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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-17-14 08:07 AM
Created:04-22-09 01:32 PM
Downloads:26,910
Favorites:407
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Categories:TradeSkill Mods, Warlords of Draenor Beta
6.0.2
Molinari  Updated this week!  Popular! (More than 5000 hits)
Version: 60000.33-Release
by: p3lim [More]
Description:
Molinari is an addon designed to aid processing various items throughout the game.
As an example for milling herbs, instead of casting Milling by clicking the spell and then
proceeding to click the item(s) in your bag, you can now hold down the <Alt> key and click the item(s) directly!

The following spells/processes are supported:
In addition, this works in the trade frame, as demonstrated in the screenshot.

Issues & Requests
To submit a bug report or feature request, please visit the Issue Tracker.
Changes in 60000.33-Release:
  • Fixed: Missing self reference
Changes in 60000.32-Release:
  • Changed: Loading procedure to make sure other addons don't disrupt functionality
Changes in 60000.31-Release:
  • Changed: Update Interface version
  • Changed: Update embedded libraries
Changes in 50400.30-Release:
  • Fixed: Disenchantable items comparison error
  • Removed: Disable while at the mailbox
Changes in 50400.29-Release:
  • Fixed: Button showing when it's not supposed to
  • Fixed: Skeleton keys are not usable in the TradeFrame
Changes in 50400.28-Release:
  • Added: New library to validate which items are processable
  • Added: Support for lockpicking and skeleton keys in the TradeFrame
  • Added: Metadata file for the curseforge packager
  • Changed: Disable while in a vehicle
  • Changed: Disable while at the mailbox
  • Changed: Disable if ore/herb stack is less than 5
  • Changed: Now using secure methods for hiding
Changes in 50400.27-Release:
  • Changed: Update license
  • Changed: Update Interface version
  • Fixed: Leaked variable
Changes in 50300.26-Release:
  • Added: Click bypass for 3rd party support
Changes in 50300.25-Release:
  • Fixed: Issue that caused items to be equipped instead of disenchanted
Changes in 50300.24-Release:
  • Changed: Update Interface version
  • Changed: Update disenchantable database
  • Changed: Update skeleton keys database
Changes in 50200.24-Release:
  • Fixed: Error when skeleton keys are not cached yet
Changes in 50200.23-Release:
  • Added: Skeleton keys support for lockboxes
  • Changed: Update Interface version
Changes in 50001.22-Beta:
  • Fixed: Taints caused by Blizzard leaking a global variable
Changes in 50001.21-Beta:
  • Changed: Update Interface version
Changes in 40300.20-Beta:
  • Changed: Update disenchantable database
  • Changed: Update container database
Changes in 40300.19-Beta:
  • Fixed: Don't show when we can't process the item
Changes in 40300.17-Beta:
  • Changed: Use a database for containers instead of a faulty localization check
Changes in 40300.16-Beta:
  • Changed: Added support for packagers to set the version automatically
Changes in 40300.15-Beta:
  • Changed: Update license
  • Changed: Update disenchantable database
