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Author:
Version:
2.1
Date:
08-07-2009 08:36 AM
Size:
1.10 MB
Downloads:
21,516
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ALZA UI   Popular! (More than 5000 hits)
ALZA UI

version 2.1


The work on ALZA UI is stopped at the moment, so don't expect any more updates, except the ones that fix bugs.

Info
Hi all. Here is my user interface. It's pretty minimalistic and aimed mostly for solo play and raids.
The UI is optimised for 1680x1050 screen resolution and 0.73 ui scale.
Almost all addons in this package have settings only in .lua files. If you don't know how to edit lua files or don't want to learn *a bit* lua language - then this UI is probably not for you.
Memory usage: <400 kb with raid mods disabled, about 1mb in raid.
Hope you will enjoy ALZA UI =)

I made a small video to show interface in action: link. Be sure to watch it in HD and fullscreen.
New video (v. 2.0): link.

Support for Russian-speaking users can be found here.

Installation
- Delete your Fonts and Interface folders, make backup if needed.
- Download archive.
- Unzip it to your World of Wacrraft folder.
- Start WoW, log in, check that ALZAUI addon is enabled.
- In game use these slash commands: /chatmove, /alzaui all.
- You can now disable ALZAUI addon.

Updating to newer version
- Decide which mods you want to update by looking into changelog.
- If you want to keep custom settings for mods - keep old "settings.lua" file and copy it to folder of updated mod, replacing existing one.
- If any changes need to be done in settings.lua file - it will be noted specially.
- You can update addons with ingame settings without any specific actions - all settings are stored per-character and won't be lost after update.

Addons
Addons that underlined are class/role/whatever-specific and can be disabled if you don't need it.
- aMinimap
My small minimap addon. Features: square, clean minimap with customizable background, can be moved and scaled. Tracking icon is transparent and moved to bottomleft corner. Right click on map opens calendar. Backdrop can be classcolored. Ingame options added.
- aSettings
My mod that adds some tweaks to interface: changes UI scale, adds some slash commands, adds "one-button" mount function, enables autorepair, autosell grey items, autogreen on greens in groups, auto decline duels and accept invites, hiding errors from UIErrorsFrame. Ingame options added.
- aTooltip
Tooltip mod that based on sTooltip by Shantalya. Features: backgound changed, unit names colored by class or reaction, customizable target line added, statusbar moved. Unwanted text removed (we don't need unit class text if we see class color on names, do we?). Also itemlevels and item icons added to tooltips. Ingame options added.
- BasicChatMods
Chat addon by Funkydude, edited a bit. Features added/changed: teeltarget function (/tt), chat made fully transparent, font changed.
- cargBags
Inventory framework by Cargor.
- cargBags_ Nivaya
Custom layout for cargBags by Luzzifus. More info: link.
- DBM
Bossmod that shows everything that can be needed in raids.
- LynStats
Addon that provides time, latency, fps and memory info by Lyn. Some more user-friendly options to show/hide info added.
- OmniCC
Shows cooldowns for everything. Basic version by Rothar, edited a bit (options is basic.lua file).
- oUF
Unitframe framework by Haste.
- oUF_ALZA
Layout for oUF. Frames supported: player, target, tot, focus, focustarget, pet, party, raid, maintank, maintank targets. Plugins supported: oUF_RuneBar, oUF_Experience, oUF_ReadyCheck, oUF_Reputation, oUF_Swing, oUF_BarFader, oUF_DebuffHighlight, LibHealComm. Features: icons (raid target, combat, resting, leader), castbars (player, target, pet and focus), coloring (by class/reaction or custom color), player buff frames relpaced with oUF ones.
- oUF_DebuffHighlight
oUF plugin that makes easier looking at debuffs on units
- oUF_Experience
oUF plugin to show experience info.
- oUF_ReadyCheck
oUF plugin, adds readycheck info.
- oUF_RuneBar
oUF plugin for Death Knights.
- oUF_QuickHealth2
Plugin for oUF that dramatically increases speed of unit health updating. Very useful for raiders and healers.
- pMap
Addon that styles world map.
- rActionBarStyler
Actionbar mod by Rothar with some changes.
- rActionButtonStyler
Addon by Rothar, styles standart action buttons. Changed: textures, options (hotkey and name text are hidden, but can be enabled back).
- sFilter
Buff/debuff filter mod by Shantalya. You can manually add spells you want to track, they will be shown as icons. Only spells for warrior added! Functionality changes: alpha settings (and some other) removed, english description added, config mode improved a bit.
- SimpleRaidTargetIcons
Marking addons by Brodrick. Basic version - config removed. To set an icon simply double click player/mob.
- snt_rufix
Some fixes to ruRU locale. If you're playing with other locale - feel free to delete this addon.
- sThreatMeter2
Threat meter addon by Shantalya.

