| Updated: | 07-09-11 10:13 AM |
| Created: | 12-15-08 04:02 PM |
| Downloads: | 25,279 |
| Favorites: | 151 |
| MD5: |

File Name |
Version |
Size |
Author |
Date |
1.5.0 |
302kB |
Dagma |
10-24-10 04:34 PM |
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1.4.11 |
302kB |
Dagma |
04-10-10 10:27 AM |
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1.4.10 |
114kB |
Dagma |
08-26-09 03:49 PM |
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1.4.9 |
302kB |
Dagma |
08-17-09 11:13 AM |
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1.4.7 |
113kB |
Dagma |
06-03-09 10:26 PM |
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1.4.6 |
113kB |
Dagma |
06-03-09 08:25 PM |
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1.4.5 |
113kB |
Dagma |
06-03-09 11:47 AM |
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1.4.4 |
301kB |
Dagma |
06-01-09 09:42 AM |
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1.4.3 |
300kB |
Dagma |
05-25-09 01:19 PM |
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1.4.2 |
300kB |
Dagma |
05-24-09 03:09 PM |
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1.4.1 |
300kB |
Dagma |
05-23-09 11:13 PM |
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1.4.0 |
300kB |
Dagma |
05-23-09 02:28 PM |
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1.3.2 |
298kB |
Dagma |
05-22-09 06:52 PM |
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1.3.1 |
113kB |
Dagma |
05-16-09 01:38 PM |
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1.3.0 |
298kB |
Dagma |
05-14-09 11:11 PM |
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1.2.0 |
117kB |
Dagma |
05-10-09 11:50 AM |
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1.1.1 |
105kB |
Dagma |
04-14-09 08:13 PM |
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1.1.0 |
105kB |
Dagma |
02-01-09 11:38 AM |
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1.0.7 |
102kB |
Dagma |
01-10-09 01:04 PM |
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1.0.6 |
102kB |
Dagma |
01-01-09 11:59 AM |
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1.0.5 |
101kB |
Dagma |
12-30-08 04:08 PM |
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1.0.4 |
100kB |
Dagma |
12-26-08 09:19 AM |
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1.0.3 |
17kB |
Dagma |
12-19-08 04:31 PM |
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1.0.2 |
17kB |
Dagma |
12-19-08 09:47 AM |
|
1.0.1 |
16kB |
Dagma |
12-16-08 07:45 PM |
|
1.0.0 |
16kB |
Dagma |
12-15-08 04:02 PM |
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Comment Options |
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A Kobold Labourer
Forum posts: 1
File comments: 3
Uploads: 0
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Busted
This is busted in 4.3.3, I think it has to do with the curse tracking
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Update for game version 4.2
I just uploaded a minor update to bring Runevolution current with game version 4.2 (Firelands). I haven't been playing my DK this expansion, so I haven't done any testing outside of beating on a practice dummy. But seems like everything still works, although the default procs to monitor are very much out of date...Darkmoon Card:Greatness isn't exactly the current tier.
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A Kobold Labourer
Forum posts: 0
File comments: 10
Uploads: 0
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I would hope beyond hope that the addon author rethinks his decision to not update this, or that another addon author would step into his place.
This rune addon is hands down the best one out there. |
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I've tried every rune addon out there and they all pale in comparison to this piece of perfection. I just wanted to let the author know that he has created an addon on the level of those other addons whose innovation Blizzard has adopted, i.e. Power Auras, QuestHelper.
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An Aku'mai Servant
Forum posts: 33
File comments: 74
Uploads: 0
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I agree with pp, I don't like any of the other rune mods. Would love to see continued updates of Runevolution!
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A Murloc Raider
Forum posts: 9
File comments: 15
Uploads: 0
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Dear Dagma
Is there any chance to update Runevolution ? Yap, I'm still using it and yap its still best rune mod ever made ![]() |
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A Defias Bandit
Forum posts: 2
File comments: 38
Uploads: 0
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Great Addon, i really like the moving Rune Icons, it gives me a much better understanding of my timings.
Have you ever thought about to expand the functions? it would be cool if it checks if a Aura is activated after a Skill-change, or a nifty looking timer for Horn of the Winter, not only the Icon Style ![]()
Last edited by el labero : 10-31-10 at 03:55 AM.
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Still useful
I attempted to play today without a rune display addon of any kind (though I am most familiar with yours) and found myself missing one.
I hope you will reconsider your evaluation of the uselessness of your addon; I disagree with your assessment that your addon is of little-to-no help.
__________________
Theondry of Perenolde |
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Is there any one can help me?
My wow version is 3.2.2.
I like Runevolution. So I download and install it. When I first log in WOW and do some configuration, it's OK. Then I log out. When I log in WOW again, I can't see anything of the Runevolution. But I can input some of the runevolution command, just like /runev config(I also can't see anything of Runevolution). Help me please. Vincent |
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Runevolution and WoW FPS
I don't know if anyone else is having this problem, but I discovered tonight that RE has been killing my FPS. Every other toon I play on averages around 60 fps, when I log on to my DK with RE, I get a MAX of 16 fps. As soon as I disable RE, I get my 60 fps back. Just thought I'd throw this out there in case anyone is going to update this add on for Cataclysm. I love the add on and would continue using it if it didn't kill my fps just because I like the idea of being able to move my runes around closer to my hotbars.
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Guest
Join Date: Not Yet
Forum posts: 0
File comments: 0
Uploads: 0
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What about having two "lines", left the active runes, right the disabled runes, and runes float from the right to the left as they cool down.
So it is very close to how it is now except that all current blocked runes waiting to cool down are stacked right of where the animation begins on a cooling rune. (Grrr, I need MS Paint for this, but no time right now) (edit) Another idea: Only 3 runes are shown, but each can show a second rune underneath itself, so when all runes are ready you'd have a 3x2 box. Now when a rune is cooling down it does the usual slide-in animation. If both runes are down, you only see one rune sliding in, and none is shown in the stack of ready runes. The moment this rune cooled down it is shown in the ready runed, and it slides in again, after which both would be shown in 3x2 box again. Or in simpler: 6 runes shown ready, but only 3 runes shown sliding in at the same time, which slide in twice to cool down all runes. Hrm, come to think of it except maybe making it a 3x2 box you wouldn't really need to change much there, I think. :P
Last edited by : 09-29-10 at 07:24 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 5
Uploads: 0
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Re: Re: Re: Game Plan
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Re: Re: Game Plan
That said, with the way the new rune system works, this isn't a particularly good way to track runes anymore, I don't think. So unless I can figure out a way to salvage the style, I'll likely let it fade into the sunset. But I haven't made any decision yet. |
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A Kobold Labourer
Forum posts: 0
File comments: 5
Uploads: 0
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Re: Game Plan
Is this addon still in development?
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