  • Changed: Disable while at the auction house
  • Fixed: Error caused by bad lockbox tooltips
Changes in 40300.14-Beta:
  • Changed: Update Interface version
  • Changed: Update disenchantable database
  • Fixed: Russian client support using a new global string
Changes in 40200.13-Beta:
  • Added: Pick Lock support
Changes in 40200.12-Beta:
  • Changed: Update disenchantable database
Changes in 40200.11-Beta:
  • Changed: Update Interface version
  • Fixed: Make sure the disenchantable database is available on load
Changes in 40100.10-Beta:
  • Added: Sparkles are back!
  • Changed: Update Interface version
  • Changed: Update disenchantable database
Changes in 40000.9-Beta:
  • Fixed: Button is now always on top
  • Fixed: Make sure the quality check is correct
Changes in 40000.8-Beta:
  • Added: Disenchanting support
Changes in 40000.7-Beta:
  • Added: Texture to replace the glow
  • Changed: Update Interface version
  • Changed: Use alpha to temporarily hide the button when entering combat
  • Fixed: Make sure the item is in a bag
Changes in 30300.6-Beta:
  • Changed: Update license
  • Removed: Disenchanting support
Changes in 30300.5-Beta:
  • Fixed: Add custom translation for russian client support
Changes in 30300.4-Beta:
  • Fixed: Delay the spell checks until PLAYER_LOGIN
Changes in 30300.3-Beta:
  • Changed: Simplify the click arguments
  • Fixed: Don't enable on the character inventory
Changes in 30300.2-Beta:
  • Changed: Update Interface version
Archived Files (37)
File Name
Version
Size
Author
Date
60000.31-Releas
11kB
p3lim
10-15-14 11:45 AM
50400.30-Releas
11kB
p3lim
09-01-14 01:25 PM
50400.29-Releas
10kB
p3lim
08-30-14 07:15 AM
50400.28-Releas
10kB
p3lim
08-29-14 09:37 AM
50400.27-Releas
9kB
p3lim
06-19-14 05:15 AM
50300.26-Releas
9kB
p3lim
06-03-13 05:51 AM
50300.25-Releas
9kB
p3lim
05-27-13 08:42 AM
50200.24-Releas
8kB
p3lim
03-16-13 05:02 AM
50200.23-Releas
8kB
p3lim
03-15-13 10:05 AM
50001.22-Beta
7kB
p3lim
08-30-12 06:09 AM
40300.20-Beta
7kB
p3lim
08-07-12 05:01 PM
40300.19-Beta
7kB
p3lim
07-21-12 06:32 AM
40300.18-Beta
7kB
p3lim
07-12-12 09:12 PM
40300.16-Beta
6kB
p3lim
04-28-12 04:31 PM
40300.15-Beta
6kB
p3lim
04-28-12 12:09 PM
40300.14-Beta
6kB
p3lim
01-07-12 06:17 AM
40200.13-Beta
4kB
p3lim
10-24-11 12:49 PM
40200.12-Beta
4kB
p3lim
10-03-11 05:37 PM
40200.11-Beta
5kB
p3lim
07-12-11 07:10 PM
40100.10-Beta
5kB
p3lim
04-28-11 12:30 PM
40000.9-Beta
3kB
p3lim
12-27-10 04:08 PM
40000.8-Beta
3kB
p3lim
12-23-10 09:09 AM
40000.7-Beta
2kB
p3lim
12-12-10 05:49 PM
30300.6-Beta
2kB
p3lim
03-01-10 11:11 AM
30300.5-Beta
2kB
p3lim
02-25-10 04:08 PM
30300.4-Beta
2kB
p3lim
01-22-10 09:25 AM
30300.3-Beta
2kB
p3lim
01-02-10 08:39 AM
30300.2-Beta
2kB
p3lim
12-30-09 09:08 PM
30200.1-Beta
2kB
p3lim
08-08-09 10:07 AM
30200.17
2kB
p3lim
08-04-09 02:08 PM
30100.16
2kB
p3lim
06-17-09 05:16 PM
30100.15
2kB
p3lim
06-03-09 09:25 AM
30100.13
2kB
p3lim
06-01-09 03:55 AM
30100.13
2kB
p3lim
05-12-09 03:40 PM
30100.12
2kB
p3lim
05-12-09 11:58 AM
30100.11
2kB
p3lim
05-10-09 05:35 PM
30100.10
2kB
p3lim
05-09-09 11:04 AM


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Unread 10-20-14, 08:12 PM  
Emmaleah
A Murloc Raider

