Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(3 Kb)
Download
Updated: 04-25-09 09:02 AM
Updated:04-25-09 09:02 AM
Created:04-18-09 03:05 AM
Downloads:1,440
Favorites:8
MD5:
Much
Version: 1.0.7
by: Sekrin [More]
Much
Much is an addon for inscriptors that creates a little macro for you called "Mass Milling". Clicking on this macro will cause Much to mill the first stack of plants that has more than 5 items in it that it finds. Clicking it again will mill the next stack and so on. This allows you to quickly and easily mill all of the plants that you've collected.

Ignoring Certain Plants
You can tell Much to ignore plants that are either too low level or too high level. For example, the following command will tell Much to ignore any plant with an item level lower than 60:
Code:
/much lower 60
To tell Much to ignore any plant with an item level higher than 70, for example, you would use:
Code:
/much upper 70
Autolooting
For those of you who prefer to play with WoW's autoloot setting off, Much can now autoloot your pigments for you. This setting defaults to off, and can be toggled using:
Code:
/much autoloot
Please note that this option has only been tested on English clients, although it should also work on Spanish, French and German clients. If anyone would like to help by providing me with translations of other languages, please see the localisations section below.

Macro Icons
Much will now display a different icon depending on what state it is in. These icons are:
  • Skull and Crossbones: Disabled.
  • Sleepy: Much has nothing to do (not enough herbs).
  • Hiding in bushes: Much is keeping out of the way whilst you are in combat.
  • Mortar and Pestle: Much is ready to mill upon your command.
In addition, when Much is in the ready state it will display how many items you possess of the next plant that will be milled (so if it has chosen to mill some Goldclover and you have 10 of that plant in your bags, the number 10 will be displayed over the macro icon on your action bar). You can now also hold your mouse over the macro icon on your action bar and the tooltip will show which plant Much has chosen to mill.

Commands
The commands that Much will accept are:
/much all - Resets Much to mill all plants.
/much lower <itemlevel> - Tells Much to ignore all plants with an item level lower than <itemlevel>. If you do not specify an item level then Much will have no lower limit.
/much upper <itemlevel> - Tells Much to ignore all plants with an item level higher than <itemlevel>. If you do not specify an item level then Much will have no upper limit.
/much outlands - Tells Much to only mill plants that can be found in the Outlands.
/much northrend - Tells Much to only mill plants that can be found in Northrend.
/much autoloot - Toggles autolooting of pigments.
/much settings - Shows the current settings.
/much help - Displays the comprehensive help.

If you don't supply an argument (or the arguments are not recognised), Much will output a list of acceptable commands.

Localisation
Much is currently an English-only addon, with the exception of the autolooting functionality which should work in English, French, German and Spanish clients. However, the strings it uses are in the MuchLocal table at the end of the much.lua file. If anyone would like to translate them and send me the results, I'll update Much.

Known Issues
If you have two or more seperate stacks of a certain plant, each containing less than 5 plants, Much will ignore both stacks even if you have more than 5 of that plant in total. This is because WoW insists that the stack you are attempting to mill needs to have at least 5 items or it will throw an error. If you come across this issue, restacking your inventory will resolve it (there are some addons that will help with this, such as BankStack, and some bag addons include this functionality too).
Saturday, April 25th 2009
- Added autoloot feature.
- Added new icons for the macro depending on Much's state.
- Altered the milling macro to include #showtooltip (adds plant count to the button and the plant's tooltip on mouseover).
- Re-written the help.
- Improved the efficiency of the bag scanning.
Archived Files (2)
File Name
Version
Size
Author
Date
1.0.5
2kB
Sekrin
04-18-09 03:05 AM
0B
Sekrin
01-01-70 12:00 AM


Post A Reply Comment Options
Unread 04-02-11, 09:20 AM  
Sekrin
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 148
File comments: 31
Uploads: 4
Originally posted by hjp426
LOVE this addon. Best one I've found so far, to get the job done. Any chance it could be expanded for prospecting?
Thanks!

I've been meaning to add prospecting for a while, but I don't play my jewelcrafter that often and I've not decided what the best way to deal with it would be...
__________________
Sekrin is offline Report comment to moderator  
Reply With Quote
Unread 04-01-11, 11:41 PM  
hjp426
A Kobold Labourer
 
hjp426's Avatar

Forum posts: 0
File comments: 32
Uploads: 0
LOVE this addon. Best one I've found so far, to get the job done. Any chance it could be expanded for prospecting?
hjp426 is offline Report comment to moderator  
Reply With Quote
Unread 05-05-09, 07:09 AM  
Sekrin
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 148
File comments: 31
Uploads: 4
Fire Leaf

Originally posted by Gogusrl
Just wanted to report that Much isn`t milling Fire Leaf.
This would appear to be an issue with how Blizzard has classified this item - it's listed as a Consumable rather than a herb.

I'm not sure if there are any other millable items that are wrongly classified - I'll do some looking into it and perhaps have to look into adding an exceptions list of some sort.
__________________
Sekrin is offline Report comment to moderator  
Reply With Quote
Unread 05-05-09, 04:01 AM  
Gogusrl
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 16
File comments: 74
Uploads: 1
Just wanted to report that Much isn`t milling Fire Leaf.
Gogusrl is offline Report comment to moderator  
Reply With Quote
Unread 04-21-09, 04:46 PM  
Apeman
A Kobold Labourer

Forum posts: 1
File comments: 4
Uploads: 0
The /in of Chronos was always a little... inconsistent

Thanks for your efforts. In the meantime I'm using Looter which seems to be working fine.

Cheers again and keep-up the good work!
Apeman is offline Report comment to moderator  
Reply With Quote
Unread 04-21-09, 02:25 PM  
Sekrin
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 148
File comments: 31
Uploads: 4
Autolooting...

Hi Apeman and thanks for your appreciation!

At the moment, no - Much re-creates the macro each time your bag contents change, so if you alter it then Much will overwrite the alterations.

On the plus side, I have been looking into getting Much to collect your stuff for you, but I can't depend on the /in command as per your macro - it's not part of the default WoW UI. Actually, whilst I've been typing this I've had an idea...

BRB...
__________________
Sekrin is offline Report comment to moderator  
Reply With Quote
Unread 04-20-09, 07:07 AM  
Apeman
A Kobold Labourer

Forum posts: 1
File comments: 4
Uploads: 0
Very nice work!
Previously I was using the /massmill function of Panda for a mill & autoloot macro:
Code:
#showtooltip Milling
/script SetCVar("AutoLootDefault", 1)
/click MassMill
/in 3 /script SetCVar("AutoLootDefault", 0)
Is there any way I could adapt this for Much?
Apeman is offline Report comment to moderator  
Reply With Quote
Unread 04-18-09, 03:49 PM  
Shnissigah
A Kobold Labourer

Forum posts: 0
File comments: 44
Uploads: 0
Grammar Nazi! Heil Hawking!

Convenient!

Btw, it's "scribe," not "inscriptor"
Last edited by Shnissigah : 04-18-09 at 03:49 PM.
Shnissigah is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: