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Updated: 08-08-09 06:52 PM
Addon for:
oUF.
Updated:08-08-09 06:52 PM
Created:02-25-09 05:45 PM
Downloads:13,364
Favorites:76
MD5:
oUF RuneBar  Popular! (More than 5000 hits)
Version: 30200.2-Beta
by: p3lim [More]
This addon is discontinued.
Functionality of this add-on has been implemented into oUF.

Description:
oUF RuneBar is a element plug-in made for the UnitFrame framework oUF.
It is required that you have this addon updated at all times to make everything work as it should.
You can download oUF by clicking on the link located under the "Download" button on the right.


Features:
  • Display runes the way you want them, text or statusbars!
  • Many options, but a bit tricky.
Full changelog can be found on GitHub:
http://github.com/p3lim/oUF_RuneBar/commits/master/
Archived Files (9)
File Name
Version
Size
Author
Date
30200.1-Beta
2kB
p3lim
08-08-09 10:06 AM
30200.9
2kB
p3lim
08-04-09 04:18 PM
30200.8
2kB
p3lim
08-04-09 03:04 PM
30100.7
2kB
p3lim
07-15-09 12:52 PM
30100.6
2kB
p3lim
06-25-09 05:25 PM
30100.5
2kB
p3lim
05-09-09 06:11 AM
30100.4
2kB
p3lim
04-17-09 09:35 AM
30000.3
2kB
p3lim
04-08-09 05:20 PM
30000.2
2kB
p3lim
02-25-09 05:45 PM


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Unread 08-11-09, 04:15 PM  
p3lim
A Pyroguard Emberseer
 
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As of version 1.3.17 of oUF, this plug-in is not needed any more, and such, development is discontinued.
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Unread 08-08-09, 10:18 AM  
p3lim
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You are all posting errors in the wrong place, please, READ THE INFO PAGE!
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Unread 08-06-09, 05:24 AM  
Itma
A Kobold Labourer

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try oUF_RuneBar-30100.7.zip (archived version)
works like charm.

new version doesnt work at all (same error as you guys have).
so frustrating.
Last edited by Itma : 08-06-09 at 05:26 AM.
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Unread 08-05-09, 02:47 PM  
GravityDK
A Defias Bandit

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same error for me.

Message: Interface\AddOns\oUF_RuneBar\oUF_RuneBar.lua:117: attempt to index global 'self' (a nil value)
Time: 08/05/09 21:45:00
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\AddOns\oUF_RuneBar\oUF_RuneBar.lua:117: in function `func'
Interface\AddOns\oUF\ouf.lua:484: in function <Interface\AddOns\oUF\ouf.lua:479>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:72: in function <Interface\FrameXML\SecureStateDriver.lua:62>
Interface\FrameXML\SecureStateDriver.lua:111: in function <Interface\FrameXML\SecureStateDriver.lua:81>

Locals: (*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'self' (a nil value)"
fontstring = <function> defined @Interface\AddOns\oUF_RuneBar\oUF_RuneBar.lua:59
statusbar = <function> defined @Interface\AddOns\oUF_RuneBar\oUF_RuneBar.lua:43
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Unread 08-05-09, 12:42 PM  
DKing721x
A Kobold Labourer

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i keep getting this error when i log in. i have tried it with your layout and a few others but the errors the same. i have all other addons disabled so it shouldn't be conflicting with them. have i missed somthing here or is there a real problem. thanks for any help you can give me.


Message: Interface\AddOns\oUF_RuneBar\oUF_RuneBar.lua:117: attempt to index global 'self' (a nil value)
Time: 08/05/09 12:29:59
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\AddOns\oUF_RuneBar\oUF_RuneBar.lua:117: in function `func'
Interface\AddOns\oUF\ouf.lua:484: in function <Interface\AddOns\oUF\ouf.lua:479>
(tail call): ?

Locals: (*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'self' (a nil value)"
fontstring = <function> defined @Interface\AddOns\oUF_RuneBar\oUF_RuneBar.lua:59
statusbar = <function> defined @Interface\AddOns\oUF_RuneBar\oUF_RuneBar.lua:43
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Unread 08-05-09, 09:05 AM  
dr_AllCOM3
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Interface\AddOns\oUF_RuneBar\oUF_RuneBar.lua:117: attempt to index global 'self' (a nil value)
Count: 4

Call Stack:
[C]: ?
Interface\AddOns\oUF_RuneBar\oUF_RuneBar.lua:117: in function `func'
Interface\AddOns\oUF\ouf.lua:484: in function <Interface\AddOns\oUF\ouf.lua:479>
(tail call): ?
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Unread 06-26-09, 09:55 AM  
dr_AllCOM3
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Originally posted by p3lim
You just re-anchor them
haven't thought about something that simple , thanks.
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Unread 06-26-09, 09:49 AM  
p3lim
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Originally posted by dr_AllCOM3
nice ouf plugin, i was missing runes


that's what i created with oUF_RuneBar.

how do i reorder the runes?
You just re-anchor them
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Unread 06-26-09, 09:23 AM  
dr_AllCOM3
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nice ouf plugin, i was missing runes


that's what i created with oUF_RuneBar.

how do i reorder the runes?
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Unread 04-09-09, 02:38 AM  
p3lim
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Originally posted by Icerat
Thanks for the updste but how do i add the numbers, would you be so kind and point me in the right direction.

Thanks in advance
Make a new topic on the forums and ask for it there, that way more people can help.
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Unread 04-09-09, 02:31 AM  
Icerat
A Fallenroot Satyr

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Originally posted by p3lim
Ill add a PostUpdate function for you to add whatever you want to it.
Thanks for the updste but how do i add the numbers, would you be so kind and point me in the right direction.

Thanks in advance
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Unread 04-07-09, 04:12 AM  
p3lim
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Originally posted by Icerat
Is it possible to add cooldown times to the bars? if so how? kinda a lua noob.

Thanks in advance
IR
Ill add a PostUpdate function for you to add whatever you want to it.
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Unread 04-07-09, 04:11 AM  
p3lim
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Originally posted by Monolit
with a certain talents in spec (e.g. Reaping) which allow you to convert 1 type of rune into another oUF_Runebar acts pretty wired for me:
runebar that exchanges turns white until updated with next ability
screenshot
So is there any way to preserve those colors I set in my layout?

pastey link: http://pastey.net/111796
The white color represents the death rune, its an universial rune.
To "preserve" your colors you must add a color base to the oUF.colors table, the runeloadcolors table you have is only to fix a bug.

oUF.colors.runes is the table, it has 4 keys, one for each color, it corresponds to GetRuneType API
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Unread 04-07-09, 12:14 AM  
Monolit
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with a certain talents in spec (e.g. Reaping) which allow you to convert 1 type of rune into another oUF_Runebar acts pretty wired for me:
runebar that exchanges turns white until updated with next ability
screenshot
So is there any way to preserve those colors I set in my layout?

pastey link: http://pastey.net/111796

EDIT: thanks for the answer that worked out perfectly.
Last edited by Monolit : 04-07-09 at 04:50 AM.
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Unread 04-06-09, 04:30 PM  
Icerat
A Fallenroot Satyr

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Is it possible to add cooldown times to the bars? if so how? kinda a lua noob.

Thanks in advance
IR
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