokhtar
02-21-10 04:00 PM
v1.6
141kB
Mokhtar
02-18-10 11:14 AM
v1.5.4
113kB
Mokhtar
01-27-10 01:31 AM
v1.5.3
113kB
Mokhtar
01-24-10 11:32 AM
v1.5.2
113kB
Mokhtar
01-23-10 01:13 PM
v1.5.1
112kB
Mokhtar
11-14-09 03:18 AM
v1.5
112kB
Mokhtar
11-13-09 04:40 PM
v1.4.2
89kB
Mokhtar
11-10-09 02:49 PM
v1.4.1
87kB
Mokhtar
08-05-09 12:58 PM
v1.4
87kB
Mokhtar
08-05-09 12:32 PM
v1.3.1
86kB
Mokhtar
06-14-09 12:16 PM
v1.3
82kB
Mokhtar
06-10-09 12:41 PM
v1.2.3
82kB
Mokhtar
05-23-09 05:32 PM
v1.2.2
79kB
Mokhtar
05-02-09 12:30 AM
v1.2.1
80kB
Mokhtar
04-17-09 05:29 PM
v1.2
80kB
Mokhtar
04-14-09 04:50 PM
v1.1.2
43kB
Mokhtar
01-24-09 03:22 PM
v1.1.1
43kB
Mokhtar
01-16-09 03:41 PM
v1.1
43kB
Mokhtar
01-16-09 02:22 PM
v1.0.1
37kB
Mokhtar
01-11-09 02:41 PM
v1.0
37kB
Mokhtar
01-07-09 07:27 AM
v0.1.1
35kB
Mokhtar
11-11-08 05:07 AM


Post A Reply Comment Options
Old 12-25-11, 10:04 AM  
08willi15
A Kobold Labourer

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SGL

Hi Mokhtar,

first of all thanks for your great addon

Is there a version available which is running under 3.3.5???

If not: is a upgrade to 3.3.5 very complicated?
I am serching a long time but i canīt find anything like your addon.

Thank you very much for your help and sory for my bad English!!!

Kind regards
Wilfried
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Old 10-28-10, 06:39 AM  
Banur
A Murloc Raider
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File comments: 126
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Originally posted by Zoker
Is the addon still working under patch 4.0.1b??
Refreshed DoTs won't keep the stats from the first cast as far as I know.
So there is no need for SGL anymore. :\
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Old 10-28-10, 03:50 AM  
Zoker
A Kobold Labourer

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Is the addon still working under patch 4.0.1b??
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Old 08-10-10, 06:56 PM  
Lendryll
A Kobold Labourer

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Hey,
I tried this addon with my warlock and was confused about the first buff (improved shadowbolt crit buff) because it's linked to http://www.wowhead.com/spell=18275 whats not interesting for corruption. I checked the lua files and I think you've chosen the wrong spell id. It should be http://www.wowhead.com/spell=17800. So I changed it in Database.lua to
Code:
	["Improved Shadow Bolt"] = {
		name = GetSpellInfo(17800),
		talentName = GetSpellInfo(17803),
...
and now it's working as I want and I think it is meant to work


Sry for bad englisch

Edit:
Is it possible to add the <35% factor for warlocks? http://www.wowhead.com/spell=47200
Last edited by Lendryll : 08-11-10 at 07:33 AM.
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Old 03-22-10, 01:32 PM  
bmwbasti
A Kobold Labourer

Forum posts: 0
File comments: 29
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Hi Mokhtar,

first of all thanks for your great addon
But i got one problem.
It seems as if the newest version (the 1.7 downloadable here) is kind of "broken". OOC hiding toggle wonīt be saved as it seems. Every time i log in i have to go to the settings and turn off and on again ooc hiding toggle. Otherwise the "status square" is shown the all the time even if ooc hiding is activated.
Is there any workaround to get this problem solved ?


