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Category: Minimalistic Compilations
Change Log - oUF Asym UI - Widescreen
2.5 * several addons updated for 3.1 * removed MSBT for now, until an updated version is available * removed rFrameRotater (looks crazy, since the default minimap shape is square... it's available at Wowinterface for anyone using a round shape) 2.4 * replaced nMainbar with the new rActionBarStyler - added an option to change font, fontsize and color for macro, count and keybinding text to rActionBarStyler - added an option to hide show macro and/or keybding text to rActionBarStyler - all bars are set to mouseover by default * added Coolline to track item and spell cooldowns - modified Coolline to show a maximum CD of 60sec (longer CDs will work, too), but this works nicer for classes with a lot of short CDs, like Retribution Paladin, Priest, ... * added rFrameRotater * updated dMinimap * changed dMinimap default setting to round shape (round5) 2.3 * changed the BLIP texture for minimap (finally *cough*) - old one is still available (dMap\texture\track_.tga), along with another slight variation of the new texture (dMap\texture\_track.tga) * fixed rActionButtonStyler's textures overlapping icons on actionbuttons (works for dBar, nMainbar, ... rActionBarStyler) * slightly changed glow on Darion style actionbutton borders (makes it easier to see equipped items on your bars, etc.) * added portraits for party and raidframes * portraits will hide for units that are out of range, instead of showing the yellow interrogation mark * added background for party portraits * added an option to toggle party portraits on/off * added an option to toggle raid portraits on/off -- disabled by default 2.2 * added oUF_Spellrange support - range fading for all units * added Darion border style from ButtonFacade_Darion to nBuff, rActionButtonStyler and oUF_Asym * added an option to change the target portrait background texture - the default (old) target portrait background is still there if you want to use it instead * added comments in Chicchais core.lua to highlight the option, that you can use frameborders from oUF_Asym for chat frames, too * set default borders for everything to Darion border style - I'm addicted ... yes I am! D'OH! ... maybe not, but well... I need a change ![]() 2.1 * updated CargBag (this will fix glow on items) * updated TipTac (version 09.03.22) * fixed dBar keybindings * several changes to oUF_Asym - removed aggro coloring for player unitframe - added party target and party pets - debuff highlighting on unitframes changed to highlight the border - finally fixed combatfeedback .. YES IT WAS BROKEN DAMNIT!!! .. *cough* ![]() - slightly changed position for druid mana - range fading for party and raid - border added to druid mana - you can now choose between several border styles for unitframes, player/target castbar - added some more comments to the layout for easier customization * some tweaks to Chicchai - shadow added to chatfont (see Chicchai, if you don't like it) - some tweaks to the border appearance - it's now larger around the actual chat text - added an option to Chicchai that shows/hides the shadow around the chat font - added an option to Chicchai shows/hides background and borders around the chat frames 2.0 * removed rActionBarStyler * added nMainbar (nMainbar\nMainbarConfig.lua for options) - added mousover and showonkeypress (Alt key is default, you can change this in the config) for MultiBarBottomLeft/Right, incl. config options - added 2 Diablo style Endcap texture alternatives (Diablo2 Tyrael and Demon), incl. config options - added an option to hide ALL Art, background, .. textures. NOTE: This will also hide EXPBAR and REPBAR! * removed dArt panels for bars 1.9 * removed BaudBag * added CargBag * some tweaks to BasicChatMods (editbox and chatcopy looks like chatframe, channel name replacement should now work for all languages) * readded TipTac should no longer bug with oUF (thanks to Aezay) * changed player and target castbarcolor (the old settings are still there, if you want to restore them) * added rActionBarStyler * some tweaks to rActionBarStyler: - mousover option for MultiBarRight, MultiBarLeft, MultiBarBottomRight, MultiBarBottomLeft and Stancebar * added dBar - one additional bar * added dFader - CombatFader based on UzCombatFader - fades a frame when you enter/leave combat and/or have a target/no target selected - you can add/remove frames in dFader.lua * removed Dominos * removed Doom_CooldownPulse * changed oUF_Swing Timer bartexture and color to match castbars, border added (the old settings are still there, if you want to restore them) * added two panels to dArt, for MainBar and dBar 1.8d * fixed chicchai resizing issue! Chat frames should now work just fine. 1.8c * added Dominos back in .......... 1.8b * uncommented an unfinished panel in dArt.lua 1.8 * some tweaks on oUF_Asym layout * ReadyCheck support added * oUF_Banzai added * Fane added * sThreatMeter2 updated (v090310) * got rid of some Dominos layouts - I'm sure everyone and his mother uses a custom layout or maybe Barlayout2, anyway. No need to carry around 100kb more of unused information. ![]() * replaced LynStats with nClock - you can move nClock around by holding Alt * edited nClock to always show lag and fps * castbars for player and target are now part of oUF_Asym * AzCastBar removed * Chatframes reduced to one large frame in the lower left corner * borders around minimap and Chatframes 1, 2(combat log), 3, 4 are back * SharedMedia removed (only addon left using it is MSBT) * dArt added (contains all important borders, art, fonts, statusbars from SharedMedia) 1.7 * sThreatMeter2 updated (v090309) * oUF updated (v1.3.8) * OpenAll updated * borders around unitframes are now included in the layout from oUF_Asym * changed raid and target debuff highlighting to show the texture of the debuff * removed kgPanels - it's now obsolete * damage font changed 1.6 * sThreatMeter2 updated * added one barlayout "Layout3" - two 1x12 button bars below the player frame when in combat/with target ![]() * PossesBar changed for all Layouts with no visible bars, to ActionBar2 (the one below your player frame), instead of ActionBar1 which is hidden * fixed target raidsymbol positon (moved to the left side) * fixed buff display ... 1.5 * MSBT font set to Roadway (and sized up a little to compensate for being smaller than CaptureIt) * replaced Blizz_ThreatMeter with sThreatMeter2 (more customizable, yet as lightweight) * replaced BaudGear with sUmzieh-O-Mat_GUI (little less apealing, but more lightweight and error free) * slightly pimped castbar layout "L3" ![]() * changed target buff size to 30 (up from 26) 1.4 * truncate long unitnames * changed player castbar position and castbar font (/acb ... layout "L3") * added LevelDisplay - Adds quest levels to the quest log, quest tracker and quest tooltip links * removed level display code from "Littlehelpers" * removed rBuff * added nBuff * OmniCC cooldown offset changed (moved down to the middle to match nBuff time display) * OmniCC, nBuff, oUF_Asym, AzCastBar and LynStats font changed to Roadway * Roadway lower cases scaled up to 120% in height 1.3 * finally added my /fonts/ folder .... silly me *cough* * this should fix "interface\addons\lynstats\core.lua:137<unnamed>:SetText():Font not set" 1.2 * QualityID updated * removed some unused/ugly stuff from SharedMedia * added Dominos "noBarLayoutLarge" - larger action buttons * slightly changed AzCastBar layout "L2" to fit into Dominos "noBarLayoutLarge" * fixed layout.lua error around line 300 (hopefully) * 5 bartextures added (dSteelA-E) ![]() 1.1 * upgrade to oUF 1.3.7 * removed NeedToKnow * added BaudBag (OneBag addon) * added one new font - Oksana * updated one font - Capture it * fixed layout.lua error in line 969 * changed raidframe and party position 1.0 * initial release Optional Files - oUF Asym UI - Widescreen
Sorry, there are currently no optional files available.
Comments - oUF Asym UI - Widescreen
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