| Tested: | Hour of Twilight 4.3 |
| Updated: | 12-05-11 07:15 PM |
| Created: | 02-05-09 04:35 PM |
| Downloads: | 2,328 |
| Favorites: | 32 |
| MD5: |
File Name |
Version |
Size |
Author |
Date |
1.0.12 |
291kB |
Vrul |
07-03-11 09:25 AM |
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1.0.10 |
290kB |
Vrul |
04-27-11 08:55 PM |
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1.0.9 |
289kB |
Vrul |
01-22-11 08:35 AM |
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1.0.8 |
289kB |
Vrul |
01-21-11 03:08 PM |
|
1.0.7 |
289kB |
Vrul |
01-20-11 10:29 AM |
|
1.0.6 |
290kB |
Vrul |
12-26-10 01:37 AM |
|
1.0.5 |
288kB |
Vrul |
12-03-09 12:43 PM |
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1.0.4 |
281kB |
Vrul |
07-29-09 02:25 PM |
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1.0.3 |
281kB |
Vrul |
07-26-09 09:52 PM |
|
1.0.2 |
276kB |
Vrul |
04-28-09 05:30 PM |
|
1.0 |
270kB |
Vrul |
02-05-09 04:35 PM |
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v1.10.11 bug
With any theme other than "None" the Open All keybind (shift+b in my configuration) opens all inventory bags except backpack.
Edit: clarification after further checking. It's not that the backpack doesn't open after all. It does infact open but is behind / covered by bag #4. Repeat this positioning issue goes away when choosing "None" as theme option.
Last edited by Dridzt : 07-03-11 at 07:45 AM.
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Re: Re: Feature Request
That would be GREAT if we could keep the bags open after accessing mail. It's driving me crazy right now.
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I, too, would LOVE to have the bags stay open when you close the Mail box or Auction window...even the bank window, if possible. Thank you very much.
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A Kobold Labourer
Forum posts: 0
File comments: 81
Uploads: 0
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Broken with the latest patch. Does not open bags when accessing bank or AH.
Last edited by moonshade : 04-27-11 at 09:23 AM.
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A Deviate Faerie Dragon
Forum posts: 13
File comments: 19
Uploads: 0
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Now breaks MovableBags
![]() I prefer the default bags but like to place/order them as I like, not just offset. |
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This looks interesting but unfortunately it taints the globals CONTAINER_OFFSET_X, CONTAINER_OFFSET_Y
and from there taint spreads to all kinds of frames. Edit2: removed taint.log as author got it and made changes. Will be back after testing 1.0.8 ![]()
Last edited by Dridzt : 01-21-11 at 04:31 PM.
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Premium Member
Forum posts: 10
File comments: 66
Uploads: 0
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Thanks a lot for this great addon !
![]() I used Cirk's Merchantbags for ages, but as it still isn't updated for 3.3 (gives an error message everytime I login) I went searching for a replacement and found this beauty. It can do all Cirk's Merchantbags does, has some great extra options and has a very nice and simple options screen. I love it !!! ![]() |
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That did work, but it set the strata of my bag buttons to a ridiculously low level, so that I could not click any of my items.
EDIT: But only on one toon...hmm I'll have to look into it. So if I just put that code into an addon (with a toc and lua and appropriately named folder) I wouldn't have to run it everytime I logged in right? (And I'm talking for my own use, not for publishing.) EDIT 2: Also, it seems to only paste the BF skin over the Blizzard skin if I have an item in a slot, so each time I open my bags, I have the Blizz skin behind the BF one, but only for items. If its an empty slot, it looks fine. (EDIT: Seems like the item icons aren't getting resized/cropped, just the slot is getting skinned.) I'll look into this more too. Thanks for doing this, I appreciate it, and I'm learning more about lua, so I'll have a look at the BF api and see if I can change some of it myself too. Do you have any plans on adding BF support to OpenContainer?
__________________
There is absolutely no evidence to support the theory that life is serious.
Last edited by xtoq : 12-05-09 at 06:10 PM.
