| Tested: | Hour of Twilight 4.3 |
| Updated: | 12-02-11 03:41 PM |
| Created: | 03-28-09 07:36 AM |
| Downloads: | 12,950 |
| Favorites: | 88 |
| MD5: |

File Name |
Version |
Size |
Author |
Date |
2.04.00 |
11kB |
Xrystal |
06-29-11 03:23 PM |
|
2.03.00 |
12kB |
Xrystal |
10-14-10 11:44 AM |
|
2.02.01 |
12kB |
Xrystal |
06-29-10 08:40 AM |
|
2.02.00 |
11kB |
Xrystal |
06-25-10 04:47 PM |
|
2.01.05 |
9kB |
Xrystal |
01-26-10 06:51 AM |
|
2.01.04 |
8kB |
Xrystal |
01-24-10 02:08 PM |
|
2.01.03 |
8kB |
Xrystal |
12-15-09 12:40 PM |
|
2.01.02 |
8kB |
Xrystal |
08-06-09 10:11 AM |
|
2.01.01 |
8kB |
Xrystal |
05-18-09 11:31 AM |
|
2.01.00 |
7kB |
Xrystal |
05-08-09 04:23 PM |
|
1.02.02 |
6kB |
Xrystal |
04-26-09 07:47 PM |
|
1.02.01 |
6kB |
Xrystal |
04-17-09 12:57 AM |
|
1.02.00 |
6kB |
Xrystal |
04-15-09 06:02 PM |
|
1.01.00 |
6kB |
Xrystal |
03-28-09 07:36 AM |
![]() |
Comment Options |
|
|
|
|
Patch 4.0.1 Compatibility Update
Due to changes Blizzard finalised in the use of global variables such as event, arg1,arg2 etc used in many addons were finally removed from the system and addons using them without defining them broke. Such as a few of my own addons I thought I had already fixed to work with the new rules but alas
![]() It now seems to work with the new changes.
__________________
![]() Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818 Extra movers for new frames added since 4.0 not in nUI yet: http://www.wowinterface.com/download...tomMovers.html nUI fixes for 4.3 patch: http://www.wowinterface.com/forums/s...47&postcount=9 http://www.wowinterface.com/forums/s...9&postcount=21 |
|
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
|
Tyvm, for the quick fixes, so far so good.
|
|
|
|
|
|
|
v2.02.00 Update
Very shortly I will be posting an update to both the addon's description and the file changes itself.
The addon has gone through a significant change behind the scenes with both a rewrite of sorts to include new functionality available to the developer as well as incorporation of the much needed changes brought on by the 3.3.5 patch for the US servers. As per the original idea this automatically puts your guild chat in a new window and monitors guild affiliation to update the tab appropriately. What is done different in this version is that it also changes the chat tab to just say "Guild Chat" if not recognised as being in a guild ( this sometimes happens first time you log in ) and Guild Chat: [GuildName] (online/total) if you are found to be in a guild. Any guild related event is watched and a roster check is made to update accordingly. As I posted in the Whispers update notes this tracks a flag showing that it is an infopanel chatframe and thus not available for another infopanel addon ( that uses the flag as well ) to use. While it doesn't break the addon it does stop it from doing what it is supposed to do. I have done as many tests that I could think of for both in guild and out of guild but cannot see anything untoward happening that isn't already covered in the whispers page. Expect to see the update shortly once I have made my documentation up.
__________________
![]() Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818 Extra movers for new frames added since 4.0 not in nUI yet: http://www.wowinterface.com/download...tomMovers.html nUI fixes for 4.3 patch: http://www.wowinterface.com/forums/s...47&postcount=9 http://www.wowinterface.com/forums/s...9&postcount=21
Last edited by Xrystal : 06-25-10 at 02:57 PM.
|
|
|
|
|
|
|
|
3.3.5 Chat Changes and its effects on this addon
3.3.5 Chat Frame Changes
As you can see they have done alot of changes to how the chat system works. And this is the view for the users. Believe me there are a lot of behind the scene changes as well. While it has only partially broken my chat plugins it has made them react strangely. I was in the process of making more extensive changes to the addons when the patch hit so once I can get on a server to test and apply them I will introduce a fix to at least stop crashing of the nUI system due to the extra frames they have created. In the mean time I would suggest doing without these addons for a while and see how the new chat system works to how you want. At the first opportunity I will try to incorporate the changes into the addons so they at least look presentable rofl. While I work on a new and improved chat system if Scott doesn't for nUI in general.
__________________
![]() Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818 Extra movers for new frames added since 4.0 not in nUI yet: http://www.wowinterface.com/download...tomMovers.html nUI fixes for 4.3 patch: http://www.wowinterface.com/forums/s...47&postcount=9 http://www.wowinterface.com/forums/s...9&postcount=21 |
|
|
|
|
|
||
|
Re: Spam
Unfortunately I didn't write nUI. You might want to put this comment in the nUI forums instead of a users addon page. That said, the only mails I get from him are messages alerting to an update to the addon. I rarely if at all get anything else sent from Scott.
