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Tested:Hour of Twilight 4.3
Updated:12-16-11 07:14 AM
Created:01-19-09 04:04 AM
Downloads:47,398
Favorites:235
MD5:
This AddOn is 4.3 compatible
oUF Freebgrid  Popular! (More than 5000 hits)
Version: 6.8
by: Freebaser [More]
Supported oUF version 1.5.x

Party/Raid unit frames using the oUF framework.

Units Supported:
-- party
-- raid
-- maintanks
-- pets and vehicles

Features:
-- Class corner indicators
-- Raid (de)buffs icons with priority
-- Class dispel icons
-- Aggro highlighting
-- Mouseover highlight
-- Out of range arrow
-- Range alpha
-- Heal Predication bar and/or text
-- Alt Power text
-- Health text - percent, deficit or actual
-- Vertical and horizontal layouts
-- Mana bars
-- Target and Focus border
-- AFK / DC timer
-- SharedMedia support
-- oRA3 tank support

FAQs
/freeb will unlock the frames
/freeb <something> will open the interface panel.

oUF is included in this addon but it is only accessible to Freebgrid.

Q: How do I create new indicators?
A: Edit tags.lua (some lua skills required). I've added at least one indicator to every healing class, so you can use those as an example(always open to suggestions). Then add the tag name to your class table at the bottom of the tags.lua.

Q: How do I add raid (de)buffs?
A: Use the aura_list.lua file to add spell names or GetSpellInfo(spellid) to the aura table and set a priority number >= 1(Higher numbers show over lower).

Most of the general setting can be done in the interface panel and usually requires a ReloadUI when your done.
http://github.com/freebaser/oUF_Free...ommits/master/

version 6.8

--------------------

freebaser:
- update oUF
- cluster element, bg transparency, spellid support in aura list
- move autorez to middle click
- update toc, add dragon soul mapid, update autorez
- arrow scale
- always show arrow on mouseover option
- autorez element
- check for nil color
- tidy up the options menu
- update range checks


version 6.7

--------------------

freebaser:
- add firelands mapid
- add resurrect icon
- remove rescomm, tweak aura border


version 6.6

--------------------

freebaser:
- update oUF
- priest dispel talent check and toc bump
- tweak backdrop and borders, update oUF
- soulstone tag and option to hide unit menu in combat


tagging 6.5

--------------------

freebaser:
- LibAboutPanel
- update externals for realz
- LibDDI-1.0, update externals
- heroic Nef debuffs
- omnotron shadow infusion
- update oUF submodule
- remove old folders
- setup externals
- define indicator update time, add some tags, .pkgmeta
- color gradient and some clean up
- update ouf
Optional Files (1)
File Name
Version
Size
Author
Date
Type
0.4
5kB
07-01-10 08:29 PM
Patch


Archived Files (18)
File Name
Version
Size
Author
Date
6.7
755kB
Freebaser
06-29-11 09:18 PM
6.6
766kB
Freebaser
04-30-11 06:36 PM
6.5
766kB
Freebaser
03-26-11 07:07 PM
6.4
765kB
Freebaser
03-08-11 10:45 PM
6.3
764kB
Freebaser
03-03-11 12:00 AM
6.2
820kB
Freebaser
01-24-11 01:03 AM
6.1
819kB
Freebaser
01-17-11 01:47 AM
5.7.4
708kB
Freebaser
01-04-11 09:27 PM
5.6
679kB
Freebaser
12-30-10 05:01 PM
5.5
687kB
Freebaser
12-16-10 02:05 AM
5.4
755kB
Freebaser
12-02-10 07:09 AM
5.3
740kB
Freebaser
11-16-10 09:27 PM
5.2
740kB
Freebaser
11-03-10 06:21 AM
5.1
744kB
Freebaser
10-16-10 04:08 PM
5.0
677kB
Freebaser
10-13-10 04:28 AM
4.1
634kB
Freebaser
07-01-10 09:27 PM
3.2
646kB
Freebaser
04-10-10 07:42 PM
2.81
528kB
Freebaser
02-18-10 11:58 PM


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Old 05-05-12, 02:53 AM  
wowaddict123
A Kobold Labourer

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I just wanted to clarify that this debuff-showing and not showing is a general problem. Usually it doesn't even show debuffs in pvp until I reload the game.

but yeah i'm going to try the raid debuffs in any zone next time I go raiding

thanks for your answer
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Old 05-03-12, 03:25 PM  
Freebaser
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@wowaddict123
I will try to reproduce that issue when I get a chance, but I'm guessing it's related to the zone ids not updating properly. You can try moving the debuffs from the zone specific area of the auralist.lua to the any zone area.

@blizzart
I'll try to work it in the next version.
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Old 05-02-12, 11:11 AM  
wowaddict123
A Kobold Labourer

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Hello,

I have noticed lately that I have to do a lot of reloading with this addon to keep it showing debuffs.

So is it just me or does someone else have to reload this addon now and then so it keeps showing the debuffs? For example when I enter DS it does morchok crush armor, and yor'sahj deep corruption, but for some reason it just lets some stuff slide like doesn't show hagara debuffs or trash debuffs as I want it to show. Once I reload it will instantly show them and keep showing for some time. Until I notice this problem again, most likely (after relog or next raid)

I deleted the whole addon folder and some others and made fresh install. But the same problem is back.

