| Updated: | 09-03-09 08:55 PM |
| Created: | 05-25-09 10:37 PM |
| Downloads: | 3,016 |
| Favorites: | 58 |
| MD5: |
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r20090805 |
15kB |
Shadowed |
08-05-09 11:02 AM |
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r20090619 |
13kB |
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06-19-09 02:29 AM |
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r20090618 |
13kB |
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06-18-09 09:35 PM |
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r20090601 |
10kB |
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06-01-09 11:14 PM |
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r20090527 |
10kB |
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05-27-09 09:38 PM |
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r20090527 |
9kB |
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05-27-09 01:41 PM |
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r20090527 |
9kB |
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05-27-09 11:13 AM |
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r20090526 |
9kB |
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05-26-09 06:15 PM |
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r20090526 |
9kB |
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05-26-09 10:51 AM |
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rsomething |
7kB |
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05-25-09 10:37 PM |
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A Kobold Labourer
Forum posts: 0
File comments: 17
Uploads: 0
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the eruption spell from heigan is the same for onyxia so it spams a lot of fail's in phase 3 of that fight.
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I'm not raiding right now, so provided someone gets me a raw combat log with fails in it, I'll update it.
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Any plans to update for ToC?
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Snaplasher fail is disabled by default, have to enable it through /uckfup
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I mean, he failed regardless. Why be picky?
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__________________
"It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets." -Voltaire |
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This is a nice alternative to FailBot.
It would be helpful if we could define optional alternative names for spells in the definition file to make fails more clear. For example in Mimiron the explosion from Mines is called "Explosion", but it's also called Explosion when someone is hit by the Frost Bomb from the hard mode. Something like this might be ideal: Code:
-- Proximity Mine / 4/16 13:16:23.167 SPELL_DAMAGE,0xF13000863A00929D,"Proximity Mine",0xa48,0x05000000027ECCF4,"Hotalicious",0x512,63009,"Explosion",0x4,22500,16608,4,2500,0,0,nil,nil,nil
[GetSpellInfo(63009)] = {boss = L["Mimiron"], event = "SPELL_DAMAGE", mob = 34362, name = "Mines"},
-- Frost Bomb / 6/7 20:08:05.754 SPELL_DAMAGE,0xF1300085650045FE,"Frost Bomb",0xa48,0x0500000001C1F19C,"Phenominal",0x200514,65333,"Explosion",0x10,41156,18389,16,5081,0,0,nil,nil,nil
[GetSpellInfo(65333)] = {boss = L["Mimiron"], event = "SPELL_DAMAGE", name = "Frost Bomb"},
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A Kobold Labourer
Forum posts: 0
File comments: 154
Uploads: 0
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i noticed the XT fails not working on 10 man hard mode
last night, on 25 man normal mode they were working fine though so either he casts different spells on hard mode, 25 man, or maybe it was just an isolated incident on a side note, would it be possible to change the throttling time to 2 seconds? this would prevent spam from mass-events like rockets, flash freeze, flame jets, etc, without creating an undue delay between the fail and the message |
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Something to keep in mind as well, is that since it delays reporting failures by 4s-5s just because it does not immediately report someone does not mean it's broken, it's doing that to reduce spam.
So it's entirely possible, people are triggering fails, it's catching them then 4s-5s later it actually reports it. |
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A Kobold Labourer
Forum posts: 0
File comments: 154
Uploads: 0
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unfortunately not, i'll do it for the raid tonight and get back to you
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Hei-di: It is a counter, fails are delayed by about 4-5 seconds so it can group them all together and reduce spam (This is why you see X, Y, Z have failed at A), if someone has a fail trigger multiple times before it reports them all then the number is added to indicate how many times they failed.
Maldazzar: What version are you using? It is likely registering vehicles incorrectly thought now that I think about it, did you record either XT-002 or Flame Leviathan using /combatlog at all? |
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A Defias Bandit
Forum posts: 3
File comments: 31
Uploads: 0
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What exactly do the numbers after the playername mean?
Its not a counter as in failbot. Noticed them @ Razorscale |
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A Kobold Labourer
Forum posts: 0
File comments: 154
Uploads: 0
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gravity bomb / light bomb seem to be registering fails when nobody failed (just on self inflicted damage)
the flame leviathan fails dont work, i might have given you the wrong spellID or it doesnt register vehicles properly and finally, is there a feature to report all fails for the previous fight (reset on leaving combat, or something). thanks again, this addon is infinitely lighter and cleaner than failbot |
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