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Legion Pre-Patch (7.0.3)
Updated:08-28-16 10:12 PM
Created:03-26-09 11:25 PM
Downloads:24,208
Favorites:137
MD5:
7.0.3

FreebTip  Updated Today!  Popular! (More than 5000 hits)

Version: 7.0.3a
by: Freebaser [More]

Changes the look of the game tooltip. There is no in-game configuration. Check FreebTip.lua for options.

"/freebtip" - Slash command for in-game anchor

Some Features:
-- Item rarity border color
-- Unit's target
-- Class colored names
-- Guild tag coloring
-- Guild ranks
-- healthbar values
-- level difficulty coloring
-- hide titles and realms
-- Power bar
-- Mutiple linked item tooltips

7.0.3a
-- Legion release
Archived Files (1)
File Name
Version
Size
Author
Date
2.8
98kB
Freebaser
12-03-14 02:55 AM


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Unread 07-30-16, 10:07 AM  
fremion
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 9
Uploads: 3
additional fix

In addition to what arthurmelo88 has already said..

tip.lua at line 190
replace "tiptext:SetPoint("TOPLEFT", self, "TOPLEFT", x, y)" with "tiptext:SetPoint("TOPLEFT", self, "TOPLEFT", 10, y)" to prevent weird movement of tooltiptext in some cases.
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Unread 07-21-16, 08:54 AM  
dary1125
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
WOW has been updated to 7.0.3, hope that the author can update the FreebTip.
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Unread 07-19-16, 08:21 PM  
arthurmelo88
A Kobold Labourer

Forum posts: 0
File comments: 4
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Error patch 7.0.2

tip.lua at line 155
change "elseif(UnitIsTapped(unit) and not UnitIsTappedByPlayer(unit)) then"
with "elseif (UnitIsTapDenied(unit)) then"

to fix another error : "Message: ...e\AddOns\FreebTipiLvl\libs\LibInspect\LibInspect.lua line 394: 'for' limit must be a number"

comment or remove lines between
line 394 starting with " for socket = 1, NUM_GLYPH_SLOTS do"
line 405 end
the Glyphs 'for', legion 7.0.2 dont have glyphs anymore.
Last edited by arthurmelo88 : 07-19-16 at 08:47 PM.
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Unread 06-28-15, 09:28 PM  
badness
A Cliff Giant
 
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Forum posts: 71
File comments: 51
Uploads: 0
hey i know this is the wrong section freeb but is there anyway you can tell me how to implement party frames on your ouf_freeb?
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Unread 06-25-15, 01:19 AM  
dary1125
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
Update FreebTip

WOW has been updated to 6.2.0, hope that the author can update the FreebTip.
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Unread 03-07-15, 12:26 PM  
748248721
A Murloc Raider

Forum posts: 5
File comments: 12
Uploads: 0
ConsolidatedBuffsTooltip isnt styled, pls.
Last edited by 748248721 : 03-09-15 at 10:46 AM.
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Unread 03-05-15, 12:43 PM  
mikma
A Cyclonian
 
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Forum posts: 45
File comments: 265
Uploads: 32
Taints SocialUI.lua

I noticed that this addon is tainting the Blizzard's Twitter-intergration, also known as SocialUI.lua.

Tested and confirmed with many, many disable and reload that it infact is FreebTip that does the taint:

Message: ...rface\AddOns\Blizzard_SocialUI\Blizzard_SocialUI.lua:119: Attempt to access forbidden object from code tainted by an AddOn
Time: 03/05/15 20:38:15
Count: 2
Stack: [C]: in function `Show'
...rface\AddOns\Blizzard_SocialUI\Blizzard_SocialUI.lua:119: in function `SocialPostFrame_ShowScreenshot'
Interface\FrameXML\ItemRef.lua:249: in function <Interface\FrameXML\ItemRef.lua:1>
(tail call): ?
...ace\AddOns\Blizzard_CombatLog\Blizzard_CombatLog.lua:3602: in function <...ace\AddOns\Blizzard_CombatLog\Blizzard_CombatLog.lua:3546>
[C]: in function `SetItemRef'
Interface\FrameXML\ChatFrame.lua:3374: in function `ChatFrame_OnHyperlinkShow'
[string "*:OnHyperlinkClick"]:1: in function <[string "*:OnHyperlinkClick"]:1>

