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Category: Death Knight
Change Log - Runevolution
1.4.10 - Fix for occasional error on zoning in to an instance or being rezzed inside an instance, while using floating runic power number (as opposed to fixed runic power). v1.4.6 - Bugfix for the location save error described in the comments. v1.4.5 - Bugfixes: (1) Position saves correctly now. (2) Cooldown visibility saves correctly. (3) Some Chinese localization added. v1.4.4 - (1) A few cosmetic bug fixes and performance tweaks. (2) Added shift-right-click method of toggling on/off specific diseases, debuffs, and buffs. Enter custom layout mode to use. Added a number of standard spells: Horn of Winter, Gargoyle, Unholy Strength, Freezing Fog, Killing Machine. Each can be toggled on/off and moved within the custom layout. v1.4.3 - Minor rune error bugfix. After too much boss dummy smacking, managed to replicate it. There is still a rare and hard to replicate cosmetic bug, in which the ready runes are offset incorrectly. When I can manage to reliably replicate this error, I'll get it fixed. But seems playable, now. v1.4.2 - Sure frame rate fix. Lots of internal optimizations, including a new algorithm for tracking runes. Much nicer on memory now. Handles death more elegantly than before. Another attempt at disease localization. v1.4.0 - Fixed a memory leak. Also added a custom layout mode that allows you to specify arbitrary arrangements and cooldown paths, by dragging around a set of anchors. Choose custom mode and turn on configuration mode to arrange. v1.3.1 - Possible disease tracking localization fix. I can't test localization, so users of non-English clients will have to let me know if disease tracking works for them, now. Archive should work with WoWI Updater, now. v1.3.0 - Added multiple rune textures. Fixed runic power state now centers the runic power and disables the white marker bar. v1.2.0 - Runes can animate in a number of directions and configurations, now. Data Broker plug-in allows easier access to options. v1.1.1 - A few minor cosmetic fixes; updated disease tracking for patch 3.1; no more annoying Howling Blast cooldown icon. v1.1.0 - Finally fixed all the problems with odd spaces between runes, frozen runes, jumbled runes, etc. For the record, Blizzard's event system for runes was at fault, so I had to stop relying upon it, to fix the addon. Instead, the addon now polls the runes constantly. This will create a small performance hit, but I haven't noticed it on my system. v1.0.7 - Two new options. (1) /runev alldiseases: toggle showing/hiding diseases cast by other death knights. (2) /runev hidebliz: hide the default built-in rune frame. v1.0.6 - Bugfix: rune cloning on death is gone now. That was a weird one. Now feature: can toggle disease runes to appear below or above the rune line. Use "/runev diseasepos" to toggle. v1.0.5 - Added optional display of diseases on target (Frost Fever and Blood Plague), as well as Unholy Blight on player. v1.0.4 - New: (1) Optional dark outlines for the runes, to enhance visibility. (2) "/runev fixrp" to lock runic power display at far left. Bugfix: Runes now hide when hiding UI (alt-Z). v1.0.3 - Bugfix: postion of runic power updates without UI reload now. Current values of settings show when using /runev. v1.0.2 - Added optional runic power display on far left of runes. Added minor rune pulse when cooldown finishes. v1.0.1 - Added option to hide runes when out of combat. Toggle with "/runev showooc". Also some minor bug fixes and code refinements. "/runev reset" much more effective now. v1.0.0 - Initial release Optional Files - Runevolution
Sorry, there are currently no optional files available.
Archived Versions - Runevolution
Comments - Runevolution
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