Forum posts: 5
File comments: 8
Uploads: 0
Re: Re: Re: Possible alteration

Originally Posted by trollpoker
I'm starting to see what you mean. I've been successfully able to modify it to the z key, but it brings up major bug reports along with it (I'm an amateur at best at coding lol). Either way, tyvm for the speedy reply, guess its time to make a new push to talk key!
In Vent you used to be able to pick the Right vs Left side of the keyboard keys (Keys that exist on both sides such as shift/alt/ctrl. I have used Right CTRL for my Push to Talk key and always used the left one for modifiers in cast macros. I have also used the Tilde char as its never used by anything else.
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Unread 10-02-14, 08:16 AM  
p3lim
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Originally Posted by Lazare69
Just to let you know I have been on the beta since the beginning and when we were allowed to use addons, your's was one of mine. I have happy to report that other than changing the TOC# to 60000, I have had no problems at all to report. I have tested all aspects of it since I have every profession thats can use it plus a rogue for the lock picking. Cheers!
Thanks for letting me know, Molinari has had quite a bit of work done on it for the expansion, making it more secure and more accurate.
Currently I'm just waiting for the herbs and ores to get their correct skill requirements for processing and it's ready for WoD.
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Unread 10-01-14, 08:06 PM  
Lazare
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Just to let you know I have been on the beta since the beginning and when we were allowed to use addons, your's was one of mine. I have happy to report that other than changing the TOC# to 60000, I have had no problems at all to report. I have tested all aspects of it since I have every profession thats can use it plus a rogue for the lock picking. Cheers!
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Unread 09-03-14, 10:29 AM  
trollpoker
A Kobold Labourer

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Re: Re: Possible alteration

Originally Posted by p3lim
Originally Posted by trollpoker
First and foremost, I wanted to say this addon is easily one of my favorites hands down. Any guildy/friend asking me how to gain some cash i recommend this along with a few other addons to get them on the right track! With that being said, I find only one flaw in it... The button i use for my push-to-talk is alt, so I tend to cause trouble for my guild when i mill down 1200 herbs or 2k ore. Is it possible that you can add in a future update a customizable hit switch? I'd prefer it to be ctrl, though i know there may be problems with disenchanting. Even if not then, an alphabet key or even tilde would be awesome to use! If you don't wish to add an interface or text command for it, perhaps you'd be willing to guide me through how to change it myself? Either way it would be a tremendous help! Thank you very much for this masterwork of an addon, and i hope to bring you even more supporters in the days to come!
The issue with using other modifiers is compatibility.
The control key is used for the dressing room on equippable items, the shift key is used for splitting stacks.
The reason I picked the alt key in the first place was because it was the only key that was not used for anything.

Now, for using anything else than a modifier, it is technically possible to detect the actual key and use that as a modifier for normal (unsecure) code, but because of the nature of how the button actually needs to work, it has to be secure, and the only keys that are allowed are the three modifiers.

If you really want to test things out for yourself, the links at the bottom of this reply will direct you to every place the alt key is hardcoded, and I won't guarantee that it'll work even if you change them out, as well as you'd have to do this yourself for every update.

My best suggestion would be to either get a new key for your VoIP needs or use speech-activation with a manual mute key (which most VoIPs support).

Here are the links (as of version 50400.30-Release) in case you really want to modify the code yourself:
https://github.com/p3lim-wow/Molinar...olinari.lua#L2
https://github.com/p3lim-wow/Molinar...linari.lua#L35
https://github.com/p3lim-wow/Molinar...linari.lua#L40
https://github.com/p3lim-wow/Molinar...linari.lua#L43
https://github.com/p3lim-wow/Molinar...linari.lua#L65
I'm starting to see what you mean. I've been successfully able to modify it to the z key, but it brings up major bug reports along with it (I'm an amateur at best at coding lol). Either way, tyvm for the speedy reply, guess its time to make a new push to talk key!
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Unread 09-02-14, 09:17 AM  
p3lim
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Re: Possible alteration