Locals: (*temporary) = SocialPostFrame {
0 = <userdata>
TitleText = <unnamed> {
}
RightBorder = <unnamed> {
}
LeftBorder = <unnamed> {
}
ImageFrame = <unnamed> {
}
ShareIcon = <unnamed> {
}
EdgeArt-Right = <unnamed> {
}
TopRightCorner = <unnamed> {
}
TopLeftCorner = <unnamed> {
}
Bg = <unnamed> {
}
ScreenshotButton = <unnamed> {
}
TopBorder = <unnamed> {
}
PostButton = <unnamed> {
}
TopTileStreaks = <unnamed> {
}
TitleBg = <unnamed> {
}
BottomBorder = <unnamed> {
}
BotRightCorner = <unnamed> {
}
BorderFrame = <unnamed> {
}
SocialMessageFrame = SocialPostFrameMessageFrame {
}
CloseButton = <unnamed> {
}
Title = <unnamed> {
}
AchievementButton = <unnamed> {
}
BotLeftCorner = <unnamed> {
}
DragBar = <unnamed> {
}
EdgeArt-Left = <unnamed> {
}
ItemButton = <unnamed> {
}
}
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Unread 01-24-15, 02:18 AM  
dary1125
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
Add the options menu

Hope to increase the Options Menu in the game.
Here is my modified after effect,Display Spell ID, Item ID, added Glyph ID, Quest ID, Achievement ID.
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Unread 01-13-15, 02:33 PM  
EKE
A Deviate Faerie Dragon
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Forum posts: 17
File comments: 229
Uploads: 1
i think this frame(chapter) was been missed
http://i.imgur.com/896ylLI.png
the left didnt texture.
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Unread 01-11-15, 03:37 PM  
Tonkk
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Disabling Class Colors

Hi,

Great addon! This is the only tooltip addon that doesn't eventually distort the text alignment, and therefore is the only one that satisfies my OCD. Well done!

I would like to have all character names display in white, instead of class colors. How would I go about doing that?

Thank you.
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Unread 01-02-15, 05:01 PM  
Tonyleila
A Molten Giant
 
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Forum posts: 737
File comments: 1928
Uploads: 38
Please FIX Inspect Bug :/

When trying to look into ppls gear the addon again shows no icons or empty tooltips

You can run around in Ashran an try to inspect some ppl and I'll reproduce the bug very fast.

There are 3 stages of Inspecting blocked:
1. Can see gear icons but tooltips don't show it only shows the name of the slot
2. Can't see any icons of the Gear and noo tooltips all slots are empty
3. Can't even open the inspect menu untill I try it many times

Please fix!
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Author of: LeilaUI and Aurora: Missing Textures
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Last edited by Tonyleila : 01-04-15 at 04:27 PM.
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Unread 12-18-14, 03:31 PM  
Tonyleila
A Molten Giant
 
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File comments: 1928
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Originally Posted by KonigTX
How can I modify this to make it anchor to my cursor? I tried changing the line:

if ns.cfg.cursor and frame == WorldFrame then

to

if ns.cfg.cursor then

but it didn't work, also tried

if cursor then

Any help?
search for this in tip.lua
Code:
	cursor = false,
replace false with true
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Unread 12-18-14, 01:52 PM  
dary1125
A Kobold Labourer

Forum posts: 0
File comments: 19
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second line how the text is right aligned

Tooltip second line how the text is right aligned?
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Unread 12-17-14, 04:37 PM  
KonigTX
A Murloc Raider

Forum posts: 5
File comments: 3
Uploads: 0
How can I modify this to make it anchor to my cursor? I tried changing the line:

if ns.cfg.cursor and frame == WorldFrame then

to

if ns.cfg.cursor then

but it didn't work, also tried

if cursor then

Any help?
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Unread 11-30-14, 04:17 AM  
Kimera
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Hello,

I'd like to know how to color the lvl, color(class) the class, and clean "( Joueur )" ( i.e Player ) thing .
I don't see these things on tip.lua, but maybe i missed them like the tips i see don't have these problems...
maybe the french client ?



Thank you for this addon!
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