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Category: Quest/Leveling/Reputation Mods
Change Log - QuestClicks
V1.18 (33166) - Fixed bug in 1.17 that was preventing milling/prospecting from working properly. V1.17 (32301) - TOC Update for patch 3.2 - Converted the internal additions lists (Additions, Trades, Combines) to use Item IDs instead of names. This reduces the size of the addon considerably, as it is no longer necessary to store the (often long) full names of the items and it is also not necessary to have them in the localization file with their translations. Added benefit that new items in the lists won't break translations. - Beginnings of support for Key Binding to the most recently used button, but it is not activated yet because I'm not happy with the implementation so far. V1.16a - Minor update to resolve an issue that could potentially result in "nil comparison" error messages. V1.16 (30399) - Moved the update history to "Update_Log.txt" and out of QuestClicks.lua - Typing /qclicks without any parameters now opens the GUI configuration panel. - Added "drag and drop" buttons in the GUI panel for adding and removing items to the Exclusion and Extras lists. - Reworked the layout of some elements of the GUI panel to accomodate new buttons. - Extras and Excludes lists now use Item IDs internally instead of links. Recommend that you clear your lists (but not 100% necessary) - If you have an item on your cursor and you drop it on the Anchor Frame, it will be added to the Extras List. - BUGFIX: "Quest Starters" and "Quest Starter Alerts" always resetting to On upload loading has been fixed. - BUGFIX: Cooldown overlays will now move properly with their buttons when items are inserted into the QuestClicks bar. - BUGFIX: If you have more than one stack of an item that appears on the QuestClicks bar, only one button for that item will be created. V1.15 (29050) - Reformatted some code, cleaned things up a bit. Expanded some commenting. Removed unused code - New button creating code to optimize the addon. Buttons that don't change are not "recreated" each cycle. - Rewrote the way the inventory is scanned to eliminate multiple loops. Keyring and Inventory are treated as bags now - Removed the old (pre V1.10) profile variables. - Included localization updates from Xandokan, and a couple of items that weren't triggering buttons (because of the way WoW displays them) V1.14 (27853) - Added "Quest Starter Notification", alerts you when you pick up an item that starts a quest - Quest Starter Items will now be marked with a green "*" where you would see quantity text for stackable items V1.13 (26442) - Check for validity of itemLink passed to QuestClicksItemHasUseClause - Implemented caching of items after scanning their tooltips to improve performance - TOC Update for patch 3.10 V1.12 (23231) - Added "Padding" between buttons, from 0 to 20 pixels. Settable via the Blizz-Options Panel - New Category: Quest Starters - Add anything that says "This Item Begins a Quest" to the bar - Added additional detection for Quest items via scanning for "Use:" in tooltips of items flagged as "Quest" - Removed Pre 1.10 configuration variables from SavedVariables -Corrected some problems with my own guesses at French translation (Thanks again, Laumac... I'm sure I've got more )V1.11 (19711) - Fixed the /qclicks resetpos command to actually move the bar - Remove the spammy debug message about prospecting/milling macros - Added a "Reset Position" button to the Options Panel - Added French translations for Milling Herbs V1.10 (16854) - Added support for Milling (similar to Prospecting) - Milling and Prospecting now create "Macros" that will mill or prospect the item on the button - Added optional support for ButtonFacade - Should be more intelligent about placement of the tooltip window to avoid overlapping the bar - Converted SavedVariable storage to a single Profile variable. Old variables will be removed in 1.11 - Note: The French localization for Milling and Herb Names will be updated in the next version. V1.09 (13622) - Added localization capability and French translation (provided by Laumac) - Added the Key Ring as a supported search container (Defaults to off) V1.08 - Added a configuration GUI, accessible via the Blizzard addon options system. - Reconfigured what used to be called "collapsibles" into a more flexible format. - Added "Additions", "Combines", and "Trades" categories V1.07 - It is now possible to right-click the title frame to collapse the QuestClicks bar - Items your character is wearing are now possible inclusions in the QuestClicks bar - Major refactoring of several code sections, including the item evaluation and button creation code - Cleaned up the formatting of the source via text editor changes V1.06 - Added buttons for "Collapsible" items (motes, crystallized, and enchanting essences) V1.05 - Made sure Anchor status is updated when reloading the UI/logging back in - Only respond to Mouse Up events to prevent "double activating" items - Added "extras" list (/qclicks addextra (itemlink), /qclicks removeextra (itemlink), etc) for items that the detection routine doesn't pick up automatically V1.04 - Added stack size information for any stackable item you have more than one of - Added the ability to lock the bar's location with the "lock" command - Added the ability to hide the anchor (title) frame with the "anchor" command - Figured out why right clicks weren't working and enabled them - Resolved a bug that would sometimes result in a UI error about setting the tooltip to empty V1.03 - Added Scaling - /qclicks scale # (Where 1 is 1, 2, 3, 4, or 5) sets button size - Cleaned up positioning of buttons in left and right orientation V1.02 - Added a few new features: - Cooldown display on items - Exclude list (/qclicks exclude, /qclicks unexclude, /qclicks clearlist, /qclicks list) V1.01 - Fixed a bug in the /qclicks direction command Optional Files - QuestClicks
Sorry, there are currently no optional files available.
Archived Versions - QuestClicks
Comments - QuestClicks
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