Addon Information
Works with 3.3
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Author:
Version:
2.9
Date:
12-10-2009 06:36 PM
Size:
562.25 Kb
Downloads:
15,555
Favorites:
149
MD5:
Pictures
version 2.5 - default shape. alternative round glow texture
Click to enlarge
new round and square shape, new mail icon - version 2.1
Click to enlarge
version 2.3 - new border textures - classcolored (hunter) round 6, metallic look - round7 and square
Click to enlarge
available round shapes, colors can be custom or classcolor
Click to enlarge
available square shapes, colors can be custom or classcolor
dMinimap 2   Popular! (More than 5000 hits)
Features:
* round or square shape
* different border textures for round/square shape
* different track (blip) texture
* border classcolored or custom colored
* uses less than 8kb of memory
* calendar frame on right click or /cl, /calendar
* tracking on middle click
* hides unwanted minimap buttons
* mousewheel zoom
* changes position of the PvP tracker (this feature is disabled by default)
* option to hide glow texture

* movable - Hold down ALT + CONTROL and left mouse button to move it around. If you found a nice place for it, release ALT + CONTROL to stop moving. If you release ALT + CONTROL while you are still moving the minimap, it will get clamped to your mouse ( /rl will fix it). Just don't release ALT + CONTROL until you placed it.
- Position is saved in your Account\ACCOUNTNAME\REALMNAME\CHARNAME\layout-local.txt

Note:
The configuration can be found in "dMinimap\dMinimap.lua".


Code:
---------------------------- CONFIGURATION ------------------------------
local anchorpoint = 'TOPRIGHT' -- default TOPLEFT
local parent = UIParent
local relativepoint = 'TOPRIGHT' -- default TOPLEFT
local xpos = -30 -- default 36
local ypos = -20 -- default -36
local scale = 0.8 
local alpha = 1
local minimapshape = "round" -- square or round shape of minimap
local classcolors = false -- true = classcolors, false = custom color (see the line below)
local bliptex = 1  -- 1 = changes the track (blip) texture to a new one, 0 = uses Blizzards default textures
-- NOTE: If you change bliptex from 1 to 0 you have to relog to make the change happen, /consoloe reloadui or /rl won't be enough

-- true = show glow "overlay", false = hide glow "overlay"
local roundglow = true 
local squareglow = false	
	
-- change round border texture here (default = round5) -- round, round2, round3, round4, round5, round6	
local roundtex = "Interface\\AddOns\\dMinimap\\texture\\round3.tga"
-- change square border texture here (default = square5) -- square, square2, square3, square4, square5, square6	
local squaretex = "Interface\\AddOns\\dMinimap\\texture\\square2.tga"

-- change round glow type -- GlowRoundShape, GlowRoundShape2
local roundglowtex = "Interface\\AddOns\\dMinimap\\texture\\GlowRoundShape2"
  Change Log - dMinimap 2
2.9
* some tweaks
* stick LFG flag thingy to the map when moved, too

2.8
* stick the LFG thingy to the map when moved

2.7
* toc updated for 3.3
* fix for 3.3

2.6
* toc update ... err, finally ...
* north tag be gone!
* added 2 new round textures (Alien_RoundMap, Alien_RoundMapB)
* added 1 new square texture (Alien_SquareMap)

2.5b
* re-added the code the code that allows to change the position of the pvp tracker ... (it got lost ... somehow D'OH!)

2.5
* changed round3 and round4
* new default look
* option to change round glow texture
* option to hide glow for square shape
* option to hide glow for round shape

2.4
* removed the option "to enable/disable positioning of the quest tracker (feature disabled by default)" since it's now part of blizzards default interface
* added the option "to enable/disable positioning of the PvP tracker (feature disabled by default)"

2.3
* slight change to prevent a bug that can occour if you use rFrameRotater and move the minimap
* added two new square shapes (square 5 and square 6)
* added two new round shapes (round 6 - without button and square 7 - metallic look), modified versions of round5
* added an option to enable/disable positioning of the quest tracker (feature disabled by default)

2.2
* cleaned up the config, should be way easier now
* added an option to show/hide the new track (blip) textures or use the default blizzard textures
* added a glow for all round shapes
* dMinimap is now movable
- Hold down Shift + Alt and left mouse button to move it around. If you found a nice place for it, release Shift + Alt to stop moving. If you release Shift + Alt while you are still moving the minimap, it will get clamped to your mouse ( /rl will fix it). Just don't release Shift + Alt until you placed it.
- Position is saved in your Account\ACCOUNTNAME\REALMNAME\CHARNAME\layout-local.txt

2.1
* new mail icon
* 1 square border added (square4)
* 1 round border added (round5)

2.0
*initial release
  Optional Files - dMinimap 2
Sorry, there are currently no optional files available.
  Archived Versions - dMinimap 2
File Name
Version
Size
Author
Date
2.8
562kB
Dawn
12-10-2009 06:46 AM
2.7
562kB
Dawn
12-09-2009 11:48 AM
2.6
562kB
Dawn
11-01-2009 11:39 AM
2.5b
505kB
Dawn
09-19-2009 12:10 PM
2.4
502kB
Dawn
04-15-2009 06:34 PM
2.3a
502kB
Dawn
04-07-2009 12:00 PM
2.2
385kB
Dawn
04-04-2009 01:06 PM
  Comments - dMinimap 2
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Old 02-18-2010, 03:01 PM  
Silberbüchse
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 21
Uploads: 1
Thank for that great addon. Im looking for a little enhancement in map positioning.

