Category: Graphic UI Mods
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Works with 3.2
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Author:
Version:
1.2b
Date:
09-23-2009 12:16 PM
Size:
100.10 Kb
Downloads:
7,430
Favorites:
57
MD5:
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SquidFrame - WoW Player Frame
SquidFrame   Popular! (More than 5000 hits)
SquidFrame allows you to change your standard WoW Player Frame... Type /squidframe or /sf for option menu.

"It just makes WoW prettier" - SAM

Frames:
- Default WoW Player Frame
- Rare Rare Mob Frame
- Elite Elite Mob Frame
- EliteRare Elite Rare Mob Frame
- Squid Custom Frame
- Deathknight1 Greatsword Frame (Blizzcon '07)
- Deathknight2 Longsword Frame (Blizzcon '07)
- more to come...

Best with:
- Aniport: Animated Portrait for just about any UI.
- FluidFrames: Move, hide, scale, and resize frames with independent x&y axes.
- SimpleUnitFrames: An extension to the default WoW Unit Frames.


Note:
I first started with [Class Player Frame] which didn't have the option to change the player frame in-game and I don't know how to do that . But then I remember about [SquidMod] (I always love this addon since SAM first started it) now maintained by Ganders, instead of gryphon I want to change player frame so it's pretty much the same useless addon .
I uses most of the codes from SquidMod by Ganders for SquidFrame to work, so the credits goes to him. I just want to share this addon.
  Change Log - SquidFrame
v1.2b
+ Moved some frames to background, you must Reload UI to "refresh" overlapping frames.
+ Now saved per character

v1.2
+ Rearrange option menu
+ TOC update

v1.1
+ Small bug fix
  Archived Versions - SquidFrame
File Name
Version
Size
Author
Date
1.2
100kB
whizque
09-13-2009 09:48 PM
1.1
118kB
whizque
01-27-2009 07:27 PM
1.0
118kB
whizque
01-26-2009 04:18 PM
  Comments - SquidFrame
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Old 10-27-2009, 10:57 AM  
syrupk
A Theradrim Guardian
 
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Forum posts: 68
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Could you add the skull with the black bird from squidmod :d Then it would match my bars! Nice job.
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Old 09-17-2009, 12:57 PM  
whizque
A Kobold Labourer
 
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Uploads: 4
That I can do. I'm working on it.

Quote:
Originally posted by AutolycusWolf
Hmm ok dunno if these will work as a temp or perma solution but here are a few ideas:
  • Make the addon reload the UI by itself when you switch frames.
  • Make the addon remember/save which frame is used by which character (much like what EliteFrame does) so for example I can have the DK frames on my warlock, mage or priest and the rare or squid on my druid.
  • Add both of the above aforementioned features
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Old 09-17-2009, 09:24 AM  
AutolycusWolf
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Quote:
Originally posted by whizque
i can move those 2 dk frames to background but then everytime you want to switch frame you have to reloadui.
Hmm ok dunno if these will work as a temp or perma solution but here are a few ideas:
  • Make the addon reload the UI by itself when you switch frames.
  • Make the addon remember/save which frame is used by which character (much like what EliteFrame does) so for example I can have the DK frames on my warlock, mage or priest and the rare or squid on my druid.
  • Add both of the above aforementioned features

Last edited by AutolycusWolf : 09-17-2009 at 12:15 PM.
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Old 09-16-2009, 03:01 PM  
whizque
A Kobold Labourer
 
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i can move those 2 dk frames to background but then everytime you want to switch frame you have to reloadui.

Last edited by whizque : 09-16-2009 at 03:01 PM.
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Old 09-14-2009, 11:58 AM  
whizque
A Kobold Labourer
 
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Thanks man. I dont play druid but i'll look into it.
Quote:
Originally posted by AutolycusWolf
Nice we got an update, the sword frames are my favorites! Alas there is a slight problem with the druid class... When shapeshifted the druid, as of patch 3.2, is able to see his/her mana bar. With this addon enabled and while using either of the two Blizzcon '07 DK frames (swords) the mana bar is not shown. This does not happen when using the other frames (rare, rare elite, elite and squid).

It would be nice if you can look into it

Thanks again for this eye-candy addon!
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Old 09-14-2009, 10:07 AM  
AutolycusWolf
A Kobold Labourer
 
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Nice we got an update, the sword frames are my favorites! Alas there is a slight problem with the druid class... When shapeshifted the druid, as of patch 3.2, is able to see his/her mana bar. With this addon enabled and while using either of the two Blizzcon '07 DK frames (swords) the mana bar is not shown. This does not happen when using the other frames (rare, rare elite, elite and squid).

It would be nice if you can look into it

Thanks again for this eye-candy addon!

