Category: Auction House
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01-08-2010 02:41 PM
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Quick Auctions 3   Popular! (More than 5000 hits)
Quick Auctions is an auction tool to help speed up auctioning large quantities of items, especially canceling. While primarily Quick Auctions is built for large quantities of items, it can work fine for a few auctions as well. A bit of tweaking is required to get optimal settings, but it is very flexible and smart enough that you can use it for more than just mindlessly undercutting auctions by 1 copper every time. Summary window and craft queues are included so you do not have to memorize every item and quantity you need. Shows total materials required to craft as well as allowing you to click from the craft queue to craft so no searching through everything.

Slash command: /qa (/quickauctions)

Donations
A lot of time went into Quick Auctions, donations are appreciated but not necessary. And it's cheaper than buying gold while not being against the ToS!



Groups
Groups are how you manage what items should be managed by Quick Auctions. You can set auction settings either as a default, or per group giving you flexibility over everything without having to duplicate your settings 50 times. There are no limits to how many items can be grouped, see the configuration in /qa config to set them up.

Mail
Includes a timer in the top left of the mailbox indicating how much time before new mail data becomes available, and if you are not using Postal then QA provides its own auto looting for mail. The auto looter will work with the timer on the mailbox cache so it will loot everything, wait until new mail is available and then keep looting.

Auto mailing can now be done per item or per group to any character you want. For example, you can setup your banker to send uncut gems to your jeweler and you can setup your jeweler to send cut gems to your banker. The auto mailer is intelligent in when it sends mail off, and works best when using QA mail looter. If you are trying to loot herbs from your mailbox while auto mailing them to your scribe, it will send mail off whenever it sees your inventory is full. Basically, if you have 4 open slots it will auto mail/loot with only 4 slots, no more clearing out your bags to loot mail anymore!

General options
  • Smart undercutting - Instead of always using the undercut value, it will round it to the nearest gold piece if possible (10g99s -> 10g, 5g -> 5g - undercut price)
  • Smart cancel - Cancels auctions a bit smarter than usual, will cancel an item if you can re list it at a higher price and won't cancel it if items are below the threshold
  • Cancel with bid - Lets you choose if you want to cancel auctions with bids on them

Item options
  • Auto mail - Automatically mail items directly to your banker that are managed by QA
  • Post cap - How many of an item can be up at any one time (If you are undercut this number is reset)
  • Post time - How long to post an auction
  • Undercut - How much to undercut by
  • Bid percent - How much bid should be set to as a percentage of buyout
  • Threshold - Cap on how low an auction can go, if it'll be posted below the threshold price it won't be posted
  • Per auction - How many items to post per an auction
  • Fallback - If no other auctions are up, how much should it list an item for
  • Fallback cap - How high above the fallback an item can go, helps prevent posting a single Frostweave Cloth at 100g if someone sets it at an extraordinary price
  • Auto fallback - If the market price is below your thresold, QA will automatically post it at the fallback price
  • Maximum price gap - How much of a price difference is allowed between the lowest and second lowest items before QA undercuts the second lowest, this will also cancel your auctions if the price gap gets too high
  • Ignore stacks over - Allows you to ignore any auctions with a stack above X when determining price, useful if you want to post against the market price of 1 Abyss Crystal rather than the market price of posting 20 at once
What changed between 2 and 3?
While the configuration in QA2 was an improvement over the original QA, it still wasn't good enough. QA3 has a rewritten configuration and should be much easier for people to understand and use without having to learn to use QA through trial and error.

Scan speed has been increased quite a bit again and has been tightened up to reduce the chance of conflicts. In previous versions, QA would Query -> Wait 0.50 seconds -> Check Data -> Either parse it or wait 0.50 seconds, this made sure that whenever auctions were scanned all data was available including who posted them. The problem is, most of this data becomes available instantly after your initial 1-3 seconds. In 3 it's been changed: Query -> Check Data -> Wait 0.50 Seconds -> Parse or wait 0.50 seconds. Best case this means you will save 0.50 seconds per query (50 seconds/100 items), and worse case you won't see any speed increase.

Mail has been improved to make life easier for people, both a mail scrapper and a smarter mail sender were added. See the mail section above for more information.

