Category: Death Knight
Addon Information
Works with 3.2
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Author:
Version:
2.0.1
Date:
09-21-2009 06:51 PM
Size:
1.92 Kb
Downloads:
4,831
Favorites:
37
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RuneHUD
RuneHUD is a simple addon that moves the runes of your DK to make them a HUD (Heads Up Display). The runes are click through which means they don't intercept mouse clicks.

RuneHUD have OmniCC support, will be hidden when in a vehicle and the individual runes will fade when on cooldown!

RuneHUD now also have it's own slash commands, yes even though I said it would never happen it has now!

Slash command list:
/rh or /runehud - Gives a list of available commands
/rh s <scale> - Scaling, needs to be a number greater than 0
/rh aoc <alpha> - Out of combat alpha, needs to be a number between 0 and 1
/rh aic <alpha> - Alpha in combat, needs to be a number between 0 and 1
/rh aiv <alpha> - Alpha when in a vehicle, needs to be a number between 0 and 1
/rh hoc <true/false> - Cooldown fading, either true or false

Credits:
Gotai - Helping me spot small error with slash command, thanks a lot man!
Wimpface - Some code inspiration and motivation.
Lyn - The idea for the config part in the lua.
  Change Log - RuneHUD
2.0.1:
Fixed a minor bug with vehicles.

2.0:
Slash commands added! See Description page for more info.

1.7.2:
Updated the toc file to make is up to date with patch 3.2.

1.7.1:
Fixed a bug with runes fading even when disabled.

1.7:
The individual runes now fade when on cooldown. Check the lua file or the addon info page for information on how to turn this off.

1.6:
The lua file now has a config part at the top of the file to make it easier to configure.

1.5.1:
Fixed the issue making the runes not disappear when entering a vehicle.

1.5:
Updated the toc to patch 3.1

1.4:
Fixed a bug which changed the scale of the RuneFrame when exiting a vehicle and the RuneHUD will now be hidden while in a vehicle.

1.3.1:
Made it -zip instead of .rar to make it work with the WoWInterface UI Manager.

1.3:
Added a fix for users with X-Perl

1.2:
Added support for OmniCC

1.0:
Release.
  Optional Files - RuneHUD
Sorry, there are currently no optional files available.
  Archived Versions - RuneHUD
File Name
Version
Size
Author
Date
2.0
2kB
Ereki
08-23-2009 06:13 PM
1.7.2
2kB
Ereki
08-07-2009 07:09 AM
1.7.1
2kB
Ereki
08-01-2009 08:35 AM
1.7
1kB
Ereki
07-26-2009 12:08 PM
1.6
1kB
Ereki
07-25-2009 02:50 PM
1.5.1
1kB
Ereki
05-09-2009 11:48 AM
1.5
1kB
Ereki
04-13-2009 09:20 AM
1.4
1kB
Ereki
03-19-2009 05:33 PM
1.3.1
951B
Ereki
01-19-2009 11:58 AM
1.3
920B
Ereki
01-05-2009 08:12 PM
1.2
2kB
Ereki
12-07-2008 05:03 PM
1.0
838B
Ereki
12-01-2008 03:14 PM
  Comments - RuneHUD
Post A Reply Comment Options
Old 09-21-2009, 08:35 PM  
Cralor
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Forum posts: 553
File comments: 225
Uploads: 6
Old comments, but all you need to do with Pitbull is the following:

Config. > Modules > Hide Blizzard frames > UNCHECK "Rune bar"
Config. > Modules > Runes > UNCHECK "Enable"
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Old 08-28-2009, 07:57 AM  
Ereki
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Forum posts: 1
File comments: 42
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Quote:
Originally posted by Trank
Waiting for the PB4 resolution

love the addon though (:
Have you tried what I quoted earlier? Because RuneHUD worked just fine when I did that for me. And if it doesn't I'll need somemore info on what could cause it, i.e. have you modified the RuneHUD.lua file in anyway and if you can think of anything you've done in PitBull that could mess with RuneHUD.
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Old 08-27-2009, 07:32 PM  
Trank
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Waiting for the PB4 resolution

love the addon though (:
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Old 08-21-2009, 07:49 AM  
Ereki
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That's strange, worked fine for me. Have you modified the RuneHUD.lua file in any way? Like changed something in the config part or even something in the functions?
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Old 08-20-2009, 01:52 PM  
Opaque
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Quote:
Originally posted by Ereki
I've made a post about it in the PitBull4 thread over at wowace hoping for an answer on how to fix this issue.

EDIT:
I'll just quote what the guy at wowace said:

I just tested this with PitBull4 and it is indeed what removed RuneHUD.
I found the option and unchecked it/restarted WoW... but all I'm getting is the default WoW runebar in the top left corner of the screen. Doesnt seem to be fixing the problem.

I've tried 2 other rune mods similar to yours and 1 works and the other has the same problem... but I like yours the best so hopefully it gets resolved soon.
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Old 08-20-2009, 08:35 AM  
Ereki
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Forum posts: 1
File comments: 42
Uploads: 2
Quote:
Originally posted by Opaque
Same here, I just switched from Pitbull 3 to 4 and now RundHUD isn't showing up.
I've made a post about it in the PitBull4 thread over at wowace hoping for an answer on how to fix this issue.

