Category: Plug-Ins & Patches
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Tuller's Portal Bug Reports Feature Requests

This file is a Addon for OmniCC by Tuller. You must have that installed before this Addon will work.

Author:
Version:
1.1.2
Date:
12-07-2009 10:53 PM
Size:
1.80 Kb
Downloads:
29,832
Favorites:
328
MD5:
Pictures
The pulse effect
OmniCC Pulse   Popular! (More than 5000 hits)
Adds a pulse effect when a cooldown finishes. Requires OmniCC to work.
  Change Log - OmniCC Pulse
1.1.2
* Updated TOC for 3.3

1.1.1
* Updated TOC for 3.2

1.1.0
* Updated TOC for 3.1
* Rewrote using the 3.1 animation system. FPS drops should now be a thing of the past.

1.0.0
* Initial release.
  Archived Versions - OmniCC Pulse
File Name
Version
Size
Author
Date
1.1.1
2kB
Tuller
08-04-2009 06:54 PM
1.1.0
2kB
Tuller
04-14-2009 08:12 AM
1.0.0
1kB
Tuller
02-08-2009 05:46 PM
  Comments - OmniCC Pulse
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Old 10-01-2009, 11:51 AM  
blaugznis
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Quote:
Originally posted by delpas
It does not work. I try but nothing

Date: 2009-09-18 00:26:42
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\OmniCC_Pulse\pulse.lua line 24:
attempt to index global 'icon' (a nil value)

this is what i changed in pulse.lua file, from 24th till 29th (including) line:

local icon = f:CreateTexture(nil, 'OVERLAY')
icon:SetPoint('CENTER', UIParent, 0, 100)
icon:SetBlendMode('ADD')
icon:SetHeight(25)
icon:SetWidth(25)
f.icon = icon
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Old 09-17-2009, 06:13 PM  
delpas
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Quote:
Originally posted by CyberOto
As a crude modification to make cooldown pulse show on center of screen just modified line 24 to:

Code:
	icon:SetPoint('CENTER', UIParent, 0, 100)
It does not work. I try but nothing

Date: 2009-09-18 00:26:42
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\OmniCC_Pulse\pulse.lua line 24:
attempt to index global 'icon' (a nil value)

Last edited by delpas : 09-17-2009 at 06:28 PM.
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Old 02-09-2009, 02:06 PM  
CyberOto
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 45
Uploads: 2
Quote:
Originally posted by Tuller
Actually, ideally, I want someone to do that for me :P
As a crude modification to make cooldown pulse show on center of screen just modified line 24 to:

Code:
	icon:SetPoint('CENTER', UIParent, 0, 100)
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Old 02-08-2009, 10:16 PM  
Victor Mizer
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Quote:
Originally posted by Tuller
http://code.google.com/p/tullamods/w...CC_Pulse_but_i
ah thanks
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Old 02-08-2009, 10:08 PM  
Tuller
A Wyrmkin Dreamwalker
 
Tuller's Avatar
Interface Author - Click to view interfaces

Forum posts: 58
File comments: 1135
Uploads: 27
Quote:
Originally posted by Victor Mizer
I am not seeing any Pluse effect, I also tried shine one and nothing like the screenshots. I tried with Dominos, Bartender4 and Default actionbars.
http://code.google.com/p/tullamods/w...CC_Pulse_but_i
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Old 02-08-2009, 10:03 PM  
Victor Mizer
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
I am not seeing any Pluse effect, I also tried shine one and nothing like the screenshots. I tried with Dominos, Bartender4 and Default actionbars.
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Old 02-08-2009, 07:02 PM  
Tuller
A Wyrmkin Dreamwalker
 
Tuller's Avatar
Interface Author - Click to view interfaces

Forum posts: 58
File comments: 1135
Uploads: 27
Actually, ideally, I want someone to do that for me :P
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Old 02-08-2009, 06:59 PM  
Wimpface
A Frostmaul Preserver
 
Wimpface's Avatar
Interface Author - Click to view interfaces

Forum posts: 252
File comments: 252
Uploads: 21
Hey Tuller, do you plan on making this one configurable so that it flashes a huge pulse in the middle of the screen much like Doom's Cooldown Pulse? Would be awesome.

Anyways, thanks for making it plugins!
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