First I thought it was the code and those lines that I have been editing in aura list lua, but now i'm not so sure anymore. I have manually added some firelands and few dragonsoul heroic debuffs nothing else. And this still happens.

Any advices?
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Old 04-12-12, 11:31 AM  
blizzart
A Murloc Raider
 
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Any chance to get a sort by: Tank /healer /dds
like the blizzard raid frames?
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Old 01-24-12, 05:23 PM  
Jasmer
A Deviate Faerie Dragon

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Two questions:

One, how do I disable the center debuff icon?

Two, is there any way to center the layout on the screen rather than from left to right? I use horizontal layout and do a lot of random BGs, so I have it set on my screen in favor of a 40 man layout. Is there any way to center anchor the groups so that it grows from the center rather than the left?
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Old 01-23-12, 06:20 PM  
Syliha
A Warpwood Thunder Caller
 
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While i tried to change the size of the roleladericon from 12 to 13

Code:
Message: Interface\AddOns\oUF_Freebgrid\config.lua:95: attempt to index field 'freebarrow' (a nil value)
Time: 01/24/12 02:19:55
Count: 2
Stack: Interface\AddOns\oUF_Freebgrid\config.lua:95: in function <Interface\AddOns\oUF_Freebgrid\config.lua:81>
Interface\AddOns\oUF_Freebgrid\config.lua:858: in function <Interface\AddOns\oUF_Freebgrid\config.lua:858>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:798: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:613>
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:850: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:838>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
...\AddOns\CooldownCount\libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire'
...ount\libs\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:66: in function <...ount\libs\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:60>

Locals: <none>
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Old 01-14-12, 12:09 PM  
vithos
A Kobold Labourer

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RaidFrameAllAssistCheckButton

Apparently RaidFrameAllAssistCheckButton can sometimes not exist... I did not expect that, sorry

I suppose the correct logic is:

not RaidFrameAllAssistCheckButton or not RaidFrameAllAssistCheckButton:GetChecked()
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Old 01-07-12, 02:54 AM  
Djokart
A Kobold Labourer

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How I can move the role icon?
Sory for bad english
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Old 01-02-12, 04:38 AM  
zoktar
A Cliff Giant
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Just here begging for more features ;)

Expand scale to include, things like width and height, for all the different bg sizes aswell. Just gonna throw out some more ideas while im here, alpha borders, if your in 25man setup, and you exceed 25players while in a raid dungeon, give the players in group 6,7,8 a seperate frame as standby's.

Hmm what else, owh not really a biggy but when going vertical frames, the statusbars dont follow, thell still be in horisontal mode, could just add statusbars that are vertical so not really a problem.

Cant think of anything else now. Cheers!
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Old 12-27-11, 02:32 PM  
Blindlad
A Kobold Labourer

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Originally Posted by Freebaser
I've tried to re-create the problem with no luck. What's your latency? Also, I would suggest using mouseover macros rather than hard targeting someone and then casting.
Latency is around 40-50. Thanks for the suggestion, just thought it would be easy to find another solution
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Old 12-21-11, 05:36 PM  
zoktar
A Cliff Giant
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Re: Re: resizing

Awsome!, btw im looking forward to when it works proporly!, scaling 10mans 25 and 40man bgs will be sweet.

Originally Posted by Freebaser
Originally Posted by zoktar
for some reason the raid changes scale depending on how many ppl there are in it, or so it seems. is there anyway to turn that off or controll it?. keep having to change scale all the time. i would be fine to just leave it at one scale.
yea, i was messing with raidscale and forgot to disable it. Go to the top of freebgrid.lua and change this.

Code:
local scaleRaid, raid = true
Code:
local scaleRaid, raid = false
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Old 12-21-11, 05:31 PM  
Freebaser
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Re: resizing

Originally Posted by zoktar
for some reason the raid changes scale depending on how many ppl there are in it, or so it seems. is there anyway to turn that off or controll it?. keep having to change scale all the time. i would be fine to just leave it at one scale.
yea, i was messing with raidscale and forgot to disable it. Go to the top of freebgrid.lua and change this.

Code:
local scaleRaid, raid = true
Code:
local scaleRaid, raid = false
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Old 12-21-11, 04:57 PM  
zoktar
A Cliff Giant
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resizing

for some reason the raid changes scale depending on how many ppl there are in it, or so it seems. is there anyway to turn that off or controll it?. keep having to change scale all the time. i would be fine to just leave it at one scale.
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Old 12-19-11, 11:56 AM  
Seerah
Fishing Trainer
 
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Originally Posted by Freebaser
At this time there are no modifications to the embedded oUF, so if you have other layouts installed the embedded oUF in freebgrid can be removed and it will use the normal one.
Thank you.
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Old 12-18-11, 06:09 PM  
Freebaser
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Originally Posted by Blindlad
Freebaser, any ideas on my problem? Just tried 6.8 on my work pc, still getting the same issues with delay.

Upd: although it does seem to be more rare or not as "loose" on this pc. WIll try testing on the main one when i get home
I've tried to re-create the problem with no luck. What's your latency? Also, I would suggest using mouseover macros rather than hard targeting someone and then casting.
Last edited by Freebaser : 12-18-11 at 06:09 PM.
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