Originally Posted by trollpoker
First and foremost, I wanted to say this addon is easily one of my favorites hands down. Any guildy/friend asking me how to gain some cash i recommend this along with a few other addons to get them on the right track! With that being said, I find only one flaw in it... The button i use for my push-to-talk is alt, so I tend to cause trouble for my guild when i mill down 1200 herbs or 2k ore. Is it possible that you can add in a future update a customizable hit switch? I'd prefer it to be ctrl, though i know there may be problems with disenchanting. Even if not then, an alphabet key or even tilde would be awesome to use! If you don't wish to add an interface or text command for it, perhaps you'd be willing to guide me through how to change it myself? Either way it would be a tremendous help! Thank you very much for this masterwork of an addon, and i hope to bring you even more supporters in the days to come!
The issue with using other modifiers is compatibility.
The control key is used for the dressing room on equippable items, the shift key is used for splitting stacks.
The reason I picked the alt key in the first place was because it was the only key that was not used for anything.

Now, for using anything else than a modifier, it is technically possible to detect the actual key and use that as a modifier for normal (unsecure) code, but because of the nature of how the button actually needs to work, it has to be secure, and the only keys that are allowed are the three modifiers.

If you really want to test things out for yourself, the links at the bottom of this reply will direct you to every place the alt key is hardcoded, and I won't guarantee that it'll work even if you change them out, as well as you'd have to do this yourself for every update.

My best suggestion would be to either get a new key for your VoIP needs or use speech-activation with a manual mute key (which most VoIPs support).

Here are the links (as of version 50400.30-Release) in case you really want to modify the code yourself:
https://github.com/p3lim-wow/Molinar...olinari.lua#L2
https://github.com/p3lim-wow/Molinar...linari.lua#L35
https://github.com/p3lim-wow/Molinar...linari.lua#L40
https://github.com/p3lim-wow/Molinar...linari.lua#L43
https://github.com/p3lim-wow/Molinar...linari.lua#L65
Last edited by p3lim : 09-02-14 at 09:18 AM.
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Unread 09-01-14, 11:11 PM  
trollpoker
A Kobold Labourer

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Possible alteration

First and foremost, I wanted to say this addon is easily one of my favorites hands down. Any guildy/friend asking me how to gain some cash i recommend this along with a few other addons to get them on the right track! With that being said, I find only one flaw in it... The button i use for my push-to-talk is alt, so I tend to cause trouble for my guild when i mill down 1200 herbs or 2k ore. Is it possible that you can add in a future update a customizable hit switch? I'd prefer it to be ctrl, though i know there may be problems with disenchanting. Even if not then, an alphabet key or even tilde would be awesome to use! If you don't wish to add an interface or text command for it, perhaps you'd be willing to guide me through how to change it myself? Either way it would be a tremendous help! Thank you very much for this masterwork of an addon, and i hope to bring you even more supporters in the days to come!
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Unread 09-01-14, 01:12 PM  
p3lim
A Pyroguard Emberseer
 
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Originally Posted by Phanx
The following error occurs consistently when mousing over Corroded Blade (a gray item) in Bagnon on a level 80 shaman with 439 Enchanting, on 5.4.8 EU live servers, deDE locale:

Code:
1x ...ns\Molinari\embeds\LibProcessable\LibProcessable-2.lua:133: attempt to compare nil with number
...ns\Molinari\embeds\LibProcessable\LibProcessable-2.lua:133: in function `IsDisenchantable'
Molinari\Molinari-50400.29-Release.lua:77: in function <Molinari\Molinari.lua:62>
[C]: ?
[C]: ?
[C]: ?
[C]: in function `SetBagItem'
FrameXML\ContainerFrame.lua:845: in function `ContainerFrameItemButton_OnEnter'
Bagnon\components\item.lua:432: in function `ShowTooltip'
Bagnon\components\item.lua:253: in function <Bagnon\components\item.lua:242>
[C]: ?
I haven't noticed any errors from any other items, but I was just on randomly debugging something, and haven't actually been playing recently, so I can't really say whether it's unique to that item or not.
I see what went wrong, thanks for letting me know, a new version should be out momentarily.
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Unread 09-01-14, 08:29 AM  
Phanx
A Pyroguard Emberseer
 