Setting scope was improved, most basic options in QA including group settings have been moved to the global profile while server/faction specific settings can still be changed per profile. Letting you setup different profiles of how QA should handle different groups, without having to duplicate all of your group list over and over.
QA3 isn't done yet, and I have more planned still like summary improvements and easy buying of items.
  Change Log - Quick Auctions 3
Author: Shadowed <shadowed.wow@gmail.com>
Date: Thu Jan 7 19:05:31 2010 -0800
Sped up scanning again, instead of delaying 0.50, 1.32, 1.98 seconds each time a scan fails to return data QA will soft retry and check for data every 0.10 second until 4 seconds total have elapsed. Should result in faster initial scans, but have little impact after that
- Fixed some auctions taking far too long to scan like gems when using summary
Removed unique/full error if we run out of things to loot since mail can be incremented via over means not just full/unique

Date: Tue Jan 5 11:10:18 2010 -0800
Fixed whitelist configuration not working
Updated deDE localizatioon, thanks Rothis

Date: Mon Jan 4 20:29:29 2010 -0800
Fixed inventory counts not showing up in the summary if there were no items in the auction house (Thanks dr_AllCOM3)
If a split failure occurs, items will no longer be queued for splitting, fixes issues if split failure occurs and you try and repost
- Moved split queue reset to split starting to fix any remaining bugs
Increased timeout on splitting to 20 seconds, as it's possible space will be freed up during the split queue due to changes in how posting works
- Reduced throttle on bag updates to 0.10s, might slightly speed up splitting, might not
Localization update
Wheeeeeeeeeeee
Oops! Logic is hard
Added debug code to scanning so I don't have to keep adding it back when I test things
Another change to be sure it doesn't show the players name as being undercut
Fixed width bug with general category for options
- Updated description texts to indicate prices are per item, not total
Added /qa cancel <filter> allows you to cancel any items matching the given filter. Can be used to single cancel items /qa cancel Glyph of Guardian Spirit or to mass cancel by pattern such as /qa cancel Glyph to cancel anything matching Glyph
Improved sorting for posting items, the new order is whatever has the lower stack count, if the stack counts are equal the item with the least in your inventory will be posted first to free up new slots for splitting faster
Mail indicator will get shifted to the left if somebody is using Postal
Fixed lock status on buttons not being reset if there are no auctions to cancel
- Fixed visual bug that would make it look like you undercut yourself, so I don't have to listen to people complain
Fixed split error not showing up in the log

Date: Sun Jan 3 17:47:20 2010 -0800
Removed debug code
Added a "# mail" tag to the top right of the mailbox indicating the total amount of mail left, including pending

Date: Sat Jan 2 23:02:18 2010 -0800
deDE localization update (Thanks Rothis!)
Moved auto mail toggle to a per-character setting, this will reset your auto mail setting but it means you can disable it on characters you don't want now

Date: Fri Jan 1 15:41:30 2010 -0800
Localization update
No longer going through every auction, if we find bad data exiting immediately

Date: Thu Dec 31 22:39:27 2009 -0800
I am smart, changed cancel and posting to just wipe the entire status table, I am sure this will fail horribly when I remember I stored something useful there
Fixed mail being sent every single item created, oops!
Holding SHIFT down while opening the mailbox will disable auto sending of mail temporarily
Fixed auto mail logic, should work properly when you are auto looting items that need to be mailed to another character
Added a specific state reset on cancel
Event throttle will hide itself when splitting is stopped, won't let anything else get split that was queued
  Optional Files - Quick Auctions 3
Sorry, there are currently no optional files available.
  Archived Versions - Quick Auctions 3
File Name
Version
Size
Author
Date
r20100105
207kB
Shadowed
01-05-2010 01:11 PM
r20100101
204kB
Shadowed
01-01-2010 05:42 PM
r20091213
184kB
Shadowed
12-13-2009 06:07 PM
r20091210
183kB
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12-10-2009 08:44 PM
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12-08-2009 08:11 PM
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12-08-2009 08:10 PM
r20091126
179kB
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11-26-2009 03:45 PM
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178kB
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11-25-2009 12:42 PM
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178kB
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11-25-2009 11:02 AM
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11-25-2009 03:23 AM
r20091024
169kB
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10-24-2009 11:33 AM
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169kB
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10-23-2009 03:11 PM
r20091020
169kB
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10-20-2009 11:18 PM
r20091020
169kB
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10-20-2009 11:14 PM
r20091011
159kB
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r20091010
159kB
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r20091006
157kB
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10-07-2009 12:02 AM
r20091005
157kB
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10-05-2009 09:42 AM
r20091005
157kB
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10-05-2009 02:04 AM
r20090929
126kB
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09-29-2009 12:58 PM
r20090827
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r20090810
125kB
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r20090810
125kB
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r20090805
122kB
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08-05-2009 10:46 PM
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r20090729
122kB
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121kB
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07-29-2009 09:19 PM
r20090726
121kB
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07-26-2009 06:02 PM
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120kB
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120kB
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120kB
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r20090724
118kB
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07-24-2009 01:40 PM
r20090723
117kB
Shadowed
07-24-2009 12:46 AM
r20090516
38kB
Shadowed
05-16-2009 12:29 PM
  Comments - Quick Auctions 3
Post A Reply Comment Options
Old Today, 07:39 AM  
drenos
A Kobold Labourer