More info

Slash commands:
/rl - reload interface.
/en - enable addon. "/en sfilter" will enable addon sFilter. Changes will be made after UI reload.
/dis - same for disabling addons.
/frame, /gn - get name of frame under cursor.
/parent, /gp - et name of parent frame of frame under cursor.
/rc - make readycheck.
/gm, /ticket - open help frame.
/chatmove - move and resize chat window.
/alzaui boss - apply my DBM settings.
/alzaui threat - apply my sThreatMeter2 settings.
/alzaui cbniv - apply my cargBags_NIvaya settings.
/alzaui all - combination of 3 commands mentioned above.
/oramt, /setmt, /omt - set or remove tank in oRA2 and similar addons.

Mount function: create a macro: /run Mountz(groundmount, flyingmount), replacing groundmount and flyingmount with names of mounts you want. Example: /run Mountz("Amani War Bear", "Plagued Proto-Drake")

If you have any questions about lua editing - check http://www.wowwiki.com/Portal:Interface_customization.

Known issues
- Autogreed module from aSettings conflicts with loot addons like sLoot.
- WatchFrame position and size bugs for some players.
- Manabar is green. Just delete oUF_Experience addon.
If you have any bugs with UI - feel free to post it on comments page.

FAQ
Q: Where is stance/form/aura bar?
A: rActionBarStyler addon => settings.lua => change "disable = 1" do "disable = 0" for ["Shapeshift"] bar.

Q: Hai man I want you to include/remove/change *addonname* in your UI.
A: Sure, but please be sure to explain why should I do this =)

Q: Oh wtf why can't I change *random option* in game?
A: This ui is configured mostly by editing lua code. If you are not okay with it - please use another compilation.

Q: How do I change *random option*?
A: If you want to change something - please read comments in addons .lua files first. If there is no option that you need - you can post a feature request here.

Q: Can you please tell me how to *do something*?
A: Every available option in every addon is nicely commented, feel free to read comments and you'll be surprised how easy it is. If you don't want or don't know how to do something - please read again red text above.
  Change Log - ALZA UI
2.0 => 2.1
Updated: cargBags, cargBags_Nivaya, DBM, oUF_Experience, oUF_ReadyCheck, oUF_RuneBar, .toc bump in all addons

aMinimap:
- reworked mail notification (now shown as text, can be hidded on click)
- reworked tracking functionality (info @ mouseover)
- changed reaction on clicks:
middle button opens tracking menu
right button opens menu with shortcuts for character frame, spellbook etc.
- added some options related to new functionality

aSettings:
- added option to enable auto release spirit on BG
- added option to disable repairs from guild bank funds

oUF_ALZA:
- added SafeZone (custom code, more accurate than built-in)
- added GDC indicator (spark)
- druid mana kills me XD
- fixed texture bug in plugins

sFilter:
- added spells for balance druids

1.6 => 2.0
New: Ace3 (libraries), cargBags_Nivaya, oUF_DebuffHighlight, oUF_QuickHealth2
Updated: cargBags, oUF, oUF_Experience
Removed: cargBags_ALZA, oGlow, teknicolor
Changed:
- new texture for all statusbars
- added ingame options for aMinimap, aSettings and aTooltip (Load On Demand, Ace3 libs required)
- most of addons without ingame config now have all options in separate file, making updating while keeping custom settings easier
- raid frames got major update and now have much more functionality

ALZAUI:
- added cargBags_Nivaya styling
- added back sThreatMeter2 styling
- added "/alzaui all" slash command
- applying DBM settings will now hide DBM minimap button

aSettings:
- added German locale to Mountz function
- added slash command to set/remove oRA2 maintanks (/oramt, /omt, /setmt)
- impoved notifications
- removed DBM minimap button styling
- removed "addon sets" feature

aTooltip:
- fixed bugs
- changed the way of removing PvP text

LynStats:
- changed default settings (position & look)