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The following error occurs consistently when mousing over Corroded Blade (a gray item) in Bagnon on a level 80 shaman with 439 Enchanting, on 5.4.8 EU live servers, deDE locale:

Code:
1x ...ns\Molinari\embeds\LibProcessable\LibProcessable-2.lua:133: attempt to compare nil with number
...ns\Molinari\embeds\LibProcessable\LibProcessable-2.lua:133: in function `IsDisenchantable'
Molinari\Molinari-50400.29-Release.lua:77: in function <Molinari\Molinari.lua:62>
[C]: ?
[C]: ?
[C]: ?
[C]: in function `SetBagItem'
FrameXML\ContainerFrame.lua:845: in function `ContainerFrameItemButton_OnEnter'
Bagnon\components\item.lua:432: in function `ShowTooltip'
Bagnon\components\item.lua:253: in function <Bagnon\components\item.lua:242>
[C]: ?
I haven't noticed any errors from any other items, but I was just on randomly debugging something, and haven't actually been playing recently, so I can't really say whether it's unique to that item or not.
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Unread 06-14-13, 07:49 PM  
p3lim
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Originally Posted by Ookami.kun
Has the ability to use keys been disabled? For some reason when I alt-mouse click a chest the border glows, but it won't open the chest even though I have a key in my inventory.
It should work, I'll take a look when I get the chance.
Make sure you have the latest version tho'.
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Unread 06-14-13, 04:44 PM  
Ookami.kun
A Theradrim Guardian
 
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Has the ability to use keys been disabled? For some reason when I alt-mouse click a chest the border glows, but it won't open the chest even though I have a key in my inventory.
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Unread 05-27-13, 08:42 AM  
p3lim
A Pyroguard Emberseer
 
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Happy accident, I stumbled upon some fancy attributes, and I have now fixed the disenchanting bug.
Huzzah!
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Unread 05-27-13, 07:50 AM  
p3lim
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Originally Posted by ComputerNerd
I have recently been trying out CargBags Nivaya (Mop Update) and it has a feature to assign items to a custom category from an alt-right click menu.
However both this addon and xanMortarPestle (tried both separately) seem to block the alt-right click menu even though your addon should only respond on alt-left click.
That is an issue with cargBags_Nivaya supprt, I'll check for a solution or take it up with Nib.
Thanks for reporting.

Edit:
Found the culprit, fixing this by the weekend when my exams are over.
Last edited by p3lim : 05-27-13 at 02:58 PM.
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Unread 05-26-13, 10:06 PM  
ComputerNerd
A Deviate Faerie Dragon

Forum posts: 10
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I have recently been trying out CargBags Nivaya (Mop Update) and it has a feature to assign items to a custom category from an alt-right click menu.
However both this addon and xanMortarPestle (tried both separately) seem to block the alt-right click menu even though your addon should only respond on alt-left click.
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Unread 03-16-13, 05:17 AM  
AutolycusWolf
A Kobold Labourer
 
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Re: Re: Re: Re: Re: a error

Originally Posted by p3lim
In any case it should be fixed in the latest version.
Thanks
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Unread 03-16-13, 05:15 AM  
p3lim
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Re: Re: Re: Re: a error

Originally Posted by AutolycusWolf
Originally Posted by p3lim
The reason for this is because the items have never been seen on your client, and thus not cached. I will have to populate that table in a different way.
I do have a blacksmith that can craft all the keys and have crafted them in the course of the game, so it is rather a little odd for the items to have never been seen on my client. Will log my blacksmithing toon and let you know though.
In any case it should be fixed in the latest version.
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