|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Category: ToolTip
Change Log - LonnyTooltip 3
310b (14-11-09) + Fixed the mobility bug and it's should work correctly now. + The 'LonnyTooltip_Enhanced' module has no layout now, the classification is hardcoded as I don't think it should be that important for localization and I much rather save the hassle here. + Previously modules were only addons, and one table used by all modules which can create some serious name conflicts, I changed it and now modules can be registered through the 'NewModule(name, layout, initializer)' function. + Added a NetBSD license. *** Due to the changes I made PLEASE report any bugs that may arise! *** ------------------------------------------------------------------------ 305 (11-11-2009) + The LonnyTooltip_ShowTargets module has changed and it's now showing the class colors for players rather the reaction. ------------------------------------------------------------------------ 304 (06-11-2009) + Removed the diablo font from the addon directory. + Slightly redesign ... yes a UI is on the way, no ETA though but it's on the list! ![]() + To reduce complexity the 'Backdrop' option is now a constant in the core file. + To reduce complexity the 'color' and the 'gradient' options are gone from the LonnyTooltip_HealthBar module and 'gradient' is the default behaviour now. + Some of the options are now commented as they are used as the default values. + The following modules LonnyTooltip_HideInCombat, LonnyTooltip_HideTitles and LonnyTooltip_Mobility are disabled by default now, to enable it again just select it from the addon list on the character selection screen. ------------------------------------------------------------------------ 303 (02-11-2009) + In the previous release I've deleted the 'HideInCombat' module accidentally, so I've just added it back. ------------------------------------------------------------------------ 302 (10-08-2009) + You don't have to delete the anchors group from the layout frame now for the mobility frame to work, disable it to get the old behaviour. + Changed some of the layout values so things will have a proper meaning. + The text files updated and it should clarify more on the values for each option available in the layout. ------------------------------------------------------------------------ 301 (10-08-2009) + Replaced 'GetDifficultyColor' with the new 'GetQuestDifficultyColor' API. + TOC update to 30200. (Patch 3.2) ------------------------------------------------------------------------ 300 (25-06-2009) + Tagged as 300 + Every module is a self contained addon now! + Due to the way the addon is structure now, the core should take about 11k to 13k of memory. + Modules that were relying on the layout file, now has their own layout setting, so the main layout file has been drastically compacted. + Some minor bug fixes. ------------------------------------------------------------------------ 219 (09-06-2009) + Fixed a bug that caused the tooltip to flicker when hovering the actionbars. ------------------------------------------------------------------------ 218 (20-05-2009) + Forgot to set the 'Enhanced Tooltip' option back to its default value (true). ------------------------------------------------------------------------ 217 (19-05-2009) + Added a default value "<You>" for the 'You' option in the layout. + A bug fix to the 'Show Targets' option which sometimes causes the tooltip to grow! - Caught and fixed by Lombra! ------------------------------------------------------------------------ 216 (01-05-2009) + TOC update to 30100. (Patch 3.1) ------------------------------------------------------------------------ 215 (29-12-2008) + Fixed a bug where the target's target name was getting out of the tooltip's border. + Added an option to show/hide the players title. (hides it by default.) + Added an option to format the display of the tooltip whenever a player is targeting you. ------------------------------------------------------------------------ 214 (19-12-2008) + The instant fading option will no longer instantly fades the tooltip over doodads (herbs, mailbox, etc...), regardless to units and frames. * This change was made due to some technical limitation and lack of API to handle the behaviour correctly over doodads, so it's better off this way. + Removing the 'Backdrop Color' completely out of the layout file caused some weird recoloring issues, this is fixed now. ------------------------------------------------------------------------ 213 (12-12-2008) + A minor fix to items quality! yup, yup, rushing is worthless, but at least it's working now. :P ------------------------------------------------------------------------ 212 (12-12-2008) + Fixed an issue with items quality which sometimes behaved weird due to some extra loop I added by mistake. ![]() + The scale option should now apply to all Blizzard tooltips, not just the GameTooltip. + The backdrop settings should now apply itself correctly to all Blizzard tooltips. ------------------------------------------------------------------------ 211 (05-12-2008) + The 'Class Colors' option is now available as a separated module. + The 'UnitReactionColor' table replaced with 'FACTION_BAR_COLORS' table used by Blizzard. * You gonna see some slight color changes, so don't panic. ![]() + Targets are now being colored with a reaction color relative to the player instead of the target's class color. (All credits for this goes to Lombra!) + Parts of the code was generating noticeable amount of garbage when hovering players, should be pretty steady now. + The tooltip backdrop border changed to use the default tooltip border file. ------------------------------------------------------------------------ 210 (03-12-2008) + Major redesign to improve performance. + Some of the options were isolated into different files, so whenever the option is disabled (commented), the code won't be even read by the environment. + Due to the changes I made you can now delete any module from the .