Category: Combat Mods
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Author:
Version:
090402
Date:
04-02-2009 03:36 PM
Size:
60.61 Kb
Downloads:
15,443
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sThreatMeter2   Popular! (More than 5000 hits)
sThreatMeter2 (www.Shantalya.de)

sThreatMeter2 is a small (~14kb) but fine threat meter.

The option (my first option *happy*) can be found in the interface options.

SharedMedia is supported for textures and fonts!

sThreatMeter2_Option is now LoadOnDemand. You don't have to deactivate it anymore.

I hope, you like the first version. I wish you much fun with sThreatMeter2!

Localization:
- enUS/enGB
- deDE
- zhCN (Need little update)
- zhTW (Need little update)
- koKR (Need little update)
- frFR
- ruRU
- I need your help with the others.

Known bugs:
- nothing yet (I hope so ^__^).

To do:
- Eliminating bugs ^_^
- TPS (Next version or a following one. My beta version for TPS is buggy Sorry)
- Your ideas!

Credits to:
- To all (scaife, DroArc, ALZA, launcelot) translators!
- To all, who use my addons!
- And to all, who bear a hand!
  Change Log - sThreatMeter2
090402:
- ruRU and frFR updated

090401:
- My threat indicator now setable (Text, Bar, Background, Own color)

090311:
- frFR updated

090310:
- You now see the threat from enemies, which are not attackable at first (f.e. Malygos)
- zhCN and zhTW updated

090309:
- koKR updated

090307.1:
- Error fixed: attempt to index global 'locale' (a nil value)

090307:
- Options is now LoadOnDemand
- ruRU added

090305:
- DropDownMenu more improved
- Class Colors (Addon by Phanx) is now supported
- koKR and frFR added.
- Font outline and font shadow alpha added
- -4 million threat value "bug" fixed

090304:
- DropDownMenu improved (not final)
- Animated bars now suppressible
- zhCN and zhTW added and need update :x
- Short threat value added
  Optional Files - sThreatMeter2
Sorry, there are currently no optional files available.
  Archived Versions - sThreatMeter2
File Name
Version
Size
Author
Date
090401
61kB
Shantalya
04-01-2009 03:43 PM
090311
60kB
Shantalya
03-11-2009 02:15 PM
090310
60kB
Shantalya
03-10-2009 02:57 PM
090309
60kB
Shantalya
03-09-2009 10:55 AM
090307.1
52kB
Shantalya
03-07-2009 01:05 PM
090307
60kB
Shantalya
03-07-2009 07:45 AM
090305
57kB
Shantalya
03-06-2009 11:04 AM
090304
55kB
Shantalya
03-04-2009 02:32 PM
090303
54kB
Shantalya
03-03-2009 08:10 AM
  Comments - sThreatMeter2
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Old 08-19-2010, 10:22 PM  
Aschker
A Kobold Labourer

Forum posts: 0
File comments: 101
Uploads: 1
Quote:
Originally posted by Toran
I tried using !Beautycase from Neal and inserting this at the end of sThreatMeter2.lua:

Code:
CreateBorder(frame, 12, .6, .6, .6)
Problem is, that only wraps a border around the bottom bar, not the rest. Tried other frames called in the .lua file but none worked correctly. That is how I've placed a border around all other addons I used (especially if they don't offer one). Maybe someone can figure out the right frame to call?
Wondering the same thing. I came as far as having !Beatycase skin all bars individually.. But that just looks rubbish.. Cant seem to find a way to border the entire thing. Even creating a border on the background did not work
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Old 08-13-2010, 08:45 AM  
Toran
Premium Member
 
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Forum posts: 118
File comments: 361
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I tried using !Beautycase from Neal and inserting this at the end of sThreatMeter2.lua:

Code:
CreateBorder(frame, 12, .6, .6, .6)
Problem is, that only wraps a border around the bottom bar, not the rest. Tried other frames called in the .lua file but none worked correctly. That is how I've placed a border around all other addons I used (especially if they don't offer one). Maybe someone can figure out the right frame to call?
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Last edited by Toran : 08-13-2010 at 08:46 AM.
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Old 08-04-2010, 07:59 AM  
Pro-Fool
A Murloc Raider

