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Category: Combat Mods
Change Log - CompactBars
rc8_1 - all classes work again rc8 - it is now possible to refresh dots from targets that are not targeted - THIS DOES ONLY WORK WHEN YOU HAVE THE 3.1 CLIENT! rc7_2 - added a nil check rc7_1 - forgot the config changes in the last update rc7 - added custom markers rc6 - added a changing alpha value when the bars overlap so that you always know if there is something under a bar rc5_4 - forget a few debug messages :/ rc5_4 - scale can be hidden all the time now rc5_3 - fix for dots that are not included in the default config rc5_2 - forget a change in _1 <.< rc5_1 - more frame updates to avoid overlapping rc5 - can show ticks of dots now rc4_2 - sorting updated (next patch will have new features again )- added zhCN, zhTW localization. Thanks goes to rpggo for creating them! rc4_1 - updated bar lib missing rc4 - fixed some bugs with the sorting of bars rc3 - bars are now resorted on creation of a new bar (you can change the sorting in the options) - priest class added to the spell dialogs - scorpid sting changed to use a dynamic approach instead of the static one (don't think that there is a way to spread this without having a target) Beta Files - CompactBars
Optional Files - CompactBars
Sorry, there are currently no optional files available.
Archived Versions - CompactBars
Comments - CompactBars
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