OmniCC:
- changed a bit default font size and position

oUF_ALZA:
- added more options
- added more power colors
- added partytarget and maintank targettarget frames
- added hack to make ToT frame update faster
- added HealComm support to raid frames
- improved aggro coloring
- improved tags on raid frames
- debuff highlight on raid frames now shows debuff texture
- changed default look of raid frames
- fixed druid mana (again -.-)
- fixed debuff highlight showing on main tanks targets

sFilter:
- fixed Hot Streak not showing up
- added Blood Draining enchant proc for warriors

rActionButtonStyler:
- added hotkey text styling and more options for it
- changed default stacks text position and size

snt_rufix:
- now notes to player that it can be disabled for other than ruRU locales

sThreatMeter2:
- added back ingame options

1.5 => 1.6
Updated: DBM, oUF, oUF_Experience, oUF_RuneBar

ALZAUI
- removed sThreatMeter2 styling function
- now reminds user that addon can be disabled after DBM settings have been changed

aSettings:
- added frFR locale to Mountz function
- Mountz function now correctly summons flying mount in The Violet Citadel
- repair func wil now properly works if available guild bank money is less than repair cost

aTooltip:
- now correctly works with QuestHelper
- new option: ShowOnCursor. Disabled by default

oUF_ALZA:
- added support for oUF_BarFader
- added support for oUF_DebuffHighlight
- removed CancelBuff func from aura icons since oUF now does this
- hopefully fixed druidmana error

sFilter:
- updated mage spells

sThreatMeter2:
- removed options and saved variables, addon is now hardcoded
- bars are now styled to match unitframes look
- threatlist now updates faster after target change
- perfomance increased a bit

1.4.1 => 1.5
New: ALZAUI (small addon to help with installing UI), DBM, pMap
Updated: oUF (1.3.14)
Removed WTF folder (check updated installation info)

aSettings:
- added StyleDBM option that will move (to topleft corner of minimap) and hide DBM minimap button
- added NoScale setting, set it to "true" to disable UIScale fix
- added russian translations to slash commands
- removed world map styling, added this feature to pMap
- fixed typo in autorepair func XD

aMinimap:
- changed call function to open calendar, should work better now

oUF_ALZA:
- added global names to most of frames
- added raid target icon and percent hp text to Maintank Targets
- added oUF_Swing support
- minor code cleanup

sFilter:
- added more spells to spellist
- Deathknights will see only diseases casted by them

1.4 => 1.4.1
oUF_ALZA:
- added oUF_Reputation support (mouseover @ bottom of the screen). The plugin itself is not included!

pError: is now really removed

1.3.1 => 1.4
Updated: oUF (1.3.11) and other addons (.toc bump)
Removed: BigWigs (settings file in wtf folder is still included, feel free to install your favourite boss warning addon), pError

aSettings:
- AutoRepair now supports guild bank repairs (untested)
- AcceptInvites fixed
- new option: NoErrors (enabled by default). It hides ALL errors from UIErrors frame.

oUF_ALZA:
- hiding cooldown feature fixed. By default cooldowns only for debuffs from player, pet or vehicle are shown now

rActionButtonStyler:
- fixed tainting issue with watchframe buttons
- fixed hotkey text hiding

sFilter:
- "isMine" fixed. isMine = 1 now shows effects from player, vehicle or pet, any other values show spells from any source
- added more spells to spell lists
- configmode: position info now includes quotation marks (""), so it's easier now to copy-paste it into addon

1.3 => 1.3.1
Minimap and chat position fix. Use "/chatmove" to move chat on its position.

1.2 => 1.3
New addons: oUF_RuneBar, oUF_Experience, oUF_ReadyCheck, rActionBarStyler
Removed: aBars, oRA2

aTooltip:
- level text improved for bosses and high level enemies

cargBags:
- closing bank frame works properly

oUF:
- default buff frames are now disabled completely, this should cause minor increase in perfomance
- added names to party frames
- added focustarget frame
- added debuffs for focus frame
- added temporary enchants support (own code)
- added oUF_RuneBar support
- added oUF_Experience support, info shown when mouse is over manabar
- added oUF_ReadyCheck support
- added druid mana
- pet castbar fixed
- new option DisablePlayerAuras
- new options for raid frames
- added name aggro coloring for raid frames
- setting frame sizes is now easier
- some minor fixes and code cleanups

rActionBarStyler is back! And customized again:
- major code cleanup
- options are now more organized
- all ingame moving function removed
- RangeColoring function embedded. Thanks to Neal again!

