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Updated: 12-02-11 09:22 AM
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Tested:Hour of Twilight 4.3
Updated:12-02-11 09:22 AM
Created:05-17-09 12:55 PM
Downloads:247,089
Favorites:1,049
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This AddOn is 4.3 compatible
Shadowed Unit Frames  Popular! (More than 5000 hits)
Version: v3.4.4
by: Shadowed [More]
SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target
Arena: Arena, Arena Target, Arena Pets

Features
  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, so even if something isn't included by default odds are you can make the tags
  • Incoming heals: Supports LibHealComm-4.0 for incoming heal data which gives you more accurate information including heal over times and channels like Tranquility and Penance
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Druid power/rune/totem bars: Supports simple rune and totem bars as well as Druid mana bars for the player frame
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range checking: Fades frames out that are out of range of you
  • Exportable layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released modules:
Aura indicators for unit frames
Bar growth
Trinket based tags
Damn Unit Sounds, not technically a SUF module it will restore the Blizzard sounds on targeting, focusing or toggling the PVP flag
Shadowed:
- Fixed a bug where using the enlarge self auras and anchoring buffs and debuffs to themselves would cause too many auras to be shown, or aura positioning to get messed up
- Need to reset ranged.time when updating the group too
- Oops, default power color should be by type not class
- Fixed a typo causing temporary enchants to error when using ranged enchants
- Added ability to color power bar by class, added a warning to disable ShadowedUF_ClassPower so people stop posting about it
- Bump options TOC

Shadowed:
- TOC Bump to 40300
- Fixed resurrection indicator for targets
- Added blank ptBR locale file
- Slightly increase config width by 10
- Given that predicted health no longer requires an inefficient OnUpdate to monitor, removing the option for it and making it enabled by default
- Disable phase indicators by default
- Fix the DB upgrade to not add phase indicators for non-paty units, restrip any non-party phase configs. - Disable phase indicators by default.
- Enabling quick health updates will force the predictedHealth CVar on
- Fixed leaked global
- Added first class support for Enrage debuffs. Druids, Rogues and Hunters are considered to be able to cure them.
- Check both spellID and spell name in blacklist/whitelist for auras
- Show total reputation points even when someone has hit exalted
- Fixed a typo
Hendrik Leppkes:
- Fix syntax error.
Shadowed:
- Added [per:incheal], will show the incoming health as a percentage of the players total health
Optional Files (7)
File Name
Version
Size
Author
Date
Type
r2.1
12kB
09-19-11 09:27 PM
r20110919
5kB
09-19-11 09:22 PM
20100622
5kB
06-22-10 05:13 PM
Addon
r20100531
11kB
05-31-10 02:08 AM
Addon
v1.2
10kB
02-15-10 09:35 PM
Addon
1.0.1
1kB
09-15-09 08:57 PM
Addon
r20090913
5kB
09-13-09 09:09 PM
Addon


Archived Files (43)
File Name
Version
Size
Author
Date
v3.4.3
546kB
Shadowed
11-29-11 09:52 AM
v3.4.2
547kB
Shadowed
11-02-11 10:03 AM
v3.4.1
542kB
Shadowed
09-28-11 10:09 PM
v3.4.0
542kB
Shadowed
09-25-11 06:42 PM
v3.3.6
560kB
Shadowed
06-28-11 05:16 PM
v3.3.5
540kB
Shadowed
05-01-11 05:36 AM
v3.3.2
535kB
Shadowed
11-16-10 11:29 AM
v3.3.1
529kB
Shadowed
10-25-10 11:50 AM
v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
06-26-10 08:25 PM
v3.2.11
477kB
Shadowed
06-21-10 11:23 PM
r20100509
474kB
Shadowed
05-10-10 12:36 AM
r20100401
471kB
Shadowed
04-01-10 01:08 AM
r20100329
469kB
Shadowed
03-29-10 02:23 AM
r20100324
467kB
Shadowed
03-24-10 03:38 PM
r20100322
465kB
Shadowed
03-22-10 08:24 PM
v3.2.5
467kB
Shadowed
02-18-10 02:33 PM
v3.2.4
467kB
Shadowed
02-18-10 10:08 AM
v3.2.3
467kB
Shadowed
02-18-10 03:47 AM
v3.2.2
465kB
Shadowed
02-17-10 08:50 PM
v3.2
466kB
Shadowed
02-17-10 07:16 PM
v3.1
462kB
Shadowed
01-17-10 04:23 PM
v3.0.6
453kB
Shadowed
12-24-09 04:40 PM
v3.0.5
452kB
Shadowed
12-23-09 06:35 PM
v3.0.4
455kB
Shadowed
12-23-09 03:31 PM
v3.0.3
450kB
Shadowed
12-14-09 01:24 AM
v3.0.2
447kB
Shadowed
12-10-09 10:10 AM
v3.0.1
444kB
Shadowed
12-08-09 10:57 PM
v3
433kB
Shadowed
12-07-09 09:25 PM
r20091128
492kB
Shadowed
11-28-09 01:38 AM
r20091127
492kB
Shadowed
11-27-09 02:37 PM
r20091124
492kB
Shadowed
11-24-09 09:09 AM
r20091123
492kB
Shadowed
11-24-09 12:05 AM
r20091103
484kB
Shadowed
11-04-09 12:13 AM
r20091020
482kB
Shadowed
10-20-09 08:49 PM
r20091013
473kB
Shadowed
10-13-09 09:12 AM
r20091004
472kB
Shadowed
10-04-09 10:31 AM
r20090930
471kB
Shadowed
09-30-09 11:08 PM
r20090927
468kB
Shadowed
09-27-09 03:25 AM
r20090915
460kB
Shadowed
09-15-09 10:43 PM
r20090914
460kB
Shadowed
09-14-09 07:58 PM
r20090913
459kB
Shadowed
09-13-09 09:00 PM
r20090813
431kB
Shadowed
08-13-09 11:37 AM