If iam i a group/raid - position @ TOPLEFT
If iam solo - position @ BOTTOM CENTER

Can anybody help me?

Keep up the good work!

Last edited by Silberbüchse : 02-18-2010 at 03:02 PM.
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Old 01-19-2010, 02:57 PM  
Nevrah
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
I've found that when changing the scale of the map, the LFG eye and the group number banner do not scale properly to stay at the edge of the map. I'm also using the latest version.
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Old 01-05-2010, 12:44 PM  
xXVegâsXx
A Kobold Labourer

Forum posts: 1
File comments: 13
Uploads: 2
its not counting your member. it shows you which dungeon difficult is active. like 10men or 25men or 5men. an heroic or not.

if iam wrong sorry about that
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Old 12-23-2009, 02:55 PM  
tou
A Kobold Labourer

Forum posts: 0
File comments: 27
Uploads: 0
hey thanks for this awesome minimap addon. my question is if there is any way to hide the group count banner on the left of the minimap. i kind of hate it lol. whats the point of counting your group members when u have party frames and raid bar. so dumb.

figured it out. thanks again for the addon

Last edited by tou : 12-23-2009 at 03:20 PM.
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Old 12-17-2009, 06:21 PM  
Dawn
A Frostmaul Preserver
 
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Forum posts: 272
File comments: 522
Uploads: 14
I just downloaded 2.9 again, tried square and round shape and both are fine. Everything moves along with the map.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."
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Old 12-17-2009, 01:10 PM  
jasje
A Cliff Giant
 
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Forum posts: 77
File comments: 261
Uploads: 6
Quote:
Originally posted by Dawn
Mhm, it should stick. Are you using version 2.9 (the latest one)?
No i didnt but i added my own code now to make it work, but thanks anyway
__________________

Last edited by jasje : 12-17-2009 at 01:10 PM.
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Old 12-15-2009, 07:05 PM  
Dawn
A Frostmaul Preserver
 
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Forum posts: 272
File comments: 522
Uploads: 14
Quote:
Originally posted by jasje
The little red banner flag that shows your group size added with 3.3 is not being moved with the map and sits up in the normal spot.

MiniMapInstanceDifficulty is the frame.
Mhm, it should stick. Are you using version 2.9 (the latest one)?
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."
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Old 12-15-2009, 11:41 AM  
jasje
A Cliff Giant
 
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Interface Author - Click to view interfaces

Forum posts: 77
File comments: 261
Uploads: 6
The little red banner flag that shows your group size added with 3.3 is not being moved with the map and sits up in the normal spot.

MiniMapInstanceDifficulty is the frame.
__________________

Last edited by jasje : 12-15-2009 at 02:20 PM.
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Old 12-11-2009, 06:20 PM  
Axgonzal1
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
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Old 12-11-2009, 09:40 AM  
bizzy100
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
Great addon, but I have a problem/request. Is it possible to build in an option to move the Quest Tracker? Blizzard removed this option in 3.3 and it's very annoying. Also, is there a way to hide that skull banner showing the instance size? Thank you in advance.

EDIT: Also, is it possible to make LFD icon a bit more... stylish?

Last edited by bizzy100 : 12-11-2009 at 03:09 PM.
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Old 12-10-2009, 09:18 PM  
Unkn
A Fallenroot Satyr
 
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Forum posts: 28
File comments: 56
Uploads: 1
Wow these look nice. I'm going to try it out see how they fit in my UI. Thanks
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Old 12-10-2009, 07:45 PM  
Dawn
A Frostmaul Preserver
 
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Forum posts: 272
File comments: 522
Uploads: 14
Quote:
Originally posted by richerich
maybe a silly question, but is there a chance that you will separate the config and core code into different files? sure makes it easier to back-up the config-file then ><
Hehe, sorry for all those updates. I hope there won't be more necessary for a long time, just like before.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."
Dawn is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 12-10-2009, 06:49 PM  
richerich
An Aku'mai Servant
 
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Forum posts: 31
File comments: 530
Uploads: 7
maybe a silly question, but is there a chance that you will separate the config and core code into different files? sure makes it easier to back-up the config-file then ><
__________________


Nocturnal Fear Official Website
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Old 12-10-2009, 12:48 PM  
Dawn
A Frostmaul Preserver
 
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Forum posts: 272
File comments: 522
Uploads: 14
The LFG button only shows up when you join the LFG system, afaik. At least it's like that for me. I join the LFG system via shortcut.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."
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Old 12-10-2009, 07:25 AM  
Bandes
A Kobold Labourer

Forum posts: 0
File comments: 20
Uploads: 0
Sorry for my englisch.
Ich meinte,was muss ich einstellen das der Suche Nach Gruppe Button an der map ist ???

lg Bandes
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