__________________
![]() Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818 Extra movers for new frames added since 4.0 not in nUI yet: http://www.wowinterface.com/download...tomMovers.html nUI fixes for 4.3 patch: http://www.wowinterface.com/forums/s...47&postcount=9 http://www.wowinterface.com/forums/s...9&postcount=21 |
||
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
|
Spam
Love the 1000's of spam i got for signing up for the full program
|
|
|
|
|
|
|
Edit: Scratch this if you've read it already rofl .. I might have to take another look at it all again and see what I figured out the first time round *rolls eyes*. Guess my comments were not as clear cut as I thought
---- IGNORE THIS FOR THE MOMENT AS IT MAY STILL BE WRONG ----- Hmm, I can't remember my exact tests on this now but based on my comments I suspect it needed to be set to CHANNEL specifically to handle joining and leaving of channels itself. EG. Code:
ChatFrame_RemoveAllChannels( gcframe ); ChatFrame_RemoveAllMessageGroups( gcframe ); ChatFrame_AddChannel(gcframe, "CHANNEL"); <------- ChatFrame_AddChannel(gcframe, "AGAChat"); ChatFrame_AddChannel(gcframe, "AGAHunters"); ChatFrame_AddChannel(gcframe, "Restenford"); ChatFrame_AddChannel(gcframe, "MoontearsOrder"); ChatFrame_AddMessageGroup(gcframe, "GUILD"); ChatFrame_AddMessageGroup(gcframe, "GUILD_OFFICER"); ChatFrame_AddMessageGroup(gcframe, "GUILD_ACHIEVEMENT"); ChatFrame_AddMessageGroup(gcframe, "PARTY"); ChatFrame_AddMessageGroup(gcframe, "PARTY_LEADER"); ChatFrame_AddMessageGroup(gcframe, "RAID"); ChatFrame_AddMessageGroup(gcframe, "RAID_LEADER"); ChatFrame_AddMessageGroup(gcframe, "RAID_WARNING"); ChatFrame_AddMessageGroup(gcframe, "CHANNEL");
__________________
![]() Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818 Extra movers for new frames added since 4.0 not in nUI yet: http://www.wowinterface.com/download...tomMovers.html nUI fixes for 4.3 patch: http://www.wowinterface.com/forums/s...47&postcount=9 http://www.wowinterface.com/forums/s...9&postcount=21
Last edited by Xrystal : 05-01-10 at 10:30 AM.
|
|
|
|
|
|
|
|
Oops .. change it to ChatFrame_AddChannel(gcframe, "CHANNEL"); That one was one of the tests I was making to see how to get it to do what you want so I know it doesn't bleed over. I guess the extra " messed things up rofl.
Edit: Oops again *slaps head* .. my apologies .. Change it to the AddMessageGroup command like the guild ones except CHANNEL in the quotes. That adds the following Message Events to that chat frames event watcher : "CHAT_MSG_CHANNEL_JOIN", "CHAT_MSG_CHANNEL_LEAVE", "CHAT_MSG_CHANNEL_NOTICE", "CHAT_MSG_CHANNEL_NOTICE_USER", "CHAT_MSG_CHANNEL_LIST",
__________________
![]() Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818 Extra movers for new frames added since 4.0 not in nUI yet: http://www.wowinterface.com/download...tomMovers.html nUI fixes for 4.3 patch: http://www.wowinterface.com/forums/s...47&postcount=9 http://www.wowinterface.com/forums/s...9&postcount=21
Last edited by Xrystal : 04-10-10 at 03:40 PM.
|
|
|
|
|
|
||
ChatFrame_AddChannel(gcframe, ""CHANNEL""); in there as well as I think that handles any channel status messages too.
__________________
![]() Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818 Extra movers for new frames added since 4.0 not in nUI yet: http://www.wowinterface.com/download...tomMovers.html nUI fixes for 4.3 patch: http://www.wowinterface.com/forums/s...47&postcount=9 http://www.wowinterface.com/forums/s...9&postcount=21 |
||
|
|
|
|
||
|
A Murloc Raider
Forum posts: 7
File comments: 11
Uploads: 0
|
Having played with it for a while, I did notice that the joiners and leavers don't show up, but I can live with that if it means I keep nUI the way it is without extra chat windows and addons. ![]()
Last edited by Fizban : 04-10-10 at 04:11 AM.
|
|
|
|
|
|
|
|
A Murloc Raider
Forum posts: 7
File comments: 11
Uploads: 0
|
WoW, thanks for such a quick response, and your efforts in testing it too.
Yes, it lets you set them, but then forgets them as soon as you log out. I tried adding them into the lua file along with the "standard" channels, but that also didnt work. I am going to try your idea when I get back home and see how that works. |
|
|
|
|
||
I haven't played with custom channels myself so I am honestly not sure how they work. I will have to test it on the nUI guild server which has a chat channel and see what happens there. Edit: Okay, been testing this awhile and have finally figured out what you can do to get it to work rofl. Adding this line above the ChatFrame_AddMessageGroup lines with your specific custom channel name it will automatically tick the channel box and will receive the messages from the moment you log in. I won't add it by default though as the Chat plugin works regardless as a second display of chat messages. ChatFrame_AddChannel(gcframe, "nUI"); Just replace nUI with the name of your custom channel and repeat as needed for each channel you want to keep activated.
__________________
![]() Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818 Extra movers for new frames added since 4.0 not in nUI yet: http://www.wowinterface.com/download...tomMovers.html nUI fixes for 4.3 patch: http://www.wowinterface.com/forums/s...47&postcount=9 http://www.wowinterface.com/forums/s...9&postcount=21
Last edited by Xrystal : 04-09-10 at 09:50 AM.
|
||
|
|
![]() |