Post A Reply Comment Options
Old 04-12-12, 01:30 AM  
whiterook
A Kobold Labourer

Forum posts: 0
File comments: 1
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Some Tag Help?

I am switching from Pitbull to SUF - mostly because of the excessive memory usage of Pitbull. I have a pitbull unit frame layout that I love and I have almost got it exactly copied into SUF just a few issues with text tags.

1. Is there a way to remove the % from the [perhp] and [perpp] tags? So it would just show 72 instead of 72%

2. Is there a way to hide [perhp] when its at 100%? So at 100% nothing would show but as soon as you lose some health it would show

3. Is there a way to have the [perpp] text color for the type of power? So red for rage, orange for focus, etc - the same as the power bar but for the power text %.

4. Is there a way to truncate the [curhp] tag a bit? Right now it shows 1 decimal place - can it show none? So right now it shows 143.3k while my pitbull version shows 143k

I have tried messing with creating my own tags to do these things but that is a bit beyond me - any help would be appreciated!
Last edited by whiterook : 04-12-12 at 01:32 AM.
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Old 04-06-12, 05:05 PM  
WEB11
A Kobold Labourer

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Here is the fix for the Worgen portrait

http://eu.battle.net/wow/en/forum/to...2896878?page=2
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Old 02-28-12, 09:33 PM  
enderliu
A Kobold Labourer

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I got a shaman and a DK, Can I show the totembar but do not show the Guardian bar? those size, bar's background alpha both the same, I couldn't change one and preserve another one......
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Old 02-23-12, 06:34 PM  
Xark
A Deviate Faerie Dragon

Forum posts: 14
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is there something inside suf or a module for it like ouf_raiddebuffs?

cause in the build in aura module i cant find something like border coloring or an option to position the icons inside the frame for debuffs on raidgroup for example... and the normal debuff icons outside use to much space for my layout

thnx Xark

** found it
Last edited by Xark : 02-24-12 at 09:18 AM.
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Old 02-20-12, 02:39 AM  
xrayfanatic
A Kobold Labourer

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Displaying a ELITE or RARE-ELITE target

I installed SUF a few month ago and i love it. I have only one little question:

Is it possible to change the layout of a ELITE (RARE-ELITE)-Mop if you have this one in the target ? Right now you only have the text ELITE in the life- or mana-bar. Is it possible to change this like in the X-Perl-Addon ? To display a dragon or something like that makes it easier to see what you are targeting right now. Often it is to late without a graphical help ;o)

Thx
Last edited by xrayfanatic : 02-20-12 at 02:40 AM.
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Old 02-16-12, 08:02 AM  
Hordereview
A Kobold Labourer

Forum posts: 1
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Requests

First off I just got SUF and I am loving it! best frames I have used so far and very light weight it is a great addition to my new UI which I have set up myself since Nibelhime is going to discontinue RealUI 8(.

1. Is there any known way to have dualspec profiles with SUF? so I have a certain setup I prefer on my holy paladin however when I change to Ret could it automatically find a secondary profile?

2. Is there any possible way to have it so the frames will align center always in raid. so for example in 10 man raids I would have 2 columns in the middle in 15 man 3 in the middle. and so on. (not sure this is a good explanation, but hope you will get it).

again great addon I know how unappreciated and thankless a project like this can be.
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Old 02-16-12, 03:00 AM  
Chronic276
A Murloc Raider
 
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Parenting to KG Panels

Hey all,

I was up to late hours last night trying to work out how to parent to KG Panels with no luck. I'm far from the best with this kind of thing, but I worked out how to parent to the target and target's target, but no more than that. If someone know's this, could they take the time to write down the code to parent to the Boss Frames, Party Frames, Player Frame, Pet Frames, Raid Frames and so on and so forth and I'll love you forever as I'll finally be able to sleep!

Cheers,

Chronic
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Old 02-14-12, 04:23 AM  
furiouslupus
A Kobold Labourer

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I've been having trouble with the boss frames recently; on encounters where the boss frames change or more bosses get added to them during the fight (Yor'sahj, Blackhorn, Spine, Madness, etc.) the frames are being buggy.