Forum posts: 0
File comments: 1
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Make it even quicker

Would it be possible to link a category of items to an AH category?
For example I have a Gliphs category, and I would link it to the Gliphs in AH - so when I scan for something to cancel it will scan the whole Gliphs category of the AH instead of just the items I have posted. And when I want to post, it will again scan the whole category instead of just the items I have on me.

Even if I only have half of the total variations of Gliphs ready for posting - this will still be much faster than what it does currently where it scans each gliphs separately.

Also it is already kind-of implemented in the summary window, where after a scan the undercut gliphs are marked with a red color -- well, i would like to cancel these with one click without re-scanning ...
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Old 03-15-2010, 09:58 AM  
sohvan
A Murloc Raider

Forum posts: 5
File comments: 1
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Thank you for the addon, it has been a huge time saver and changed the way I look at managing my auctions.

I'd like to make a feature request. It would be great if I could specify which characters to post specific groups from. For example make it so each group would have an option to exclude certain named characters from posting items in that group. An alternative would be to specify which characters you want to post from for that group.

The reason I'm asking for this is that I post a lot of different stuff from different characters. I have one character that posts glyphs, another one posting flasks, and my raiding main posts gems. When I post gems just before a raid on my raiding main, I end up posting the spare glyphs and flasks that I need for the raid along with the gems.

It would be great if I could add my raiding main to a list of names never to post the "glyphs" and "flasks" categories from.

I realized I could do this with profiles, but it would also mean modifying each profile invidually every time I want to make a global change.

Is there any way to combine a cancel search with a general summary search? For example when I'm managing gems, I would first do a search for all gems through the summary function, and mark which ones I want to craft. Then I'd do another search through the cancel function to cancel undercut auctions. An option to do a "Get all data on gems, then cancel all undercut gems" search would be very handy.

Last edited by sohvan : 03-15-2010 at 10:21 AM.
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Old 03-07-2010, 07:05 AM  
Inaoe
A Kobold Labourer

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I know there's more to come für the summary window. But anyways ...

An option to only show those items in the summary that a character has in it's groups would be cool. Also seperating major from minor glyphs would help.

But so far, I just recently started to use QA3, very good job.
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Old 03-04-2010, 06:43 AM  
adamarr
A Kobold Labourer

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Question Getting QA3 to post things...

Héllo,

could anyone explain me how to get QA3 working ? I'm using the lastest version with auctionneer (I tried to disable auctioneer but nothing better happens).

I setup a groups of things I want to post,
I go to the AH, I hit the post button. It scans my bags, but doesn't post the items because according to the log, there is no auctions to undercut and I didn't setup a fallback price.

The log file says it scans things but there is 0 pages...

anyhelp ?
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Old 02-27-2010, 09:11 PM  
JackOnTheMap
A Murloc Raider

Forum posts: 6
File comments: 71
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I keep hitting "post" and even though my bags are full and I've done scans, it says I have nothing to post.

A little help here, please.

I've configured everything right. Am I just missing something that's right in front of me or something?
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Old 02-26-2010, 11:29 AM  
zoktar
A Deviate Faerie Dragon

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had another idea, option for always saving 1item of any given stack(so u know what to refill on)
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Old 02-26-2010, 04:48 AM  
selftitled
A Kobold Labourer

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how can i prevent quick auctions from matching people at my whitelist when posting? would be great if qa just doesn't cancel if only one person from my whitelist undercut me or even better, doesn't post at all if someone on my whitelist has the lowest buyout.
is there any way to do this with the current version of the addon?