Kind regard
Basti
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Old 02-22-10, 03:51 AM  
Mokhtar
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 22
File comments: 26
Uploads: 8
Originally posted by Stratosfear
I am wondering if there's going to be hunter support? Since our serpent sting works somewhat the same way.
I am debating this at the moment (see EJ MM thread), the thing is the importance of the addon is somewhat lessened by the fact that, outside of 2T9 bonus (which will be phased out eventually), SrS do not take into account crit bonus. This means the available buffs for hunters (outside of 2T9) are few :
- Ferocious Inspiration / Arcane Empowerment +3%dmg...
- Cull of the herd +3% dmg
To which we can possibly add :
- Tricks of the trade +15% dmg if you can manage to have a rogue boost you
- 2T10 bonus : +15% dmg

Parallelly this would require a major rewrite because hunters should be able to more accurately measure the DPS gain of SrS refresh and, for 2T9, the maintenance of a lot of additional buffs (specifically +agi procs and buffs). I am not sure I am willing to put in the work for that... Warlocks are fine because they are casters and I understand and know most of their mechanics but I never played a hunter...

Well I am still reviewing the situation anyway...
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Old 02-21-10, 10:52 PM  
Annyonne
An Aku'mai Servant

Forum posts: 30
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Sincere apologies.
I'd delete the post in shame, but figure that would only escalate hostilities.

You're right. Its your hard work, offered for free, and well maintained.
Who am I to complain? I can't code and am a noob at WoW. I hope addons like yours will help to hide this ineptness.

Although I'd still like to suggest a better description, its your baby.
Thank you for sharing your hard work. I apologize for being rudely blunt.
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Old 02-21-10, 05:57 PM  
Stratosfear
A Defias Bandit

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I am wondering if there's going to be hunter support? Since our serpent sting works somewhat the same way.
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Old 02-19-10, 05:14 AM  
Banur
A Murloc Raider
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lalalalalala I don't hear Annyonne
looooooool made my day xD
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Old 02-19-10, 02:22 AM  
Mokhtar
A Fallenroot Satyr
AddOn Author - Click to view AddOns

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Re: still relevant?

The following may sound a bit harsh.
No offense intended, just want to keep this short:
+ I do this for free
+ Your name is godawful
= Why should I not ignore you ?

The slightly less pissed off version : you do whatever the hell you want, you are a free kitten

The slightlier yet less pissed off version : lalalalalala I don't hear Annyonne (OMFG pun)
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Old 02-18-10, 03:48 PM  
Annyonne
An Aku'mai Servant

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still relevant?

The following may sound a bit harsh.
No offense intended, just want to keep this short:

+ Your description says patch 3.0.3
+ The elitist jerks link is a year old
= Why should I use your mod?
--------------------------------------
edit
--------------------------------------

Seems I found my own answer:
http://shadowpriest.com/viewtopic.php?f=61&t=23642
Last edited by Annyonne : 02-18-10 at 08:52 PM.
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Old 02-10-10, 04:06 AM  
Mokhtar
A Fallenroot Satyr
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Originally posted by Pseudopod
I've followed the EJ discussion and was glad to see others were liking the idea too I just hope that the ridiculous threat bartolimu gave you won't affect the development :/ Anyways, thank you for making the effort
Well, he gave me a new sense of what a grammar nazi is but it's his forum after all. I won't rage against him on his ground, he just might win that fight and that would be counter-productive...
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Old 02-10-10, 02:09 AM  
Pseudopod
A Deviate Faerie Dragon

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Originally posted by Mokhtar
It's in the works, I should have a release version shortly (tm).
I've followed the EJ discussion and was glad to see others were liking the idea too I just hope that the ridiculous threat bartolimu gave you won't affect the development :/ Anyways, thank you for making the effort
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Old 02-09-10, 09:01 AM  
Mokhtar
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 22
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Originally posted by Disiesel
I would be really interested in a warlock "module" for this. It would make timing the corruption a lot easier.
It's in the works, I should have a release version shortly (tm).
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Old 02-08-10, 05:33 PM  
Disiesel
A Kobold Labourer

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Originally posted by Mokhtar
I think you nailed it with your modifications (or at least off the top of my head I don't see any more...), some thoughts :
- ABout 4T10 set bonus I would flag it as a bonus upgrade (isBonus = true)
- About the corruption ranks : any spell with the same name will do
- About death's embrace I do not have a readymade solution, you would have to add a specific test for this...

About the bonus / not bonus thing, you have to understand the consequences : the mod computes the maximum upgrade available (given raid composition) and the current upgrade available. For standard display, color of background is a continuum from red to green indicating the ratio current upgrade / max upgrade.
Color of border indicates if there is a bonus upgrade currently available.

I may extend the addon to warlocks if I get enough interest on this...
I would be really interested in a warlock "module" for this. It would make timing the corruption a lot easier.
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