Category: Action Bar Mods
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Version:
1.2.8
Date:
08-15-2009 01:31 PM
Size:
6.39 Kb
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Cooldowns   Popular! (More than 5000 hits)
A World of Warcraft add-on that displays numeric cooldown counters on all buttons that are 28 pixels or wider.

Configure colors and fonts through the Cooldowns interface options panel.


Please see the readme.txt file for a tutorial on how to configure fonts in Cooldowns.
  Change Log - Cooldowns
- Fixed problem where setting options back to defaults didn't affect the fonts.
- Added a font tutorial to the README.TXT
  Archived Versions - Cooldowns
File Name
Version
Size
Author
Date
1.2.7
6kB
yarko
08-11-2009 01:11 PM
1.2.6
6kB
yarko
04-22-2009 06:39 AM
  Comments - Cooldowns
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Old 08-17-2009, 11:41 AM  
Sec
A Murloc Raider

Forum posts: 6
File comments: 91
Uploads: 0
Curiously, I'm still unable to use my font.

The font is located within the Cooldowns folder. I'm wondering if that may be problematic somehow?

The only other thing I guess is that perhaps the font won't show because I have it set to 8pt since it's a pixel font. I'll give it a try with other fonts and see what occurs. Thanks for the input.
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Old 08-15-2009, 01:33 PM  
yarko
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 36
Uploads: 5
I have tested the font functionality and it seems to work properly. I have added a font tutorial to the readme.txt file in version 1.2.8. Please read that to see if you are doing everything correctly. The important thing to remember is that if you add a new font file to the WoW subfolders, you must restart WoW or the program won't see the new file.

Good luck.

Last edited by yarko : 08-15-2009 at 01:34 PM.
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Old 08-15-2009, 05:01 AM  
yarko
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 36
Uploads: 5
Quote:
Originally posted by Sec
Very nifty addon, although I cannot get my font to be applied after following instructions stated in game. I am given no errors either, unfortunately.
Odd. I will test it out.
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Old 08-11-2009, 03:25 PM  
Sec
A Murloc Raider

Forum posts: 6
File comments: 91
Uploads: 0
Very nifty addon, although I cannot get my font to be applied after following instructions stated in game. I am given no errors either, unfortunately.
__________________
I post as Avanina on wowace.com.
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Old 07-06-2009, 10:47 AM  
yarko
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 36
Uploads: 5
JM,

I have seen your post here and your posts on the Cosmos forums. I am currently on a bit of a hiatus from addon updating, but I will be back. I like what you are saying and will definitely give it consideration.
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Old 05-10-2009, 10:57 AM  
JMHammer
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 331
Uploads: 1
Yarko- Thank you for this great mod. I just switched from CooldownCount (which, while still working, no longer had a maintainer).

Might it be possible to link...
Macaroon (http://www.wowinterface.com/downloads/info10636-Macaroon.html)
TrinketMenu (http://www.wowinterface.com/downloads/info3909-TrinketMenu.html)
ArkInventory (http://www.wowinterface.com/downloads/info6488-ArkInventory.html)
...so that the Cooldowns text countdown timers will appear in the buttons/bag slots created by those mods?

I assume it's just a matter of adding the proper frame or button name to the "white list" in Cooldowns.lua.

Thanks again!


edit: Well, CooldownCount is still working, and it's much easier to add things to a "blacklist" (for those places I do not want an in-button cooldown counter) than to try to figure out the correct frame name for every button where I do want it. So, at least for now, I'm back to CooldownCount.

Perhaps it would be possible to expand the options on your mod, Yarko, so that there is a slash command or an interface panel option where users can enter desired (if using a whitelist as Cooldowns does now) or undesired (if a blacklist option were made available in the manner of CooldownCount) frames.

Last edited by JMHammer : 06-02-2009 at 10:38 AM.
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Old 05-05-2009, 10:16 AM  
Nahjus
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 3
Quote:
Originally posted by yarko
I don't plan on adding outline anytime soon. Check out OmniCC. It is has a ton of options and I think it does outline.
I know about OmniCC and CooldownCount and whatnot, but they all have a HUGE memory usage. In comparison, your addon takes up a very little amount of memory.

So would it be hard to add outline? I could add it myself to my version of Cooldowns if you could tell me how to do it
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Old 05-04-2009, 11:27 PM  
Kharthus
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 54
Uploads: 1
Here's the link about modifying OmniCC to do tenths if you decide to add it to Cooldowns.

http://www.tankspot.com/forums/f120/...0-seconds.html
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Old 05-03-2009, 11:46 AM  
yarko
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 36
Uploads: 5
Quote:
Originally posted by Nahjus
Would it be possible to add outline to the number texts? I like the numbers being white all the time but in some icons that are light colored yellow, white.. I can't see the number as it lacks outline.
I don't plan on adding outline anytime soon. Check out OmniCC. It is has a ton of options and I think it does outline.
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Old 04-29-2009, 09:38 AM  
Nahjus
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 3
Would it be possible to add outline to the number texts? I like the numbers being white all the time but in some icons that are light colored yellow, white.. I can't see the number as it lacks outline.
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Old 04-24-2009, 09:58 PM  
Kharthus
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 54
Uploads: 1
Quote:
Originally posted by yarko
Kharthus, how would this look? Would it show tenths? Or only x.5? Or would it need to be configurable? I guess im having a hard time imagining what this would finally look like.
I was thinking tenths. That way you'd know exactly how long til it was off cool down and could decide if you wanted to wait or cast another spell.

TellMeWhen support seems to be working great. Thanks!
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Old 04-22-2009, 06:53 AM  
yarko
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 36
Uploads: 5
Re: TellMeWhen

Quote:
Originally posted by Kharthus
Think you could add support for TellMeWhen to your timers?
Kharthus, try out version 1.2.6 with TellMeWhen. I didn't do much testing, but I think it ought to work with it now.
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Old 04-18-2009, 07:44 PM  
yarko
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 36
Uploads: 5
Quote:
Originally posted by Kharthus
decimal fractions below 1s
Kharthus, how would this look? Would it show tenths? Or only x.5? Or would it need to be configurable? I guess im having a hard time imagining what this would finally look like.
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Old 04-16-2009, 03:40 AM  
Kharthus
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 54
Uploads: 1
Something else that would be nice to see (even without the TellMeWhen support) is decimal fractions below 1s. Someone posted a hack for OmniCC on EJ (I think) about how to do it. Would be really useful when trying to decide to fire next shot or wait cause a shot is just about off cooldown.
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Old 04-15-2009, 11:19 PM  
yarko
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 36
Uploads: 5
Re: TellMeWhen

Quote:
Originally posted by Kharthus
Think you could add support for TellMeWhen to your timers?
I'll definitely look into it, Kharthus.
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