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Updated: 05-15-09 07:35 PM
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Updated:05-15-09 07:35 PM
Created:05-10-09 09:38 AM
Downloads:1,769
Favorites:12
MD5:
Party's Over
Version: 1.1.0
by: zhadoom [More]
A simple addon to remove the party frames.. (Works while in combat)

To bring your party frames back disable the addon.
Removed Yuck (OnUpdate)

Grammar Fix (change Partys Over to Party's Over)
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File Name
Version
Size
Author
Date
1.0.1
1kB
zhadoom
05-14-09 11:09 AM


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Old 08-17-09, 03:28 PM  
zhadoom
A Kobold Labourer
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Question Re: Help

Originally posted by Irihime
Is there any addon which removes your own unitframe at all times? rahter than your parties unit frame. thanks
I can do that.. but can I ask why? And would you have a way to leave a party and change looting options?
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Old 08-09-09, 04:18 PM  
Irihime
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Question Help

Is there any addon which removes your own unitframe at all times? rahter than your parties unit frame. thanks
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Old 07-18-09, 02:38 PM  
Namica
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Simple, great, I love it. Thank you so much.
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Old 05-20-09, 07:06 AM  
chipjack
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Macro?

You'd have to keep hitting your macro all the time. Frames would pop back up whenever you change zones, someone leaves or joins the party, whatever, and you'd have to run that macro. It'd get pretty annoying after a while.

I use Grid. I don't want to see party frames, ever. And I don't want to have to dedicate a hotkey to a party-frame-flyswatter. This gives me that; I'm happy.
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Old 05-19-09, 04:02 AM  
Kartun
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Heh ...

Why not to make macro "/run HidePartyFrame()" ?
Original : http://www.wowwiki.com/Removing_Bliz...s#Party_Window
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Old 05-15-09, 07:35 PM  
zhadoom
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Originally posted by Phanx
OnUpdate, yuck.
Removed Yuck per request.
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Old 05-15-09, 02:08 AM  
Phanx
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OnUpdate, yuck.
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Old 05-12-09, 09:11 AM  
JMHammer
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Thanks for creating and posting your addon.

I used to use PartyPooper to accomplish the same thing, but haven't been able to find it on either wowinterface.com or curse.com. This function is great so I can keep my Grid frames active all the time, even for non-raid group instance events. It's much easier than using FluidFrames or a similar mod to manage this function.
Last edited by JMHammer : 05-12-09 at 09:11 AM.
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