Last edited by selftitled : 02-26-2010 at 04:48 AM.
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Old 02-24-2010, 08:31 AM  
zoktar
A Deviate Faerie Dragon

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awsome addon!, im looking atm how to handle my restocking as my bank character(s) are on a different account then my crafters, any chance u could "send" a workorder to another character on a different account?. cheers.
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Old 02-21-2010, 02:08 PM  
xvkarbear
A Kobold Labourer

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Quote:
Originally posted by thebadmf
From the upcoming patch notes:

Source

Any idea what this holds for the future of QA? If this change kills of glyph and gem posting with QA, I may die a little inside! Or could moving to smaller groups that post individually get round the issue?
I think more applies to something like someone selling 500 infinite dusts in stacks of 10 each. In the new patch, they can set all those settings like you can in auctioneer.. and just click 'create auction' and it'll spit out 50 auctions.

It seems to me that they want to say: Okay, you can create 50 auctions with one button click - but it's going to cost you more time.

I'm not sure how this would impact QA3 in regard to glyphs.. because glyphs are (generally) sold 1 per auction. Without QA3, we'd have to manually do each glyph on it's own.
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Old 02-21-2010, 02:26 AM  
saxe
A Kobold Labourer

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Is it possible to integrate the function to send by C.O.D.?
If not, you can add this feature back?
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Old 02-20-2010, 11:43 PM  
Thrinwizzle
A Kobold Labourer

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QA and Beancounter?

Ever since I started using QA, it seems that my beancounter database isn't updating. Does anyone else have this issue? Any ideas for a work-around? Disabling QA is kind of a bummer, since I don't want to keep reloading my UI.


EDIT - it's not QA3 after all. Disabling QA3 and Postal doesn't fix this problem, so nevermind.

Last edited by Thrinwizzle : 02-21-2010 at 07:54 AM.
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Old 02-20-2010, 12:36 AM  
thebadmf
is in disguise
 
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From the upcoming patch notes:

Quote:
Auction Post Completion Bar: If multiple items or stacks of items are being listed at once by a player, a Posting completion bar will appear showing the total progress of each individual auction being listed once the Create Auction button is selected. The greater the number of individual listings being made in a single press of the Create Auction button, the longer this process will take.
Source

Any idea what this holds for the future of QA? If this change kills of glyph and gem posting with QA, I may die a little inside! Or could moving to smaller groups that post individually get round the issue?

Last edited by thebadmf : 02-20-2010 at 12:39 AM.
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Old 02-17-2010, 02:22 PM  
dangerclose
A Kobold Labourer

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Feature request (unless you've already added it and I just don't know how to do it).

Many things I scan, I really only care about the rare and epic versions. For instance for jewelcrafting when I scan, I really just want to see market rates on epic gems so I can buy raw materials.

Is it possible to set a filter for items based on item quality?
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Old 02-16-2010, 02:52 AM  
Naniad
A Kobold Labourer

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Do you by any chance use Auctioneer?

Quote:
Originally posted by catfan
A little while ago, I mentioned that my QA3 lagged a lot when posting. You told me to

Find:

Code:
status.timeDelay = 0

self:UnregisterEvent("AUCTION_ITEM_LIST_UPDATE")
self.scanFrame:Hide()
self:ScanAuctions()
Replace with:


Code:
status.timeDelay = 1

self:UnregisterEvent("AUCTION_ITEM_LIST_UPDATE")
self.scanFrame:Show()
self:ScanAuctions()
This worked, but since I updated to the new version, the auction house hangs once it starts posting items (I think. It's fine scanning the first 2 or 3 items that it is skipping, then it freezes). The game freezes and stops responding entirely until I am disconnected a few minutes later. I re-implemented the change above and the behavior is unchanged. Any ideas?
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Old 02-15-2010, 03:20 PM  
catfan
A Kobold Labourer

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A little while ago, I mentioned that my QA3 lagged a lot when posting. You told me to

Find:

Code:
status.timeDelay = 0

self:UnregisterEvent("AUCTION_ITEM_LIST_UPDATE")
self.scanFrame:Hide()
self:ScanAuctions()
Replace with:


Code:
status.timeDelay = 1

self:UnregisterEvent("AUCTION_ITEM_LIST_UPDATE")
self.scanFrame:Show()
self:ScanAuctions()
This worked, but since I updated to the new version, the auction house hangs once it starts posting items (I think. It's fine scanning the first 2 or 3 items that it is skipping, then it freezes). The game freezes and stops responding entirely until I am disconnected a few minutes later. I re-implemented the change above and the behavior is unchanged. Any ideas?
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