| Updated: | 09-17-09 03:33 PM |
| Created: | 04-25-09 02:18 PM |
| Downloads: | 9,934 |
| Favorites: | 48 |
| MD5: |

I don't use any UI scale at all. I don't have this option checked. Or in other words this UI is basically build around an UI scale of 1.0. ![]() If you are using another resolution than 1680x1050, you might have to adjust your UI scale until it fits. |


-- ------------------------------------------------------------------------ -- SETUP -- ------------------------------------------------------------------------ local font = "Interface\\AddOns\\oUF_Aion\\font\\marigoldwild.ttf" local fontN = "Interface\\AddOns\\oUF_Aion\\font\\marigoldwild.ttf" local fontSN = 24 -- font size (names) local fontS = 16 -- font size (numbers) local fontF = "THINOUTLINE" --local fontF = nil local bartex = "Interface\\AddOns\\oUF_Aion\\media\\dAion" local raidbartex = "Interface\\AddOns\\oUF_Aion\\media\\dQ" local bufftex = "Interface\\AddOns\\oUF_Aion\\Art\\border" local borderDebuffHigh = "Interface\\AddOns\\oUF_Aion\\media\\frameborder3large" local frameborder = "Interface\\AddOns\\oUF_Aion\\Art\\border" local scalePlayer = 0.9 -- change player scale local scalePlayerPet = 0.8 -- change player pet scale local scaleTarget = 0.8 -- change target, target of target and focus scale local ScaleParty = 0.8 -- change party scale local ScalePT = 0.5 -- change party target scale local ScalePP = 0.5 -- change party pet target scale local Numberzzz = 1 -- 0 will display 18400k as 18k, 1 = 18.4k, .... -- show/hide raid frames local useraid = true -- show/hide party target frames local usepartytargets = false -- show/hide party pet frames local usepartypets = true -- show/hide player frames local useplayer = false -- show target's auras on top (true) or bottom (false) local TargetAurasOnTOP = true -- NOTE: you should use either one of these, or it might look a "little crazy" ...... -- show/hide AION style Panel local useAionPanel = true -- show/hide viewport local useviewport = false -- self-explanatory?!? local OMGHELPMEMOVETEHPARTYANDRAIDPLZKKTHXBYE = false -- just in case it's not .. this is not needed to move party and raid, but it will help .... -- castbar position local playerCastBar_x = 0 local playerCastBar_y = -110 local targetCastBar_x = 0 local targetCastBar_y = -60 -- set target castbar scale local TarCastScale = 1.0

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A Defias Bandit
Forum posts: 2
File comments: 11
Uploads: 0
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Has this project been abandoned, or shall we hold out for hope of fixes?
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A Kobold Labourer
Forum posts: 0
File comments: 5
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Re: Re: Small Problem with 3.3.3
Now that 3.3.5 is up, I have a new problem with the textures of the health bars, mana bars, and cast bars. The textures now stretch out differently, and the mana bars come out of the lines as they go down.
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A Defias Bandit
Forum posts: 2
File comments: 11
Uploads: 0
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Re: Small Problem with 3.3.3
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A Defias Bandit
Forum posts: 2
File comments: 11
Uploads: 0
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A Murloc Raider
Forum posts: 8
File comments: 1
Uploads: 0
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so i got the ui working but the bar at the botem ment for the spells isnt there, like i have the hp orb and mana orb and map and all that but the whole bottem bar is gone, so i just have floating spells lol... any idea?
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A Kobold Labourer
Forum posts: 0
File comments: 5
Uploads: 0
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Small Problem with 3.3.3
So one small really weird problem, the texture in the health bars is stretched, has a kinda smeared look.
Also a gap in the mana bars has appeared in the same spot on both top and bottom bars. All functionality seems intact, just kinda weird. Anyone else seeing this with 3.3.3? Or is it just some thing locally messing with it? |
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Would love to see an update
'Nuff said! It's so gorgeous; I would love to be able to use such a functional and pretty UI but it's so old I don't dare go near it at this point - and I don't know lua to try to update it myself.
/begs |
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A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Hi, I was trying to get this UI to work on 1900x1200, although most parts were fine, the party/raid frames were not there, I presume this is simply because the mods are too outdated for the current patch?
If you would be so kind to update this for 3.3, I would really appreciate it because this makes all the other UI's look far too inferior to even consider using :'( Thank you! |
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