1.1.2 => 1.2
- aBars: Should now be completely bug-less
- aMinimap: Classcolor border option is now available, disabled by default
- aTooltip: Targetline text now colors by unit reaction. If target is player then targetline shows it clearly ("> YOU <"). Added icon for item links.
- aSettings: UIScale now sets automatically for other than 1680x1050 resolutions.
- BasicChatMods: Timestamps module added back (with some settings), disabled by default. To enable, change "EnableTimeStamps" variable in timestamps.lua file
- BigWigs: Updated
- LynStats: Classcolor option added, enabled by default
- oUF: Frames moved up a bit. Combopoints text moved to target frame. Tags enabled for oUF, level tag added for name text. New option to hide cooldown for debuffs that are casted by other players (both text and swirling texture, only for target frame), enabled by default. Unitframes now have grey color for tapped units. Pet frame is colored by happiness.
- snt_rufix: Missing crit rating pattern added. Now supports resistances.
- sThreatMeter2: Updated.

1.1.1 => 1.1.2
- Reverted back cargBags changes because new version is bugging
- aBars now don't bug action bars when leaving vehicle in combat

1.1 => 1.1.1
This is basically "fix" version to fix actionbar problems. No more problems because bars are now untouched, just cleaned out a bit =)
- nMainBar is replaced by aBars
- All UI elements moved a bit - now there is 4px margin between screen edges and frames (was 30 before).
- LynStats now completely transparent (but still placed under minimap's top edge). Time info moved to tooltip.
- snt_rufix updated - now correctly replaces block value bonus in tooltips.

1.0 => 1.1
- aMinimap now sets mask texture with a short delay so it should correctly work with mods like Carbonite
- aSettings got new functions: Decline Duels, Accept Invites from friends and guildmates, slash command to get frame parent name (/gp, /parent)
- Chat fading disabled in BasicChatMods
- cargBags updated
- Focus frame improved in oUF_ALZA
- rActionBarStyler and RedRange are replaced by nMainBar. New addon was customized.
  Optional Files - ALZA UI
Sorry, there are currently no optional files available.
  Archived Versions - ALZA UI
File Name
Version
Size
Author
Date
2.0
1MB
ALZA
06-24-2009 12:33 PM
1.6
893kB
ALZA
05-25-2009 12:25 PM
1.5
927kB
ALZA
05-03-2009 12:34 PM
1.4.1
616kB
ALZA
04-20-2009 06:35 PM
1.4
617kB
ALZA
04-20-2009 06:32 AM
  Comments - ALZA UI
Post A Reply Comment Options
Old 11-19-2009, 10:58 AM  
breor
A Defias Bandit

Forum posts: 2
File comments: 3
Uploads: 0
Great UI man! This is just what I've been looking for, however, I am wondering how to make the cast bar not be class colored, and if it is possible to change its color if the spell is not interuptible. Thanks!

Last edited by breor : 11-19-2009 at 11:33 AM.
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Old 11-14-2009, 06:33 PM  
Berb
A Kobold Labourer
 
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Forum posts: 1
File comments: 18
Uploads: 0
Disable oUF_Quickhealth, I believe.
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Old 11-14-2009, 07:39 AM  
Mawk
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Enemies health bar when PvPing

I've been using this interface for quite some time - it just fits my needs.

But - when I'm in an arena game, battleground or even a duel - their health bar never drops, or atleast most of the time.

For example, I would gain a crit combo of a total of 10k on their 15k hp. They would still have full hp on my interface, while they actualy only have 5k hp.

Understand?