\Modules folder, or delete it all together. ------------------------------------------------------------------------ 209 (28-11-2008) + Added an option to apply items quality to the tooltips border. + Fixed a bug that raised an error whenever hovering a target's target unit through frames. ------------------------------------------------------------------------ 208 (28-11-2008) + Fixed a major bug when the 'Instant Fading' option was enabled, hovering a world object (doodad) caused the tooltip to hide. *** HOPEFULLY ALL BUGS ARE JUST NOTHING BUT FLIES NOW *** ------------------------------------------------------------------------ 207 (27-11-2008) + The option 'Instant UI Frames Fading' now renamed to 'Instant Fading' and it also working on units now. * It's the default option now, you can turn it off by commenting, deleting the line out of the layout file. * you no longer need to use the 'Cursor' option to get the effect over unit, it now works regardless to the anchor option you use. ------------------------------------------------------------------------ 206 (26-11-2008) + Fixed a bug that caused the tooltip to persist in combat. + Added an option to have a persistence tooltip in combat. (the bug wasn't intended as it was a result of another feature, this regardless is intended.) + Added an option to instant fading the tooltip whenever you leave a UI frame. * if you want the tooltip to instant fade off units use the 'Cursor' option. ------------------------------------------------------------------------ 205 (25-11-2008) + Fixed the health bar text on dead units, it's now correctly being hidden when the enhanced tooltip is off. + The 'Skinnable' line is no longer grayed out for herbalism, engineering and mining. ------------------------------------------------------------------------ 204 (24-11-2008) + Added an option to anchor the tooltip to the cursor when hovering UI frames. + 'Enhanced Tooltip': The 'Tooltip Colors' removed, it's now hardcoded and dynamically change based on the unit status relatively to the player. + 'Enhanced Tooltip': The player's guild color appears in deep pink and soft pink for other guilds. + 'Enhanced Tooltip': The PvP flag (PvP line on the tooltip) can be one of the following colors: * Green - The unit is friendly with the player. * Red - Both players can attack each other (e.g. Contested area), or only the player can attack the unit. (e.g. Player territory) * Yellow - The unit can attack the player, but the player cannot. (e.g. Enemy territory) * Blue - Both units can't attack each other. (e.g. Sanctuary - PvP disabled for both factions) + 'Enhanced Tooltip': The mobs guild line, e.g "Banker", "Auctioneer" are now being colored based on your reaction to them. + Fixed the 'Skinnable' line which grayed out whereas it should be red. ------------------------------------------------------------------------ 203 (23-11-2008) + Major performance increase when the 'Enhanced Tooltip' option isn't set. + The 'Mobs Level Pattern' and 'Players Level Pattern' options were removed! + The 'Use Formatted Tooltip' option renamed to 'Enhanced Tooltip' + 'Enhanced Tooltip' now specifies a player AFK, DND modes. ------------------------------------------------------------------------ 202 (23-11-2008) + Fixed the tooltip direction anchors when set to cursor. :P + Changed the tooltip anchoring logic to have the possibility to prereserve the default anchor position. + Added visible axis to the mobility frame, so you would know the position of the frame, it's handy whenever you want to anchor the tooltip to the same position on multiple chars. + It should now be possible to delete the 'Mobility.xml' file completely if you don't use the 'Mobility' option. + The function LonnyTooltip:ApplyLayout() is now available for whenever you don't want to set the layout table directly and you want to override it in your own addon / UI compilation. ------------------------------------------------------------------------ 201 (22-11-2008) + Added option to hide / show the tooltip in combat. + Added some anchoring options. + Added dead, disconnected colors options. + Minor bug fixes. ------------------------------------------------------------------------ 200 (22-11-2008) + Due to the major code improvements and changes I made I'm tagging it as 200 ------------------------------------------------------------------------ 100 (21-11-2008) + Initial release. Optional Files - LonnyTooltip 3
Sorry, there are currently no optional files available.
Archived Versions - LonnyTooltip 3
Comments - LonnyTooltip 3
Support AddOn Development!You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone. |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
The Network:
EQInterface | EQ2Interface | LoTROInterface | MMOInterface | War.MMOUI | WoWInterface | VGInterface | Allakhazam | Thottbot | Wowhead | Zam ©2009 MMOUI / vBulletin - Copyright ©2000 - 2009, Jelsoft Enterprises Ltd. |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||