On the encounters where it just adds a boss mid-fight like Blackhorn, they just only display the first boss added to the frames for the entirety of the fight. And, on encounters where the boss frames just change constantly the whole fight like Yor'sahj and Madness, they're just completely unreliable. Most of the time it just displays empty slots where bosses should be, and other times it'll show double of the same boss.

I've tried reinstalling, deleting my saved variables, and disabling other addons which may have clashed and caused the issue, but no luck. Anyone else seen this problem or know a fix? Thanks.
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Old 01-27-12, 10:34 AM  
Igos
A Kobold Labourer

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Having issues with Target Debuff Auras

First off, I LOVE this addon. Easily the best interface I've seen, it's so customizable.

The only glitch I'm having -- and keep having, despite uninstalling and reinstalling -- is the Target Debuff Auras. I want both the Buff and Debuffs to be aligned Top Left, but when I select that on the Debuffs, all options go grayed out, even when "align with buffs" is NOT checked. They also disappear -- I can't see them anywhere on the screen.

If I check "align with buffs," they appear and are aligned, but the next time I log in, they aren't there anymore -- even though all the settings look the same.

I'll uncheck and then recheck "align with buffs," and they'll appear again, but only for that session (they're gone again when I log back in).

I finally broke down and did something different with the debuffs (put them out to the side, instead of aligned Top Left), but I'd rather find a fix for this. Help?
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Old 01-25-12, 10:01 AM  
goldengamer
A Deviate Faerie Dragon

Forum posts: 19
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Is it possible, incase I missed it, to have raid groups form downwards rather then sideways? Like this:

1 5
2 6
3 7
4 8

So that 10mans and 15mans stay to the side of the screen rather then the setup that I currently have (cause I cant find the right way to do it :S)

1 2
3 4
5 6
7 8

If someone knows a way, please let me know the instructions Been fiddling with the options but just more frustrated I love the addon cept for this
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Old 01-24-12, 09:49 AM  
linguini
A Deviate Faerie Dragon

Forum posts: 18
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a few requests:

1) would it be possible to have a health bar or power bar have the background of a 3d portrait? similar to this http://s.cdn.wowinterface.com/preview/pvw52606.png

2) maybe add options to make textures different for each unit. example: use the aluminum texture for player and target frames, but use the minimalist texture for the raid frames

3) same thing as #2 however make it so we can change the fonts for each unit frame or text
Last edited by linguini : 01-24-12 at 10:01 AM.
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Old 01-23-12, 05:51 AM  
Greensleeper
A Kobold Labourer

Forum posts: 1
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how can I remove my target by clicking anywhere on the screen?

edit: nvm this stupid question, completely removed all add-ons and WTF before playing with SuF (only add-on installed atm) and forgot about sticky targetting o_O

wonderfull add-on, I love it. Thanks Shadowed.
Last edited by Greensleeper : 01-23-12 at 10:09 AM.
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Old 01-18-12, 07:27 AM  
Zzyzxrd
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 51
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Aura Borders

EDIT: Nevermind, found a solution which suits me better.
Last edited by Zzyzxrd : 01-20-12 at 04:23 PM.
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Old 01-10-12, 11:48 AM  
lbqpdl
A Kobold Labourer

Forum posts: 0
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Hi there,

I have just moved the WoW directory to a SSD, all of my addon settings were copied except from SUF, are the settings saved somewhere else?

Edit: nvm the file just corrupted during transfer
Last edited by lbqpdl : 01-17-12 at 04:50 PM.
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Old 01-04-12, 11:55 AM  
dafft
A Murloc Raider

Forum posts: 8
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When leaving raids or in LFR - I get the following error quite often

Message: [string "return function(unit, unitOwner)..."]:2: bad argument #1 to 'sub' (string expected, got nil)
Time: 01/04/12 18:53:32
Count: 10
Stack: [C]: ?
[C]: in function `sub'
[string "return function(unit, unitOwner)..."]:2: in function <[string "return function(unit, unitOwner)..."]:1>
Interface\AddOns\ShadowedUnitFrames\modules\tags.lua:118: in function `func'
Interface\AddOns\ShadowedUnitFrames\modules\tags.lua:157: in function `?'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:18: in function `FullUpdate'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:336: in function `?'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:153: in function <...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:150>

Locals:
-----------------------------------------------------------
Update 15/01/11
I found my problem was similar to the one listed here at wowace.com.

So for others who may experience a similar fault:-

Avatar of Shadowed

Shadowed Tue, 23 Mar 2010 17:05

Enable advanced settings (if they aren't already), go to add tags, find the tag labeled "shortname" and edit it. You want to change the code from

function(unit, unitOwner)
return string.sub((UnitName(unitOwner)), 0, 4)
end

to

function(unit, unitOwner)
return string.sub(UnitName(unitOwner) or UNKNOWN, 0, 4)
end
Last edited by dafft : 01-15-12 at 11:13 AM.
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