EDIT:
I'll just quote what the guy at wowace said:
Quote:
I don't have a DK so I cant test it, but there's some options of hiding default blizzard frames (like castbar, buffs, rune bar) under the modules section on pitbull4 (/pitbull4), the section is "hide blizzard frames" make sure they have it turned off
I just tested this with PitBull4 and it is indeed what removed RuneHUD.

Last edited by Ereki : 08-20-2009 at 12:19 PM.
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Old 08-19-2009, 05:16 PM  
Opaque
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File comments: 52
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Same here, I just switched from Pitbull 3 to 4 and now RundHUD isn't showing up.
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Old 08-09-2009, 12:01 PM  
Ereki
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 42
Uploads: 2
Quote:
Originally posted by royazalea
I'm using Pitbull 4.0. The main changes between Pitbull 3.0 and 4.0 is easier configuration. Not sure if you're using 3.0 or 4.0, it may not conflict with 3.0 but it's interfering with 4.0. Thanks for the reply!

It pretty much makes RuneHUD not work, it doesn't come up in the addon list in interface.. but if I log out and turn Pitbull 4.0 off it immediatly works.
Ah no never used 4.0 but I will try it after tonights raid and see what I come up with.

Edit:
You'll have to try and talk to them 'cause I can't find anything in the code (which is tbh way to advance for me to get my head around) and ask them if they can fix it or how I can fix it.

Last edited by Ereki : 08-09-2009 at 04:56 PM.
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Old 08-08-2009, 08:05 PM  
royazalea
A Kobold Labourer
 
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I'm using Pitbull 4.0. The main changes between Pitbull 3.0 and 4.0 is easier configuration. Not sure if you're using 3.0 or 4.0, it may not conflict with 3.0 but it's interfering with 4.0. Thanks for the reply!

It pretty much makes RuneHUD not work, it doesn't come up in the addon list in interface.. but if I log out and turn Pitbull 4.0 off it immediatly works.

Last edited by royazalea : 08-08-2009 at 08:06 PM.
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Old 08-08-2009, 01:54 PM  
Ereki
A Kobold Labourer
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Forum posts: 1
File comments: 42
Uploads: 2
Re: Pitbull interferes with RuneHUD

Quote:
Originally posted by royazalea
Not sure if it's anything with your addon or if I need to aim this towards the Pitbull forum. The popular ace addon Pitbull interferes with the RuneHUD, I tried deleting the Rune module for Pitbull but I didn't have much luck. Anyway you can perhaps look into it? I love this addon for pvp. Thanks! Great work by the way.
Hm, strange. Worked fine for me when I used to use PitBull, but they might have changed some coding. In what way does it interfere?

Quote:
Originally posted by meece
Great mod, I love it!

Is there any way to move it to another location? I've tried /runehud /ru to bring up a config and that doesn't work for me. I've seen the locations cords coded in the lua but wasn't sure if there was an easier way.

Take care.
No there's not, I'm thinking of doing some slash commands but it will probably take a while before it will happen.
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Old 08-08-2009, 03:03 AM  
royazalea
A Kobold Labourer
 
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Pitbull interferes with RuneHUD

Not sure if it's anything with your addon or if I need to aim this towards the Pitbull forum. The popular ace addon Pitbull interferes with the RuneHUD, I tried deleting the Rune module for Pitbull but I didn't have much luck. Anyway you can perhaps look into it? I love this addon for pvp. Thanks! Great work by the way.
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Old 08-07-2009, 06:38 PM  
meece
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File comments: 2
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Great mod, I love it!

Is there any way to move it to another location? I've tried /runehud /ru to bring up a config and that doesn't work for me. I've seen the locations cords coded in the lua but wasn't sure if there was an easier way.

Take care.
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Old 08-07-2009, 06:32 PM  
Belial_69699
A Kobold Labourer
 
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Good to know! Haven't experienced any errors or problems. Just wanted to make sure it was up to date! Thanks again for a great add on!
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Old 08-07-2009, 07:07 AM  
Ereki
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Interface Author - Click to view interfaces

Forum posts: 1
File comments: 42
Uploads: 2
Quote:
Originally posted by Belial_69699
I've updated my RuneHUD to the most recent version and here on WoWInterface its tagged as 3.2 compatible but when I log into WoW on the character selection screen and click on Add Ons, it displays RuneHUD as Out of Date.

Now I know I just have to check mark Load Out of Date Add Ons to make it work but I was just curious if there is something not updated in the current version or what?
I've been to a lan the last few days so I didn't have time to toc bump it. So the only thing that needs an update is the line which states which version of WoW it's for, the addon it self works just fine with 3.2.
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Old 08-07-2009, 12:21 AM  
Belial_69699
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I've updated my RuneHUD to the most recent version and here on WoWInterface its tagged as 3.2 compatible but when I log into WoW on the character selection screen and click on Add Ons, it displays RuneHUD as Out of Date.

Now I know I just have to check mark Load Out of Date Add Ons to make it work but I was just curious if there is something not updated in the current version or what?
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