Forum posts: 5
File comments: 32
Uploads: 0
Re: Border/Background

Quote:
Originally posted by richerich
Is there a way to change background texture and also add a border texture? it looks a bit plain with no border texture
Seconding this - Absolutely needs a Border
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Old 07-14-2010, 12:41 PM  
richerich
A Cyclonian
 
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Interface Author - Click to view interfaces

Forum posts: 41
File comments: 644
Uploads: 9
Border/Background

Is there a way to change background texture and also add a border texture? it looks a bit plain with no border texture
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Old 07-06-2010, 01:46 PM  
Mambaru
A Defias Bandit
 
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Forum posts: 2
File comments: 27
Uploads: 0
I just use the Show/Hide test bar button....
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Old 06-18-2010, 10:08 AM  
lkhgspighs
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Re: It wont show threat meter.. whats command to show...

Quote:
Originally posted by Ethan
how do I get it to show the threat meter/bars?

I can see settings but not in actual runtime. no bars or meter anywhere.
I have the same problem.
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Old 01-24-2010, 02:09 PM  
Humpfldump
A Kobold Labourer

Forum posts: 1
File comments: 12
Uploads: 0
Could you please add an option to play a sound when a certain amount of aggro-percentage is reached? Would love to have this option

Anyway, great addon! Thanks for your effort.
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Old 01-22-2010, 03:22 AM  
Ethan
A Kobold Labourer

Forum posts: 1
File comments: 12
Uploads: 0
It wont show threat meter.. whats command to show...

how do I get it to show the threat meter/bars?

I can see settings but not in actual runtime. no bars or meter anywhere.
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Old 12-07-2009, 08:57 AM  
Quben
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Focus

Really loving these threat frames. One thing i would like to see is a focus threat. omen has this built in. As a healer my aggro is not shown until i start to dps. But with the focus threat i can set the Mt as focus and see his threat along with mine.

Is there a way to set this ? or will it be added later on in an update ? Thanks
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Old 11-30-2009, 11:14 AM  
Sec
An Aku'mai Servant
 
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Forum posts: 35
File comments: 153
Uploads: 0
I wonder if it would be possible to add a font option for "outline, monochrome". It would allow pixel fonts' outlines to be more crisp (easier to read) than if a person has simply outline selected (without shadow).

I was trying to figure out what I'd have to change in my own copy to ensure this feature but I could not figure it out. Stuf Unitframes has an "outline, monochrome" so I imagine it's within the API. ^^"
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Old 11-01-2009, 01:11 AM  
richerich
A Cyclonian
 
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Interface Author - Click to view interfaces

Forum posts: 41
File comments: 644
Uploads: 9
Re: Re: Mirror Image Supporting?

Quote:
Originally posted by CalciumIRL
This would be extremely nice!

Have you also tried making a damage meter? A really simple damage meter with damage done, DPS, healing done and HPS would be awesome because I want my UI to be as lightweight as possible but with something like Recount it's so hard.

Thanks!
Try Skada
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Old 07-16-2009, 04:10 AM  
Monolit
An Aku'mai Servant
Interface Author - Click to view interfaces

Forum posts: 35
File comments: 89
Uploads: 3
Is there any way to make a player bar be always visible?
Basically I want to cut down all the bars to 2 which would be: current tank and player bars.
If not I'd like to request this as feature
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Old 06-19-2009, 12:40 PM  
fru
A Kobold Labourer

Forum posts: 0
File comments: 11
Uploads: 0
Is it possible to add a option to invert the bars?
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Old 06-16-2009, 07:44 PM  
pHishr
A Flamescale Wyrmkin
 
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Interface Author - Click to view interfaces

Forum posts: 103
File comments: 209
Uploads: 14
Would it be possible to add truncating/abbreviating names?

'Cause currently it looks so awkward when it sticks out like this.

Love the mod though!
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Old 06-13-2009, 04:26 PM  
CalciumIRL
A Deviate Faerie Dragon

Forum posts: 15
File comments: 44
Uploads: 1
Re: Mirror Image Supporting?

Quote:
Originally posted by bloodtear
Will there be an update to support Mirror Images? I mean, when I cast my Images, that my bar will move gray or something like that?
This would be extremely nice!

Have you also tried making a damage meter? A really simple damage meter with damage done, DPS, healing done and HPS would be awesome because I want my UI to be as lightweight as possible but with something like Recount it's so hard.

Thanks!
Last edited by CalciumIRL : 06-14-2009 at 06:28 AM.
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