| Updated: | 01-13-10 06:07 PM |
| Created: | 05-10-09 05:29 AM |
| Downloads: | 3,751 |
| Favorites: | 14 |
| MD5: |
File Name |
Version |
Size |
Author |
Date |
v1.6.4 |
33kB |
Bruners |
11-09-09 04:06 PM |
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v1.6.3 |
34kB |
Bruners |
10-29-09 04:34 AM |
|
v1.6.2 |
33kB |
Bruners |
10-25-09 11:02 AM |
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v1.6.1 |
33kB |
Bruners |
10-21-09 03:00 AM |
|
v1.6 |
35kB |
Bruners |
10-19-09 12:25 AM |
|
v1.5 |
95kB |
Bruners |
08-17-09 05:00 PM |
|
v1.4 |
96kB |
Bruners |
06-29-09 08:13 AM |
|
v1.3.9 |
94kB |
Bruners |
05-10-09 05:29 AM |
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Are you planning to update this layout for oUF 1.5?
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A Flamescale Wyrmkin
Forum posts: 101
File comments: 13
Uploads: 0
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Note, oUF 1.4 does NOT work with this layout.
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Re: oUF_MoveableFrames
__________________
« bTracker | bProflink| bOpenBags | TipCounter | oUF: Brun | Broker: Refills | Chinchilla: Gloss » |
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Code:
local function PostCreateAuraIcon(self, button, icons)
icons.showDebuffType = true
icons.gap = 1
button.cd:SetReverse()
button.icon:SetTexCoord(.07, .93, .07, .93)
self.ButtonOverlay = button:CreateTexture(nil, "OVERLAY")
self.ButtonOverlay:SetPoint("TOPLEFT", -2.5, 2.5)
self.ButtonOverlay:SetPoint("BOTTOMRIGHT", 2.5, -2.5)
self.ButtonOverlay:SetTexture("Interface\\Addons\\oUF_Brun\\textures\\border")
self.ButtonOverlay:SetVertexColor(.31,.45,.63)
self.ButtonOverlay:SetBlendMode("BLEND")
--self.ButtonGloss = button:CreateTexture(nil, "OVERLAY")
--self.ButtonGloss:SetPoint("TOPLEFT", -3, 3)
--self.ButtonGloss:SetPoint("BOTTOMRIGHT", 3, -3)
--self.ButtonGloss:SetTexture("Interface\\Addons\\oUF_Brun\\textures\\gloss")
--self.ButtonGloss:SetVertexColor(.84,.75,.65)
--self.ButtonGloss:SetBlendMode("ADD")
end
__________________
« bTracker | bProflink| bOpenBags | TipCounter | oUF: Brun | Broker: Refills | Chinchilla: Gloss »
Last edited by Bruners : 05-07-10 at 09:41 AM.
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Awesome layout
![]() But would there be any way that I could remove the intense gloss effect from the buffs/debuffs? Thanks again ![]() |
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Code:
local hidePartyInRaid = false Code:
if hidePartyInRaid then
if numraid > 5 then
party:Hide()
else
party:Show()
end
else
__________________
« bTracker | bProflink| bOpenBags | TipCounter | oUF: Brun | Broker: Refills | Chinchilla: Gloss » |
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A Kobold Labourer
Forum posts: 0
File comments: 4
Uploads: 0
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Hi again,
Not sure if I'm the only one having this issue but when I target a boss/mob with over a million hp the text still shows it as thousands. For example a boss with 5m hp shows as 5000k hp Is there a way of fixing this? Thanks |
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A Defias Bandit
Forum posts: 2
File comments: 9
Uploads: 0
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I found it thanks
the debuffs.num = math.floor(width / debuffs.size + .5) type commands, I was looking for the number 11, but then i found this, set it to 30 buffs, and 20 debuffs, Love this addon! great layout! Thanks again Brunners.
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A Defias Bandit
Forum posts: 2
File comments: 9
Uploads: 0
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Can You Please fill me in on where the value "11" is, for the number of buffs/debuffs shown. I would love to be able to set it higher please.
Thanks for this great Layout |
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__________________
« bTracker | bProflink| bOpenBags | TipCounter | oUF: Brun | Broker: Refills | Chinchilla: Gloss » |
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