| Updated: | 07-01-11 12:48 PM |
| Created: | 05-17-09 09:09 PM |
| Downloads: | 1,807 |
| Favorites: | 19 |
| MD5: |
File Name |
Version |
Size |
Author |
Date |
v1.6.5 |
18kB |
ZombiePope |
05-14-11 09:24 PM |
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v1.6.4 |
18kB |
ZombiePope |
04-26-11 11:35 AM |
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v1.6.3 |
15kB |
ZombiePope |
03-04-11 08:00 AM |
|
v1.6.2 |
15kB |
ZombiePope |
12-21-10 09:39 AM |
|
v1.6.1 |
15kB |
ZombiePope |
10-26-10 04:20 AM |
|
v1.6 |
15kB |
ZombiePope |
10-06-10 04:13 PM |
|
v1.5 |
15kB |
ZombiePope |
09-13-10 09:57 AM |
|
1.3 |
2kB |
ZombiePope |
12-08-09 06:00 AM |
|
1.2 |
2kB |
ZombiePope |
11-29-09 09:48 PM |
|
1.1 |
2kB |
ZombiePope |
08-04-09 04:16 PM |
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I added Goblin Barbecue. I'm sorry this wasn't available last week. The rush to level and get ready for raiding in Cata has been insane and all-consuming. :-\
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edit: Blizzard will be fixing the annoying sound change that came with 4.0. There'll be a new version of DinnerBell that doesn't require the workaround whenever they fix it.
http://forums.worldofwarcraft.com/th...eNo=2&sid=1#39
Last edited by Morsker : 10-20-10 at 10:20 AM.
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The new version has the Cataclysm feast IDs. I couldn't test it without the profession and mats, but it's almost certain to work.
It also supports Addon Loader if you have it. |
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It still works for me; I've been using it all week, and I tested it with sounds off and on both. Has anyone else had trouble?
Last edited by Morsker : 07-10-10 at 10:46 PM.
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3.3.5
Not sure if it is just me, but noticed that it is not currently functioning in raids for me since the patch
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DINNNNERRRR!
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Today's version 1.3 is just a TOC bump for Patch 3.3.
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I added Bountiful Feasts. It also works in 3.3, although there'll be another update then just to bump the TOC.
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DinnerBell works unchanged in 3.2.2.
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Thanks, I'm glad you like it. At some point I'll make a new version so the user can change the sound without editing the Lua. I just have to decide on the right way to add a little configuration without bloating up the addon to 100x its current size. Until then, you can just change this line:
Code:
local BELL_SOUND = "Sound\\Doodad\\SimonGame_LargeBlueTree.wav"
Last edited by Morsker : 08-04-09 at 04:30 PM.
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