Last edited by AutolycusWolf : 09-14-2009 at 10:08 AM.
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Old 07-15-2009, 09:24 AM  
jackster356
A Kobold Labourer

Forum posts: 0
File comments: 1
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Re: Curse

Quote:
Originally posted by Skórr
I'll be taking over this addon so if you want it to be updated more download it from curse. I might post it on this website later but for now now its just on curse.
it says its out of date can we expect an update soon?
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Old 07-02-2009, 01:31 AM  
Skórr
A Kobold Labourer
 
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Talking Curse

I'll be taking over this addon so if you want it to be updated more download it from curse. I might post it on this website later but for now now its just on curse.
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Old 06-24-2009, 12:24 PM  
whizque
A Kobold Labourer
 
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Re: Frame Request

Quote:
Originally posted by Orinai
Hey, any chance that you could make one to match the one used in God of War:chains of Olympus? always love that playerframe and it would be cool to have it in wow
Do you have a picture of it? I dont play GoW.
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Old 06-17-2009, 10:47 PM  
Orinai
A Kobold Labourer

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Question Frame Request

Hey, any chance that you could make one to match the one used in God of War:chains of Olympus? always love that playerframe and it would be cool to have it in wow
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Old 04-13-2009, 01:20 AM  
whizque
A Kobold Labourer
 
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Uploads: 4
Re: Request

Quote:
Originally posted by Mattarias
Hm, aye, I've been having the same problem with test frames. :\ I set the name after default, though.
My bad.. pls set it after "eliterare"

Quote:
Originally posted by Nikzilla
Can I make a request for this mod plz?
What I want is the greatsword and sword glow ability with 3 colours (for unholy, frost and blood). I have provided all 6 photoshoped outcomes here:
http://www.filefactory.com/file/af9f6bd/n/DkFrames_rar

There are 3 folders (unholy, frost,blood) for each sword and each one has the glow and the no glow. So what I want is to be able to pick the sword and the spec/colour of it and to pick at how much runic power the glow shud activate. (default 40).

BTW each Frame has a rareelite dragon around it which gets a glow when glow is activated.

P.S. If u cud write tis in Java I wud do it.

I hope this is possible and some1 will go thru.

Thank you,

Nikzilla
I've create separate addon for glow fx, DKUF. It doesnt have frame indication of which presence is currently active though. I'll try to add it when i get back from vacation.
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Old 04-05-2009, 10:53 PM  
Mattarias
A Murloc Raider
 
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Hm, aye, I've been having the same problem with test frames. :\ I set the name after default, though.
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Old 04-04-2009, 07:54 PM  
Nikzilla
A Kobold Labourer

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File comments: 4
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Request

Can I make a request for this mod plz?
What I want is the greatsword and sword glow ability with 3 colours (for unholy, frost and blood). I have provided all 6 photoshoped outcomes here:
http://www.filefactory.com/file/af9f6bd/n/DkFrames_rar

There are 3 folders (unholy, frost,blood) for each sword and each one has the glow and the no glow. So what I want is to be able to pick the sword and the spec/colour of it and to pick at how much runic power the glow shud activate. (default 40).

BTW each Frame has a rareelite dragon around it which gets a glow when glow is activated.

P.S. If u cud write tis in Java I wud do it.

I hope this is possible and some1 will go thru.

Thank you,

Nikzilla

Last edited by Nikzilla : 04-04-2009 at 07:56 PM.
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Old 04-04-2009, 06:06 PM  
Nikzilla
A Kobold Labourer

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File comments: 4
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new frames

Quote:
Originally posted by whizque
Yes you can add your own texture.
After you done with DefaultFrame.psd save as <yourtexturename>.tga in textures folder, edit squidframe.lua on local textures and add your texture name there.

Code:
local textures = {
    "default",
    "<yourtexturename>",
    ...
}
and in-game /squif <yourtexturename>
Hey! I have created a frame that gives me the rareelite frame+the DK axe with glow (photoshoped) and I saved it as tga in textures. So I went into the .lua file and added this :
local textures = {
"default",
"squid",
"deathknight1",
"deathknight2",
"rare",
"elite",
"eliterare",
"mydk",
}

For some reason when I type in /squif mydk I get a standard frame but I can see a littlebit of glow left on it. As if the frame is loaded but not the actual outside. Plz help!
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Old 04-03-2009, 06:06 AM  
whizque
A Kobold Labourer
 
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Forum posts: 1
File comments: 39
Uploads: 4
Quote:
Originally posted by Mattarias
Thank you very much! I'll make sure to post any I make here for you if you wish. Now, to get crackin'..
Sure thing! I'd like to see more frames too
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