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Code:
local LBF = LibStub('LibButtonFacade', true)
if not LBF then return end
local group = LBF:Group("ContainerFrames")
for index = 1, NUM_CONTAINER_FRAMES do
for id = 1, MAX_CONTAINER_ITEMS do
group:AddButton(_G['ContainerFrame' .. index .. 'Item' .. id])
end
end
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Hi Vrul, I know you're working on Docking Station and you probably don't have a lot of time to work on this mod, but I was curious about Button Facade support for the item slots inside bags. See, I've been using Skinner for skinning my whole UI and the bag slots are still just the normal ugly Blizzard bag slots. So I was curious if there is any way that Button Facade support could happen for the bags (since they aren't action bars I wasn't sure). Thanks for your hard work even though you don't play WoW anymore!
__________________
There is absolutely no evidence to support the theory that life is serious. |
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A Kobold Labourer
Forum posts: 0
File comments: 63
Uploads: 0
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I don't know if it's because I use german client, but I got a few errors, using this addon... also I'm not able to open my backpack at all:
Code:
[2009/07/27 13:06:42-1674-x2]: OpenContainer-1.0.3\Hooks.lua:218: attempt to index global 'settings' (a nil value) Interface\FrameXML\ContainerFrame.lua:234: in function `OpenBackpack': Interface\FrameXML\MerchantFrame.lua:40: in function <Interface\FrameXML\MerchantFrame.lua:39>: <in C code>: in function `Show' Interface\FrameXML\UIParent.lua:1542: in function `SetUIPanel': Interface\FrameXML\UIParent.lua:1387: in function `ShowUIPanel': Interface\FrameXML\UIParent.lua:1280: in function <Interface\FrameXML\UIParent.lua:1276>: <in C code>: in function `SetAttribute' Interface\FrameXML\UIParent.lua:1899: in function `ShowUIPanel': Interface\FrameXML\MerchantFrame.lua:26: in function <Interface\FrameXML\MerchantFrame.lua:18>: --- Code:
[2009/07/27 13:07:10-1674-x17]: OpenContainer-1.0.3\Hooks.lua:218: attempt to index global 'settings' (a nil value) Interface\FrameXML\ContainerFrame.lua:786: in function <Interface\FrameXML\ContainerFrame.lua:763>: OpenContainer-1.0.3\Hooks.lua:233: in function `OpenAllBags' <string>:"OPENALLBAGS":1: in function <[string "OPENALLBAGS"]:1> --- Code:
[2009/07/27 13:07:21-1674-x2]: OpenContainer-1.0.3\Hooks.lua:218: attempt to index global 'settings' (a nil value) Interface\FrameXML\MainMenuBarBagButtons.lua:54: in function `BackpackButton_OnClick': <string>:"*:OnClick":4: in function <[string "*:OnClick"]:1> --- Code:
[2009/07/27 13:10:01-1674-x3]: OpenContainer-1.0.3\Hooks.lua:218: attempt to index global 'settings' (a nil value) Interface\FrameXML\ContainerFrame.lua:786: in function <Interface\FrameXML\ContainerFrame.lua:763>: OpenContainer-1.0.3\Hooks.lua:233: in function `OpenAllBags' OpenContainer-1.0.3\Core.lua:80: in function <Interface\AddOns\OpenContainer\Core.lua:79> <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4> <in C code>: ? <string>:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0-3 (Ace3):91: in function `Fire' AceEvent-3.0-3 (Ace3):119: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:118> --- Code:
[2009/07/27 13:10:42-1674-x1]: OpenContainer-1.0.3\Hooks.lua:218: attempt to index global 'settings' (a nil value) Interface\FrameXML\ContainerFrame.lua:234: in function `OpenBackpack': Interface\FrameXML\MailFrame.lua:53: in function <Interface\FrameXML\MailFrame.lua:40>: <in C code>: in function `TurnOrActionStop' <string>:"TURNORACTION":4: in function <[string "TURNORACTION"]:1> --- Code:
[2009/07/27 13:10:42-1674-x1]: OpenContainer-1.0.3\Hooks.lua:218: attempt to index global 'settings' (a nil value) Interface\FrameXML\ContainerFrame.lua:786: in function <Interface\FrameXML\ContainerFrame.lua:763>: OpenContainer-1.0.3\Hooks.lua:233: in function `OpenAllBags' OpenContainer-1.0.3\Core.lua:80: in function <Interface\AddOns\OpenContainer\Core.lua:79> <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4> <in C code>: ? <string>:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0-3 (Ace3):91: in function `Fire' AceEvent-3.0-3 (Ace3):119: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:118> <in C code>: in function `TurnOrActionStop' <string>:"TURNORACTION":4: in function <[string "TURNORACTION"]:1> --- |
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