Quite annoying :>

I have no other addons, and I've installed the new version (same on all version I've tried)
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Old 11-09-2009, 05:28 AM  
Berb
A Kobold Labourer
 
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Forum posts: 1
File comments: 18
Uploads: 0
Quote:
Originally posted by xLoliPopx
Is the anyway to show full spell details on hover instead of just the name and cooldown?
Something like: Esc > Interface > Help > Enhanced Tooltips.
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Old 11-08-2009, 10:09 AM  
xLoliPopx
A Kobold Labourer

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File comments: 3
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Is the anyway to show full spell details on hover instead of just the name and cooldown?
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Old 11-08-2009, 07:47 AM  
Berb
A Kobold Labourer
 
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Forum posts: 1
File comments: 18
Uploads: 0
Re: New UI

Quote:
Originally posted by Crunchii
Hey Alza!

I saw your "wip" on wowace. I would love to see that on wowi
Can you post a link to this? I was searching on wowace but couldn't find anything.
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Old 11-08-2009, 04:49 AM  
Crunchii
A Kobold Labourer
 
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Interface Author - Click to view interfaces

Forum posts: 0
File comments: 6
Uploads: 1
New UI

Hey Alza!

I saw your "wip" on wowace. I would love to see that on wowi
__________________
wowinterface | wowace | phcnet | guild
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Old 11-07-2009, 04:29 PM  
bluenjoy
A Kobold Labourer
 
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Forum posts: 0
File comments: 1
Uploads: 1
Hey great frames. I was trying to get in a totembar set up but I'm a oUF novice and don't know how to code it in style.lua. Can you show me how to add the totembar plugin plz?

Also, I just noticed that I am unable to right click on my raid frames. I didn't alter anything in raid.lua. Any suggestions? In addtion, how can I set up a Leader and Masterloot icon on the raid frames?

Thank you
__________________
-Biggie

Last edited by bluenjoy : 11-07-2009 at 05:25 PM.
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Old 11-07-2009, 08:58 AM  
KleinerMink
A Deviate Faerie Dragon

Forum posts: 11
File comments: 70
Uploads: 0
Hi,

im using atooltip and im getting a conflict with neonchat because atooltip modifies the background.

Message: Interface\AddOns\NeonChat\NeonChat.lua:25: Usage: <unnamed>:SetBackdrop(nil or {bgFile = "bgFile", edgeFile = "edgeFile", tile = false, tileSize = 0, edgeSize = 32, insets = { left = 0, right = 0, top = 0, bottom = 0 }})
Time: Sat Nov 7 14:06:06 2009
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `SetBackdrop'
Interface\AddOns\NeonChat\NeonChat.lua:25: in main chunk

Locals: (*temporary) = <unnamed> {
0 = <userdata>
}

Any ideas to solve that problem?
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Old 11-04-2009, 04:49 PM  
Samqqa
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
Quote:
Originally posted by ALZA
There is a handy API listing for auras, buffs and debuffs in oUF/elements/aura.lua
Sweet! Thanks!
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Old 11-04-2009, 03:10 PM  
ALZA
A Murloc Raider
 
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Forum posts: 6
File comments: 88
Uploads: 1
There is a handy API listing for auras, buffs and debuffs in oUF/elements/aura.lua
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Old 11-04-2009, 12:49 PM  
Samqqa
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
Quote:
Originally posted by ALZA
oUF_ALZA/style.lua

search:

if(unit=="target") then
local auras = CreateFrame("Frame", nill, self)
...
end

delete the entire block of code
Is there a way to limit the number of the buffs for example that it only shows 15 buffs + debuffs? I tried to do it myself but wasn't able to do so
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Old 11-04-2009, 04:38 AM  
ALZA
A Murloc Raider
 
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Forum posts: 6
File comments: 88
Uploads: 1
Quote:
Is it a way to make the raid frames grow from right to left and then up?
There is a nice setting for this in oUF_ALZA/settings.lua.

Quote:
I'm just wondering if you will be updating this when 3.3 comes out (for anything that breaks).
If this breaks any of addons that are created/edited by me - ofc yes, as stated before.
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Old 11-04-2009, 03:24 AM  
Berb
A Kobold Labourer
 
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Forum posts: 1
File comments: 18
Uploads: 0
Hello ALZA!

Been enjoying your UI for a while now. I'm just wondering if you will be updating this when 3.3 comes out (for anything that breaks).
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Old 11-03-2009, 02:56 PM  
Gnarkill
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 1
Lovely, thanks for the help Berb and Alza.

Another question though.

Is it a way to make the raid frames grow from right to left and then up?

Cheers.

Last edited by Gnarkill : 11-03-2009 at 03:01 PM.
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