It lets you modify some console variables easily via interface options up to the real maximum.
e.g. view distance, ground effects and much more
KEYBINDINGS
Keybinding 1
Switch fullscreen / windowed mode
Keybinding 2
Toggle maximized (in windowed mode)
Keybinding 3+4
Change screen display aspect ratio (windowed mode only)
GAME Options
Violence Level
Change blood effects
Screenshot Quality
Compression can be selected to be better quality in a larger file
Screenshot Format
JPEG or TGA
Object Selection Circle
Toggles the targeting circle.
Always Compare Items
Show always a comparison tooltip for Items (without pressing SHIFT-Key).
Ratio
Change Wide-screen display aspect ratio.
Auto Dismount
Land mount: Dismount when trying to use an ability.
Auto Stand
Stand up when trying to use an ability.
Auto Unshift
Unshift/Unstealth/Leave shadowform when using an ability only usable 'unshifted'.
Pitch Limit
"360 degree" will allow you to do loopings with your flying mount.
SYNCHRONIZE Options
Synchronize Settings, Synchronize Config, Synchronize Bindings and Synchronize Macros
Toggles the saving of UI settings, config, bindings and macros to the server.
CAMERA Options
Camera Distance Max and Camera Distance Max Factor
Default maximum is 15, possible values up to 50.
Camera View Blend Style
Camera moves from saved positions smoothly (default) or instantly.
GRAPHIC Options
Farclip
Controls the view distance of the environment.
Texture Cache Size
Caches in memory textures when they are not in use for quick loading.
M2Faster
Level of M2Faster-Optimization.
Groundeffect Density
Density of high quality ground effects (grass, bushes..).
Object Fade
Enable or disable fading of small objects.
Environment Detail
Controls model draw distance for doodads.
Character Ambient
Set the ambient value for characters (lighting).
API
Select which API to use:
CPU Options
Process Affinity Mask
Determines which cores of your processor wow will load & run on.
SOUND Options
Sound Listener at Character
Set sound center to playercharacter or camera.
COLOR Options
Interface Color
Changes the color of the unitframes, mainbar and minimap.
Player Unitframe
Adds the 'rare' or 'elite' dragon around your player frame.
2.9.6d
another 4.0.1 fix (removed some broken items)
2.9.6c
Patch 4.0.1 fix
2.9.6b
Bugfix: removed a buggy variable :-) (thanks to borbies)
2.9.6
Bugfix: fixed a little typo
2.9.5
New: added menu to select API (d3d9, d3d9ex, opengl) and new slider gxTextureCacheSize (d3d9ex only)
2.9.4
Patch 3.3 fix
.toc update to 30300
2.9.3
Bugfix: switch button fix
.toc update to 30200
2.9.2
patch 3.2 fix
2.9.1
New: ProcessAffinityMask: menu will now offer 8 cores too
Updated zhTW and zhCN locale
2.9
New: added processAffinityMask (choose how many cpu-cores to use)
2.8.1
Bugfix: fixed a typo
2.8
New: toggle precomputed terrain shadows and added MaxFPSbs setting when the client is minimized
Removed unnecessary groundeffectDistance slider (there was no real difference to the original slider)
Updated zhTW and zhCN locale
Minor changes in some tooltip descriptions.
2.7
New: Change screen display aspect ratio
2.6
some minor bugfixes, updated ruRU locale, added keybindings for CVars gxWindow and gxMaximize
this version will reset your color settings and PitchLimit setting, sorry for that
2.5
New: added a "Fast Switch Button" for graphic settings (keybinding also available)
2.4
New: some more options
2.3
Updated zhTW and zhCN locale and changed Pitchlimit from 90 to 89
2.2
Updated ruRU locale (thanks again!), spelleffectlevel should now be easier to reset and fixed a little typo
2.1
New: some more options and default buttons for each of the tabs as requested
2.0
New: chinese simplified and chinese traditional translation, many thanks to Mr. Sparanoid,
and german translation added too
1.9.1
Bugfix: fixed a little typo *doh
1.9
New: Russian translation, many thanks to Mr. StingerSoft
New: some more options, e.g. increase Texturecache Size from 32MB up to 512 MB, select a higher Level of "M2Faster"-optimization for an improved performance in crowded scenes and disable ambient light if you want.
1.8
New: made it translatable and bugfixing dropdown once again
1.7
New: some more options, e.g. always compare items, spell effect level, more synchronize settings
Please note: be carefully with 'Spell Effect Level': extremly high settings might burn your CPU ;-)
1.6.1
Bugfix: dropdown menu will now allways update correctly
1.6
New: more detailed tooltips
1.5.2
Bugfix: restore pitchlimit and characterambience settings after restart
1.5.1
Bugfix: oops, too much loopings aren't so good
1.5
New: some more options, e.g. 'PitchLimit' ...let's do loopings and fly on your head.
1.4
Bugfix: ColorPicker will now allways update correctly
1.3
New: Change the color of the unitframes, mainbar and minimap
1.2
..was buggy
1.1
New: some more options, e.g. screenshot format and quality, max FPS etc.
Bugfix: sliders will now update correctly
1.0
initial release
Originally posted by Kalmarin D3D11 is already added to the addon.
One thing I have noticed, they seem to have changed the values for Environment Detail. If you go into the Graphics Options, even if you don't make any changes or hit cancel, it lowers your Environment Detail below the default Fair setting and you have to change it again on the built in video options.
Ok with the old version of Tweakwow I had the spell effects up waaay high. (I have a boffo system) Now the updated Tweakwow doesn't have a slider for Spell Effects anymore and I can't put it back to normal. Even using the slider in the built in blizzard Video settings to lowest won't turn them down. So now, when I cast blizzard or some other AOE spell everything in that spell is totally obscured with spell effects.
Can someone tell me what settings to change in a text file to drop it back down?
I havent played for almost a year and I love TweakWoW back then.
Is it me or is the view distance since the patch drastically reduced? The game look far more "ugly" too me with max settings.
One thing I have noticed, they seem to have changed the values for Environment Detail. If you go into the Graphics Options, even if you don't make any changes or hit cancel, it lowers your Environment Detail below the default Fair setting and you have to change it again on the built in video options.